Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks

WiimoteDevice: Update UI when wiimote connection status changes.
This commit is contained in:
Anthony 2019-02-03 10:28:08 -08:00 committed by GitHub
commit 4e825beddf
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 7 additions and 0 deletions

View File

@ -180,6 +180,9 @@ bool WiimoteDevice::LinkChannel()
DEBUG_LOG(IOS_WIIMOTE, "ConnectionState CONN_LINKING -> CONN_COMPLETE"); DEBUG_LOG(IOS_WIIMOTE, "ConnectionState CONN_LINKING -> CONN_COMPLETE");
m_connection_state = ConnectionState::Complete; m_connection_state = ConnectionState::Complete;
// Update wiimote connection status in the UI
Host_UpdateDisasmDialog();
return false; return false;
} }
@ -218,8 +221,12 @@ void WiimoteDevice::EventDisconnect()
Wiimote::ControlChannel(m_connection_handle & 0xFF, 99, nullptr, 0); Wiimote::ControlChannel(m_connection_handle & 0xFF, 99, nullptr, 0);
m_connection_state = ConnectionState::Inactive; m_connection_state = ConnectionState::Inactive;
// Clear channel flags // Clear channel flags
ResetChannels(); ResetChannels();
// Update wiimote connection status in the UI
Host_UpdateDisasmDialog();
} }
bool WiimoteDevice::EventPagingChanged(u8 page_mode) const bool WiimoteDevice::EventPagingChanged(u8 page_mode) const