diff --git a/Source/Core/Core/Config/MainSettings.cpp b/Source/Core/Core/Config/MainSettings.cpp index bfc6d8f5a5..08f0972e48 100644 --- a/Source/Core/Core/Config/MainSettings.cpp +++ b/Source/Core/Core/Config/MainSettings.cpp @@ -21,7 +21,6 @@ namespace Config // Main.Core const Info MAIN_SKIP_IPL{{System::Main, "Core", "SkipIPL"}, true}; -const Info MAIN_LOAD_IPL_DUMP{{System::Main, "Core", "LoadIPLDump"}, true}; const Info MAIN_CPU_CORE{{System::Main, "Core", "CPUCore"}, PowerPC::DefaultCPUCore()}; const Info MAIN_JIT_FOLLOW_BRANCH{{System::Main, "Core", "JITFollowBranch"}, true}; @@ -49,9 +48,6 @@ const Info MAIN_GCI_FOLDER_A_PATH_OVERRIDE{ {System::Main, "Core", "GCIFolderAPathOverride"}, ""}; const Info MAIN_GCI_FOLDER_B_PATH_OVERRIDE{ {System::Main, "Core", "GCIFolderBPathOverride"}, ""}; -const Info MAIN_GCI_FOLDER_CURRENT_GAME_ONLY{ - {System::Main, "Core", "GCIFolderCurrentGameOnly"}, false}; -const Info MAIN_CODE_SYNC_OVERRIDE{{System::Main, "Core", "CheatSyncOverride"}, false}; const Info MAIN_SLOT_A{{System::Main, "Core", "SlotA"}, ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER}; const Info MAIN_SLOT_B{{System::Main, "Core", "SlotB"}, ExpansionInterface::EXIDEVICE_NONE}; @@ -77,7 +73,6 @@ Info GetInfoForSimulateKonga(u32 channel) } const Info MAIN_WII_SD_CARD{{System::Main, "Core", "WiiSDCard"}, true}; -const Info MAIN_WII_SD_CARD_WRITABLE{{System::Main, "Core", "WiiSDCardWritable"}, true}; const Info MAIN_WII_KEYBOARD{{System::Main, "Core", "WiiKeyboard"}, false}; const Info MAIN_WIIMOTE_CONTINUOUS_SCANNING{ {System::Main, "Core", "WiimoteContinuousScanning"}, false}; diff --git a/Source/Core/Core/Config/MainSettings.h b/Source/Core/Core/Config/MainSettings.h index 9de328aa42..717f409730 100644 --- a/Source/Core/Core/Config/MainSettings.h +++ b/Source/Core/Core/Config/MainSettings.h @@ -24,7 +24,6 @@ namespace Config // Main.Core extern const Info MAIN_SKIP_IPL; -extern const Info MAIN_LOAD_IPL_DUMP; extern const Info MAIN_CPU_CORE; extern const Info MAIN_JIT_FOLLOW_BRANCH; extern const Info MAIN_FASTMEM; @@ -48,8 +47,6 @@ extern const Info MAIN_AGP_CART_A_PATH; extern const Info MAIN_AGP_CART_B_PATH; extern const Info MAIN_GCI_FOLDER_A_PATH_OVERRIDE; extern const Info MAIN_GCI_FOLDER_B_PATH_OVERRIDE; -extern const Info MAIN_CODE_SYNC_OVERRIDE; -extern const Info MAIN_GCI_FOLDER_CURRENT_GAME_ONLY; extern const Info MAIN_SLOT_A; extern const Info MAIN_SLOT_B; extern const Info MAIN_SERIAL_PORT_1; @@ -58,7 +55,6 @@ Info GetInfoForSIDevice(u32 channel); Info GetInfoForAdapterRumble(u32 channel); Info GetInfoForSimulateKonga(u32 channel); extern const Info MAIN_WII_SD_CARD; -extern const Info MAIN_WII_SD_CARD_WRITABLE; extern const Info MAIN_WII_KEYBOARD; extern const Info MAIN_WIIMOTE_CONTINUOUS_SCANNING; extern const Info MAIN_WIIMOTE_ENABLE_SPEAKER; diff --git a/Source/Core/Core/Config/SessionSettings.cpp b/Source/Core/Core/Config/SessionSettings.cpp index 0a1f822a4f..fa47005774 100644 --- a/Source/Core/Core/Config/SessionSettings.cpp +++ b/Source/Core/Core/Config/SessionSettings.cpp @@ -11,4 +11,9 @@ namespace Config { const Info SESSION_USE_FMA{{System::Session, "Core", "UseFMA"}, CPUInfo().bFMA}; +const Info SESSION_LOAD_IPL_DUMP{{System::Session, "Core", "LoadIPLDump"}, true}; +const Info SESSION_GCI_FOLDER_CURRENT_GAME_ONLY{ + {System::Session, "Core", "GCIFolderCurrentGameOnly"}, false}; +const Info SESSION_CODE_SYNC_OVERRIDE{{System::Session, "Core", "CheatSyncOverride"}, false}; +const Info SESSION_WII_SD_CARD_WRITABLE{{System::Session, "Core", "WiiSDCardWritable"}, true}; } // namespace Config diff --git a/Source/Core/Core/Config/SessionSettings.h b/Source/Core/Core/Config/SessionSettings.h index 904824d135..531db56c6a 100644 --- a/Source/Core/Core/Config/SessionSettings.h +++ b/Source/Core/Core/Config/SessionSettings.h @@ -10,4 +10,8 @@ namespace Config { extern const Info SESSION_USE_FMA; +extern const Info SESSION_LOAD_IPL_DUMP; +extern const Info SESSION_GCI_FOLDER_CURRENT_GAME_ONLY; +extern const Info SESSION_CODE_SYNC_OVERRIDE; +extern const Info SESSION_WII_SD_CARD_WRITABLE; } // namespace Config diff --git a/Source/Core/Core/ConfigLoaders/NetPlayConfigLoader.cpp b/Source/Core/Core/ConfigLoaders/NetPlayConfigLoader.cpp index c379cfb488..26e66bafe1 100644 --- a/Source/Core/Core/ConfigLoaders/NetPlayConfigLoader.cpp +++ b/Source/Core/Core/ConfigLoaders/NetPlayConfigLoader.cpp @@ -40,7 +40,7 @@ public: layer->Set(Config::MAIN_SLOT_A, static_cast(m_settings.m_EXIDevice[0])); layer->Set(Config::MAIN_SLOT_B, static_cast(m_settings.m_EXIDevice[1])); layer->Set(Config::MAIN_SERIAL_PORT_1, static_cast(m_settings.m_EXIDevice[2])); - layer->Set(Config::MAIN_WII_SD_CARD_WRITABLE, m_settings.m_WriteToMemcard); + layer->Set(Config::SESSION_WII_SD_CARD_WRITABLE, m_settings.m_WriteToMemcard); layer->Set(Config::MAIN_RAM_OVERRIDE_ENABLE, m_settings.m_RAMOverrideEnable); layer->Set(Config::MAIN_MEM1_SIZE, m_settings.m_Mem1Size); layer->Set(Config::MAIN_MEM2_SIZE, m_settings.m_Mem2Size); @@ -83,7 +83,7 @@ public: layer->Set(Config::MAIN_MMU, m_settings.m_MMU); layer->Set(Config::MAIN_FASTMEM, m_settings.m_Fastmem); layer->Set(Config::MAIN_SKIP_IPL, m_settings.m_SkipIPL); - layer->Set(Config::MAIN_LOAD_IPL_DUMP, m_settings.m_LoadIPLDump); + layer->Set(Config::SESSION_LOAD_IPL_DUMP, m_settings.m_LoadIPLDump); layer->Set(Config::GFX_HACK_DEFER_EFB_COPIES, m_settings.m_DeferEFBCopies); layer->Set(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE, m_settings.m_EFBAccessTileSize); @@ -131,14 +131,14 @@ public: layer->Set(Config::MAIN_MEMCARD_B_PATH, make_memcard_path('B')); } - layer->Set(Config::MAIN_GCI_FOLDER_CURRENT_GAME_ONLY, true); + layer->Set(Config::SESSION_GCI_FOLDER_CURRENT_GAME_ONLY, true); } // Check To Override Client's Cheat Codes if (m_settings.m_SyncCodes && !m_settings.m_IsHosting) { // Raise flag to use host's codes - layer->Set(Config::MAIN_CODE_SYNC_OVERRIDE, true); + layer->Set(Config::SESSION_CODE_SYNC_OVERRIDE, true); } } diff --git a/Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp b/Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp index 99177d21a2..2b3453fcf0 100644 --- a/Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp +++ b/Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp @@ -21,7 +21,7 @@ #include "Common/Swap.h" #include "Common/Timer.h" -#include "Core/Config/MainSettings.h" +#include "Core/Config/SessionSettings.