include games

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@768 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2008-10-04 20:15:19 +00:00
parent 27d3191f4d
commit 4789072ad9
5 changed files with 9 additions and 23 deletions

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@ -23,7 +23,6 @@
#define __CDebugger_h__
// ---------------------------------------------------------------------------------------
// wx stuff, I'm not sure if we use all these
#ifndef WX_PRECOMP
#include <wx/wx.h>
@ -41,19 +40,16 @@
#include <wx/filepicker.h>
#include <wx/listctrl.h>
#include <wx/imaglist.h>
// ------------
#include "../Globals.h"
class CPBView;
class IniFile;
// =======================================================================================
// Window settings - I'm not sure what these do. I just copied them gtom elsewhere basically.
#undef CDebugger_STYLE
#define CDebugger_STYLE wxDEFAULT_FRAME_STYLE | wxCLIP_CHILDREN | wxNO_FULL_REPAINT_ON_RESIZE
// =======================================================================================
class CDebugger : public wxDialog
{
@ -61,7 +57,7 @@ class CDebugger : public wxDialog
DECLARE_EVENT_TABLE();
public:
CDebugger(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("Sound Debugger"),
CDebugger(wxWindow *parent, wxWindowID id = 1, const wxString &title = _("Sound Debugger"),
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = CDebugger_STYLE);
@ -89,7 +85,6 @@ class CDebugger : public wxDialog
wxStaticBox *m_Label[1];
wxPanel *m_Controller;
// ---------------------------------------------------------------------------------------
// WARNING: Make sure these are not also elsewhere, for example in resource.h.
enum
{
@ -108,8 +103,6 @@ class CDebugger : public wxDialog
ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
};
// ---------------------------------------------------------------------------------------
void OnClose(wxCloseEvent& event);
void CreateGUIControls();

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@ -23,7 +23,7 @@
// Includes
#include "../Globals.h"
#include <iostream>
#include <vector>
#include <string> // so that we can test std::string == abc
@ -31,15 +31,15 @@
#include <windows.h>
#endif
#include "../Debugger/Debugger.h"
#include "../Debugger/PBView.h"
#include "Console.h" // open and close console, clear console window
#include "../Globals.h"
#include "../UCodes/UCodes.h"
#include "../UCodes/UCode_AXStructs.h"
#include "../UCodes/UCode_AX.h"
#include "../Debugger/PBView.h"
#include "../Debugger/Debugger.h"
#include "Console.h" // open and close console, clear console window
// Externals
float ratioFactor; // a global to get the ratio factor from MixAdd

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@ -15,7 +15,7 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "../Globals.h"
#include "../Debugger/Debugger.h"
#ifdef _WIN32
#include "../PCHW/DSoundStream.h"
@ -27,7 +27,6 @@
#include "UCode_AXStructs.h"
#include "UCode_AX.h"
#include "../Debugger/Debugger.h"
// ---------------------------------------------------------------------------------------
// Externals
// -----------

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@ -16,10 +16,7 @@
// http://code.google.com/p/dolphin-emu/
// =======================================================================================
// Includes
// ------------------
#include "Globals.h"
#include "Debugger/Debugger.h" // for the CDebugger class
#include "ChunkFile.h"
#include "resource.h"
@ -36,7 +33,6 @@
#include "DSPHandler.h"
#include "Config.h"
#include "Debugger/Debugger.h" // for the CDebugger class
#include "Logging/Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
// ===================

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@ -8,13 +8,11 @@ import utils
files = [
'BPStructs.cpp',
'DataReader.cpp',
'Globals.cpp',
'GLInit.cpp',
'main.cpp',
'memcpy_amd.cpp',
'OpcodeDecoding.cpp',
# 'OpcodeReaders.cpp', # outdated
'PixelShader.cpp',
'PixelShaderManager.cpp',
'rasterfont.cpp',