Reformat all the things!
This commit is contained in:
parent
d27e85e9d7
commit
40bb9974f2
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@ -10,7 +10,7 @@ AlignTrailingComments: true
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AllowAllParametersOfDeclarationOnNextLine: true
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AllowShortBlocksOnASingleLine: false
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AllowShortCaseLabelsOnASingleLine: false
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AllowShortFunctionsOnASingleLine: Inline
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AllowShortFunctionsOnASingleLine: InlineOnly
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AllowShortIfStatementsOnASingleLine: false
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AllowShortLoopsOnASingleLine: false
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AlwaysBreakAfterDefinitionReturnType: None
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@ -186,8 +186,9 @@ bool AlsaSound::AlsaInit()
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// it is probably a bad idea to try to send more than one buffer of data
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if ((unsigned int)frames_to_deliver > buffer_size)
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frames_to_deliver = buffer_size;
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NOTICE_LOG(AUDIO, "ALSA gave us a %ld sample \"hardware\" buffer with %d periods. Will send %d "
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"samples per fragments.",
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NOTICE_LOG(AUDIO,
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"ALSA gave us a %ld sample \"hardware\" buffer with %d periods. Will send %d "
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"samples per fragments.",
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buffer_size, periods, frames_to_deliver);
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snd_pcm_sw_params_alloca(&swparams);
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@ -29,6 +29,7 @@ public:
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bool SetRunning(bool running) override;
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static bool isValid() { return true; }
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private:
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// maximum number of frames the buffer can hold
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static constexpr size_t BUFFER_SIZE_MAX = 8192;
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@ -44,6 +44,7 @@ public:
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float GetCurrentSpeed() const { return m_speed.load(); }
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void UpdateSpeed(float val) { m_speed.store(val); }
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private:
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static constexpr u32 MAX_SAMPLES = 1024 * 4; // 128 ms
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static constexpr u32 INDEX_MASK = MAX_SAMPLES * 2 - 1;
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@ -17,6 +17,7 @@ public:
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bool Init() override;
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bool SetRunning(bool running) override { return running; }
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static bool isValid() { return true; }
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private:
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std::thread thread;
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Common::Event soundSyncEvent;
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@ -37,6 +37,7 @@ public:
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void SetSkipSilence(bool skip) { skip_silence = skip; }
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void AddStereoSamplesBE(const short* sample_data, u32 count, int sample_rate); // big endian
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u32 GetAudioSize() const { return audio_size; }
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private:
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static constexpr size_t BUFFER_SIZE = 32 * 1024;
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@ -148,6 +148,7 @@ public:
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// For convenience.
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void Send(AnalyticsReportBuilder& report) { Send(std::move(report)); }
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protected:
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void ThreadProc();
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@ -201,8 +201,12 @@ bool IsImmLogical(uint64_t value, unsigned int width, unsigned int* n, unsigned
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// (1 + 2^d + 2^(2d) + ...), i.e. 0x0001000100010001 or similar. These can
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// be derived using a table lookup on CLZ(d).
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static const std::array<uint64_t, 6> multipliers = {{
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0x0000000000000001UL, 0x0000000100000001UL, 0x0001000100010001UL, 0x0101010101010101UL,
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0x1111111111111111UL, 0x5555555555555555UL,
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0x0000000000000001UL,
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0x0000000100000001UL,
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0x0001000100010001UL,
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0x0101010101010101UL,
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0x1111111111111111UL,
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0x5555555555555555UL,
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}};
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int multiplier_idx = CountLeadingZeros(d, kXRegSizeInBits) - 57;
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@ -147,6 +147,7 @@ public:
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constexpr operator T() const { return Value(); }
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constexpr std::size_t StartBit() const { return position; }
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constexpr std::size_t NumBits() const { return bits; }
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private:
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// StorageType is T for non-enum types and the underlying type of T if
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// T is an enumeration. Note that T is wrapped within an enable_if in the
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@ -164,6 +164,7 @@ public:
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constexpr int operator*() const { return m_bit; }
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constexpr bool operator==(Iterator other) const { return m_bit == other.m_bit; }
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constexpr bool operator!=(Iterator other) const { return m_bit != other.m_bit; }
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private:
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IntTy m_val;
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int m_bit;
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@ -230,6 +230,7 @@ public:
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// This function should be triggered regularly over time so
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// that we will fall back from the busy loop to sleeping.
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void AllowSleep() { m_may_sleep.Set(); }
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private:
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std::mutex m_wait_lock;
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std::mutex m_prepare_lock;
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@ -22,12 +22,12 @@ std::string LastStrerrorString()
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{
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char error_message[BUFFER_SIZE];
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// There are two variants of strerror_r. The XSI version stores the message to the passed-in
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// buffer and returns an int (0 on success). The GNU version returns a pointer to the message,
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// which might have been stored in the passed-in buffer or might be a static string.
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// There are two variants of strerror_r. The XSI version stores the message to the passed-in
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// buffer and returns an int (0 on success). The GNU version returns a pointer to the message,
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// which might have been stored in the passed-in buffer or might be a static string.
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// We check defines in order to figure out variant is in use, and we store the returned value
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// to a variable so that we'll get a compile-time check that our assumption was correct.
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// We check defines in order to figure out variant is in use, and we store the returned value
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// to a variable so that we'll get a compile-time check that our assumption was correct.
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#if defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
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const char* str = strerror_r(errno, error_message, BUFFER_SIZE);
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@ -203,8 +203,7 @@ static bool GetModuleVersion(const wchar_t* name, Version* version)
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void CompatPatchesInstall(LdrWatcher* watcher)
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{
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watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"},
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[](const LdrDllLoadEvent& event) {
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watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) {
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// *EZFRD64 is incldued in software packages for cheapo third-party gamepads
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// (and gamepad adapters). The module cannot handle its heap being above 4GB,
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// which tends to happen very often on modern Windows.
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@ -214,8 +213,7 @@ void CompatPatchesInstall(LdrWatcher* watcher)
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auto patcher = ImportPatcher(event.base_address);
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patcher.PatchIAT("kernel32.dll", "HeapCreate", HeapCreateLow4GB);
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}});
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watcher->Install({{L"ucrtbase.dll"},
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[](const LdrDllLoadEvent& event) {
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watcher->Install({{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) {
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// ucrtbase implements caching between fseek/fread, old versions have a bug
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// such that some reads return incorrect data. This causes noticable bugs
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// in dolphin since we use these APIs for reading game images.
