Merge pull request #10881 from iwubcode/graphics-mod-draw-fb-texture-names
VideoCommon: fix graphics target texture names for efb/xfb
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commit
45c4aa288a
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@ -124,30 +124,30 @@ std::optional<std::string> ExtractTextureFilenameForConfig(const picojson::objec
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return std::nullopt;
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return std::nullopt;
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}
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}
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std::string texture_info = texture_filename_iter->second.get<std::string>();
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std::string texture_info = texture_filename_iter->second.get<std::string>();
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if (texture_info.find(EFB_DUMP_PREFIX) != std::string::npos)
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const auto handle_fb_texture =
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[&texture_info](std::string_view type) -> std::optional<std::string> {
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const auto letter_n_pos = texture_info.find("_n");
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if (letter_n_pos == std::string::npos)
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{
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{
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const auto letter_c_pos = texture_info.find_first_of('n');
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ERROR_LOG_FMT(VIDEO,
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if (letter_c_pos == std::string::npos)
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"Failed to load mod configuration file, value in 'texture_filename' "
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{
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"is {} without a count",
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ERROR_LOG_FMT(VIDEO, "Failed to load mod configuration file, value in 'texture_filename' "
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type);
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"is an efb without a count");
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return std::nullopt;
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return std::nullopt;
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}
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}
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texture_info =
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texture_info.substr(letter_c_pos - 1, texture_info.find_first_of("_", letter_c_pos));
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const auto post_underscore = texture_info.find_first_of('_', letter_n_pos + 2);
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}
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if (post_underscore == std::string::npos)
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else if (texture_info.find(XFB_DUMP_PREFIX) != std::string::npos)
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return texture_info.erase(letter_n_pos, texture_info.size() - letter_n_pos);
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{
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else
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const auto letter_c_pos = texture_info.find_first_of('n');
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return texture_info.erase(letter_n_pos, post_underscore - letter_n_pos);
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if (letter_c_pos == std::string::npos)
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};
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{
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ERROR_LOG_FMT(VIDEO, "Failed to load mod configuration file, value in 'texture_filename' "
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if (texture_info.starts_with(EFB_DUMP_PREFIX))
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"is an xfb without a count");
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return handle_fb_texture("an efb");
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return std::nullopt;
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else if (texture_info.starts_with(XFB_DUMP_PREFIX))
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}
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return handle_fb_texture("a xfb");
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texture_info =
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texture_info.substr(letter_c_pos - 1, texture_info.find_first_of("_", letter_c_pos));
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}
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return texture_info;
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return texture_info;
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}
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}
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} // namespace
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} // namespace
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