InputCommon: Improve input detection to produce buton combinations.
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d8ad8c3861
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@ -5,6 +5,7 @@
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#include "DolphinQt/Config/Mapping/MappingCommon.h"
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#include "DolphinQt/Config/Mapping/MappingCommon.h"
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#include <tuple>
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#include <tuple>
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#include <vector>
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#include <QApplication>
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#include <QApplication>
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#include <QPushButton>
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#include <QPushButton>
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@ -14,14 +15,23 @@
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#include "DolphinQt/QtUtils/BlockUserInputFilter.h"
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#include "DolphinQt/QtUtils/BlockUserInputFilter.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "Common/Thread.h"
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#include "Common/Thread.h"
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namespace MappingCommon
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namespace MappingCommon
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{
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{
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constexpr int INPUT_DETECT_TIME = 3000;
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constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
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constexpr int OUTPUT_TEST_TIME = 2000;
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constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(500);
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constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
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constexpr auto OUTPUT_TEST_TIME = std::chrono::seconds(2);
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// Pressing inputs at the same time will result in the & operator vs a hotkey expression.
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constexpr auto HOTKEY_VS_CONJUNCION_THRESHOLD = std::chrono::milliseconds(50);
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// Some devices (e.g. DS4) provide an analog and digital input for the trigger.
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// We prefer just the analog input for simultaneous digital+analog input detections.
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constexpr auto SPURIOUS_TRIGGER_COMBO_THRESHOLD = std::chrono::milliseconds(150);
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QString GetExpressionForControl(const QString& control_name,
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QString GetExpressionForControl(const QString& control_name,
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const ciface::Core::DeviceQualifier& control_device,
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const ciface::Core::DeviceQualifier& control_device,
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@ -68,7 +78,11 @@ QString DetectExpression(QPushButton* button, ciface::Core::DeviceContainer& dev
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// Avoid that the button press itself is registered as an event
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// Avoid that the button press itself is registered as an event
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Common::SleepCurrentThread(50);
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Common::SleepCurrentThread(50);
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const auto detections = device_container.DetectInput(INPUT_DETECT_TIME, device_strings);
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auto detections =
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device_container.DetectInput(device_strings, INPUT_DETECT_INITIAL_TIME,
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INPUT_DETECT_CONFIRMATION_TIME, INPUT_DETECT_MAXIMUM_TIME);
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RemoveSpuriousTriggerCombinations(&detections);
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const auto timer = new QTimer(button);
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const auto timer = new QTimer(button);
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@ -83,30 +97,7 @@ QString DetectExpression(QPushButton* button, ciface::Core::DeviceContainer& dev
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button->setText(old_text);
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button->setText(old_text);
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QString full_expression;
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return BuildExpression(detections, default_device, quote);
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for (auto [device, input] : detections)
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{
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ciface::Core::DeviceQualifier device_qualifier;
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device_qualifier.FromDevice(device.get());
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if (!full_expression.isEmpty())
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full_expression += QChar::fromLatin1('+');
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// Return the parent-most name if there is one for better hotkey strings.
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// Detection of L/R_Ctrl will be changed to just Ctrl.
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// Users can manually map L_Ctrl if they so desire.
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if (quote == Quote::On)
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input = device->GetParentMostInput(input);
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full_expression += MappingCommon::GetExpressionForControl(
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QString::fromStdString(input->GetName()), device_qualifier, default_device, quote);
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}
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if (detections.size() > 1)
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return QStringLiteral("@(%1)").arg(std::move(full_expression));
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return full_expression;
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}
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}
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void TestOutput(QPushButton* button, OutputReference* reference)
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void TestOutput(QPushButton* button, OutputReference* reference)
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@ -118,10 +109,103 @@ void TestOutput(QPushButton* button, OutputReference* reference)
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QApplication::processEvents();
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QApplication::processEvents();
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reference->State(1.0);
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reference->State(1.0);
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Common::SleepCurrentThread(OUTPUT_TEST_TIME);
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std::this_thread::sleep_for(OUTPUT_TEST_TIME);
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reference->State(0.0);
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reference->State(0.0);
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button->setText(old_text);
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button->setText(old_text);
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}
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}
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void RemoveSpuriousTriggerCombinations(
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std::vector<ciface::Core::DeviceContainer::InputDetection>* detections)
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{
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const auto is_spurious = [&](auto& detection) {
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return std::any_of(detections->begin(), detections->end(), [&](auto& d) {
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// This is a suprious digital detection if a "smooth" (analog) detection is temporally near.