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/CoreTiming.h" @@ -106,7 +106,7 @@ CEXIIPL::CEXIIPL() // Load whole ROM dump // Note: The Wii doesn't have a copy of the IPL, only fonts. - if (!SConfig::GetInstance().bWii && Config::Get(Config::MAIN_LOAD_IPL_DUMP) && + if (!SConfig::GetInstance().bWii && Config::Get(Config::SESSION_LOAD_IPL_DUMP) && LoadFileToIPL(SConfig::GetInstance().m_strBootROM, 0)) { // Descramble the encrypted section (contains BS1 and BS2) @@ -207,7 +207,7 @@ void CEXIIPL::LoadFontFile(const std::string& filename, u32 offset) // in some titles. This function check if the user has IPL dumps available and load the fonts // from those dumps instead of loading the bundled fonts - if (!Config::Get(Config::MAIN_LOAD_IPL_DUMP)) + if (!Config::Get(Config::SESSION_LOAD_IPL_DUMP)) { // IPL loading disabled, load bundled font instead LoadFileToIPL(filename, offset); diff --git a/Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp b/Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp index 9699eddf2b..9de3be649a 100644 --- a/Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp +++ b/Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp @@ -30,6 +30,7 @@ #include "Common/Timer.h" #include "Core/Config/MainSettings.h" +#include "Core/Config/SessionSettings.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/HW/EXI/EXI_DeviceIPL.h" @@ -164,7 +165,7 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, File::IOFile((m_save_directory + MC_HDR), "rb").ReadBytes(&m_hdr, Memcard::BLOCK_SIZE); } - const bool current_game_only = Config::Get(Config::MAIN_GCI_FOLDER_CURRENT_GAME_ONLY); + const bool current_game_only = Config::Get(Config::SESSION_GCI_FOLDER_CURRENT_GAME_ONLY); std::vector filenames = Common::DoFileSearch({m_save_directory}, {".gci"}); // split up into files for current games we should definitely load, diff --git a/Source/Core/Core/NetPlayServer.cpp b/Source/Core/Core/NetPlayServer.cpp index 8aa891a2e6..163a02d184 100644 --- a/Source/Core/Core/NetPlayServer.cpp +++ b/Source/Core/Core/NetPlayServer.cpp @@ -1290,7 +1290,7 @@ bool NetPlayServer::SetupNetSettings() settings.m_MMU = Config::Get(Config::MAIN_MMU); settings.m_Fastmem = Config::Get(Config::MAIN_FASTMEM); settings.m_SkipIPL = Config::Get(Config::MAIN_SKIP_IPL) || !DoAllPlayersHaveIPLDump(); - settings.m_LoadIPLDump = Config::Get(Config::MAIN_LOAD_IPL_DUMP) && DoAllPlayersHaveIPLDump(); + settings.m_LoadIPLDump = Config::Get(Config::SESSION_LOAD_IPL_DUMP) && DoAllPlayersHaveIPLDump(); settings.m_VertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUDING); settings.m_InternalResolution = Config::Get(Config::GFX_EFB_SCALE); settings.m_EFBScaledCopy = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED); diff --git a/Source/Core/Core/PatchEngine.cpp b/Source/Core/Core/PatchEngine.cpp index a3b13c14d3..351d21c7f4 100644 --- a/Source/Core/Core/PatchEngine.cpp +++ b/Source/Core/Core/PatchEngine.cpp @@ -21,7 +21,7 @@ #include "Core/ActionReplay.h" #include "Core/CheatCodes.h" -#include "Core/Config/MainSettings.h" +#include "Core/Config/SessionSettings.h" #include "Core/ConfigManager.h" #include "Core/GeckoCode.h" #include "Core/GeckoCodeConfig.h" @@ -165,7 +165,7 @@ void LoadPatches() LoadPatchSection("OnFrame", s_on_frame, globalIni, localIni); // Check if I'm syncing Codes - if (Config::Get(Config::MAIN_CODE_SYNC_OVERRIDE)) + if (Config::Get(Config::SESSION_CODE_SYNC_OVERRIDE)) { Gecko::SetSyncedCodesAsActive(); ActionReplay::SetSyncedCodesAsActive();