Fixed some boundary issues in PPCAnalyst. This fixes Rogue Leader and other MMU games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6009 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -319,23 +319,19 @@ u32 Flatten(u32 address, int *realsize, BlockStats *st, BlockRegStats *gpa, Bloc
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int numSystemInstructions = 0;
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for (int i = 0; i < maxsize; i++)
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{
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num_inst++;
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memset(&code[i], 0, sizeof(CodeOp));
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code[i].address = address;
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UGeckoInstruction inst = Memory::Read_Opcode_JIT(code[i].address);
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UGeckoInstruction inst = Memory::Read_Opcode_JIT(address);
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if (inst.hex != 0)
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{
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num_inst++;
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memset(&code[i], 0, sizeof(CodeOp));
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GekkoOPInfo *opinfo = GetOpInfo(inst);
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code[i].opinfo = opinfo;
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code[i].address = address;
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code[i].inst = inst;
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code[i].branchTo = -1;
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code[i].branchToIndex = -1;
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code[i].skip = false;
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GekkoOPInfo *opinfo = GetOpInfo(inst);
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code[i].opinfo = opinfo;
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if (opinfo)
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numCycles += opinfo->numCyclesMinusOne + 1;
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_assert_msg_(POWERPC, opinfo != 0, "Invalid Op - Error flattening %08x op %08x", address + i*4, inst.hex);
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code[i].wantsCR0 = false;
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code[i].wantsCR1 = false;
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@ -477,7 +473,7 @@ u32 Flatten(u32 address, int *realsize, BlockStats *st, BlockRegStats *gpa, Bloc
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st->numCycles = numCycles;
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// Instruction Reordering Pass
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if (num_inst > 2)
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if (num_inst > 1)
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{
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// Bubble down compares towards branches, so that they can be merged.
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// -2: -1 for the pair, -1 for not swapping with the final instruction which is probably the branch.
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@ -500,7 +496,7 @@ u32 Flatten(u32 address, int *realsize, BlockStats *st, BlockRegStats *gpa, Bloc
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}
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}
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if (!foundExit && num_inst > 1)
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if (!foundExit && num_inst > 0)
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{
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// A broken block is a block that does not end in a branch
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broken_block = true;
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