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return &d != &detection && d.smoothness > 1 &&
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abs(d.press_time - detection.press_time) < SPURIOUS_TRIGGER_COMBO_THRESHOLD;
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});
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};
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detections->erase(std::remove_if(detections->begin(), detections->end(), is_spurious),
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detections->end());
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}
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QString
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BuildExpression(const std::vector<ciface::Core::DeviceContainer::InputDetection>& detections,
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const ciface::Core::DeviceQualifier& default_device, Quote quote)
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{
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std::vector<const ciface::Core::DeviceContainer::InputDetection*> pressed_inputs;
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QStringList alternations;
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const auto get_control_expression = [&](auto& detection) {
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// Return the parent-most name if there is one for better hotkey strings.
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// Detection of L/R_Ctrl will be changed to just Ctrl.
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// Users can manually map L_Ctrl if they so desire.
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const auto input = (quote == Quote::On) ?
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detection.device->GetParentMostInput(detection.input) :
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detection.input;
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ciface::Core::DeviceQualifier device_qualifier;
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device_qualifier.FromDevice(detection.device.get());
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return MappingCommon::GetExpressionForControl(QString::fromStdString(input->GetName()),
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device_qualifier, default_device, quote);
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};
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bool new_alternation = false;
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const auto handle_press = [&](auto& detection) {
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pressed_inputs.emplace_back(&detection);
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new_alternation = true;
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};
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const auto handle_release = [&]() {
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if (!new_alternation)
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return;
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new_alternation = false;
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QStringList alternation;
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for (auto* input : pressed_inputs)
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alternation.push_back(get_control_expression(*input));
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const bool is_hotkey = pressed_inputs.size() >= 2 &&
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(pressed_inputs[1]->press_time - pressed_inputs[0]->press_time) >
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HOTKEY_VS_CONJUNCION_THRESHOLD;
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if (is_hotkey)
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{
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alternations.push_back(QStringLiteral("@(%1)").arg(alternation.join(QLatin1Char('+'))));
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}
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else
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{
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alternation.sort();
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alternations.push_back(alternation.join(QLatin1Char('&')));
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}
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};
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for (auto& detection : detections)
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{
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// Remove since released inputs.
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for (auto it = pressed_inputs.begin(); it != pressed_inputs.end();)
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{
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if (!((*it)->release_time > detection.press_time))
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{
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handle_release();
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it = pressed_inputs.erase(it);
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}
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else
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++it;
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}
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handle_press(detection);
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}
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handle_release();
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alternations.removeDuplicates();
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return alternations.join(QLatin1Char('|'));
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}
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} // namespace MappingCommon
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} // namespace MappingCommon
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@ -7,16 +7,12 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "InputCommon/ControllerInterface/Device.h"
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class QString;
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class QString;
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class OutputReference;
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class OutputReference;
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class QPushButton;
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class QPushButton;
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namespace ciface::Core
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{
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class DeviceContainer;
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class DeviceQualifier;
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} // namespace ciface::Core
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namespace MappingCommon
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namespace MappingCommon
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{
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{
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enum class Quote
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enum class Quote
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@ -37,4 +33,9 @@ QString DetectExpression(QPushButton* button, ciface::Core::DeviceContainer& dev
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void TestOutput(QPushButton* button, OutputReference* reference);
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void TestOutput(QPushButton* button, OutputReference* reference);
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void RemoveSpuriousTriggerCombinations(std::vector<ciface::Core::DeviceContainer::InputDetection>*);
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QString BuildExpression(const std::vector<ciface::Core::DeviceContainer::InputDetection>&,
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const ciface::Core::DeviceQualifier& default_device, Quote quote);
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} // namespace MappingCommon
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} // namespace MappingCommon
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@ -13,6 +13,7 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "Common/MathUtil.h"
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#include "Common/Thread.h"
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#include "Common/Thread.h"
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namespace ciface::Core
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namespace ciface::Core
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@ -301,19 +302,54 @@ bool DeviceContainer::HasConnectedDevice(const DeviceQualifier& qualifier) const
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return device != nullptr && device->IsValid();
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return device != nullptr && device->IsValid();
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}
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}
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// Wait for input on a particular device.
