Fixed Issue 1711 (a bug that prevents some games from booting)

Thanks to chuvit's help

Added safety check for CFrame::Update

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4759 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx 2009-12-31 16:25:12 +00:00
parent d4a1b97ac9
commit 40f4dd30c2
6 changed files with 190 additions and 150 deletions

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@ -309,6 +309,8 @@ CFrame::CFrame(wxFrame* parent,
#endif
{
m_bControlsCreated = false;
if (ShowLogWindow) SConfig::GetInstance().m_InterfaceLogWindow = true;
// Give it a console early to show potential messages from this onward
@ -461,6 +463,7 @@ CFrame::CFrame(wxFrame* parent,
// ----------
// Update controls
m_bControlsCreated = true;
UpdateGUI();
//if we are ever going back to optional iso caching:
@ -477,6 +480,8 @@ CFrame::CFrame(wxFrame* parent,
// Destructor
CFrame::~CFrame()
{
m_bControlsCreated = false;
cdio_free_device_list(drives);
/* The statbar sample has this so I add this to, but I guess timer will be deleted after
this anyway */

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@ -195,6 +195,7 @@ class CFrame : public wxFrame
bool m_bTabSplit;
bool m_bNoDocking;
bool m_bModalDialogOpen;
bool m_bControlsCreated;
char **drives;

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@ -915,6 +915,9 @@ void CFrame::OnFrameSkip(wxCommandEvent& event)
// Update the enabled/disabled status
void CFrame::UpdateGUI()
{
if (!m_bControlsCreated)
return;
// Save status
bool Initialized = Core::isRunning();
bool Running = Core::GetState() == Core::CORE_RUN;

