Merge pull request #4708 from degasus/PIE
Jit64: Use a temporary register for memory references.
This commit is contained in:
commit
45e4a048ea
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@ -183,7 +183,7 @@ State GetState()
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return s_state;
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return s_state;
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}
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}
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const volatile State* GetStatePtr()
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const State* GetStatePtr()
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{
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{
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return &s_state;
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return &s_state;
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}
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}
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@ -57,7 +57,7 @@ State GetState();
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// Direct State Access (Raw pointer for embedding into JIT Blocks)
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// Direct State Access (Raw pointer for embedding into JIT Blocks)
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// Strictly read-only. A lock is required to change the value.
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// Strictly read-only. A lock is required to change the value.
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const volatile State* GetStatePtr();
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const State* GetStatePtr();
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// Locks the CPU Thread (waiting for it to become idle).
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// Locks the CPU Thread (waiting for it to become idle).
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// While this lock is held, the CPU Thread will not perform any action so it is safe to access
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// While this lock is held, the CPU Thread will not perform any action so it is safe to access
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@ -780,7 +780,8 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer* code_buf, JitBloc
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SetJumpTarget(extException);
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SetJumpTarget(extException);
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TEST(32, PPCSTATE(msr), Imm32(0x0008000));
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TEST(32, PPCSTATE(msr), Imm32(0x0008000));
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FixupBranch noExtIntEnable = J_CC(CC_Z, true);
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FixupBranch noExtIntEnable = J_CC(CC_Z, true);
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TEST(32, M(&ProcessorInterface::m_InterruptCause),
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MOV(64, R(RSCRATCH), ImmPtr(&ProcessorInterface::m_InterruptCause));
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TEST(32, MatR(RSCRATCH),
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Imm32(ProcessorInterface::INT_CAUSE_CP | ProcessorInterface::INT_CAUSE_PE_TOKEN |
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Imm32(ProcessorInterface::INT_CAUSE_CP | ProcessorInterface::INT_CAUSE_PE_TOKEN |
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ProcessorInterface::INT_CAUSE_PE_FINISH));
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ProcessorInterface::INT_CAUSE_PE_FINISH));
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FixupBranch noCPInt = J_CC(CC_Z, true);
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FixupBranch noCPInt = J_CC(CC_Z, true);
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@ -854,7 +855,8 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer* code_buf, JitBloc
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ABI_PushRegistersAndAdjustStack({}, 0);
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ABI_PushRegistersAndAdjustStack({}, 0);
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ABI_CallFunction(PowerPC::CheckBreakPoints);
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ABI_CallFunction(PowerPC::CheckBreakPoints);
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ABI_PopRegistersAndAdjustStack({}, 0);
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ABI_PopRegistersAndAdjustStack({}, 0);
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TEST(32, M(CPU::GetStatePtr()), Imm32(0xFFFFFFFF));
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MOV(64, R(RSCRATCH), ImmPtr(CPU::GetStatePtr()));
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TEST(32, MatR(RSCRATCH), Imm32(0xFFFFFFFF));
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FixupBranch noBreakpoint = J_CC(CC_Z);
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FixupBranch noBreakpoint = J_CC(CC_Z);
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WriteExit(ops[i].address);
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WriteExit(ops[i].address);
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@ -84,12 +84,14 @@ void Jit64AsmRoutineManager::Generate()
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if (SConfig::GetInstance().bEnableDebugging)
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if (SConfig::GetInstance().bEnableDebugging)
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{
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{
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TEST(32, M(CPU::GetStatePtr()), Imm32(static_cast<u32>(CPU::State::Stepping)));
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MOV(64, R(RSCRATCH), ImmPtr(CPU::GetStatePtr()));
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TEST(32, MatR(RSCRATCH), Imm32(static_cast<u32>(CPU::State::Stepping)));
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FixupBranch notStepping = J_CC(CC_Z);
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FixupBranch notStepping = J_CC(CC_Z);
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ABI_PushRegistersAndAdjustStack({}, 0);
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ABI_PushRegistersAndAdjustStack({}, 0);
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ABI_CallFunction(PowerPC::CheckBreakPoints);
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ABI_CallFunction(PowerPC::CheckBreakPoints);
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ABI_PopRegistersAndAdjustStack({}, 0);
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ABI_PopRegistersAndAdjustStack({}, 0);
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TEST(32, M(CPU::GetStatePtr()), Imm32(0xFFFFFFFF));
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MOV(64, R(RSCRATCH), ImmPtr(CPU::GetStatePtr()));
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TEST(32, MatR(RSCRATCH), Imm32(0xFFFFFFFF));
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dbg_exit = J_CC(CC_NZ, true);
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dbg_exit = J_CC(CC_NZ, true);
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SetJumpTarget(notStepping);
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SetJumpTarget(notStepping);
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}
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}
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@ -187,7 +189,8 @@ void Jit64AsmRoutineManager::Generate()
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// Check the state pointer to see if we are exiting
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// Check the state pointer to see if we are exiting
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// Gets checked on at the end of every slice
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// Gets checked on at the end of every slice
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TEST(32, M(CPU::GetStatePtr()), Imm32(0xFFFFFFFF));
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MOV(64, R(RSCRATCH), ImmPtr(CPU::GetStatePtr()));
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TEST(32, MatR(RSCRATCH), Imm32(0xFFFFFFFF));
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J_CC(CC_Z, outerLoop);
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J_CC(CC_Z, outerLoop);
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// Landing pad for drec space
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// Landing pad for drec space
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@ -410,7 +410,8 @@ void Jit64::mtmsr(UGeckoInstruction inst)
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FixupBranch noExceptionsPending = J_CC(CC_Z);
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FixupBranch noExceptionsPending = J_CC(CC_Z);
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// Check if a CP interrupt is waiting and keep the GPU emulation in sync (issue 4336)
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// Check if a CP interrupt is waiting and keep the GPU emulation in sync (issue 4336)
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TEST(32, M(&ProcessorInterface::m_InterruptCause), Imm32(ProcessorInterface::INT_CAUSE_CP));
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MOV(64, R(RSCRATCH), ImmPtr(&ProcessorInterface::m_InterruptCause));
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TEST(32, MatR(RSCRATCH), Imm32(ProcessorInterface::INT_CAUSE_CP));
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FixupBranch cpInt = J_CC(CC_NZ);
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FixupBranch cpInt = J_CC(CC_NZ);
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MOV(32, PPCSTATE(pc), Imm32(js.compilerPC + 4));
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MOV(32, PPCSTATE(pc), Imm32(js.compilerPC + 4));
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