diff --git a/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp index 8d9b91a9da..66ddbae768 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp @@ -360,7 +360,7 @@ bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 components) // Need to compile a new shader - const char *code = GeneratePixelShaderCode(dstAlphaMode, API_D3D9, components, ((D3D::caps.PixelShaderVersion >> 8) & 0xFF) < 3); + const char *code = GeneratePixelShaderCode(dstAlphaMode, API_D3D9, components, ((D3D::GetCaps().PixelShaderVersion >> 8) & 0xFF) < 3); u32 code_hash = HashAdler32((const u8 *)code, strlen(code)); unique_shaders.insert(code_hash);