From 4e12d6e871680fe70bb45e7909f00a89539f7a3f Mon Sep 17 00:00:00 2001 From: OatmealDome Date: Fri, 6 Aug 2021 23:28:26 -0400 Subject: [PATCH] ShaderGenCommon: Add bit for LOD bias --- Source/Core/VideoCommon/ShaderGenCommon.cpp | 1 + Source/Core/VideoCommon/ShaderGenCommon.h | 1 + 2 files changed, 2 insertions(+) diff --git a/Source/Core/VideoCommon/ShaderGenCommon.cpp b/Source/Core/VideoCommon/ShaderGenCommon.cpp index 34921f9116..0a965e6f62 100644 --- a/Source/Core/VideoCommon/ShaderGenCommon.cpp +++ b/Source/Core/VideoCommon/ShaderGenCommon.cpp @@ -42,6 +42,7 @@ ShaderHostConfig ShaderHostConfig::GetCurrent() bits.manual_texture_sampling = !g_ActiveConfig.bFastTextureSampling; bits.manual_texture_sampling_custom_texture_sizes = g_ActiveConfig.ManualTextureSamplingWithHiResTextures(); + bits.backend_sampler_lod_bias = g_ActiveConfig.backend_info.bSupportsLodBiasInSampler; return bits; } diff --git a/Source/Core/VideoCommon/ShaderGenCommon.h b/Source/Core/VideoCommon/ShaderGenCommon.h index 88a303356b..b787035a36 100644 --- a/Source/Core/VideoCommon/ShaderGenCommon.h +++ b/Source/Core/VideoCommon/ShaderGenCommon.h @@ -172,6 +172,7 @@ union ShaderHostConfig BitField<23, 1, bool, u32> enable_validation_layer; BitField<24, 1, bool, u32> manual_texture_sampling; BitField<25, 1, bool, u32> manual_texture_sampling_custom_texture_sizes; + BitField<26, 1, bool, u32> backend_sampler_lod_bias; static ShaderHostConfig GetCurrent(); };