My package check patch.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2604 8ced0084-cf51-0410-be5f-012b33b47a6e
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23
SConstruct
23
SConstruct
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@ -213,18 +213,28 @@ if sys.platform == 'darwin':
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env['HAVE_SDL'] = conf.CheckSDL('1.0.0')
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env['HAVE_SDL'] = conf.CheckSDL('1.0.0')
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# Bluetooth for wii support
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# Bluetooth for wii support
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env['HAVE_BLUEZ'] = conf.CheckPKG('bluez')
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if sys.platform == 'win32':
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env['HAVE_BLUEZ'] = 0
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else:
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env['HAVE_BLUEZ'] = conf.CheckPKG('bluez')
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# needed for sound
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# needed for sound
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env['HAVE_AO'] = conf.CheckPKG('ao')
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if sys.platform == 'win32':
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env['HAVE_AO'] = 0
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else:
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env['HAVE_AO'] = conf.CheckPKG('ao')
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# needed for mic
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# needed for mic
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env['HAVE_PORTAUDIO'] = conf.CheckPortaudio(1890)
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if sys.platform == 'win32':
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env['HAVE_PORTAUDIO'] = 0
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else:
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env['HAVE_PORTAUDIO'] = conf.CheckPortaudio(1890)
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# sfml
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# sfml
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env['HAVE_SFML'] = 0
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env['HAVE_SFML'] = 0
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if conf.CheckPKG('sfml') and conf.CheckCHeader("SFML/Audio.hpp"):
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if sys.platform != 'win32':
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env['HAVE_SFML'] = 1;
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if conf.CheckPKG('sfml') and conf.CheckCHeader("SFML/Audio.hpp"):
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env['HAVE_SFML'] = 1;
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#osx 64 specifics
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#osx 64 specifics
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if sys.platform == 'darwin':
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if sys.platform == 'darwin':
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@ -236,6 +246,9 @@ if sys.platform == 'darwin':
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if not env['osx'] == '32x11':
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if not env['osx'] == '32x11':
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env['HAVE_X11'] = 0
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env['HAVE_X11'] = 0
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env['HAVE_COCOA'] = 1
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env['HAVE_COCOA'] = 1
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elif sys.platform == 'win32':
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env['HAVE_X11'] = 0
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env['HAVE_COCOA'] = 0
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else:
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else:
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env['HAVE_X11'] = conf.CheckPKG('x11')
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env['HAVE_X11'] = conf.CheckPKG('x11')
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env['HAVE_COCOA'] = 0
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env['HAVE_COCOA'] = 0
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@ -67,14 +67,15 @@ conf = gfxenv.Configure(custom_tests = tests,
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if sys.platform == 'darwin':
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if sys.platform == 'darwin':
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# Use libraries from MacPorts.
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# Use libraries from MacPorts.
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compileFlags.append('-I/opt/local/include')
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compileFlags.append('-I/opt/local/include')
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linkFlags.append('-L/opt/local/lib')
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linkFlags.append('-L/opt/local/lib')
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conf.CheckPKG('OpenGL')
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conf.CheckPKG('OpenGL')
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if not conf.CheckPKG('Cg'):
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if not conf.CheckPKG('Cg'):
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print name + " must have Cg framework from nvidia to be build"
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print name + " must have Cg framework from nvidia to be build"
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Return()
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Return()
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elif sys.platform == 'win32':
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print name + " is assuming that you have opengl, glu, cg, and cggl"
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else:
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else:
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if not (conf.CheckPKG('GL') and conf.CheckPKG('GLU')):
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if not (conf.CheckPKG('GL') and conf.CheckPKG('GLU')):
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print name + " must have opengl and glu to be build"
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print name + " must have opengl and glu to be build"
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@ -83,8 +84,10 @@ else:
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if not conf.CheckPKG('Cg') or not conf.CheckPKG('CgGL'):
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if not conf.CheckPKG('Cg') or not conf.CheckPKG('CgGL'):
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print name + " must have cg and cggl to be build"
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print name + " must have cg and cggl to be build"
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Return()
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Return()
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if sys.platform == 'win32':
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if not conf.CheckPKG('GLEW'):
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print name + " is assuming that you have glew"
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else:
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if not conf.CheckPKG('GLEW'):
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print name + " must have glew to be build"
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print name + " must have glew to be build"
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Return()
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Return()
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@ -125,7 +128,8 @@ gfxenv.Append(
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LINKFLAGS = linkFlags,
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LINKFLAGS = linkFlags,
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)
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)
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gfxenv.SharedLibrary(
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if sys.platform != 'win32':
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gfxenv.SharedLibrary(
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env['plugin_dir']+name,
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env['plugin_dir']+name,
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files,
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files,
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LIBS = libs + gfxenv['LIBS']
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LIBS = libs + gfxenv['LIBS']
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