VKGfx: Add parentheses around ambiguous if statements.
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61c45e8d68
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4774fe3445
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@ -392,14 +392,14 @@ void VKGfx::OnConfigChanged(u32 bits)
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g_object_cache->ReloadPipelineCache();
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g_object_cache->ReloadPipelineCache();
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// For vsync, we need to change the present mode, which means recreating the swap chain.
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// For vsync, we need to change the present mode, which means recreating the swap chain.
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if (m_swap_chain && bits & CONFIG_CHANGE_BIT_VSYNC)
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if (m_swap_chain && (bits & CONFIG_CHANGE_BIT_VSYNC))
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{
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{
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ExecuteCommandBuffer(false, true);
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ExecuteCommandBuffer(false, true);
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m_swap_chain->SetVSync(g_ActiveConfig.bVSyncActive);
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m_swap_chain->SetVSync(g_ActiveConfig.bVSyncActive);
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}
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}
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// For quad-buffered stereo we need to change the layer count, so recreate the swap chain.
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// For quad-buffered stereo we need to change the layer count, so recreate the swap chain.
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if (m_swap_chain && (bits & CONFIG_CHANGE_BIT_STEREO_MODE) || (bits & CONFIG_CHANGE_BIT_HDR))
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if (m_swap_chain && ((bits & CONFIG_CHANGE_BIT_STEREO_MODE) || (bits & CONFIG_CHANGE_BIT_HDR)))
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{
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{
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ExecuteCommandBuffer(false, true);
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ExecuteCommandBuffer(false, true);
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m_swap_chain->RecreateSwapChain();
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m_swap_chain->RecreateSwapChain();
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