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// Wait for inputs on supplied devices.
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// Inputs are considered if they are first seen in a neutral state.
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// Inputs are only considered if they are first seen in a neutral state.
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// This is useful for crazy flightsticks that have certain buttons that are always held down
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// This is useful for crazy flightsticks that have certain buttons that are always held down
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// and also properly handles detection when using "FullAnalogSurface" inputs.
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// and also properly handles detection when using "FullAnalogSurface" inputs.
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// Detects multiple inputs if they are pressed before others are released.
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// Multiple detections are returned until the various timeouts have been reached.
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// Upon input, return the detected Device and Input pairs, else return an empty container
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auto DeviceContainer::DetectInput(const std::vector<std::string>& device_strings,
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std::vector<std::pair<std::shared_ptr<Device>, Device::Input*>>
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std::chrono::milliseconds initial_wait,
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DeviceContainer::DetectInput(u32 wait_ms, const std::vector<std::string>& device_strings) const
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std::chrono::milliseconds confirmation_wait,
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std::chrono::milliseconds maximum_wait) const
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-> std::vector<InputDetection>
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{
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{
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struct InputState
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struct InputState
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{
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{
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InputState(ciface::Core::Device::Input* input_) : input{input_} { stats.Push(0.0); }
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ciface::Core::Device::Input* input;
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ciface::Core::Device::Input* input;
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ControlState initial_state;
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ControlState initial_state = input->GetState();
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ControlState last_state = initial_state;
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MathUtil::RunningVariance<ControlState> stats;
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// Prevent multiiple detections until after release.
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bool is_ready = true;
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void Update()
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{
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const auto new_state = input->GetState();
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if (!is_ready && new_state < (1 - INPUT_DETECT_THRESHOLD))
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{
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last_state = new_state;
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is_ready = true;
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stats.Clear();
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}
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const auto difference = new_state - last_state;
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stats.Push(difference);
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last_state = new_state;
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}
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bool IsPressed()
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{
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if (!is_ready)
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return false;
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// We want an input that was initially 0.0 and currently 1.0.
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const auto detection_score = (last_state - std::abs(initial_state));
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return detection_score > INPUT_DETECT_THRESHOLD;
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}
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};
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};
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struct DeviceState
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struct DeviceState
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@ -338,13 +374,13 @@ DeviceContainer::DetectInput(u32 wait_ms, const std::vector<std::string>& device
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for (auto* input : device->Inputs())
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for (auto* input : device->Inputs())
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{
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{
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// Don't detect things like absolute cursor position.
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// Don't detect things like absolute cursor positions, accelerometers, or gyroscopes.
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if (!input->IsDetectable())
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if (!input->IsDetectable())
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continue;
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continue;
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// Undesirable axes will have negative values here when trying to map a
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// Undesirable axes will have negative values here when trying to map a
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// "FullAnalogSurface".
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// "FullAnalogSurface".
