Changed TAS to reflect wiki, added Frame Stepping/Advance to the GUI

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4032 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-08-22 02:05:02 +00:00
parent f8e410e0e6
commit 4d4d37c32c
6 changed files with 31 additions and 14 deletions

View File

@ -57,7 +57,6 @@ void FrameUpdate() {
g_bFirstKey = !g_bFirstKey; g_bFirstKey = !g_bFirstKey;
// Dump/Read all controllers' states for this frame // Dump/Read all controllers' states for this frame
if(g_bPolled) {
if(IsRecordingInput()) if(IsRecordingInput())
fwrite(g_padStates, sizeof(ControllerState), g_numPads, g_recordfd); fwrite(g_padStates, sizeof(ControllerState), g_numPads, g_recordfd);
else if(IsPlayingInput()) { else if(IsPlayingInput()) {
@ -67,7 +66,7 @@ void FrameUpdate() {
if(feof(g_recordfd)) if(feof(g_recordfd))
EndPlayInput(); EndPlayInput();
} }
}
g_bPolled = false; g_bPolled = false;
} }
@ -212,8 +211,9 @@ void EndRecordingInput()
DTMHeader header; DTMHeader header;
memset(&header, 0, sizeof(DTMHeader)); memset(&header, 0, sizeof(DTMHeader));
header.bWii = Core::g_CoreStartupParameter.bWii; header.filetype[0] = 'D'; header.filetype[1] = 'T'; header.filetype[2] = 'M'; header.filetype[3] = 0x1A;
strncpy((char *)header.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6); strncpy((char *)header.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6);
header.bWii = Core::g_CoreStartupParameter.bWii;
header.numControllers = g_numPads; header.numControllers = g_numPads;
header.bFromSaveState = false; // TODO: add the case where it's true header.bFromSaveState = false; // TODO: add the case where it's true
@ -284,6 +284,11 @@ bool PlayInput(const char *filename)
fread(&header, sizeof(DTMHeader), 1, g_recordfd); fread(&header, sizeof(DTMHeader), 1, g_recordfd);
if(header.filetype[0] != 'D' || header.filetype[1] != 'T' || header.filetype[2] != 'M' || header.filetype[3] != 0x1A) {
PanicAlert("Invalid recording file");
goto cleanup;
}
// Load savestate (and skip to frame data) // Load savestate (and skip to frame data)
if(header.bFromSaveState) { if(header.bFromSaveState) {
// TODO // TODO

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@ -44,8 +44,10 @@ typedef struct {
} ControllerState; // Total: 58 + 2 = 60 bits per frame } ControllerState; // Total: 58 + 2 = 60 bits per frame
typedef struct { typedef struct {
bool bWii; // Wii game u8 filetype[4]; // Unique Identifier (always "DTM"0x1A)
u8 gameID[6]; // The Game ID u8 gameID[6]; // The Game ID
bool bWii; // Wii game
u8 numControllers; // The number of connected controllers (1-4) u8 numControllers; // The number of connected controllers (1-4)

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@ -238,6 +238,7 @@ EVT_MENU(IDM_PLAY, CFrame::OnPlay)
EVT_MENU(IDM_RECORD, CFrame::OnRecord) EVT_MENU(IDM_RECORD, CFrame::OnRecord)
EVT_MENU(IDM_PLAYRECORD, CFrame::OnPlayRecording) EVT_MENU(IDM_PLAYRECORD, CFrame::OnPlayRecording)
EVT_MENU(IDM_STOP, CFrame::OnStop) EVT_MENU(IDM_STOP, CFrame::OnStop)
EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep)
EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot) EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain) EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain)
EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX) EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)

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@ -173,6 +173,7 @@ class CFrame : public wxFrame
void OnUndoSaveState(wxCommandEvent& event); void OnUndoSaveState(wxCommandEvent& event);
void OnFrameSkip(wxCommandEvent& event); void OnFrameSkip(wxCommandEvent& event);
void OnFrameStep(wxCommandEvent& event);
void OnConfigMain(wxCommandEvent& event); // Options void OnConfigMain(wxCommandEvent& event); // Options
void OnPluginGFX(wxCommandEvent& event); void OnPluginGFX(wxCommandEvent& event);

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@ -136,9 +136,10 @@ void CFrame::CreateMenu()
emulationMenu->AppendSeparator(); emulationMenu->AppendSeparator();
emulationMenu->Append(IDM_CHANGEDISC, _T("Change &Disc")); emulationMenu->Append(IDM_CHANGEDISC, _T("Change &Disc"));
emulationMenu->Append(IDM_FRAMESTEP, _T("&Frame Stepping"), wxEmptyString, wxITEM_CHECK);
wxMenu *skippingMenu = new wxMenu; wxMenu *skippingMenu = new wxMenu;
m_pSubMenuFrameSkipping = emulationMenu->AppendSubMenu(skippingMenu, _T("&Frame Skipping")); m_pSubMenuFrameSkipping = emulationMenu->AppendSubMenu(skippingMenu, _T("Frame S&kipping"));
for(int i = 0; i < 10; i++) for(int i = 0; i < 10; i++)
skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(_T("%i"), i), wxEmptyString, wxITEM_RADIO); skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(_T("%i"), i), wxEmptyString, wxITEM_RADIO);
@ -486,6 +487,11 @@ void CFrame::DoOpen(bool Boot)
} }
} }
void CFrame::OnFrameStep(wxCommandEvent& event)
{
Frame::SetFrameStepping(event.IsChecked());
}
void CFrame::OnChangeDisc(wxCommandEvent& WXUNUSED (event)) void CFrame::OnChangeDisc(wxCommandEvent& WXUNUSED (event))
{ {
DoOpen(false); DoOpen(false);
@ -887,6 +893,7 @@ void CFrame::UpdateGUI()
GetMenuBar()->FindItem(IDM_STOP)->Enable(running || paused); GetMenuBar()->FindItem(IDM_STOP)->Enable(running || paused);
GetMenuBar()->FindItem(IDM_RECORD)->Enable(!initialized); GetMenuBar()->FindItem(IDM_RECORD)->Enable(!initialized);
GetMenuBar()->FindItem(IDM_PLAYRECORD)->Enable(!initialized); GetMenuBar()->FindItem(IDM_PLAYRECORD)->Enable(!initialized);
GetMenuBar()->FindItem(IDM_FRAMESTEP)->Enable(running || paused);
GetMenuBar()->FindItem(IDM_SCREENSHOT)->Enable(running || paused); GetMenuBar()->FindItem(IDM_SCREENSHOT)->Enable(running || paused);
m_pSubMenuLoad->Enable(initialized); m_pSubMenuLoad->Enable(initialized);
m_pSubMenuSave->Enable(initialized); m_pSubMenuSave->Enable(initialized);

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@ -65,6 +65,7 @@ enum
IDM_RECORD, IDM_RECORD,
IDM_PLAYRECORD, IDM_PLAYRECORD,
IDM_STOP, IDM_STOP,
IDM_FRAMESTEP,
IDM_SCREENSHOT, IDM_SCREENSHOT,
IDM_BROWSE, IDM_BROWSE,
IDM_DRIVE1, IDM_DRIVE1,