Merge pull request #3047 from Tilka/decompress_for_md5
DolphinWX: decompress discs to calculate MD5 hash
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commit
4c3dc0c1ae
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@ -77,23 +77,19 @@ bool SectorReader::Read(u64 offset, u64 size, u8* out_ptr)
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continue;
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}
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const u8* data = GetBlockData(block);
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if (!data)
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return false;
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u32 toCopy = m_blocksize - positionInBlock;
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if (toCopy >= remain)
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{
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const u8* data = GetBlockData(block);
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if (!data)
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return false;
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// Yay, we are done!
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memcpy(out_ptr, data + positionInBlock, (size_t)remain);
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return true;
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}
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else
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{
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const u8* data = GetBlockData(block);
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if (!data)
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return false;
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memcpy(out_ptr, data + positionInBlock, toCopy);
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out_ptr += toCopy;
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remain -= toCopy;
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@ -44,7 +44,7 @@ CISOFileReader* CISOFileReader::Create(const std::string& filename)
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u64 CISOFileReader::GetDataSize() const
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{
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return GetRawSize();
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return CISO_MAP_SIZE * m_block_size;
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}
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u64 CISOFileReader::GetRawSize() const
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@ -37,7 +37,11 @@ public:
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static CISOFileReader* Create(const std::string& filename);
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BlobType GetBlobType() const override { return BlobType::CISO; }
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// The CISO format does not save the original file size.
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// This function returns an upper bound.
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u64 GetDataSize() const override;
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u64 GetRawSize() const override;
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bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;
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@ -39,6 +39,8 @@ WbfsFileReader::WbfsFileReader(const std::string& filename)
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m_wlba_table = new u16[m_blocks_per_disc];
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m_files[0]->file.Seek(m_hd_sector_size + WII_DISC_HEADER_SIZE /*+ i * m_disc_info_size*/, SEEK_SET);
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m_files[0]->file.ReadBytes(m_wlba_table, m_blocks_per_disc * sizeof(u16));
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for (size_t i = 0; i < m_blocks_per_disc; i++)
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m_wlba_table[i] = Common::swap16(m_wlba_table[i]);
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}
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WbfsFileReader::~WbfsFileReader()
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@ -49,6 +51,11 @@ WbfsFileReader::~WbfsFileReader()
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delete[] m_wlba_table;
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}
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u64 WbfsFileReader::GetDataSize() const
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{
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return WII_SECTOR_COUNT * WII_SECTOR_SIZE;
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}
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bool WbfsFileReader::OpenFiles(const std::string& filename)
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{
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m_total_files = 0;
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@ -81,37 +88,26 @@ bool WbfsFileReader::OpenFiles(const std::string& filename)
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bool WbfsFileReader::ReadHeader()
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{
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m_files[0]->file.Seek(4, SEEK_SET);
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// Read hd size info
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m_files[0]->file.ReadBytes(&m_hd_sector_count, 4);
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m_hd_sector_count = Common::swap32(m_hd_sector_count);
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m_files[0]->file.ReadBytes(&m_header, sizeof(WbfsHeader));
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m_header.hd_sector_count = Common::swap32(m_header.hd_sector_count);
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m_files[0]->file.ReadBytes(&m_hd_sector_shift, 1);
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m_hd_sector_size = 1ull << m_hd_sector_shift;
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m_hd_sector_size = 1ull << m_header.hd_sector_shift;
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if (m_size != (m_hd_sector_count * m_hd_sector_size))
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if (m_size != (m_header.hd_sector_count * m_hd_sector_size))
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return false;
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// Read wbfs cluster info
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m_files[0]->file.ReadBytes(&m_wbfs_sector_shift, 1);
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m_wbfs_sector_size = 1ull << m_wbfs_sector_shift;
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m_wbfs_sector_size = 1ull << m_header.wbfs_sector_shift;
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m_wbfs_sector_count = m_size / m_wbfs_sector_size;
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if (m_wbfs_sector_size < WII_SECTOR_SIZE)
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return false;
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m_blocks_per_disc = (WII_SECTOR_COUNT * WII_SECTOR_SIZE) / m_wbfs_sector_size;
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m_disc_info_size = align(WII_DISC_HEADER_SIZE + m_blocks_per_disc * 2, m_hd_sector_size);
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m_blocks_per_disc = (WII_SECTOR_COUNT * WII_SECTOR_SIZE + m_wbfs_sector_size - 1) / m_wbfs_sector_size;
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m_disc_info_size = align(WII_DISC_HEADER_SIZE + m_blocks_per_disc * sizeof(u16), m_hd_sector_size);
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// Read disc table
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m_files[0]->file.Seek(2, SEEK_CUR);