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@ -34,7 +34,12 @@ enum class System
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};
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constexpr std::array<LayerType, 7> SEARCH_ORDER{{
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LayerType::CurrentRun, LayerType::CommandLine, LayerType::Movie, LayerType::Netplay,
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LayerType::LocalGame, LayerType::GlobalGame, LayerType::Base,
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LayerType::CurrentRun,
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LayerType::CommandLine,
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LayerType::Movie,
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LayerType::Netplay,
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LayerType::LocalGame,
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LayerType::GlobalGame,
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LayerType::Base,
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}};
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}
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@ -69,6 +69,7 @@ public:
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Section(iterator begin_, iterator end_) : m_begin(begin_), m_end(end_) {}
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iterator begin() const { return m_begin; }
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iterator end() const { return m_end; }
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private:
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iterator m_begin;
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iterator m_end;
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@ -81,6 +82,7 @@ public:
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ConstSection(iterator begin_, iterator end_) : m_begin(begin_), m_end(end_) {}
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iterator begin() const { return m_begin; }
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iterator end() const { return m_end; }
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private:
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iterator m_begin;
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iterator m_end;
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@ -12,6 +12,7 @@ class DebugInterface
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{
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protected:
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virtual ~DebugInterface() {}
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public:
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virtual std::string Disassemble(unsigned int /*address*/) { return "NODEBUGGER"; }
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virtual std::string GetRawMemoryString(int /*memory*/, unsigned int /*address*/)
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@ -51,6 +51,7 @@ public:
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T& front() { return storage[head]; }
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const T& front() const { return storage[head]; }
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size_t size() const { return count; }
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private:
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std::array<T, N> storage;
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int head = 0;
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@ -38,6 +38,7 @@ public:
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}
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bool TestAndClear() { return TestAndSet(false); }
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private:
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std::atomic_bool m_val;
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};
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@ -1041,301 +1041,566 @@ struct GLFunc
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const GLFunc gl_function_array[] = {
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// gl_1_1
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GLFUNC_ALWAYS_REQUIRED(glClearIndex), GLFUNC_ALWAYS_REQUIRED(glIndexMask),
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GLFUNC_ALWAYS_REQUIRED(glAlphaFunc), GLFUNC_ALWAYS_REQUIRED(glLogicOp),
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GLFUNC_ALWAYS_REQUIRED(glPointSize), GLFUNC_ALWAYS_REQUIRED(glLineStipple),
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GLFUNC_ALWAYS_REQUIRED(glPolygonMode), GLFUNC_ALWAYS_REQUIRED(glPolygonStipple),
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GLFUNC_ALWAYS_REQUIRED(glGetPolygonStipple), GLFUNC_ALWAYS_REQUIRED(glEdgeFlag),
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GLFUNC_ALWAYS_REQUIRED(glEdgeFlagv), GLFUNC_ALWAYS_REQUIRED(glClipPlane),
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GLFUNC_ALWAYS_REQUIRED(glGetClipPlane), GLFUNC_ALWAYS_REQUIRED(glDrawBuffer),
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GLFUNC_ALWAYS_REQUIRED(glEnableClientState), GLFUNC_ALWAYS_REQUIRED(glDisableClientState),
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GLFUNC_ALWAYS_REQUIRED(glGetDoublev), GLFUNC_ALWAYS_REQUIRED(glPushAttrib),
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GLFUNC_ALWAYS_REQUIRED(glPopAttrib), GLFUNC_ALWAYS_REQUIRED(glPushClientAttrib),
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GLFUNC_ALWAYS_REQUIRED(glPopClientAttrib), GLFUNC_ALWAYS_REQUIRED(glRenderMode),
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GLFUNC_ALWAYS_REQUIRED(glClearDepth), GLFUNC_ALWAYS_REQUIRED(glDepthRange),
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GLFUNC_ALWAYS_REQUIRED(glClearAccum), GLFUNC_ALWAYS_REQUIRED(glAccum),
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GLFUNC_ALWAYS_REQUIRED(glMatrixMode), GLFUNC_ALWAYS_REQUIRED(glOrtho),
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GLFUNC_ALWAYS_REQUIRED(glFrustum), GLFUNC_ALWAYS_REQUIRED(glPushMatrix),
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GLFUNC_ALWAYS_REQUIRED(glPopMatrix), GLFUNC_ALWAYS_REQUIRED(glLoadIdentity),
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GLFUNC_ALWAYS_REQUIRED(glLoadMatrixd), GLFUNC_ALWAYS_REQUIRED(glLoadMatrixf),
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GLFUNC_ALWAYS_REQUIRED(glMultMatrixd), GLFUNC_ALWAYS_REQUIRED(glMultMatrixf),
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GLFUNC_ALWAYS_REQUIRED(glRotated), GLFUNC_ALWAYS_REQUIRED(glRotatef),
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GLFUNC_ALWAYS_REQUIRED(glScaled), GLFUNC_ALWAYS_REQUIRED(glScalef),
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GLFUNC_ALWAYS_REQUIRED(glTranslated), GLFUNC_ALWAYS_REQUIRED(glTranslatef),
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GLFUNC_ALWAYS_REQUIRED(glIsList), GLFUNC_ALWAYS_REQUIRED(glDeleteLists),
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GLFUNC_ALWAYS_REQUIRED(glGenLists), GLFUNC_ALWAYS_REQUIRED(glNewList),
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GLFUNC_ALWAYS_REQUIRED(glEndList), GLFUNC_ALWAYS_REQUIRED(glCallList),
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GLFUNC_ALWAYS_REQUIRED(glCallLists), GLFUNC_ALWAYS_REQUIRED(glListBase),
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GLFUNC_ALWAYS_REQUIRED(glBegin), GLFUNC_ALWAYS_REQUIRED(glEnd),
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GLFUNC_ALWAYS_REQUIRED(glVertex2d), GLFUNC_ALWAYS_REQUIRED(glVertex2f),
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GLFUNC_ALWAYS_REQUIRED(glVertex2i), GLFUNC_ALWAYS_REQUIRED(glVertex2s),
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GLFUNC_ALWAYS_REQUIRED(glVertex3d), GLFUNC_ALWAYS_REQUIRED(glVertex3f),
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GLFUNC_ALWAYS_REQUIRED(glVertex3i), GLFUNC_ALWAYS_REQUIRED(glVertex3s),
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GLFUNC_ALWAYS_REQUIRED(glVertex4d), GLFUNC_ALWAYS_REQUIRED(glVertex4f),
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GLFUNC_ALWAYS_REQUIRED(glVertex4i), GLFUNC_ALWAYS_REQUIRED(glVertex4s),
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GLFUNC_ALWAYS_REQUIRED(glVertex2dv), GLFUNC_ALWAYS_REQUIRED(glVertex2fv),
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GLFUNC_ALWAYS_REQUIRED(glVertex2iv), GLFUNC_ALWAYS_REQUIRED(glVertex2sv),
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GLFUNC_ALWAYS_REQUIRED(glVertex3dv), GLFUNC_ALWAYS_REQUIRED(glVertex3fv),
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GLFUNC_ALWAYS_REQUIRED(glVertex3iv), GLFUNC_ALWAYS_REQUIRED(glVertex3sv),
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GLFUNC_ALWAYS_REQUIRED(glVertex4dv), GLFUNC_ALWAYS_REQUIRED(glVertex4fv),
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GLFUNC_ALWAYS_REQUIRED(glVertex4iv), GLFUNC_ALWAYS_REQUIRED(glVertex4sv),
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GLFUNC_ALWAYS_REQUIRED(glNormal3b), GLFUNC_ALWAYS_REQUIRED(glNormal3d),
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GLFUNC_ALWAYS_REQUIRED(glNormal3f), GLFUNC_ALWAYS_REQUIRED(glNormal3i),
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GLFUNC_ALWAYS_REQUIRED(glNormal3s), GLFUNC_ALWAYS_REQUIRED(glNormal3bv),
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GLFUNC_ALWAYS_REQUIRED(glNormal3dv), GLFUNC_ALWAYS_REQUIRED(glNormal3fv),
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GLFUNC_ALWAYS_REQUIRED(glNormal3iv), GLFUNC_ALWAYS_REQUIRED(glNormal3sv),
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GLFUNC_ALWAYS_REQUIRED(glIndexd), GLFUNC_ALWAYS_REQUIRED(glIndexf),
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GLFUNC_ALWAYS_REQUIRED(glIndexi), GLFUNC_ALWAYS_REQUIRED(glIndexs),
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GLFUNC_ALWAYS_REQUIRED(glIndexub), GLFUNC_ALWAYS_REQUIRED(glIndexdv),
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GLFUNC_ALWAYS_REQUIRED(glIndexfv), GLFUNC_ALWAYS_REQUIRED(glIndexiv),
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GLFUNC_ALWAYS_REQUIRED(glIndexsv), GLFUNC_ALWAYS_REQUIRED(glIndexubv),
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GLFUNC_ALWAYS_REQUIRED(glColor3b), GLFUNC_ALWAYS_REQUIRED(glColor3d),
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GLFUNC_ALWAYS_REQUIRED(glColor3f), GLFUNC_ALWAYS_REQUIRED(glColor3i),
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GLFUNC_ALWAYS_REQUIRED(glColor3s), GLFUNC_ALWAYS_REQUIRED(glColor3ub),
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GLFUNC_ALWAYS_REQUIRED(glColor3ui), GLFUNC_ALWAYS_REQUIRED(glColor3us),
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GLFUNC_ALWAYS_REQUIRED(glColor4b), GLFUNC_ALWAYS_REQUIRED(glColor4d),
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GLFUNC_ALWAYS_REQUIRED(glColor4f), GLFUNC_ALWAYS_REQUIRED(glColor4i),
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GLFUNC_ALWAYS_REQUIRED(glColor4s), GLFUNC_ALWAYS_REQUIRED(glColor4ub),
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GLFUNC_ALWAYS_REQUIRED(glColor4ui), GLFUNC_ALWAYS_REQUIRED(glColor4us),
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GLFUNC_ALWAYS_REQUIRED(glColor3bv), GLFUNC_ALWAYS_REQUIRED(glColor3dv),
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GLFUNC_ALWAYS_REQUIRED(glColor3fv), GLFUNC_ALWAYS_REQUIRED(glColor3iv),
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GLFUNC_ALWAYS_REQUIRED(glColor3sv), GLFUNC_ALWAYS_REQUIRED(glColor3ubv),
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GLFUNC_ALWAYS_REQUIRED(glColor3uiv), GLFUNC_ALWAYS_REQUIRED(glColor3usv),
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GLFUNC_ALWAYS_REQUIRED(glColor4bv), GLFUNC_ALWAYS_REQUIRED(glColor4dv),
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GLFUNC_ALWAYS_REQUIRED(glColor4fv), GLFUNC_ALWAYS_REQUIRED(glColor4iv),
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GLFUNC_ALWAYS_REQUIRED(glColor4sv), GLFUNC_ALWAYS_REQUIRED(glColor4ubv),
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GLFUNC_ALWAYS_REQUIRED(glColor4uiv), GLFUNC_ALWAYS_REQUIRED(glColor4usv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord1d), GLFUNC_ALWAYS_REQUIRED(glTexCoord1f),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord1i), GLFUNC_ALWAYS_REQUIRED(glTexCoord1s),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord2d), GLFUNC_ALWAYS_REQUIRED(glTexCoord2f),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord2i), GLFUNC_ALWAYS_REQUIRED(glTexCoord2s),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord3d), GLFUNC_ALWAYS_REQUIRED(glTexCoord3f),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord3i), GLFUNC_ALWAYS_REQUIRED(glTexCoord3s),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord4d), GLFUNC_ALWAYS_REQUIRED(glTexCoord4f),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord4i), GLFUNC_ALWAYS_REQUIRED(glTexCoord4s),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord1dv), GLFUNC_ALWAYS_REQUIRED(glTexCoord1fv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord1iv), GLFUNC_ALWAYS_REQUIRED(glTexCoord1sv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord2dv), GLFUNC_ALWAYS_REQUIRED(glTexCoord2fv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord2iv), GLFUNC_ALWAYS_REQUIRED(glTexCoord2sv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord3dv), GLFUNC_ALWAYS_REQUIRED(glTexCoord3fv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord3iv), GLFUNC_ALWAYS_REQUIRED(glTexCoord3sv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord4dv), GLFUNC_ALWAYS_REQUIRED(glTexCoord4fv),
