Merge pull request #8942 from JosJuice/reword-forced-msaa

Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
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LC 2020-07-08 08:30:17 -04:00 committed by GitHub
commit 46fd6b3924
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1 changed files with 4 additions and 4 deletions

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@ -717,9 +717,9 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
// MSAA on default framebuffer isn't working because of glBlitFramebuffer. // MSAA on default framebuffer isn't working because of glBlitFramebuffer.
// It also isn't useful as we don't render anything to the default framebuffer. // It also isn't useful as we don't render anything to the default framebuffer.
// We also try to get a non-msaa fb, so this only happens when forced by the driver. // We also try to get a non-msaa fb, so this only happens when forced by the driver.
PanicAlert("MSAA on default framebuffer isn't supported.\n" PanicAlertT("The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need to "
"Please avoid forcing Dolphin to use MSAA by the driver.\n" "turn this off in the graphics driver's settings in order for Dolphin to work.\n\n"
"%d samples on default framebuffer found.", "(MSAA with %d samples found on default framebuffer)",
samples); samples);
bSuccess = false; bSuccess = false;
} }