From d29fd84249fbba3b5b1bda6cde47efc0d8a0fa70 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 7 Jun 2015 19:55:27 -0500 Subject: [PATCH] [AArch64] Disable psq_l again. Still causing issues with games. Disable it again until I can spend enough time debugging it. --- Source/Core/Core/PowerPC/JitArm64/JitArm64_LoadStorePaired.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/PowerPC/JitArm64/JitArm64_LoadStorePaired.cpp b/Source/Core/Core/PowerPC/JitArm64/JitArm64_LoadStorePaired.cpp index 872e37d71e..cba780332f 100644 --- a/Source/Core/Core/PowerPC/JitArm64/JitArm64_LoadStorePaired.cpp +++ b/Source/Core/Core/PowerPC/JitArm64/JitArm64_LoadStorePaired.cpp @@ -21,6 +21,7 @@ void JitArm64::psq_l(UGeckoInstruction inst) INSTRUCTION_START JITDISABLE(bJITLoadStorePairedOff); FALLBACK_IF(jo.memcheck || !jo.fastmem); + FALLBACK_IF(true); // X30 is LR // X0 contains the scale