Merge Platform.h into GLInterface.h

This commit is contained in:
Scott Moreau 2014-01-19 19:06:55 -07:00
parent 75020b9b51
commit 4b3c338930
8 changed files with 101 additions and 188 deletions

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@ -5,37 +5,96 @@
#ifndef _GLINTERFACE_H_ #ifndef _GLINTERFACE_H_
#define _GLINTERFACE_H_ #define _GLINTERFACE_H_
#if USE_EGL
#include "GLInterface/Platform.h"
#else
#include "Thread.h" #include "Thread.h"
#if defined(USE_EGL) && USE_EGL
#if USE_EGL
// Currently Wayland/EGL and X11/EGL platforms are supported.
// The platform may be spelected at run time by setting the
// environment variable DOLPHIN_EGL_PLATFORM to "wayland" or "x11".
enum egl_platform {
EGL_PLATFORM_NONE,
EGL_PLATFORM_WAYLAND,
EGL_PLATFORM_X11,
EGL_PLATFORM_ANDROID
};
#if HAVE_X11
#include "GLInterface/X11_Util.h"
#endif
#if HAVE_WAYLAND
#include "GLInterface/Wayland_Util.h"
#endif
#include "GLInterface/EGL.h" #include "GLInterface/EGL.h"
#elif defined(__APPLE__) #elif defined(__APPLE__)
#include "GLInterface/AGL.h" #include "GLInterface/AGL.h"
#elif defined(_WIN32) #elif defined(_WIN32)
#include "GLInterface/WGL.h" #include "GLInterface/WGL.h"
#elif defined(HAVE_X11) && HAVE_X11 #elif HAVE_X11
#include "GLInterface/GLX.h" #include "GLInterface/GLX.h"
#include <GL/glx.h> #include <GL/glx.h>
#else #else
#error Platform doesnt have a GLInterface #error Platform doesnt have a GLInterface
#endif #endif
#if HAVE_WAYLAND
struct geometry {
int width;
int height;
};
struct xkb {
struct xkb_context *context;
struct xkb_keymap *keymap;
struct xkb_state *state;
xkb_mod_mask_t control_mask;
xkb_mod_mask_t alt_mask;
xkb_mod_mask_t shift_mask;
};
#endif
typedef struct { typedef struct {
#if defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop #if HAVE_WAYLAND
int screen; struct wl_display *wl_display;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct wl_shell *wl_shell;
struct wl_seat *wl_seat;
struct {
struct wl_pointer *wl_pointer;
uint32_t serial;
} pointer;
struct {
struct wl_keyboard *wl_keyboard;
struct xkb xkb;
uint32_t modifiers;
} keyboard;
struct wl_shm *wl_shm;
struct wl_cursor_theme *wl_cursor_theme;
struct wl_cursor *wl_cursor;
struct wl_surface *wl_cursor_surface;
struct geometry geometry, window_size;
struct wl_egl_window *wl_egl_native;
struct wl_surface *wl_surface;
struct wl_shell_surface *wl_shell_surface;
bool fullscreen, running;
#endif
#if USE_EGL
EGLSurface egl_surf; EGLSurface egl_surf;
EGLContext egl_ctx; EGLContext egl_ctx;
EGLDisplay egl_dpy; EGLDisplay egl_dpy;
int x, y; enum egl_platform platform;
unsigned int width, height; EGLNativeWindowType native_window;
#elif defined(__APPLE__) #elif HAVE_X11
GLXContext ctx;
#endif
#if defined(__APPLE__)
NSView *cocoaWin; NSView *cocoaWin;
NSOpenGLContext *cocoaCtx; NSOpenGLContext *cocoaCtx;
#elif defined(HAVE_X11) && HAVE_X11 #elif HAVE_X11
int screen; int screen;
Window win; Window win;
Window parent; Window parent;
@ -43,16 +102,14 @@ typedef struct {
// evdpy is to be used by XEventThread only // evdpy is to be used by XEventThread only
Display *dpy, *evdpy; Display *dpy, *evdpy;
XVisualInfo *vi; XVisualInfo *vi;
GLXContext ctx;
XSetWindowAttributes attr; XSetWindowAttributes attr;
std::thread xEventThread; std::thread xEventThread;
#endif
int x, y; int x, y;
unsigned int width, height; unsigned int width, height;
#endif
} GLWindow; } GLWindow;
extern cInterfaceBase *GLInterface; extern cInterfaceBase *GLInterface;
extern GLWindow GLWin; extern GLWindow GLWin;
#endif #endif
#endif