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GLFUNC_ALWAYS_REQUIRED(glTexCoord4iv), GLFUNC_ALWAYS_REQUIRED(glTexCoord4sv),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos2d), GLFUNC_ALWAYS_REQUIRED(glRasterPos2f),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos2i), GLFUNC_ALWAYS_REQUIRED(glRasterPos2s),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos3d), GLFUNC_ALWAYS_REQUIRED(glRasterPos3f),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos3i), GLFUNC_ALWAYS_REQUIRED(glRasterPos3s),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos4d), GLFUNC_ALWAYS_REQUIRED(glRasterPos4f),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos4i), GLFUNC_ALWAYS_REQUIRED(glRasterPos4s),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos2dv), GLFUNC_ALWAYS_REQUIRED(glRasterPos2fv),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos2iv), GLFUNC_ALWAYS_REQUIRED(glRasterPos2sv),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos3dv), GLFUNC_ALWAYS_REQUIRED(glRasterPos3fv),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos3iv), GLFUNC_ALWAYS_REQUIRED(glRasterPos3sv),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos4dv), GLFUNC_ALWAYS_REQUIRED(glRasterPos4fv),
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GLFUNC_ALWAYS_REQUIRED(glRasterPos4iv), GLFUNC_ALWAYS_REQUIRED(glRasterPos4sv),
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GLFUNC_ALWAYS_REQUIRED(glRectd), GLFUNC_ALWAYS_REQUIRED(glRectf),
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GLFUNC_ALWAYS_REQUIRED(glRecti), GLFUNC_ALWAYS_REQUIRED(glRects),
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GLFUNC_ALWAYS_REQUIRED(glRectdv), GLFUNC_ALWAYS_REQUIRED(glRectfv),
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GLFUNC_ALWAYS_REQUIRED(glRectiv), GLFUNC_ALWAYS_REQUIRED(glRectsv),
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GLFUNC_ALWAYS_REQUIRED(glVertexPointer), GLFUNC_ALWAYS_REQUIRED(glNormalPointer),
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GLFUNC_ALWAYS_REQUIRED(glColorPointer), GLFUNC_ALWAYS_REQUIRED(glIndexPointer),
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GLFUNC_ALWAYS_REQUIRED(glTexCoordPointer), GLFUNC_ALWAYS_REQUIRED(glEdgeFlagPointer),
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GLFUNC_ALWAYS_REQUIRED(glArrayElement), GLFUNC_ALWAYS_REQUIRED(glInterleavedArrays),
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GLFUNC_ALWAYS_REQUIRED(glShadeModel), GLFUNC_ALWAYS_REQUIRED(glLightf),
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GLFUNC_ALWAYS_REQUIRED(glLighti), GLFUNC_ALWAYS_REQUIRED(glLightfv),
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GLFUNC_ALWAYS_REQUIRED(glLightiv), GLFUNC_ALWAYS_REQUIRED(glGetLightfv),
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GLFUNC_ALWAYS_REQUIRED(glGetLightiv), GLFUNC_ALWAYS_REQUIRED(glLightModelf),
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GLFUNC_ALWAYS_REQUIRED(glLightModeli), GLFUNC_ALWAYS_REQUIRED(glLightModelfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightModeliv), GLFUNC_ALWAYS_REQUIRED(glMaterialf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMateriali), GLFUNC_ALWAYS_REQUIRED(glMaterialfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMaterialiv), GLFUNC_ALWAYS_REQUIRED(glGetMaterialfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMaterialiv), GLFUNC_ALWAYS_REQUIRED(glColorMaterial),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelZoom), GLFUNC_ALWAYS_REQUIRED(glPixelStoref),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelTransferf), GLFUNC_ALWAYS_REQUIRED(glPixelTransferi),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelMapfv), GLFUNC_ALWAYS_REQUIRED(glPixelMapuiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelMapusv), GLFUNC_ALWAYS_REQUIRED(glGetPixelMapfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetPixelMapuiv), GLFUNC_ALWAYS_REQUIRED(glGetPixelMapusv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glBitmap), GLFUNC_ALWAYS_REQUIRED(glDrawPixels),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCopyPixels), GLFUNC_ALWAYS_REQUIRED(glTexGend),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGenf), GLFUNC_ALWAYS_REQUIRED(glTexGeni),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGendv), GLFUNC_ALWAYS_REQUIRED(glTexGenfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGeniv), GLFUNC_ALWAYS_REQUIRED(glGetTexGendv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexGenfv), GLFUNC_ALWAYS_REQUIRED(glGetTexGeniv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexEnvf), GLFUNC_ALWAYS_REQUIRED(glTexEnvi),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexEnvfv), GLFUNC_ALWAYS_REQUIRED(glTexEnviv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexEnvfv), GLFUNC_ALWAYS_REQUIRED(glGetTexEnviv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glClearIndex),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexMask),
|
||||
GLFUNC_ALWAYS_REQUIRED(glAlphaFunc),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLogicOp),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointSize),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLineStipple),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPolygonMode),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPolygonStipple),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetPolygonStipple),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEdgeFlag),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEdgeFlagv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glClipPlane),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetClipPlane),
|
||||
GLFUNC_ALWAYS_REQUIRED(glDrawBuffer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEnableClientState),
|
||||
GLFUNC_ALWAYS_REQUIRED(glDisableClientState),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetDoublev),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPushAttrib),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPopAttrib),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPushClientAttrib),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPopClientAttrib),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRenderMode),
|
||||
GLFUNC_ALWAYS_REQUIRED(glClearDepth),
|
||||
GLFUNC_ALWAYS_REQUIRED(glDepthRange),
|
||||
GLFUNC_ALWAYS_REQUIRED(glClearAccum),
|
||||
GLFUNC_ALWAYS_REQUIRED(glAccum),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMatrixMode),
|
||||
GLFUNC_ALWAYS_REQUIRED(glOrtho),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFrustum),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPushMatrix),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPopMatrix),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadIdentity),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadMatrixd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadMatrixf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultMatrixd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultMatrixf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRotated),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRotatef),
|
||||
GLFUNC_ALWAYS_REQUIRED(glScaled),
|
||||
GLFUNC_ALWAYS_REQUIRED(glScalef),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTranslated),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTranslatef),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIsList),
|
||||
GLFUNC_ALWAYS_REQUIRED(glDeleteLists),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGenLists),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNewList),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEndList),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCallList),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCallLists),
|
||||
GLFUNC_ALWAYS_REQUIRED(glListBase),
|
||||
GLFUNC_ALWAYS_REQUIRED(glBegin),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEnd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertex4sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3b),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3bv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormal3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexi),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexs),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexub),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexdv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexsv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3b),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3ub),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3ui),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3us),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4b),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4ub),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4ui),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4us),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3bv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3ubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3uiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor3usv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4bv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4ubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4uiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColor4usv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord1sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoord4sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRasterPos4sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRectd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRectf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRecti),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRects),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRectdv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRectfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRectiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glRectsv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glNormalPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColorPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glIndexPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexCoordPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEdgeFlagPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glArrayElement),
|
||||
GLFUNC_ALWAYS_REQUIRED(glInterleavedArrays),
|
||||
GLFUNC_ALWAYS_REQUIRED(glShadeModel),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLighti),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetLightfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetLightiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightModelf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightModeli),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightModelfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLightModeliv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMaterialf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMateriali),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMaterialfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMaterialiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMaterialfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMaterialiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glColorMaterial),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelZoom),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelStoref),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelTransferf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelTransferi),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelMapfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelMapuiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPixelMapusv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetPixelMapfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetPixelMapuiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetPixelMapusv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glBitmap),
|
||||
GLFUNC_ALWAYS_REQUIRED(glDrawPixels),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCopyPixels),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGend),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGenf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGeni),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGendv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGenfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexGeniv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexGendv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexGenfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexGeniv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexEnvf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexEnvi),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexEnvfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexEnviv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexEnvfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexEnviv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexLevelParameterfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexLevelParameteriv), GLFUNC_ALWAYS_REQUIRED(glTexImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexImage), GLFUNC_ALWAYS_REQUIRED(glPrioritizeTextures),
|
||||