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m_files[0]->file.ReadBytes(m_disc_table, 500);
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if (m_disc_table[0] == 0)
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return false;
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return true;
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return m_header.disc_table[0] != 0;
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}
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bool WbfsFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)
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@ -122,7 +118,7 @@ bool WbfsFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)
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File::IOFile& data_file = SeekToCluster(offset, &read_size);
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if (read_size == 0)
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return false;
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read_size = (read_size > nbytes) ? nbytes : read_size;
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read_size = std::min(read_size, nbytes);
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if (!data_file.ReadBytes(out_ptr, read_size))
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{
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@ -140,10 +136,10 @@ bool WbfsFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)
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File::IOFile& WbfsFileReader::SeekToCluster(u64 offset, u64* available)
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{
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u64 base_cluster = (offset >> m_wbfs_sector_shift);
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u64 base_cluster = (offset >> m_header.wbfs_sector_shift);
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if (base_cluster < m_blocks_per_disc)
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{
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u64 cluster_address = m_wbfs_sector_size * Common::swap16(m_wlba_table[base_cluster]);
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u64 cluster_address = m_wbfs_sector_size * m_wlba_table[base_cluster];
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u64 cluster_offset = offset & (m_wbfs_sector_size - 1);
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u64 final_address = cluster_address + cluster_offset;
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@ -20,7 +20,12 @@ public:
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static WbfsFileReader* Create(const std::string& filename);
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BlobType GetBlobType() const override { return BlobType::WBFS; }
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u64 GetDataSize() const override { return m_size; }
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// The WBFS format does not save the original file size.
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// This function returns a constant upper bound
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// (the size of a double-layer Wii disc).
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u64 GetDataSize() const override;
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u64 GetRawSize() const override { return m_size; }
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bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;
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@ -48,15 +53,21 @@ private:
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u64 m_size;
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u64 m_hd_sector_size;
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u8 m_hd_sector_shift;
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u32 m_hd_sector_count;
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u64 m_wbfs_sector_size;
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u8 m_wbfs_sector_shift;
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u64 m_wbfs_sector_count;
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u64 m_disc_info_size;
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u8 m_disc_table[500];
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#pragma pack(1)
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struct WbfsHeader
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{
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char magic[4];
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u32 hd_sector_count;
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u8 hd_sector_shift;
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u8 wbfs_sector_shift;
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u8 padding[2];
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u8 disc_table[500];
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} m_header;
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#pragma pack()
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u16* m_wlba_table;
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u64 m_blocks_per_disc;
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@ -57,6 +57,7 @@
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#include "Core/GeckoCodeConfig.h"
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#include "Core/PatchEngine.h"
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#include "Core/Boot/Boot.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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@ -1237,8 +1238,8 @@ void CISOProperties::OnComputeMD5Sum(wxCommandEvent& WXUNUSED (event))
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u64 read_offset = 0;
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mbedtls_md5_context ctx;
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File::IOFile file(OpenGameListItem.GetFileName(), "rb");
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u64 game_size = file.GetSize();
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std::unique_ptr<DiscIO::IBlobReader> file(DiscIO::CreateBlobReader(OpenGameListItem.GetFileName()));
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u64 game_size = file->GetDataSize();
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wxProgressDialog progressDialog(
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_("Computing MD5 checksum"),
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@ -1254,13 +1255,14 @@ void CISOProperties::OnComputeMD5Sum(wxCommandEvent& WXUNUSED (event))
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while(read_offset < game_size)
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{
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if (!progressDialog.Update((int)((double)read_offset / (double)game_size * 1000), _("Computing MD5 checksum")))
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if (!progressDialog.Update((int)((double)read_offset / (double)game_size * 1000)))
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return;
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size_t read_size;
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file.ReadArray(&data[0], data.size(), &read_size);
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mbedtls_md5_update(&ctx, &data[0], read_size);
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size_t read_size = std::min((u64)data.size(), game_size - read_offset);
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if (!file->Read(read_offset, read_size, data.data()))
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return;
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mbedtls_md5_update(&ctx, data.data(), read_size);
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read_offset += read_size;
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}
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