Good job Windows. Stop choosing the same names as I do.
This commit is contained in:
parent
39a7096711
commit
48927c17d2
|
@ -41,14 +41,14 @@ struct MESSAGE
|
|||
u32 dwTimeStamp;
|
||||
};
|
||||
|
||||
class CALLBACK
|
||||
class OSDCALLBACK
|
||||
{
|
||||
private:
|
||||
CallbackPtr m_functionptr;
|
||||
CallbackType m_type;
|
||||
u32 m_data;
|
||||
public:
|
||||
CALLBACK(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData)
|
||||
OSDCALLBACK(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData)
|
||||
{
|
||||
m_type = OnType;
|
||||
m_functionptr = FuncPtr;
|
||||
|
@ -60,7 +60,7 @@ public:
|
|||
}
|
||||
CallbackType Type() { return m_type; }
|
||||
};
|
||||
std::vector<CALLBACK> m_callbacks;
|
||||
std::vector<OSDCALLBACK> m_callbacks;
|
||||
static std::list<MESSAGE> s_listMsgs;
|
||||
|
||||
void AddMessage(const char* pstr, u32 ms)
|
||||
|
@ -111,7 +111,7 @@ void ClearMessages()
|
|||
// On-Screen Display Callbacks
|
||||
void AddCallback(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData)
|
||||
{
|
||||
m_callbacks.push_back(CALLBACK(OnType, FuncPtr, UserData));
|
||||
m_callbacks.push_back(OSDCALLBACK(OnType, FuncPtr, UserData));
|
||||
}
|
||||
|
||||
void DoCallbacks(CallbackType OnType)
|
||||
|
|
Loading…
Reference in New Issue