View File

@ -83,6 +83,11 @@ namespace CommandProcessor
int et_UpdateInterrupts;
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{
UpdateInterrupts((userdata) ? true : false);
}
// look for 1002 verts, breakpoint there, see why next draw is flushed
// TODO(ector): Warn on bbox read/write
@ -151,12 +156,12 @@ void Init()
fake_GPWatchdogLastToken = 0;
memset(&fifo,0,sizeof(fifo));
//fifo.CPCmdIdle = 1 ;
fifo.CPCmdIdle = 1 ;
fifo.CPReadIdle = 1;
s_fifoIdleEvent.Init();
// et_UpdateInterrupts = g_VideoInitialize.pRegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
et_UpdateInterrupts = g_VideoInitialize.pRegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
}
void Shutdown()
@ -179,14 +184,14 @@ void Read16(u16& _rReturnValue, const u32 _Address)
//m_CPStatusReg.ReadIdle = 1;
//m_CPStatusReg.CommandIdle = 1;
m_CPStatusReg.ReadIdle = fifo.CPReadIdle; // This seems not necessary though
//m_CPStatusReg.ReadIdle = fifo.CPReadIdle; // This seems not necessary though
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint;
// Clear on Read
UpdateInterrupts(false);
_rReturnValue = m_CPStatusReg.Hex;
DEBUG_LOG(COMMANDPROCESSOR, "\t iBP %s | fREADIDLE %s | fCMDIDLE %s | iOvF %s | iUndF %s"
// Clear on read
UpdateInterrupts(false);
DEBUG_LOG(COMMANDPROCESSOR, "(r) status: iBP %s | fReadIdle %s | fCmdIdle %s | iOvF %s | iUndF %s"
, m_CPStatusReg.Breakpoint ? "ON" : "OFF"
, m_CPStatusReg.ReadIdle ? "ON" : "OFF"
, m_CPStatusReg.CommandIdle ? "ON" : "OFF"
@ -196,7 +201,10 @@ void Read16(u16& _rReturnValue, const u32 _Address)
return;
case CTRL_REGISTER: _rReturnValue = m_CPCtrlReg.Hex; return;
case CLEAR_REGISTER: _rReturnValue = m_CPClearReg.Hex; return;
case CLEAR_REGISTER:
_rReturnValue = m_CPClearReg.Hex;
DEBUG_LOG(COMMANDPROCESSOR, "(r) clear: 0x%04x", _rReturnValue);
return;
case FIFO_TOKEN_REGISTER: _rReturnValue = m_tokenReg; return;
case FIFO_BOUNDING_BOX_LEFT: _rReturnValue = m_bboxleft; return;
@ -256,32 +264,86 @@ void Read16(u16& _rReturnValue, const u32 _Address)
case FIFO_BP_LO: _rReturnValue = ReadLow (fifo.CPBreakpoint); return;
case FIFO_BP_HI: _rReturnValue = ReadHigh(fifo.CPBreakpoint); return;
case CP_PERF0_L: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF0_L: %04x", _rReturnValue); break; // XF counters
case CP_PERF0_H: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF0_H: %04x", _rReturnValue); break;
// AyuanX: Lots of games read the followings (e.g. Mario Power Tennis)
case XF_RASBUSY_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_RASBUSY_L: %04x", _rReturnValue);
return;
case XF_RASBUSY_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_RASBUSY_H: %04x", _rReturnValue);
return;
case CP_PERF1_L: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF1_L: %04x", _rReturnValue); break;
case CP_PERF1_H: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF1_H: %04x", _rReturnValue); break;
case XF_CLKS_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_CLKS_L: %04x", _rReturnValue);
return;
case XF_CLKS_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_CLKS_H: %04x", _rReturnValue);
return;
case CP_PERF2_L: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF2_L: %04x", _rReturnValue); break;
case CP_PERF2_H: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF2_H: %04x", _rReturnValue); break;
case XF_WAIT_IN_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_WAIT_IN_L: %04x", _rReturnValue);
return;
case XF_WAIT_IN_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_WAIT_IN_H: %04x", _rReturnValue);
return;
case CP_PERF3_L: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF3_L: %04x", _rReturnValue); break;
case CP_PERF3_H: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF3_H: %04x", _rReturnValue); break;
case XF_WAIT_OUT_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_WAIT_OUT_L: %04x", _rReturnValue);
return;
case XF_WAIT_OUT_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from XF_WAIT_OUT_H: %04x", _rReturnValue);
return;
case VCACHE_METRIC_CHECK_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from VCACHE_METRIC_CHECK_L: %04x", _rReturnValue);
return;
case VCACHE_METRIC_CHECK_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from VCACHE_METRIC_CHECK_H: %04x", _rReturnValue);
return;
case VCACHE_METRIC_MISS_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from VCACHE_METRIC_MISS_L: %04x", _rReturnValue);
return;
case VCACHE_METRIC_MISS_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from VCACHE_METRIC_MISS_H: %04x", _rReturnValue);
return;
case VCACHE_METRIC_STALL_L:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from VCACHE_METRIC_STALL_L: %04x", _rReturnValue);
return;
case VCACHE_METRIC_STALL_H:
_rReturnValue = 0; // TODO: Figure out the true value
DEBUG_LOG(COMMANDPROCESSOR, "Read from VCACHE_METRIC_STALL_H: %04x", _rReturnValue);
return;
case CLKS_PER_VTX_OUT:
_rReturnValue = 4; //Number of clocks per vertex.. TODO: Calculate properly
WARN_LOG(COMMANDPROCESSOR, "Read from CLKS_PER_VTX_OUT: %04x", _rReturnValue);
break;
return;
//add all the other regs here? are they ever read?
default:
_rReturnValue = 0;
WARN_LOG(COMMANDPROCESSOR, "(r16) unknown CP reg @ %08x", _Address);
return;
}
return;
}
void Write16(const u16 _Value, const u32 _Address)
{
bool bUpdate = false;
INFO_LOG(COMMANDPROCESSOR, "(write16): 0x%04x @ 0x%08x",_Value,_Address);
//Spin until queue is empty - it WILL become empty because this is the only thread
@ -335,40 +397,16 @@ void Write16(const u16 _Value, const u32 _Address)
case CTRL_REGISTER:
{
// TOCHECK (mb2): could BP irq be cleared with w16 to STATUS_REGISTER?
// funny hack: eg in MP1 if we disable the clear breakpoint ability by commenting this block
// the game is of course faster but looks stable too.