GLFUNC_ALWAYS_REQUIRED(glAreTexturesResident), GLFUNC_ALWAYS_REQUIRED(glTexSubImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCopyTexImage1D), GLFUNC_ALWAYS_REQUIRED(glCopyTexSubImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMap1d), GLFUNC_ALWAYS_REQUIRED(glMap1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMap2d), GLFUNC_ALWAYS_REQUIRED(glMap2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMapdv), GLFUNC_ALWAYS_REQUIRED(glGetMapfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMapiv), GLFUNC_ALWAYS_REQUIRED(glEvalCoord1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord1f), GLFUNC_ALWAYS_REQUIRED(glEvalCoord1dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord1fv), GLFUNC_ALWAYS_REQUIRED(glEvalCoord2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord2f), GLFUNC_ALWAYS_REQUIRED(glEvalCoord2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord2fv), GLFUNC_ALWAYS_REQUIRED(glMapGrid1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapGrid1f), GLFUNC_ALWAYS_REQUIRED(glMapGrid2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapGrid2f), GLFUNC_ALWAYS_REQUIRED(glEvalPoint1),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalPoint2), GLFUNC_ALWAYS_REQUIRED(glEvalMesh1),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalMesh2), GLFUNC_ALWAYS_REQUIRED(glFogf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogi), GLFUNC_ALWAYS_REQUIRED(glFogfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogiv), GLFUNC_ALWAYS_REQUIRED(glFeedbackBuffer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPassThrough), GLFUNC_ALWAYS_REQUIRED(glSelectBuffer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glInitNames), GLFUNC_ALWAYS_REQUIRED(glLoadName),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPushName), GLFUNC_ALWAYS_REQUIRED(glPopName),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexImage2D), GL_ES_FUNC_ALWAYS_REQUIRED(glClearColor),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glClear), GL_ES_FUNC_ALWAYS_REQUIRED(glColorMask),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendFunc), GL_ES_FUNC_ALWAYS_REQUIRED(glCullFace),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glFrontFace), GL_ES_FUNC_ALWAYS_REQUIRED(glLineWidth),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glPolygonOffset), GL_ES_FUNC_ALWAYS_REQUIRED(glScissor),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glEnable), GL_ES_FUNC_ALWAYS_REQUIRED(glDisable),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsEnabled), GL_ES_FUNC_ALWAYS_REQUIRED(glGetBooleanv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetFloatv), GL_ES_FUNC_ALWAYS_REQUIRED(glFinish),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glFlush), GL_ES_FUNC_ALWAYS_REQUIRED(glHint),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDepthFunc), GL_ES_FUNC_ALWAYS_REQUIRED(glDepthMask),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glViewport), GL_ES_FUNC_ALWAYS_REQUIRED(glDrawArrays),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDrawElements), GL_ES_FUNC_ALWAYS_REQUIRED(glPixelStorei),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glReadPixels), GL_ES_FUNC_ALWAYS_REQUIRED(glStencilFunc),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilMask), GL_ES_FUNC_ALWAYS_REQUIRED(glStencilOp),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glClearStencil), GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameterf),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameteri), GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameterfv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameteriv), GL_ES_FUNC_ALWAYS_REQUIRED(glGetTexParameterfv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetTexParameteriv), GL_ES_FUNC_ALWAYS_REQUIRED(glGenTextures),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteTextures), GL_ES_FUNC_ALWAYS_REQUIRED(glBindTexture),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsTexture), GL_ES_FUNC_ALWAYS_REQUIRED(glTexSubImage2D),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCopyTexImage2D), GL_ES_FUNC_ALWAYS_REQUIRED(glCopyTexSubImage2D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glReadBuffer), GL_ES32_FUNC_ALWAYS_REQUIRED(glGetPointerv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexLevelParameteriv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetTexImage),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPrioritizeTextures),
|
||||
GLFUNC_ALWAYS_REQUIRED(glAreTexturesResident),
|
||||
GLFUNC_ALWAYS_REQUIRED(glTexSubImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCopyTexImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCopyTexSubImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMap1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMap1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMap2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMap2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMapdv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMapfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetMapiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord1dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord1fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalCoord2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapGrid1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapGrid1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapGrid2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapGrid2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalPoint1),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalPoint2),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalMesh1),
|
||||
GLFUNC_ALWAYS_REQUIRED(glEvalMesh2),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogi),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFeedbackBuffer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPassThrough),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSelectBuffer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glInitNames),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadName),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPushName),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPopName),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexImage2D),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glClearColor),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glClear),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glColorMask),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendFunc),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCullFace),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glFrontFace),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glLineWidth),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glPolygonOffset),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glScissor),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glEnable),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDisable),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsEnabled),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetBooleanv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetFloatv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glFinish),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glFlush),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glHint),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDepthFunc),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDepthMask),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glViewport),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDrawArrays),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDrawElements),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glPixelStorei),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glReadPixels),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilFunc),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilMask),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilOp),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glClearStencil),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameterf),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameteri),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameterfv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexParameteriv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetTexParameterfv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetTexParameteriv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGenTextures),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteTextures),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBindTexture),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsTexture),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glTexSubImage2D),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCopyTexImage2D),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCopyTexSubImage2D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glReadBuffer),
|
||||
GL_ES32_FUNC_ALWAYS_REQUIRED(glGetPointerv),
|
||||
|
||||
// gl_1_2
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glCopyTexSubImage3D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glDrawRangeElements), GL_ES3_FUNC_ALWAYS_REQUIRED(glTexImage3D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glDrawRangeElements),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glTexImage3D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glTexSubImage3D),
|
||||
|
||||
// gl_1_3
|
||||
GLFUNC_ALWAYS_REQUIRED(glClientActiveTexture), GLFUNC_ALWAYS_REQUIRED(glCompressedTexImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glClientActiveTexture),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCompressedTexImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glCompressedTexSubImage1D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetCompressedTexImage), GLFUNC_ALWAYS_REQUIRED(glLoadTransposeMatrixd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadTransposeMatrixf), GLFUNC_ALWAYS_REQUIRED(glMultTransposeMatrixd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultTransposeMatrixf), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1dv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1fv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1iv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1sv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2dv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2fv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2iv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2sv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3dv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3fv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3iv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3sv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4dv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4fv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4iv), GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4sv), GL_ES_FUNC_ALWAYS_REQUIRED(glSampleCoverage),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glActiveTexture), GL_ES_FUNC_ALWAYS_REQUIRED(glCompressedTexImage2D),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetCompressedTexImage),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadTransposeMatrixd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glLoadTransposeMatrixf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultTransposeMatrixd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultTransposeMatrixf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord1sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiTexCoord4sv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glSampleCoverage),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glActiveTexture),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCompressedTexImage2D),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCompressedTexSubImage2D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glCompressedTexImage3D),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glCompressedTexSubImage3D),
|
||||
|
||||
// gl_1_4
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoordPointer), GLFUNC_ALWAYS_REQUIRED(glFogCoordd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoorddv), GLFUNC_ALWAYS_REQUIRED(glFogCoordf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoordfv), GLFUNC_ALWAYS_REQUIRED(glMultiDrawArrays),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiDrawElements), GLFUNC_ALWAYS_REQUIRED(glPointParameterf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointParameterfv), GLFUNC_ALWAYS_REQUIRED(glPointParameteri),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointParameteriv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3b),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3bv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3dv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3fv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3iv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3sv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3ub),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3ubv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3ui),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3uiv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3us),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3usv), GLFUNC_ALWAYS_REQUIRED(glSecondaryColorPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2d), GLFUNC_ALWAYS_REQUIRED(glWindowPos2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2f), GLFUNC_ALWAYS_REQUIRED(glWindowPos2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2i), GLFUNC_ALWAYS_REQUIRED(glWindowPos2iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2s), GLFUNC_ALWAYS_REQUIRED(glWindowPos2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3d), GLFUNC_ALWAYS_REQUIRED(glWindowPos3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3f), GLFUNC_ALWAYS_REQUIRED(glWindowPos3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3i), GLFUNC_ALWAYS_REQUIRED(glWindowPos3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3s), GLFUNC_ALWAYS_REQUIRED(glWindowPos3sv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendColor), GL_ES_FUNC_ALWAYS_REQUIRED(glBlendEquation),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoordPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoordd),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoorddv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoordf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glFogCoordfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiDrawArrays),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMultiDrawElements),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointParameterf),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointParameterfv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointParameteri),
|
||||
GLFUNC_ALWAYS_REQUIRED(glPointParameteriv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3b),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3bv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3ub),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3ubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3ui),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3uiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3us),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColor3usv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glSecondaryColorPointer),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3f),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3i),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glWindowPos3sv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendColor),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendEquation),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendFuncSeparate),
