Qt: Fix Shake Mapping Indicator not showing deadzone

QRectF was missing from drawRect which meant the deazone was casted to an int, flooring its value (it goes from 0 to 1).
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Filippo Tarpini 2021-01-16 23:10:35 +02:00 committed by GitHub
parent be74e35a0a
commit 43223aadc8
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1 changed files with 7 additions and 3 deletions

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@ -592,9 +592,13 @@ void ShakeMappingIndicator::Draw()
p.scale(1.0, -1.0);
// Deadzone.
p.setPen(GetDeadZonePen());
p.setBrush(GetDeadZoneBrush(p));
p.drawRect(-1.0, 0, 2, m_shake_group.GetDeadzone());
const double deadzone = m_shake_group.GetDeadzone();
if (deadzone > 0.0)
{
p.setPen(GetDeadZonePen());
p.setBrush(GetDeadZoneBrush(p));
p.drawRect(QRectF(-1, 0, 2, deadzone));
}
// Raw input.
const auto raw_coord = m_shake_group.GetState(false);