Merge pull request #11679 from lioncash/fpu

Common: Move FPU-related helpers into Common namespace
This commit is contained in:
Admiral H. Curtiss 2023-03-21 20:30:01 +01:00 committed by GitHub
commit 4ae4a28465
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 17 additions and 17 deletions

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@ -11,6 +11,8 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
namespace Common::FPU
{
static u64 GetFPCR()
{
#ifdef _MSC_VER
@ -31,8 +33,6 @@ static void SetFPCR(u64 fpcr)
#endif
}
namespace FPURoundMode
{
static const u64 default_fpcr = GetFPCR();
static u64 saved_fpcr = default_fpcr;
@ -87,4 +87,4 @@ void LoadDefaultSIMDState()
SetFPCR(default_fpcr);
}
} // namespace FPURoundMode
} // namespace Common::FPU

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@ -5,7 +5,7 @@
#include "Common/CommonTypes.h"
namespace FPURoundMode
namespace Common::FPU
{
enum RoundMode : u32
{
@ -27,4 +27,4 @@ void SetSIMDMode(RoundMode rounding_mode, bool non_ieee_mode);
void SaveSIMDState();
void LoadSIMDState();
void LoadDefaultSIMDState();
} // namespace FPURoundMode
} // namespace Common::FPU

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@ -6,7 +6,7 @@
#include "Common/CommonTypes.h"
// Generic, do nothing
namespace FPURoundMode
namespace Common::FPU
{
void SetSIMDMode(RoundMode rounding_mode, bool non_ieee_mode)
{
@ -20,4 +20,4 @@ void LoadSIMDState()
void LoadDefaultSIMDState()
{
}
} // namespace FPURoundMode
} // namespace Common::FPU

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@ -9,7 +9,7 @@
#include "Common/CommonTypes.h"
#include "Common/Intrinsics.h"
namespace FPURoundMode
namespace Common::FPU
{
// Get the default SSE states here.
static u32 saved_sse_state = _mm_getcsr();
@ -49,4 +49,4 @@ void LoadDefaultSIMDState()
{
_mm_setcsr(default_sse_state);
}
} // namespace FPURoundMode
} // namespace Common::FPU

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@ -644,7 +644,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
// thread, and then takes over and becomes the video thread
Common::SetCurrentThreadName("Video thread");
UndeclareAsCPUThread();
FPURoundMode::LoadDefaultSIMDState();
Common::FPU::LoadDefaultSIMDState();
// Spawn the CPU thread. The CPU thread will signal the event that boot is complete.
s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);

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@ -436,7 +436,7 @@ enum FPSCRExceptionFlag : u32
union UReg_FPSCR
{
// Rounding mode (towards: nearest, zero, +inf, -inf)
BitField<0, 2, FPURoundMode::RoundMode> RN;
BitField<0, 2, Common::FPU::RoundMode> RN;
// Non-IEEE mode enable (aka flush-to-zero)
BitField<2, 1, u32> NI;
// Inexact exception enable

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@ -686,7 +686,7 @@ void RoundingModeUpdated()
// The rounding mode is separate for each thread, so this must run on the CPU thread
ASSERT(Core::IsCPUThread());
FPURoundMode::SetSIMDMode(PowerPC::ppcState.fpscr.RN, PowerPC::ppcState.fpscr.NI);
Common::FPU::SetSIMDMode(PowerPC::ppcState.fpscr.RN, PowerPC::ppcState.fpscr.NI);
}
} // namespace PowerPC

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@ -455,8 +455,8 @@ int FifoManager::RunGpuOnCpu(Core::System& system, int ticks)
{
if (!reset_simd_state)
{
FPURoundMode::SaveSIMDState();
FPURoundMode::LoadDefaultSIMDState();
Common::FPU::SaveSIMDState();
Common::FPU::LoadDefaultSIMDState();
reset_simd_state = true;
}
ReadDataFromFifo(system, fifo.CPReadPointer.load(std::memory_order_relaxed));
@ -484,7 +484,7 @@ int FifoManager::RunGpuOnCpu(Core::System& system, int ticks)
if (reset_simd_state)
{
FPURoundMode::LoadSIMDState();
Common::FPU::LoadSIMDState();
}
// Discard all available ticks as there is nothing to do any more.

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@ -84,12 +84,12 @@ public:
// Set the rounding mode to something that's as annoying as possible to handle
// (flush-to-zero enabled, and rounding not symmetric about the origin)
FPURoundMode::SetSIMDMode(FPURoundMode::RoundMode::ROUND_UP, true);
Common::FPU::SetSIMDMode(Common::FPU::RoundMode::ROUND_UP, true);
}
~TestConversion() override
{
FPURoundMode::LoadDefaultSIMDState();
Common::FPU::LoadDefaultSIMDState();
FreeCodeSpace();
}