|
||||
|
||||
// gl_1_5
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetBufferSubData), GLFUNC_ALWAYS_REQUIRED(glGetQueryObjectiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapBuffer), GL_ES_FUNC_ALWAYS_REQUIRED(glBindBuffer),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBufferData), GL_ES_FUNC_ALWAYS_REQUIRED(glBufferSubData),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteBuffers), GL_ES_FUNC_ALWAYS_REQUIRED(glGenBuffers),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetBufferParameteriv), GL_ES_FUNC_ALWAYS_REQUIRED(glIsBuffer),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glBeginQuery), GL_ES3_FUNC_ALWAYS_REQUIRED(glDeleteQueries),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glEndQuery), GL_ES3_FUNC_ALWAYS_REQUIRED(glGenQueries),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glIsQuery), GL_ES3_FUNC_ALWAYS_REQUIRED(glGetQueryiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetBufferSubData),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetQueryObjectiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glMapBuffer),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBindBuffer),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBufferData),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBufferSubData),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteBuffers),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGenBuffers),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetBufferParameteriv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsBuffer),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glBeginQuery),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glDeleteQueries),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glEndQuery),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glGenQueries),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glIsQuery),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glGetQueryiv),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glGetQueryObjectuiv),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glGetBufferPointerv), GL_ES3_FUNC_ALWAYS_REQUIRED(glUnmapBuffer),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glGetBufferPointerv),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glUnmapBuffer),
|
||||
|
||||
// gl_2_0
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetVertexAttribdv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1dv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1sv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2dv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2sv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3dv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3sv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nbv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Niv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nsv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nub), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nuiv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nusv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4bv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4dv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4s), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4ubv), GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4uiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4usv), GL_ES_FUNC_ALWAYS_REQUIRED(glAttachShader),
|
||||
GLFUNC_ALWAYS_REQUIRED(glGetVertexAttribdv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib1sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib2sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib3sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nbv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Niv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nsv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nub),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nuiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4Nusv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4bv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4d),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4dv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4iv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4s),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4sv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4ubv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4uiv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glVertexAttrib4usv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glAttachShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBindAttribLocation),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glBlendEquationSeparate),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCompileShader), GL_ES_FUNC_ALWAYS_REQUIRED(glCreateProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCreateShader), GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteShader), GL_ES_FUNC_ALWAYS_REQUIRED(glDetachShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCompileShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCreateProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glCreateShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDeleteShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDetachShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glDisableVertexAttribArray),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glEnableVertexAttribArray),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetActiveAttrib), GL_ES_FUNC_ALWAYS_REQUIRED(glGetActiveUniform),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetActiveAttrib),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetActiveUniform),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetAttachedShaders),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetAttribLocation),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetProgramInfoLog), GL_ES_FUNC_ALWAYS_REQUIRED(glGetProgramiv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetShaderInfoLog), GL_ES_FUNC_ALWAYS_REQUIRED(glGetShaderSource),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetShaderiv), GL_ES_FUNC_ALWAYS_REQUIRED(glGetUniformLocation),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetUniformfv), GL_ES_FUNC_ALWAYS_REQUIRED(glGetUniformiv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetProgramInfoLog),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetProgramiv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetShaderInfoLog),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetShaderSource),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetShaderiv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetUniformLocation),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetUniformfv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetUniformiv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetVertexAttribPointerv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetVertexAttribfv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetVertexAttribiv), GL_ES_FUNC_ALWAYS_REQUIRED(glIsProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsShader), GL_ES_FUNC_ALWAYS_REQUIRED(glLinkProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glShaderSource), GL_ES_FUNC_ALWAYS_REQUIRED(glStencilFuncSeparate),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glGetVertexAttribiv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glIsShader),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glLinkProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glShaderSource),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilFuncSeparate),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilMaskSeparate),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilOpSeparate), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1fv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1iv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2fv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2iv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3fv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3iv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4fv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4iv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniformMatrix2fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniformMatrix3fv), GL_ES_FUNC_ALWAYS_REQUIRED(glUniformMatrix4fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUseProgram), GL_ES_FUNC_ALWAYS_REQUIRED(glValidateProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib1f), GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib1fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib2f), GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib2fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib3f), GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib3fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib4f), GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib4fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttribPointer), GL_ES3_FUNC_ALWAYS_REQUIRED(glDrawBuffers),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glStencilOpSeparate),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform1iv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform2iv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform3iv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4i),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniform4iv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniformMatrix2fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniformMatrix3fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUniformMatrix4fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glUseProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glValidateProgram),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib1f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib1fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib2f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib2fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib3f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib3fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib4f),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttrib4fv),
|
||||
GL_ES_FUNC_ALWAYS_REQUIRED(glVertexAttribPointer),
|
||||
GL_ES3_FUNC_ALWAYS_REQUIRED(glDrawBuffers),
|
||||
|
||||
// gl_2_1
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix2x3fv), GLFUNC_ALWAYS_REQUIRED(glUniformMatrix2x4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix3x2fv), GLFUNC_ALWAYS_REQUIRED(glUniformMatrix3x4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix4x2fv), GLFUNC_ALWAYS_REQUIRED(glUniformMatrix4x3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix2x3fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix2x4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix3x2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix3x4fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix4x2fv),
|
||||
GLFUNC_ALWAYS_REQUIRED(glUniformMatrix4x3fv),
|
||||
|
||||
// gl_3_0
|
||||
GLFUNC_REQUIRES(glBeginConditionalRender, "VERSION_3_0"),
|
||||
|
@ -1412,8 +1677,10 @@ const GLFunc gl_function_array[] = {
|
|||
GLFUNC_REQUIRES(glGetInternalformativ, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glGetActiveAtomicCounterBufferiv, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glBindImageTexture, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glMemoryBarrier, "VERSION_4_2"), GLFUNC_REQUIRES(glTexStorage1D, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glTexStorage2D, "VERSION_4_2"), GLFUNC_REQUIRES(glTexStorage3D, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glMemoryBarrier, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glTexStorage1D, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glTexStorage2D, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glTexStorage3D, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glDrawTransformFeedbackInstanced, "VERSION_4_2"),
|
||||
GLFUNC_REQUIRES(glDrawTransformFeedbackStreamInstanced, "VERSION_4_2"),
|
||||
|
||||
|
@ -1456,7 +1723,8 @@ const GLFunc gl_function_array[] = {
|
|||
GLFUNC_REQUIRES(glDebugMessageCallback, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glGetDebugMessageLog, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glPushDebugGroup, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glPopDebugGroup, "VERSION_4_3"), GLFUNC_REQUIRES(glObjectLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glPopDebugGroup, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glObjectLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glGetObjectLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glObjectPtrLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glGetObjectPtrLabel, "VERSION_4_3"),
|
||||
|
@ -1467,7 +1735,8 @@ const GLFunc gl_function_array[] = {
|
|||
GLFUNC_REQUIRES(glClearTexSubImage, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindBuffersBase, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindBuffersRange, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindTextures, "VERSION_4_4"), GLFUNC_REQUIRES(glBindSamplers, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindTextures, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindSamplers, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindImageTextures, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindVertexBuffers, "VERSION_4_4"),
|
||||
|
||||
|
@ -1574,7 +1843,8 @@ const GLFunc gl_function_array[] = {
|
|||
GLFUNC_REQUIRES(glGetTextureSubImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetCompressedTextureSubImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetGraphicsResetStatus, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glReadnPixels, "VERSION_4_5"), GLFUNC_REQUIRES(glTextureBarrier, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glReadnPixels, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureBarrier, "VERSION_4_5"),
|
||||
// AMD's video driver is trash and doesn't expose these function pointers
|
||||
// Remove them for now until they learn how to implement the spec properly.
