VKGfx: Add parentheses around ambiguous if statements.

This commit is contained in:
Admiral H. Curtiss 2023-06-29 03:59:02 +02:00
parent 61c45e8d68
commit 4774fe3445
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1 changed files with 2 additions and 2 deletions

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@ -392,14 +392,14 @@ void VKGfx::OnConfigChanged(u32 bits)
g_object_cache->ReloadPipelineCache(); g_object_cache->ReloadPipelineCache();
// For vsync, we need to change the present mode, which means recreating the swap chain. // For vsync, we need to change the present mode, which means recreating the swap chain.
if (m_swap_chain && bits & CONFIG_CHANGE_BIT_VSYNC) if (m_swap_chain && (bits & CONFIG_CHANGE_BIT_VSYNC))
{ {
ExecuteCommandBuffer(false, true); ExecuteCommandBuffer(false, true);
m_swap_chain->SetVSync(g_ActiveConfig.bVSyncActive); m_swap_chain->SetVSync(g_ActiveConfig.bVSyncActive);
} }
// For quad-buffered stereo we need to change the layer count, so recreate the swap chain. // For quad-buffered stereo we need to change the layer count, so recreate the swap chain.
if (m_swap_chain && (bits & CONFIG_CHANGE_BIT_STEREO_MODE) || (bits & CONFIG_CHANGE_BIT_HDR)) if (m_swap_chain && ((bits & CONFIG_CHANGE_BIT_STEREO_MODE) || (bits & CONFIG_CHANGE_BIT_HDR)))
{ {
ExecuteCommandBuffer(false, true); ExecuteCommandBuffer(false, true);
m_swap_chain->RecreateSwapChain(); m_swap_chain->RecreateSwapChain();