Merge pull request #7250 from JosJuice/android-nonzero-axis
Android controller mapping: Ignore axes with constant values
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commit
448547c38f
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@ -12,6 +12,7 @@ import org.dolphinemu.dolphinemu.model.settings.view.InputBindingSetting;
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import org.dolphinemu.dolphinemu.utils.ControllerMappingHelper;
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import org.dolphinemu.dolphinemu.utils.Log;
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import java.util.ArrayList;
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import java.util.List;
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/**
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@ -22,7 +23,8 @@ public final class MotionAlertDialog extends AlertDialog
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{
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// The selected input preference
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private final InputBindingSetting setting;
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private final ControllerMappingHelper mControllerMappingHelper;
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private final ArrayList<Float> mPreviousValues = new ArrayList<>();
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private int mPrevDeviceId = 0;
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private boolean mWaitingForEvent = true;
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/**
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@ -36,7 +38,6 @@ public final class MotionAlertDialog extends AlertDialog
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super(context);
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this.setting = setting;
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this.mControllerMappingHelper = new ControllerMappingHelper();
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}
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public boolean onKeyEvent(int keyCode, KeyEvent event)
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@ -45,7 +46,7 @@ public final class MotionAlertDialog extends AlertDialog
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switch (event.getAction())
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{
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case KeyEvent.ACTION_DOWN:
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if (!mControllerMappingHelper.shouldKeyBeIgnored(event.getDevice(), keyCode))
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if (!ControllerMappingHelper.shouldKeyBeIgnored(event.getDevice(), keyCode))
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{
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saveKeyInput(event);
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}
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@ -82,24 +83,41 @@ public final class MotionAlertDialog extends AlertDialog
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List<InputDevice.MotionRange> motionRanges = input.getMotionRanges();
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if (input.getId() != mPrevDeviceId)
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{
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mPreviousValues.clear();
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}
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mPrevDeviceId = input.getId();
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boolean firstEvent = mPreviousValues.isEmpty();
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int numMovedAxis = 0;
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float axisMoveValue = 0.0f;
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InputDevice.MotionRange lastMovedRange = null;
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char lastMovedDir = '?';
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if (mWaitingForEvent)
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{
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// Get only the axis that seem to have moved (more than .5)
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for (InputDevice.MotionRange range : motionRanges)
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for (int i = 0; i < motionRanges.size(); i++)
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{
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InputDevice.MotionRange range = motionRanges.get(i);
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int axis = range.getAxis();
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float origValue = event.getAxisValue(axis);
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float value = mControllerMappingHelper.scaleAxis(input, axis, origValue);
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if (Math.abs(value) > 0.5f)
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float value = ControllerMappingHelper.scaleAxis(input, axis, origValue);
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if (firstEvent)
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{
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// It is common to have multiple axis with the same physical input. For example,
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mPreviousValues.add(value);
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}
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else
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{
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float previousValue = mPreviousValues.get(i);
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// Only handle the axes that are not neutral (more than 0.5)
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// but ignore any axis that has a constant value (e.g. always 1)
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if (Math.abs(value) > 0.5f && value != previousValue)
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{
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// It is common to have multiple axes with the same physical input. For example,
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// shoulder butters are provided as both AXIS_LTRIGGER and AXIS_BRAKE.
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// To handle this, we ignore an axis motion that's the exact same as a motion
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// we already saw. This way, we ignore axis with two names, but catch the case
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// we already saw. This way, we ignore axes with two names, but catch the case
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// where a joystick is moved in two directions.
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// ref: bottom of https://developer.android.com/training/game-controllers/controller-input.html
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if (value != axisMoveValue)
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@ -110,6 +128,18 @@ public final class MotionAlertDialog extends AlertDialog
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lastMovedDir = value < 0.0f ? '-' : '+';
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}
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}
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// Special case for d-pads (axis value jumps between 0 and 1 without any values
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// in between). Without this, the user would need to press the d-pad twice
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// due to the first press being caught by the "if (firstEvent)" case further up.
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else if (Math.abs(value) < 0.25f && Math.abs(previousValue) > 0.75f)
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{
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numMovedAxis++;
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lastMovedRange = range;
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lastMovedDir = previousValue < 0.0f ? '-' : '+';
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}
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}
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mPreviousValues.set(i, value);
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}
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// If only one axis moved, that's the winner.
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@ -8,7 +8,7 @@ import android.view.MotionEvent;
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public class ControllerMappingHelper
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{
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/** Some controllers report extra button presses that can be ignored. */
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public boolean shouldKeyBeIgnored(InputDevice inputDevice, int keyCode)
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public static boolean shouldKeyBeIgnored(InputDevice inputDevice, int keyCode)
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{
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if (isDualShock4(inputDevice)) {
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// The two analog triggers generate analog motion events as well as a keycode.
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@ -20,7 +20,7 @@ public class ControllerMappingHelper
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}
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/** Scale an axis to be zero-centered with a proper range. */
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public float scaleAxis(InputDevice inputDevice, int axis, float value)
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public static float scaleAxis(InputDevice inputDevice, int axis, float value)
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{
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if (isDualShock4(inputDevice))
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{
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@ -39,38 +39,19 @@ public class ControllerMappingHelper
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{
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return (value + 1) / 2.0f;
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}
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if (axis == MotionEvent.AXIS_GENERIC_1)
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{
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// This axis is stuck at ~.5. Ignore it.
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return 0.0f;
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}
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}
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else if (isMogaPro2Hid(inputDevice))
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{
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// This controller has a broken axis that reports a constant value. Ignore it.
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if (axis == MotionEvent.AXIS_GENERIC_1)
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{
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return 0.0f;
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}
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}
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return value;
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}
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private boolean isDualShock4(InputDevice inputDevice)
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private static boolean isDualShock4(InputDevice inputDevice)
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{
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// Sony DualShock 4 controller
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return inputDevice.getVendorId() == 0x54c && inputDevice.getProductId() == 0x9cc;
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}
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private boolean isXboxOneWireless(InputDevice inputDevice)
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private static boolean isXboxOneWireless(InputDevice inputDevice)
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{
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// Microsoft Xbox One controller
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return inputDevice.getVendorId() == 0x45e && inputDevice.getProductId() == 0x2e0;
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}
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private boolean isMogaPro2Hid(InputDevice inputDevice)
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{
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// Moga Pro 2 HID
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return inputDevice.getVendorId() == 0x20d6 && inputDevice.getProductId() == 0x6271;
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}
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}
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