Fifo: More comments for SyncGPU functions.

This commit is contained in:
degasus 2016-01-20 19:42:37 +01:00
parent cf4478dc92
commit 4295751662
2 changed files with 13 additions and 5 deletions

View File

@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 50; // Last changed in PR 3457
static const u32 STATE_VERSION = 51; // Last changed in PR 3530
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,

View File

@ -47,7 +47,7 @@ static u8* s_fifo_aux_read_ptr;
bool g_use_deterministic_gpu_thread;
static u64 s_last_sync_gpu_tick;
static int s_et_syncGPU;
static int s_event_sync_gpu;
// STATE_TO_SAVE
static u8* s_video_buffer;
@ -497,6 +497,11 @@ void UpdateWantDeterminism(bool want)
}
}
/* This function checks the emulated CPU - GPU distance and may wake up the GPU,
* or block the CPU if required. It should be called by the CPU thread regulary.
* @ticks The gone emulated CPU time.
* @return A good time to call Update() next.
*/
static int Update(int ticks)
{
const SConfig& param = SConfig::GetInstance();
@ -513,10 +518,12 @@ static int Update(int ticks)
return param.iSyncGpuMaxDistance;
}
// Wakeup GPU
int old = s_sync_ticks.fetch_add(ticks);
if (old < param.iSyncGpuMinDistance && old + ticks >= param.iSyncGpuMinDistance)
RunGpu();
// Wait for GPU
if (s_sync_ticks.load() >= param.iSyncGpuMaxDistance)
{
while (s_sync_ticks.load() > 0)
@ -535,15 +542,16 @@ static void SyncGPUCallback(u64 userdata, int cyclesLate)
s_last_sync_gpu_tick = now;
if (next > 0)
CoreTiming::ScheduleEvent(next, s_et_syncGPU);
CoreTiming::ScheduleEvent(next, s_event_sync_gpu);
}
// Initialize GPU - CPU thread syncing, this gives us a deterministic way to start the GPU thread.
void Prepare()
{
if (SConfig::GetInstance().bCPUThread && SConfig::GetInstance().bSyncGPU)
{
s_et_syncGPU = CoreTiming::RegisterEvent("SyncGPUCallback", SyncGPUCallback);
CoreTiming::ScheduleEvent(0, s_et_syncGPU);
s_event_sync_gpu = CoreTiming::RegisterEvent("SyncGPUCallback", SyncGPUCallback);
CoreTiming::ScheduleEvent(0, s_event_sync_gpu);
s_last_sync_gpu_tick = CoreTiming::GetTicks();
}
}