Merge pull request #8942 from JosJuice/reword-forced-msaa
Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
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46fd6b3924
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@ -717,10 +717,10 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
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// MSAA on default framebuffer isn't working because of glBlitFramebuffer.
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// MSAA on default framebuffer isn't working because of glBlitFramebuffer.
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// It also isn't useful as we don't render anything to the default framebuffer.
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// It also isn't useful as we don't render anything to the default framebuffer.
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// We also try to get a non-msaa fb, so this only happens when forced by the driver.
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// We also try to get a non-msaa fb, so this only happens when forced by the driver.
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PanicAlert("MSAA on default framebuffer isn't supported.\n"
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PanicAlertT("The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need to "
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"Please avoid forcing Dolphin to use MSAA by the driver.\n"
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"turn this off in the graphics driver's settings in order for Dolphin to work.\n\n"
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"%d samples on default framebuffer found.",
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"(MSAA with %d samples found on default framebuffer)",
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samples);
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samples);
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bSuccess = false;
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bSuccess = false;
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}
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}
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