// Well, the hack is more stable than the "proper" way actualy :p ... it breaks MP2 when ship lands
// So I let the hack for now.
// Checkmate re-enabled it, so please test
// TODO (mb2): fix this!
UCPCtrlReg tmpCtrl(_Value);
m_CPCtrlReg.Hex = tmpCtrl.Hex;
Common::AtomicStore(fifo.bFF_GPLinkEnable, tmpCtrl.GPLinkEnable);
Common::AtomicStore(fifo.bFF_GPReadEnable, tmpCtrl.GPReadEnable);
Common::AtomicStore(fifo.bFF_BPEnable, tmpCtrl.BPEnable);
if (g_VideoInitialize.bOnThread)
if (tmpCtrl.BPInit && tmpCtrl.BPEnable && tmpCtrl.GPReadEnable)
{
// Instant Breakpoint and Interrupt, since we haven't implemented accurate BP on dual core
// Most likely the Read thread has already exceeded BP here, but it seems we are still cool
if (tmpCtrl.BPEnable && tmpCtrl.CPIntEnable && tmpCtrl.GPReadEnable && tmpCtrl.GPLinkEnable)
{
Common::AtomicStore(fifo.bFF_Breakpoint, 1);
UpdateInterrupts(true);
}
else
{
Common::AtomicStore(fifo.bFF_Breakpoint, 0);
}
}
else
{
// fifo.bFF_BPEnable is only used in single core
Common::AtomicStore(fifo.bFF_BPEnable, tmpCtrl.BPEnable && tmpCtrl.CPIntEnable && tmpCtrl.GPReadEnable && tmpCtrl.GPLinkEnable);
if (!tmpCtrl.BPEnable || !tmpCtrl.CPIntEnable || !tmpCtrl.GPReadEnable || !tmpCtrl.GPLinkEnable)
// Clear old BP and initiate new BP
Common::AtomicStore(fifo.bFF_Breakpoint, 0);
}
@ -385,8 +423,8 @@ void Write16(const u16 _Value, const u32 _Address)
break;
case PERF_SELECT:
// Seems to select which set of perf counters should be exposed.
WARN_LOG(COMMANDPROCESSOR, "write to PERF_SELECT: %04x", _Value);
// Seems to select which set of perf registers should be exposed.
DEBUG_LOG(COMMANDPROCESSOR, "write to PERF_SELECT: %04x", _Value);
break;
case CLEAR_REGISTER:
@ -404,38 +442,46 @@ void Write16(const u16 _Value, const u32 _Address)
break;
case FIFO_BASE_LO:
// Oh hell, somtimes this value is not aligned with 32B, like New Super Mario Bros. Wii
bUpdate = true;
WriteLow ((u32 &)fifo.CPBase, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_BASE_LO : %04x", _Value);
break;
case FIFO_BASE_HI:
bUpdate = true;
WriteHigh((u32 &)fifo.CPBase, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_BASE_HI : %04x", _Value);
break;
case FIFO_END_LO:
bUpdate = true;
// Somtimes this value is not aligned with 32B, e.g. New Super Mario Bros. Wii
WriteLow ((u32 &)fifo.CPEnd, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_END_LO : %04x", _Value);
break;
case FIFO_END_HI:
bUpdate = true;
WriteHigh((u32 &)fifo.CPEnd, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_END_HI : %04x", _Value);
break;
case FIFO_WRITE_POINTER_LO:
bUpdate = true;
WriteLow ((u32 &)fifo.CPWritePointer, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_WRITE_POINTER_LO : %04x", _Value);
break;
case FIFO_WRITE_POINTER_HI:
bUpdate = true;
WriteHigh((u32 &)fifo.CPWritePointer, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_WRITE_POINTER_HI : %04x", _Value);
break;
case FIFO_READ_POINTER_LO:
bUpdate = true;
WriteLow ((u32 &)fifo.CPReadPointer, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_LO : %04x", _Value);
break;
case FIFO_READ_POINTER_HI:
bUpdate = true;
WriteHigh((u32 &)fifo.CPReadPointer, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_HI : %04x", _Value);
break;
@ -484,14 +530,11 @@ void Write16(const u16 _Value, const u32 _Address)
WARN_LOG(COMMANDPROCESSOR, "(w16) unknown CP reg write %04x @ %08x", _Value, _Address);
}
// TODO(mb2): better. Check if it help: avoid CPReadPointer overwrites when stupidly done like in Super Monkey Ball
if ((!fifo.bFF_GPReadEnable && fifo.CPReadIdle) || !g_VideoInitialize.bOnThread) // TOCHECK(mb2): check again if thread safe?
if (bUpdate || !g_VideoInitialize.bOnThread) // TOCHECK(mb2): check again if thread safe?
{
// Disabling this thread synchronization check does boost the speed
// Hope it is safe to skip this check
// if (g_VideoInitialize.bOnThread) FifoCriticalEnter(); // This may not be necessary, just for safety
if (g_VideoInitialize.bOnThread) FifoCriticalEnter(); // This may not be necessary, just for safety
UpdateFifoRegister();
// if (g_VideoInitialize.bOnThread) FifoCriticalLeave();
if (g_VideoInitialize.bOnThread) FifoCriticalLeave();
}
}
@ -514,7 +557,7 @@ void IncrementGPWDToken()
bool AllowIdleSkipping()
{
return !g_VideoInitialize.bOnThread || (!m_CPCtrlReg.CPIntEnable && !m_CPCtrlReg.BPEnable);
return !g_VideoInitialize.bOnThread || !m_CPCtrlReg.BPEnable;
}
// Check every FAKE_GP_WATCHDOG_PERIOD if a PE-frame-finish occured
@ -562,7 +605,7 @@ void STACKALIGN GatherPipeBursted()
// - CPU can write to fifo
// - disable Underflow interrupt
INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached, 0x%04X, 0x%04X", fifo.CPReadWriteDistance, fifo.CPLoWatermark);
// Wait for GPU to catch up
while (fifo.CPReadWriteDistance > fifo.CPLoWatermark && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait();
@ -591,7 +634,7 @@ void STACKALIGN GatherPipeBursted()
void CatchUpGPU()
{
// check if we are able to run this buffer
if (fifo.bFF_GPReadEnable && !fifo.bFF_Breakpoint)
if (fifo.bFF_GPReadEnable && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
{
// HyperIris: Memory_GetPtr is an expensive call, call it less, run faster
u8 *ptr = Memory_GetPtr(fifo.CPReadPointer);
@ -678,18 +721,11 @@ void UpdateInterrupts(bool active)
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, active);
}
/*
void UpdateInterruptsFromVideoPlugin()
void UpdateInterruptsFromVideoPlugin(bool active)
{
g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, 0);
g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, active);
}
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{
UpdateInterrupts();
}
*/
void SetFifoIdleFromVideoPlugin()
{
s_fifoIdleEvent.Set();

