Use the current commit hash in the netplay version

So that it contains the current commit and not an arbitrary date that
may or may not be up-to-date. This will cause tears as people will not
be able to use netplay with one diverging commit that does not touch
anything related. On the other hand, users can’t be trusted.
This commit is contained in:
mathieui 2016-01-06 23:46:50 +01:00
parent 3c65a7dd7f
commit 40c7a2fb7d
3 changed files with 4 additions and 2 deletions

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@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/ENetUtil.h"
#include "Common/Timer.h"
#include "Core/ConfigManager.h"
@ -19,6 +20,7 @@
#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb.h"
#include "Core/IPC_HLE/WII_IPC_HLE_WiiMote.h"
static const char* NETPLAY_VERSION = scm_rev_git_str;
static std::mutex crit_netplay_client;
static NetPlayClient * netplay_client = nullptr;
NetSettings g_NetPlaySettings;

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@ -9,8 +9,6 @@
#include "Common/CommonTypes.h"
#include "Core/HW/EXI_Device.h"
#define NETPLAY_VERSION "Dolphin NetPlay 2015-06-24"
struct NetSettings
{
bool m_CPUthread;

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@ -5,6 +5,7 @@
#include <memory>
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/ENetUtil.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
@ -24,6 +25,7 @@
#include <arpa/inet.h>
#endif
static const char* NETPLAY_VERSION = scm_rev_git_str;
u64 g_netplay_initial_gctime = 1272737767;
NetPlayServer::~NetPlayServer()