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@ -19,8 +19,29 @@
#include <EGL/egl.h> #include <EGL/egl.h>
#include "InterfaceBase.h" #include "InterfaceBase.h"
#include "ConfigManager.h"
class cPlatform;
class cPlatform
{
private:
#if HAVE_X11
cXInterface XInterface;
#endif
#if HAVE_WAYLAND
cWaylandInterface WaylandInterface;
#endif
public:
enum egl_platform platform;
bool SelectDisplay(void);
bool Init(EGLConfig config);
EGLDisplay EGLGetDisplay(void);
EGLNativeWindowType CreateWindow(void);
void DestroyWindow(void);
void UpdateFPSDisplay(const char *text);
void ToggleFullscreen(bool fullscreen);
void SwapBuffers();
};
class cInterfaceEGL : public cInterfaceBase class cInterfaceEGL : public cInterfaceBase
{ {

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@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/ // http://code.google.com/p/dolphin-emu/
#include "Host.h" #include "Host.h"
#include "Platform.h" #include "GLInterface.h"
bool cPlatform::SelectDisplay(void) bool cPlatform::SelectDisplay(void)
{ {

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@ -1,162 +0,0 @@
// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _EGLPLATFORM_H_
#define _EGLPLATFORM_H_
#include "Thread.h"
#include "ConfigManager.h"
#if USE_EGL
// We must include wayland-egl.h before egl.h so our
// native types are defined as wayland native types
#if HAVE_WAYLAND && !HAVE_X11
#include <wayland-egl.h>
#endif
#include <EGL/egl.h>
#endif
#if HAVE_X11
#include "X11_Util.h"
#endif
#if HAVE_WAYLAND
#include "Wayland_Util.h"
#endif
#if USE_EGL
// There may be multiple EGL platforms
enum egl_platform {
EGL_PLATFORM_NONE,
EGL_PLATFORM_WAYLAND,
EGL_PLATFORM_X11,
EGL_PLATFORM_ANDROID
};
class cPlatform
{
private:
#if HAVE_X11
cXInterface XInterface;
#endif
#if HAVE_WAYLAND
cWaylandInterface WaylandInterface;
#endif
public:
enum egl_platform platform;
bool SelectDisplay(void);
bool Init(EGLConfig config);
EGLDisplay EGLGetDisplay(void);
EGLNativeWindowType CreateWindow(void);
void DestroyWindow(void);
void UpdateFPSDisplay(const char *text);
void ToggleFullscreen(bool fullscreen);
void SwapBuffers();
};
#include "GLInterface/EGL.h"
#if HAVE_WAYLAND
#include <wayland-egl.h>
#endif
#elif defined(__APPLE__)
#include "GLInterface/AGL.h"
#elif defined(_WIN32)
#include "GLInterface/WGL.h"
#elif HAVE_X11
#include "GLInterface/GLX.h"
#endif
#if HAVE_WAYLAND
struct geometry {
int width;
int height;
};
struct xkb {
struct xkb_context *context;
struct xkb_keymap *keymap;
struct xkb_state *state;
xkb_mod_mask_t control_mask;
xkb_mod_mask_t alt_mask;
xkb_mod_mask_t shift_mask;
};
#endif
typedef struct {
// Currently Wayland/EGL and X11/EGL platforms are supported.
// The platform may be spelected at run time by setting the
// environment variable DOLPHIN_EGL_PLATFORM to "wayland" or "x11".
#if USE_EGL
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
enum egl_platform platform;
#endif
EGLNativeWindowType native_window;
#if HAVE_WAYLAND
struct wl_display *wl_display;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct wl_shell *wl_shell;
struct wl_seat *wl_seat;
struct {
struct wl_pointer *wl_pointer;
uint32_t serial;
} pointer;
struct {
struct wl_keyboard *wl_keyboard;
struct xkb xkb;
uint32_t modifiers;
} keyboard;
struct wl_shm *wl_shm;
struct wl_cursor_theme *wl_cursor_theme;
struct wl_cursor *wl_cursor;
struct wl_surface *wl_cursor_surface;
struct geometry geometry, window_size;
struct wl_egl_window *wl_egl_native;
struct wl_surface *wl_surface;
struct wl_shell_surface *wl_shell_surface;
struct wl_callback *wl_callback;
bool fullscreen, running;
#endif
#if HAVE_X11
int screen;
// dpy used for egl/glx stuff, evdpy for window events etc.
// evdpy is to be used by XEventThread only
Display *dpy;
Display *evdpy;
#if !USE_EGL
GLXContext ctx;
#endif
Window win;
Window parent;
XVisualInfo *vi;
XSetWindowAttributes attr;
std::thread xEventThread;
int x, y;
unsigned int width, height;
#elif defined(ANDROID)
unsigned int width, height;
#elif defined(__APPLE__)
NSWindow *cocoaWin;
NSOpenGLContext *cocoaCtx;
#endif
} GLWindow;
extern cInterfaceBase *GLInterface;
extern GLWindow GLWin;
#endif