|
||||
// GLFUNC_REQUIRES(glGetnCompressedTexImage, "VERSION_4_5"),
|
||||
|
@ -2082,8 +2352,11 @@ static void InitExtensionList()
|
|||
{
|
||||
// Can't add NV_primitive_restart since function name changed
|
||||
std::string gl310exts[] = {
|
||||
"GL_ARB_draw_instanced", "GL_ARB_copy_buffer", "GL_ARB_texture_buffer_object",
|
||||
"GL_ARB_texture_rectangle", "GL_ARB_uniform_buffer_object",
|
||||
"GL_ARB_draw_instanced",
|
||||
"GL_ARB_copy_buffer",
|
||||
"GL_ARB_texture_buffer_object",
|
||||
"GL_ARB_texture_rectangle",
|
||||
"GL_ARB_uniform_buffer_object",
|
||||
//"GL_NV_primitive_restart",
|
||||
"VERSION_3_1",
|
||||
};
|
||||
|
@ -2095,9 +2368,14 @@ static void InitExtensionList()
|
|||
// Quite a lot of these had their names changed when merged in to core
|
||||
// Disable the ones that have
|
||||
std::string gl300exts[] = {
|
||||
"GL_ARB_map_buffer_range", "GL_ARB_color_buffer_float", "GL_ARB_texture_float",
|
||||
"GL_ARB_half_float_pixel", "GL_ARB_framebuffer_object", "GL_ARB_texture_float",
|
||||
"GL_ARB_vertex_array_object", "GL_ARB_depth_buffer_float",
|
||||
"GL_ARB_map_buffer_range",
|
||||
"GL_ARB_color_buffer_float",
|
||||
"GL_ARB_texture_float",
|
||||
"GL_ARB_half_float_pixel",
|
||||
"GL_ARB_framebuffer_object",
|
||||
"GL_ARB_texture_float",
|
||||
"GL_ARB_vertex_array_object",
|
||||
"GL_ARB_depth_buffer_float",
|
||||
//"GL_EXT_texture_integer",
|
||||
//"GL_EXT_gpu_shader4",
|
||||
//"GL_APPLE_flush_buffer_range",
|
||||
|
|
|
@ -53,7 +53,8 @@ void cInterfaceEGL::DetectMode()
|
|||
EGLint num_configs;
|
||||
bool supportsGL = false, supportsGLES2 = false, supportsGLES3 = false;
|
||||
std::array<int, 3> renderable_types{{
|
||||
EGL_OPENGL_BIT, (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
|
||||
EGL_OPENGL_BIT,
|
||||
(1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
|
||||
EGL_OPENGL_ES2_BIT,
|
||||
}};
|
||||
|
||||
|
@ -237,7 +238,13 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
if (supports_core_profile && core && s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
|
||||
{
|
||||
std::array<std::pair<int, int>, 7> versions_to_try = {{
|
||||
{4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3},
|
||||
{4, 5},
|
||||
{4, 4},
|
||||
{4, 3},
|
||||
{4, 2},
|
||||
{4, 1},
|
||||
{4, 0},
|
||||
{3, 3},
|
||||
}};
|
||||
|
||||
for (const auto& version : versions_to_try)
|
||||
|
|
|
@ -35,6 +35,7 @@ protected:
|
|||
return (EGLNativeWindowType)EGL_DEFAULT_DISPLAY;
|
||||
}
|
||||
virtual void ShutdownPlatform() {}
|
||||
|
||||
public:
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
|
|
|
@ -230,17 +230,26 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
|||
PFD_TYPE_RGBA, // Request An RGBA Format
|
||||
32, // Select Our Color Depth
|
||||
0,
|
||||
0, 0, 0, 0, 0, // Color Bits Ignored
|
||||
0, // 8bit Alpha Buffer
|
||||
0, // Shift Bit Ignored
|
||||
0, // No Accumulation Buffer
|
||||
0, 0, 0, 0, // Accumulation Bits Ignored
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, // Color Bits Ignored
|
||||
0, // 8bit Alpha Buffer
|
||||
0, // Shift Bit Ignored
|
||||
0, // No Accumulation Buffer
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, // Accumulation Bits Ignored
|
||||
0, // 0Bit Z-Buffer (Depth Buffer)
|
||||
0, // 0bit Stencil Buffer
|
||||
0, // No Auxiliary Buffer
|
||||
PFD_MAIN_PLANE, // Main Drawing Layer
|
||||
0, // Reserved
|
||||
0, 0, 0 // Layer Masks Ignored
|
||||
0,
|
||||
0,
|
||||
0 // Layer Masks Ignored
|
||||
};
|
||||
|
||||
m_dc = GetDC(m_window_handle);
|
||||
|
@ -358,22 +367,22 @@ HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
|||
for (const auto& version : try_versions)
|
||||
{
|
||||
// Construct list of attributes. Prefer a forward-compatible, core context.
|
||||
std::array<int, 5 * 2> attribs = {
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB,
|
||||
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
std::array<int, 5 * 2> attribs = {WGL_CONTEXT_PROFILE_MASK_ARB,
|
||||
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
#ifdef _DEBUG
|
||||
WGL_CONTEXT_FLAGS_ARB,
|
||||
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
|
||||
WGL_CONTEXT_FLAGS_ARB,
|
||||
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB |
|
||||
WGL_CONTEXT_DEBUG_BIT_ARB,
|
||||
#else
|
||||
WGL_CONTEXT_FLAGS_ARB,
|
||||
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
|
||||
WGL_CONTEXT_FLAGS_ARB,
|
||||
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
|
||||
#endif
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB,
|
||||
version.first,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB,
|
||||
version.second,
|
||||
0,
|
||||
0};
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB,
|
||||
version.first,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB,
|
||||
version.second,
|
||||
0,
|
||||
0};
|
||||
|
||||
// Attempt creating this context.
|
||||
HGLRC core_context = wglCreateContextAttribsARB(dc, nullptr, attribs.data());
|
||||
|
|
|
@ -967,7 +967,7 @@ void GekkoDisassembler::mtfsb(u32 in, int n)
|
|||
}
|
||||
}
|
||||
|
||||
// Paired instructions
|
||||
// Paired instructions
|
||||
|
||||
#define RA ((inst >> 16) & 0x1f)
|
||||
#define RB ((inst >> 11) & 0x1f)
|
||||
|
|
|
@ -76,6 +76,7 @@ public:
|
|||
const std::string& GetName() const { return name; }
|
||||
const SectionMap& GetValues() const { return values; }
|
||||
bool HasLines() const { return !m_lines.empty(); }
|
||||
|
||||
protected:
|
||||
std::string name;
|
||||
|
||||
|
@ -142,6 +143,7 @@ public:
|
|||
static void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut);
|
||||
|
||||
const std::list<Section>& GetSections() const { return sections; }
|
||||
|
||||
private:
|
||||
std::list<Section> sections;
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
* When building with -march=native, or enabling the instruction sets in the compile flags, permit
|
||||
* usage of the instrinsics without any function attributes. If the command-line architecture does
|
||||
* not support this instruction set, enable it via function targeting.