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@ -58,22 +58,22 @@ enum
FIFO_READ_POINTER_HI = 0x3A,
FIFO_BP_LO = 0x3C,
FIFO_BP_HI = 0x3E,
CP_PERF0_L = 0x40,
CP_PERF0_H = 0x42,
CP_PERF1_L = 0x44,
CP_PERF1_H = 0x46,
CP_PERF2_L = 0x48,
CP_PERF2_H = 0x4a,
CP_PERF3_L = 0x4c,
CP_PERF3_H = 0x4e,
VCACHE_METRIC_CHECK_LO = 0x50,
VCACHE_METRIC_CHECK_HI = 0x52,
VCACHE_METRIC_MISS_LO = 0x54,
VCACHE_METRIC_MISS_HI = 0x56,
VCACHE_METRIC_STALL_LO = 0x58,
VCACHE_METRIC_STALL_HI = 0x5A,
CLKS_PER_VTX_IN0 = 0x60,
CLKS_PER_VTX_IN1 = 0x62,
XF_RASBUSY_L = 0x40,
XF_RASBUSY_H = 0x42,
XF_CLKS_L = 0x44,
XF_CLKS_H = 0x46,
XF_WAIT_IN_L = 0x48,
XF_WAIT_IN_H = 0x4a,
XF_WAIT_OUT_L = 0x4c,
XF_WAIT_OUT_H = 0x4e,
VCACHE_METRIC_CHECK_L = 0x50,
VCACHE_METRIC_CHECK_H = 0x52,
VCACHE_METRIC_MISS_L = 0x54,
VCACHE_METRIC_MISS_H = 0x56,
VCACHE_METRIC_STALL_L = 0x58,
VCACHE_METRIC_STALL_H = 0x5A,
CLKS_PER_VTX_IN_L = 0x60,
CLKS_PER_VTX_IN_H = 0x62,
CLKS_PER_VTX_OUT = 0x64,
};
@ -106,11 +106,11 @@ union UCPCtrlReg
struct
{
unsigned GPReadEnable : 1;
unsigned CPIntEnable : 1;
unsigned BPEnable : 1;
unsigned FifoOverflowIntEnable : 1;
unsigned FifoUnderflowIntEnable : 1;
unsigned GPLinkEnable : 1;
unsigned BPEnable : 1;
unsigned BPInit : 1;
unsigned : 10;
};
u16 Hex;
@ -149,7 +149,7 @@ void CatchUpGPU();
void GatherPipeBursted();
void UpdateFifoRegister();
void UpdateInterrupts(bool active);
//void UpdateInterruptsFromVideoPlugin();
void UpdateInterruptsFromVideoPlugin(bool active);
void SetFifoIdleFromVideoPlugin();
bool AllowIdleSkipping();

