From 4d48a7abfca99f7d45add81f74dab93649a89c09 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Wed, 23 Dec 2015 23:06:47 +1000 Subject: [PATCH] D3D: Fix crash on startup/resize --- Source/Core/VideoBackends/D3D/Render.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 313720d79e..4623e1e1a8 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -1000,6 +1000,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co D3D::context->OMSetRenderTargets(1, &D3D::GetBackBuffer()->GetRTV(), nullptr); + g_framebuffer_manager.reset(); g_framebuffer_manager = std::make_unique(); float clear_col[4] = { 0.f, 0.f, 0.f, 1.f }; D3D::context->ClearRenderTargetView(FramebufferManager::GetEFBColorTexture()->GetRTV(), clear_col);