FileSystemGCWii: Use DiscExtractor's FST offset/size functions

This commit is contained in:
JosJuice 2017-06-20 17:44:37 +02:00
parent 1b6506f4e8
commit 478c4fd1f3
1 changed files with 12 additions and 13 deletions

View File

@ -18,6 +18,7 @@
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
@ -194,13 +195,11 @@ FileSystemGCWii::FileSystemGCWii(const Volume* volume, const Partition& partitio
else
return;
const std::optional<u32> fst_offset_unshifted = m_volume->ReadSwapped<u32>(0x424, m_partition);
const std::optional<u32> fst_size_unshifted = m_volume->ReadSwapped<u32>(0x428, m_partition);
if (!fst_offset_unshifted || !fst_size_unshifted)
const std::optional<u64> fst_offset = GetFSTOffset(*m_volume, m_partition);
const std::optional<u64> fst_size = GetFSTSize(*m_volume, m_partition);
if (!fst_offset || !fst_size)
return;
const u64 fst_offset = static_cast<u64>(*fst_offset_unshifted) << m_offset_shift;
const u64 fst_size = static_cast<u64>(*fst_size_unshifted) << m_offset_shift;
if (fst_size < FST_ENTRY_SIZE)
if (*fst_size < FST_ENTRY_SIZE)
{
ERROR_LOG(DISCIO, "File system is too small");
return;
@ -209,7 +208,7 @@ FileSystemGCWii::FileSystemGCWii(const Volume* volume, const Partition& partitio
// 128 MiB is more than the total amount of RAM in a Wii.
// No file system should use anywhere near that much.
static const u32 ARBITRARY_FILE_SYSTEM_SIZE_LIMIT = 128 * 1024 * 1024;
if (fst_size > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
if (*fst_size > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
{
// Without this check, Dolphin can crash by trying to allocate too much
// memory when loading a disc image with an incorrect FST size.
@ -219,8 +218,8 @@ FileSystemGCWii::FileSystemGCWii(const Volume* volume, const Partition& partitio
}
// Read the whole FST
m_file_system_table.resize(fst_size);
if (!m_volume->Read(fst_offset, fst_size, m_file_system_table.data(), m_partition))
m_file_system_table.resize(*fst_size);
if (!m_volume->Read(*fst_offset, *fst_size, m_file_system_table.data(), m_partition))
{
ERROR_LOG(DISCIO, "Couldn't read file system table");
return;
@ -234,20 +233,20 @@ FileSystemGCWii::FileSystemGCWii(const Volume* volume, const Partition& partitio
return;
}
if (FST_ENTRY_SIZE * m_root.GetSize() > fst_size)
if (FST_ENTRY_SIZE * m_root.GetSize() > *fst_size)
{
ERROR_LOG(DISCIO, "File system has too many entries for its size");
return;
}
// If the FST's final byte isn't 0, CFileInfoGCWii::GetName() can read past the end
if (m_file_system_table[fst_size - 1] != 0)
// If the FST's final byte isn't 0, FileInfoGCWii::GetName() can read past the end
if (m_file_system_table[*fst_size - 1] != 0)
{
ERROR_LOG(DISCIO, "File system does not end with a null byte");
return;
}
m_valid = m_root.IsValid(fst_size, m_root);
m_valid = m_root.IsValid(*fst_size, m_root);
}
FileSystemGCWii::~FileSystemGCWii() = default;