|
||||
*/
|
||||
*/
|
||||
|
||||
#include <x86intrin.h>
|
||||
#ifndef __SSE4_2__
|
||||
|
|
|
@ -35,6 +35,7 @@ public:
|
|||
const T* operator->() const { return ComputeValue(); }
|
||||
T& operator*() { return *ComputeValue(); }
|
||||
T* operator->() { return ComputeValue(); }
|
||||
|
||||
private:
|
||||
T* ComputeValue() const
|
||||
{
|
||||
|
|
|
@ -48,6 +48,7 @@ public:
|
|||
bool IsValid() const { return m_logfile.good(); }
|
||||
bool IsEnabled() const { return m_enable; }
|
||||
void SetEnable(bool enable) { m_enable = enable; }
|
||||
|
||||
private:
|
||||
std::mutex m_log_lock;
|
||||
std::ofstream m_logfile;
|
||||
|
|
|
@ -51,6 +51,7 @@ class ProfilerExecuter
|
|||
public:
|
||||
ProfilerExecuter(Profiler* _p) : m_p(_p) { m_p->Start(); }
|
||||
~ProfilerExecuter() { m_p->Stop(); }
|
||||
|
||||
private:
|
||||
Profiler* m_p;
|
||||
};
|
||||
|
|
|
@ -27,6 +27,7 @@ public:
|
|||
QoSSession& operator=(QoSSession&& session);
|
||||
QoSSession(QoSSession&& session) { *this = std::move(session); }
|
||||
bool Successful() const { return m_success; }
|
||||
|
||||
private:
|
||||
#if defined(_WIN32)
|
||||
void* m_qos_handle = nullptr;
|
||||
|
|
|
@ -24,6 +24,7 @@ public:
|
|||
const T* operator->() const { return &std::get<T>(m_variant); }
|
||||
T& operator*() { return std::get<T>(m_variant); }
|
||||
T* operator->() { return &std::get<T>(m_variant); }
|
||||
|
||||
private:
|
||||
std::variant<ResultCode, T> m_variant;
|
||||
};
|
||||
|
|
|
@ -233,17 +233,17 @@ bool SDCardCreate(u64 disk_size /*in MB*/, const std::string& filename)
|
|||
}
|
||||
|
||||
/* Here's the layout:
|
||||
*
|
||||
* boot_sector
|
||||
* fsinfo_sector
|
||||
* empty
|
||||
* backup boot sector
|
||||
* backup fsinfo sector
|
||||
* RESERVED_SECTORS - 4 empty sectors (if backup sectors), or RESERVED_SECTORS - 2 (if no backup)
|
||||
* first fat
|
||||
* second fat
|
||||
* zero sectors
|
||||
*/
|
||||
*
|
||||
* boot_sector
|
||||
* fsinfo_sector
|
||||
* empty
|
||||
* backup boot sector
|
||||
* backup fsinfo sector
|
||||
* RESERVED_SECTORS - 4 empty sectors (if backup sectors), or RESERVED_SECTORS - 2 (if no backup)
|
||||
* first fat
|
||||
* second fat
|
||||
* zero sectors
|
||||
*/
|
||||
|
||||
if (write_sector(f, s_boot_sector))
|
||||
goto FailWrite;
|
||||
|
|
|
@ -24,6 +24,7 @@ public:
|
|||
~Semaphore() { CloseHandle(m_handle); }
|
||||
void Wait() { WaitForSingleObject(m_handle, INFINITE); }
|
||||
void Post() { ReleaseSemaphore(m_handle, 1, nullptr); }
|
||||
|
||||
private:
|
||||
HANDLE m_handle;
|
||||
};
|
||||
|
@ -42,6 +43,7 @@ public:
|
|||
~Semaphore() { sem_destroy(&m_handle); }
|
||||
void Wait() { sem_wait(&m_handle); }
|
||||
void Post() { sem_post(&m_handle); }
|
||||
|
||||
private:
|
||||
sem_t m_handle;
|
||||
};
|
||||
|
|
|
@ -307,7 +307,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
|||
#ifdef _WIN32
|
||||
":"
|
||||
#endif
|
||||
);
|
||||
);
|
||||
if (std::string::npos == dir_end)
|
||||
dir_end = 0;
|
||||
else
|
||||
|
|
|
@ -248,7 +248,7 @@ void OpArg::WriteRest(XEmitter* emit, int extraBytes, X64Reg _operandReg,
|
|||
bool warn_64bit_offset) const
|
||||
{
|
||||
if (_operandReg == INVALID_REG)
|
||||
_operandReg = (X64Reg) this->operandReg;
|
||||
_operandReg = (X64Reg)this->operandReg;
|
||||
int mod = 0;
|
||||
int ireg = indexReg;
|
||||
bool SIB = false;
|
||||
|
|
|
@ -28,6 +28,7 @@ public:
|
|||
u32 GetEntryPoint() const override { return m_dolheader.entryPoint; }
|
||||
bool LoadIntoMemory(bool only_in_mem1 = false) const override;
|
||||
bool LoadSymbols() const override { return false; }
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
|
|
|
@ -63,6 +63,7 @@ public:
|
|||
SectionID GetSectionByName(const char* name, int firstSection = 0) const; //-1 for not found
|
||||
|
||||
bool DidRelocate() const { return bRelocate; }
|
||||
|
||||
private:
|
||||
void Initialize(u8* bytes);
|
||||
|
||||
|
|
|
@ -23,57 +23,89 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
|
|||
const static std::vector<Config::ConfigLocation> s_setting_saveable{
|
||||
// Graphics.Hardware
|
||||
|
||||
Config::GFX_VSYNC.location, Config::GFX_ADAPTER.location,
|
||||
Config::GFX_VSYNC.location,
|
||||
Config::GFX_ADAPTER.location,
|
||||
|
||||
// Graphics.Settings
|
||||
|
||||
Config::GFX_WIDESCREEN_HACK.location, Config::GFX_ASPECT_RATIO.location,
|
||||
Config::GFX_CROP.location, Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES.location,
|
||||
Config::GFX_SHOW_FPS.location, Config::GFX_SHOW_NETPLAY_PING.location,
|
||||
Config::GFX_SHOW_NETPLAY_MESSAGES.location, Config::GFX_LOG_RENDER_TIME_TO_FILE.location,
|
||||
Config::GFX_OVERLAY_STATS.location, Config::GFX_OVERLAY_PROJ_STATS.location,
|
||||
Config::GFX_DUMP_TEXTURES.location, Config::GFX_HIRES_TEXTURES.location,
|
||||
Config::GFX_CACHE_HIRES_TEXTURES.location, Config::GFX_DUMP_EFB_TARGET.location,
|
||||
Config::GFX_DUMP_FRAMES_AS_IMAGES.location, Config::GFX_FREE_LOOK.location,
|
||||
Config::GFX_USE_FFV1.location, Config::GFX_DUMP_FORMAT.location,
|
||||
Config::GFX_DUMP_CODEC.location, Config::GFX_DUMP_ENCODER.location,
|
||||
Config::GFX_DUMP_PATH.location, Config::GFX_BITRATE_KBPS.location,
|
||||
Config::GFX_WIDESCREEN_HACK.location,
|
||||
Config::GFX_ASPECT_RATIO.location,
|
||||
Config::GFX_CROP.location,
|
||||
Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES.location,
|
||||
Config::GFX_SHOW_FPS.location,
|
||||
Config::GFX_SHOW_NETPLAY_PING.location,
|
||||
Config::GFX_SHOW_NETPLAY_MESSAGES.location,
|
||||
Config::GFX_LOG_RENDER_TIME_TO_FILE.location,
|
||||
Config::GFX_OVERLAY_STATS.location,
|
||||
Config::GFX_OVERLAY_PROJ_STATS.location,
|
||||
Config::GFX_DUMP_TEXTURES.location,
|
||||
Config::GFX_HIRES_TEXTURES.location,
|
||||
Config::GFX_CACHE_HIRES_TEXTURES.location,
|
||||
Config::GFX_DUMP_EFB_TARGET.location,
|
||||
Config::GFX_DUMP_FRAMES_AS_IMAGES.location,
|
||||
Config::GFX_FREE_LOOK.location,
|
||||
Config::GFX_USE_FFV1.location,
|
||||
Config::GFX_DUMP_FORMAT.location,
|
||||
Config::GFX_DUMP_CODEC.location,
|
||||
Config::GFX_DUMP_ENCODER.location,
|
||||