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input_states.push_back({input, input->GetState()});
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input_states.push_back(InputState{input});
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}
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}
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if (!input_states.empty())
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if (!input_states.empty())
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if (device_states.empty())
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if (device_states.empty())
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return {};
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return {};
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std::vector<std::pair<std::shared_ptr<Device>, Device::Input*>> detections;
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std::vector<InputDetection> detections;
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u32 time = 0;
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const auto start_time = Clock::now();
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while (time < wait_ms)
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while (true)
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{
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{
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const auto now = Clock::now();
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const auto elapsed_time = now - start_time;
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if (elapsed_time >= maximum_wait || (detections.empty() && elapsed_time >= initial_wait) ||
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(!detections.empty() && detections.back().release_time.has_value() &&
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now >= *detections.back().release_time + confirmation_wait))
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{
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break;
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}
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Common::SleepCurrentThread(10);
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Common::SleepCurrentThread(10);
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time += 10;
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for (auto& device_state : device_states)
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for (auto& device_state : device_states)
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{
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{
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for (std::size_t i = 0; i != device_state.input_states.size(); ++i)
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for (std::size_t i = 0; i != device_state.input_states.size(); ++i)
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{
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{
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auto& input_state = device_state.input_states[i];
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auto& input_state = device_state.input_states[i];
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input_state.Update();
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// We want an input that was initially 0.0 and currently 1.0.
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if (input_state.IsPressed())
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const auto detection_score =
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(input_state.input->GetState() - std::abs(input_state.initial_state));
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if (detection_score > INPUT_DETECT_THRESHOLD)
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{
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{
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// We found an input. Add it to our detections.
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input_state.is_ready = false;
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detections.emplace_back(device_state.device, input_state.input);
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// And remove from input_states to prevent more detections.
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// Digital presses will evaluate as 1 here.
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device_state.input_states.erase(device_state.input_states.begin() + i--);
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// Analog presses will evaluate greater than 1.
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const auto smoothness =
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1 / std::sqrt(input_state.stats.Variance() / input_state.stats.Mean());
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InputDetection new_detection;
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new_detection.device = device_state.device;
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new_detection.input = input_state.input;
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new_detection.press_time = Clock::now();
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new_detection.smoothness = smoothness;
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// We found an input. Add it to our detections.
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detections.emplace_back(std::move(new_detection));
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}
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}
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}
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}
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}
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}
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for (auto& detection : detections)
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// Check for any releases of our detected inputs.
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for (auto& d : detections)
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{
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{
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// If one of our detected inputs is released we are done.
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if (!d.release_time.has_value() && d.input->GetState() < (1 - INPUT_DETECT_THRESHOLD))
|
||||||
if (detection.second->GetState() < (1 - INPUT_DETECT_THRESHOLD))
|
d.release_time = Clock::now();
|
||||||
return detections;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// No input was detected. :'(
|
return detections;
|
||||||
return {};
|
|
||||||
}
|
}
|
||||||
} // namespace ciface::Core
|
} // namespace ciface::Core
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
@ -194,6 +195,17 @@ public:
|
||||||
class DeviceContainer
|
class DeviceContainer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
using Clock = std::chrono::steady_clock;
|
||||||
|
|
||||||
|
struct InputDetection
|
||||||
|
{
|
||||||
|
std::shared_ptr<Device> device;
|
||||||
|
Device::Input* input;
|
||||||
|
Clock::time_point press_time;
|
||||||
|
std::optional<Clock::time_point> release_time;
|
||||||
|
ControlState smoothness;
|
||||||
|
};
|
||||||
|
|
||||||
Device::Input* FindInput(std::string_view name, const Device* def_dev) const;
|
Device::Input* FindInput(std::string_view name, const Device* def_dev) const;
|
||||||
Device::Output* FindOutput(std::string_view name, const Device* def_dev) const;
|
Device::Output* FindOutput(std::string_view name, const Device* def_dev) const;
|
||||||
|
|
||||||
|
@ -203,8 +215,10 @@ public:
|
||||||
|
|
||||||
bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
|
bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
|
||||||
|
|
||||||
std::vector<std::pair<std::shared_ptr<Device>, Device::Input*>>
|
std::vector<InputDetection> DetectInput(const std::vector<std::string>& device_strings,
|
||||||
DetectInput(u32 wait_ms, const std::vector<std::string>& device_strings) const;
|
std::chrono::milliseconds initial_wait,
|
||||||
|
std::chrono::milliseconds confirmation_wait,
|
||||||
|
std::chrono::milliseconds maximum_wait) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
mutable std::recursive_mutex m_devices_mutex;
|
mutable std::recursive_mutex m_devices_mutex;
|
||||||
|
|
Loading…
Reference in New Issue