Add some logging for depth tested efb color pokes.
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067d65bbf5
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@ -72,7 +72,11 @@ static u32 EFB_Read(const u32 addr)
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int x = (addr & 0xfff) >> 2;
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int x = (addr & 0xfff) >> 2;
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int y = (addr >> 12) & 0x3ff;
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int y = (addr >> 12) & 0x3ff;
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if (addr & 0x00400000)
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if (addr & 0x00800000)
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{
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ERROR_LOG(MEMMAP, "Unimplemented Z+Color EFB read @ 0x%08x", addr);
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}
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else if (addr & 0x00400000)
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{
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{
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var = g_video_backend->Video_AccessEFB(PEEK_Z, x, y, 0);
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var = g_video_backend->Video_AccessEFB(PEEK_Z, x, y, 0);
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DEBUG_LOG(MEMMAP, "EFB Z Read @ %i, %i\t= 0x%08x", x, y, var);
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DEBUG_LOG(MEMMAP, "EFB Z Read @ %i, %i\t= 0x%08x", x, y, var);
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@ -91,7 +95,13 @@ static void EFB_Write(u32 data, u32 addr)
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int x = (addr & 0xfff) >> 2;
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int x = (addr & 0xfff) >> 2;
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int y = (addr >> 12) & 0x3ff;
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int y = (addr >> 12) & 0x3ff;
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if (addr & 0x00400000)
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if (addr & 0x00800000)
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{
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// It's possible to do a z-tested write to EFB by writing a 64bit value to this address range.
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// Not much is known, but let's at least get some loging.
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ERROR_LOG(MEMMAP, "Unimplemented Z+Color EFB write. %08x @ 0x%08x", data, addr);
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}
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else if (addr & 0x00400000)
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{
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{
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g_video_backend->Video_AccessEFB(POKE_Z, x, y, data);
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g_video_backend->Video_AccessEFB(POKE_Z, x, y, data);
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DEBUG_LOG(MEMMAP, "EFB Z Write %08x @ %i, %i", data, x, y);
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DEBUG_LOG(MEMMAP, "EFB Z Write %08x @ %i, %i", data, x, y);
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