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@ -360,11 +360,7 @@ bool cWaylandInterface::Initialize(void *config)
void *cWaylandInterface::EGLGetDisplay(void) void *cWaylandInterface::EGLGetDisplay(void)
{ {
#if HAVE_X11
return eglGetDisplay((_XDisplay *) GLWin.wl_display);
#else
return eglGetDisplay(GLWin.wl_display); return eglGetDisplay(GLWin.wl_display);
#endif
} }
void *cWaylandInterface::CreateWindow(void) void *cWaylandInterface::CreateWindow(void)
@ -393,9 +389,6 @@ void cWaylandInterface::DestroyWindow(void)
wl_shell_surface_destroy(GLWin.wl_shell_surface); wl_shell_surface_destroy(GLWin.wl_shell_surface);
wl_surface_destroy(GLWin.wl_surface); wl_surface_destroy(GLWin.wl_surface);
if (GLWin.wl_callback)
wl_callback_destroy(GLWin.wl_callback);
} }
void cWaylandInterface::UpdateFPSDisplay(const char *text) void cWaylandInterface::UpdateFPSDisplay(const char *text)

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@ -74,7 +74,11 @@ bool cXInterface::Initialize(void *config)
void *cXInterface::EGLGetDisplay(void) void *cXInterface::EGLGetDisplay(void)
{ {
#if HAVE_WAYLAND
return eglGetDisplay((wl_display *) GLWin.dpy);
#else
return eglGetDisplay(GLWin.dpy); return eglGetDisplay(GLWin.dpy);
#endif
} }
void *cXInterface::CreateWindow(void) void *cXInterface::CreateWindow(void)

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@ -18,7 +18,7 @@
#if HAVE_WAYLAND #if HAVE_WAYLAND
#include <wayland-client.h> #include <wayland-client.h>
#include "GLInterface/Platform.h" #include "GLInterface.h"
#endif #endif
#ifdef __APPLE__ #ifdef __APPLE__

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@ -1,7 +1,7 @@
#include "ControllerInterface.h" #include "ControllerInterface.h"
#if USE_EGL #if USE_EGL
#include "GLInterface/Platform.h" #include "GLInterface.h"
#endif #endif
#ifdef CIFACE_USE_XINPUT #ifdef CIFACE_USE_XINPUT