properly identify Wii-mode DOL files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1848 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -78,3 +78,19 @@ u32 CDolLoader::GetEntryPoint()
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{
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return m_dolheader.entryPoint;
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}
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bool CDolLoader::IsDolWii(const char* filename)
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{
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// try to open file
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FILE* pStream = fopen(filename, "rb");
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if (pStream)
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{
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fseek(pStream, 0xe0, SEEK_SET);
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u32 entrypt = fgetc(pStream) << 24 | fgetc(pStream) << 16 |
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fgetc(pStream) << 8 | fgetc(pStream);
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fclose(pStream);
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return entrypt >= 0x80004000;
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}
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return 0;
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}
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@ -26,6 +26,7 @@ public:
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CDolLoader(const char* _szFilename);
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u32 GetEntryPoint();
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static bool IsDolWii(const char* filename);
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private:
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enum
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{
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@ -22,6 +22,7 @@
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#include "VolumeCreator.h" // DiscIO
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#include "Boot/Boot.h" // Core
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#include "Boot/Boot_DOL.h"
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#include "CoreParameter.h"
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#include "Core.h" // for bWii
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@ -121,6 +122,7 @@ bool SCoreStartupParameter::AutoSetup(EBootBios _BootBios)
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}
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else if (!strcasecmp(Extension.c_str(), ".dol"))
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{
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bWii = CDolLoader::IsDolWii(m_strFilename.c_str());
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Region = USA_DIR;
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m_BootType = BOOT_DOL;
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bNTSC = true;
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