Scale challenge icons based on screen height
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@ -359,6 +359,7 @@ void OnScreenUI::DrawChallengesAndLeaderboards()
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float leaderboard_y = ImGui::GetIO().DisplaySize.y;
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if (!m_challenge_texture_map.empty())
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{
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float scale = ImGui::GetIO().DisplaySize.y / 1024.0;
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ImGui::SetNextWindowSize(ImVec2(0, 0));
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ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x, ImGui::GetIO().DisplaySize.y), 0,
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ImVec2(1, 1));
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@ -370,8 +371,8 @@ void OnScreenUI::DrawChallengesAndLeaderboards()
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{
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for (auto& [name, texture] : m_challenge_texture_map)
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{
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ImGui::Image(texture.get(), ImVec2(static_cast<float>(texture->GetWidth()),
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static_cast<float>(texture->GetHeight())));
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ImGui::Image(texture.get(), ImVec2(static_cast<float>(texture->GetWidth()) * scale,
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static_cast<float>(texture->GetHeight()) * scale));
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ImGui::SameLine();
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}
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}
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