Merge ec29d120b5
into 53b54406bd
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commit
4d897eca15
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@ -45,6 +45,7 @@ const Info<bool> MAIN_ACCURATE_CPU_CACHE{{System::Main, "Core", "AccurateCPUCach
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const Info<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
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const Info<int> MAIN_MAX_FALLBACK{{System::Main, "Core", "MaxFallback"}, 100};
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const Info<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
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const Info<bool> MAIN_CORRECT_TIME_DRIFT{{System::Main, "Core", "CorrectTimeDrift"}, false};
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const Info<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
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const Info<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
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const Info<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
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@ -63,6 +63,7 @@ extern const Info<bool> MAIN_ACCURATE_CPU_CACHE;
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extern const Info<bool> MAIN_DSP_HLE;
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extern const Info<int> MAIN_MAX_FALLBACK;
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extern const Info<int> MAIN_TIMING_VARIANCE;
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extern const Info<bool> MAIN_CORRECT_TIME_DRIFT;
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extern const Info<bool> MAIN_CPU_THREAD;
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extern const Info<bool> MAIN_SYNC_ON_SKIP_IDLE;
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extern const Info<std::string> MAIN_DEFAULT_ISO;
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@ -105,10 +105,20 @@ void CoreTimingManager::Init()
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m_last_oc_factor = m_config_oc_factor;
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m_globals.last_OC_factor_inverted = m_config_oc_inv_factor;
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m_on_state_changed_handle = Core::AddOnStateChangedCallback([this](Core::State state) {
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if (state == Core::State::Running)
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{
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// We don't want Throttle to attempt catch-up for all the time lost while paused.
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ResetThrottle(GetTicks());
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}
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});
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}
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void CoreTimingManager::Shutdown()
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{
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Core::RemoveOnStateChangedCallback(&m_on_state_changed_handle);
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std::lock_guard lk(m_ts_write_lock);
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MoveEvents();
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ClearPendingEvents();
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@ -131,6 +141,8 @@ void CoreTimingManager::RefreshConfig()
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m_max_variance = std::chrono::duration_cast<DT>(DT_ms(Config::Get(Config::MAIN_TIMING_VARIANCE)));
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m_correct_time_drift = Config::Get(Config::MAIN_CORRECT_TIME_DRIFT);
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if (AchievementManager::GetInstance().IsHardcoreModeActive() &&
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Config::Get(Config::MAIN_EMULATION_SPEED) < 1.0f &&
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Config::Get(Config::MAIN_EMULATION_SPEED) > 0.0f)
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@ -428,7 +440,9 @@ void CoreTimingManager::Throttle(const s64 target_cycle)
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const TimePoint time = Clock::now();
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const TimePoint min_target = time - m_max_fallback;
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if (target_time < min_target)
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// "Correct Time Drift" setting prevents timing relaxing.
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if (!m_correct_time_drift && target_time < min_target)
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{
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// Core is running too slow.. i.e. CPU bottleneck.
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const DT adjustment = min_target - target_time;
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@ -211,6 +211,7 @@ private:
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DT m_max_fallback = {};
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DT m_max_variance = {};
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bool m_correct_time_drift = false;
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double m_emulation_speed = 1.0;
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bool IsSpeedUnlimited() const;
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@ -225,6 +226,8 @@ private:
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std::atomic_bool m_use_precision_timer = false;
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Common::PrecisionTimer m_precision_cpu_timer;
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Common::PrecisionTimer m_precision_gpu_timer;
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int m_on_state_changed_handle;
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};
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} // namespace CoreTiming
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@ -89,6 +89,18 @@ void AdvancedPane::CreateLayout()
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"needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"));
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cpu_options_group_layout->addWidget(m_accurate_cpu_cache_checkbox);
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auto* const timing_group = new QGroupBox(tr("Timing"));
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main_layout->addWidget(timing_group);
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auto* timing_group_layout = new QVBoxLayout{timing_group};
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auto* const correct_time_drift =
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new ConfigBool{tr("Correct Time Drift"), Config::MAIN_CORRECT_TIME_DRIFT};
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correct_time_drift->SetDescription(
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tr("Allow the emulated console to run fast after stutters,"
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"<br>pursuing accurate overall elapsed time unless paused or speed-adjusted."
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"<br><br>This may be useful for internet play."
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"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"));
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timing_group_layout->addWidget(correct_time_drift);
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auto* clock_override = new QGroupBox(tr("Clock Override"));
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auto* clock_override_layout = new QVBoxLayout();
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clock_override->setLayout(clock_override_layout);
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