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@ -138,31 +138,30 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
VideoFifo_CheckSwapRequest();
// check if we are able to run this buffer
if (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !_fifo.bFF_Breakpoint)
{
Common::AtomicStore(_fifo.CPReadIdle, 0);
while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
{
if (!fifoStateRun)
break;
CommandProcessor::FifoCriticalEnter();
// Create pointer to video data and send it to the VideoPlugin
u32 readPtr = _fifo.CPReadPointer;
u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
CommandProcessor::FifoCriticalEnter();
// It looks like even in BP mode, we still can send all the chunks we have
/*
// if we are on BP mode we must send 32B chunks to Video plugin for BP checking
// TODO (mb2): test & check if MP1/MP2 realy need this now.
// If we are in BP mode we only send 32B chunks to Video plugin for BP checking
if (_fifo.bFF_BPEnable)
{
if (readPtr == _fifo.CPBreakpoint)
// Sometimes we have already exceeded the BP even before it is set
// so careful check is required
if (
(readPtr == _fifo.CPBreakpoint) ||
(readPtr == _fifo.CPWritePointer) ||
(_fifo.CPWritePointer < _fifo.CPBreakpoint)
)
{
Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
CommandProcessor::UpdateInterruptsFromVideoPlugin();
CommandProcessor::UpdateInterruptsFromVideoPlugin(true);
break;
}
@ -174,7 +173,6 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
readPtr += 32;
}
else
*/
{
distToSend = _fifo.CPReadWriteDistance;
// send 1024B chunk max length to have better control over PeekMessages' period
@ -202,15 +200,12 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
// leading the CPU thread to wait in Video_BeginField or Video_AccessEFB thus slowing things down.
VideoFifo_CheckEFBAccess();
VideoFifo_CheckSwapRequest();
}
Common::AtomicStore(_fifo.CPReadIdle, 1);
CommandProcessor::SetFifoIdleFromVideoPlugin();
}
else
{
Common::YieldCPU();
}
}
fifo_exit_event.Set();
}