Merge pull request #9371 from MerryMage/rlwinmx-BEXTR
Jit_Integer: rlwinmx: Use BEXTR where possible
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commit
4b24215efb
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@ -1541,6 +1541,7 @@ void Jit64::rlwinmx(UGeckoInstruction inst)
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{
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const bool left_shift = inst.SH && inst.MB == 0 && inst.ME == 31 - inst.SH;
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const bool right_shift = inst.SH && inst.ME == 31 && inst.MB == 32 - inst.SH;
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const bool field_extract = inst.SH && inst.ME == 31 && inst.MB > 32 - inst.SH;
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const u32 mask = MakeRotationMask(inst.MB, inst.ME);
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const u32 prerotate_mask = Common::RotateRight(mask, inst.SH);
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const bool simple_mask = mask == 0xff || mask == 0xffff;
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@ -1574,6 +1575,13 @@ void Jit64::rlwinmx(UGeckoInstruction inst)
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ROL(32, Ra, Imm8(inst.SH));
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needs_sext = (mask & 0x80000000) != 0;
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}
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// Use BEXTR where possible: Only AMD implements this in one uop
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else if (field_extract && cpu_info.bBMI1 && cpu_info.vendor == CPUVendor::AMD)
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{
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MOV(32, R(RSCRATCH), Imm32((mask_size << 8) | (32 - inst.SH)));
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BEXTR(32, Ra, Rs, RSCRATCH);
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needs_sext = false;
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}
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else
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{
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if (a != s)
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