diff --git a/Source/Core/DolphinQt2/Config/InfoWidget.cpp b/Source/Core/DolphinQt2/Config/InfoWidget.cpp index 5a55e835f3..722d9babb8 100644 --- a/Source/Core/DolphinQt2/Config/InfoWidget.cpp +++ b/Source/Core/DolphinQt2/Config/InfoWidget.cpp @@ -35,6 +35,8 @@ InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game) QGroupBox* InfoWidget::CreateISODetails() { + const QString UNKNOWN_NAME = tr("Unknown"); + QGroupBox* group = new QGroupBox(tr("ISO Details")); QFormLayout* layout = new QFormLayout; @@ -42,19 +44,35 @@ QGroupBox* InfoWidget::CreateISODetails() QStringLiteral("%1 (%2)") .arg(QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath()))) .arg(QString::fromStdString(UICommon::FormatSize(m_game.GetFileSize())))); + + const QString game_name = QString::fromStdString(m_game.GetInternalName()); + + bool is_disc_based = m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc || + m_game.GetPlatform() == DiscIO::Platform::WiiDisc; + QLineEdit* internal_name = - CreateValueDisplay(tr("%1 (Disc %2, Revision %3)") - .arg(QString::fromStdString(m_game.GetInternalName())) - .arg(m_game.GetDiscNumber()) - .arg(m_game.GetRevision())); + CreateValueDisplay(is_disc_based ? tr("%1 (Disc %2, Revision %3)") + .arg(game_name.isEmpty() ? UNKNOWN_NAME : game_name) + .arg(m_game.GetDiscNumber()) + .arg(m_game.GetRevision()) : + tr("%1 (Revision %3)") + .arg(game_name.isEmpty() ? UNKNOWN_NAME : game_name) + .arg(m_game.GetRevision())); QString game_id_string = QString::fromStdString(m_game.GetGameID()); + if (const u64 title_id = m_game.GetTitleID()) game_id_string += QStringLiteral(" (%1)").arg(title_id, 16, 16, QLatin1Char('0')); + QLineEdit* game_id = CreateValueDisplay(game_id_string); QLineEdit* country = CreateValueDisplay(DiscIO::GetName(m_game.GetCountry(), true)); - QLineEdit* maker = CreateValueDisplay(m_game.GetMaker() + " (0x" + m_game.GetMakerID() + ")"); + + const std::string game_maker = m_game.GetMaker(); + + QLineEdit* maker = + CreateValueDisplay((game_maker.empty() ? UNKNOWN_NAME.toStdString() : game_maker) + " (0x" + + m_game.GetMakerID() + ")"); QWidget* checksum = CreateChecksumComputer(); layout->addRow(tr("Name:"), internal_name);