Config::GFX_DUMP_PATH.location,
|
||||
Config::GFX_BITRATE_KBPS.location,
|
||||
Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS.location,
|
||||
Config::GFX_ENABLE_GPU_TEXTURE_DECODING.location, Config::GFX_ENABLE_PIXEL_LIGHTING.location,
|
||||
Config::GFX_FAST_DEPTH_CALC.location, Config::GFX_MSAA.location, Config::GFX_SSAA.location,
|
||||
Config::GFX_EFB_SCALE.location, Config::GFX_TEXFMT_OVERLAY_ENABLE.location,
|
||||
Config::GFX_TEXFMT_OVERLAY_CENTER.location, Config::GFX_ENABLE_WIREFRAME.location,
|
||||
Config::GFX_DISABLE_FOG.location, Config::GFX_BORDERLESS_FULLSCREEN.location,
|
||||
Config::GFX_ENABLE_VALIDATION_LAYER.location, Config::GFX_BACKEND_MULTITHREADING.location,
|
||||
Config::GFX_COMMAND_BUFFER_EXECUTE_INTERVAL.location, Config::GFX_SHADER_CACHE.location,
|
||||
Config::GFX_ENABLE_GPU_TEXTURE_DECODING.location,
|
||||
Config::GFX_ENABLE_PIXEL_LIGHTING.location,
|
||||
Config::GFX_FAST_DEPTH_CALC.location,
|
||||
Config::GFX_MSAA.location,
|
||||
Config::GFX_SSAA.location,
|
||||
Config::GFX_EFB_SCALE.location,
|
||||
Config::GFX_TEXFMT_OVERLAY_ENABLE.location,
|
||||
Config::GFX_TEXFMT_OVERLAY_CENTER.location,
|
||||
Config::GFX_ENABLE_WIREFRAME.location,
|
||||
Config::GFX_DISABLE_FOG.location,
|
||||
Config::GFX_BORDERLESS_FULLSCREEN.location,
|
||||
Config::GFX_ENABLE_VALIDATION_LAYER.location,
|
||||
Config::GFX_BACKEND_MULTITHREADING.location,
|
||||
Config::GFX_COMMAND_BUFFER_EXECUTE_INTERVAL.location,
|
||||
Config::GFX_SHADER_CACHE.location,
|
||||
Config::GFX_WAIT_FOR_SHADERS_BEFORE_STARTING.location,
|
||||
Config::GFX_SHADER_COMPILATION_MODE.location, Config::GFX_SHADER_COMPILER_THREADS.location,
|
||||
Config::GFX_SHADER_COMPILATION_MODE.location,
|
||||
Config::GFX_SHADER_COMPILER_THREADS.location,
|
||||
Config::GFX_SHADER_PRECOMPILER_THREADS.location,
|
||||
|
||||
Config::GFX_SW_ZCOMPLOC.location, Config::GFX_SW_ZFREEZE.location,
|
||||
Config::GFX_SW_DUMP_OBJECTS.location, Config::GFX_SW_DUMP_TEV_STAGES.location,
|
||||
Config::GFX_SW_DUMP_TEV_TEX_FETCHES.location, Config::GFX_SW_DRAW_START.location,
|
||||
Config::GFX_SW_ZCOMPLOC.location,
|
||||
Config::GFX_SW_ZFREEZE.location,
|
||||
Config::GFX_SW_DUMP_OBJECTS.location,
|
||||
Config::GFX_SW_DUMP_TEV_STAGES.location,
|
||||
Config::GFX_SW_DUMP_TEV_TEX_FETCHES.location,
|
||||
Config::GFX_SW_DRAW_START.location,
|
||||
Config::GFX_SW_DRAW_END.location,
|
||||
|
||||
// Graphics.Enhancements
|
||||
|
||||
Config::GFX_ENHANCE_FORCE_FILTERING.location, Config::GFX_ENHANCE_MAX_ANISOTROPY.location,
|
||||
Config::GFX_ENHANCE_POST_SHADER.location, Config::GFX_ENHANCE_FORCE_TRUE_COLOR.location,
|
||||
Config::GFX_ENHANCE_FORCE_FILTERING.location,
|
||||
Config::GFX_ENHANCE_MAX_ANISOTROPY.location,
|
||||
Config::GFX_ENHANCE_POST_SHADER.location,
|
||||
Config::GFX_ENHANCE_FORCE_TRUE_COLOR.location,
|
||||
|
||||
// Graphics.Stereoscopy
|
||||
|
||||
Config::GFX_STEREO_MODE.location, Config::GFX_STEREO_DEPTH.location,
|
||||
Config::GFX_STEREO_CONVERGENCE_PERCENTAGE.location, Config::GFX_STEREO_SWAP_EYES.location,
|
||||
Config::GFX_STEREO_CONVERGENCE.location, Config::GFX_STEREO_EFB_MONO_DEPTH.location,
|
||||
Config::GFX_STEREO_MODE.location,
|
||||
Config::GFX_STEREO_DEPTH.location,
|
||||
Config::GFX_STEREO_CONVERGENCE_PERCENTAGE.location,
|
||||
Config::GFX_STEREO_SWAP_EYES.location,
|
||||
Config::GFX_STEREO_CONVERGENCE.location,
|
||||
Config::GFX_STEREO_EFB_MONO_DEPTH.location,
|
||||
Config::GFX_STEREO_DEPTH_PERCENTAGE.location,
|
||||
|
||||
// Graphics.Hacks
|
||||
|
||||
Config::GFX_HACK_EFB_ACCESS_ENABLE.location, Config::GFX_HACK_BBOX_ENABLE.location,
|
||||
Config::GFX_HACK_EFB_ACCESS_ENABLE.location,
|
||||
Config::GFX_HACK_BBOX_ENABLE.location,
|
||||
Config::GFX_HACK_BBOX_PREFER_STENCIL_IMPLEMENTATION.location,
|
||||
Config::GFX_HACK_FORCE_PROGRESSIVE.location, Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM.location,
|
||||
Config::GFX_HACK_FORCE_PROGRESSIVE.location,
|
||||
Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM.location,
|
||||
Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM.location,
|
||||
Config::GFX_HACK_DISABLE_COPY_TO_VRAM.location, Config::GFX_HACK_IMMEDIATE_XFB.location,
|
||||
Config::GFX_HACK_DISABLE_COPY_TO_VRAM.location,
|
||||
Config::GFX_HACK_IMMEDIATE_XFB.location,
|
||||
Config::GFX_HACK_COPY_EFB_SCALED.location,
|
||||
Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES.location,
|
||||
Config::GFX_HACK_VERTEX_ROUDING.location,
|
||||
|
|
|
@ -260,8 +260,9 @@ void ScheduleEvent(s64 cycles_into_future, EventType* event_type, u64 userdata,
|
|||
{
|
||||
if (Core::WantsDeterminism())
|
||||
{
|
||||
ERROR_LOG(POWERPC, "Someone scheduled an off-thread \"%s\" event while netplay or "
|
||||
"movie play/record was active. This is likely to cause a desync.",
|
||||
ERROR_LOG(POWERPC,
|
||||
"Someone scheduled an off-thread \"%s\" event while netplay or "
|
||||
"movie play/record was active. This is likely to cause a desync.",
|
||||
event_type->name->c_str());
|
||||
}
|
||||
|
||||
|
|
|
@ -524,8 +524,9 @@ bool DSPAssembler::VerifyParams(const DSPOPCTemplate* opc, param_t* par, size_t
|
|||
if (par[i].val >= 0x1e && par[i].val <= 0x1f)
|
||||
{
|
||||
fprintf(stderr, "%i : %s ", code_line, cur_line.c_str());
|
||||
fprintf(stderr, "WARNING: $ACM%d register used instead of $ACC%d register Line: %d "
|
||||
"Param: %zu Ext: %d\n",
|
||||
fprintf(stderr,
|
||||
"WARNING: $ACM%d register used instead of $ACC%d register Line: %d "
|
||||
"Param: %zu Ext: %d\n",
|
||||
(par[i].val & 1), (par[i].val & 1), code_line, current_param,
|
||||
static_cast<int>(type));
|
||||
}
|
||||
|
|
|
@ -63,6 +63,7 @@ public:
|
|||
|
||||
std::string GetErrorString() const { return last_error_str; }
|
||||
AssemblerError GetError() const { return last_error; }
|
||||
|
||||
private:
|
||||
struct param_t
|
||||
{
|
||||
|
|
|
@ -43,6 +43,7 @@ public:
|
|||
|
||||
void Clear() { memset(b, 0, sizeof(b)); }
|
||||
void DeleteByAddress(u32 addr) { b[addr] = 0; }
|
||||
|
||||
private:
|
||||
u8 b[65536];
|
||||
};
|
||||
|
|
|
@ -139,8 +139,9 @@ static Installation InstallCodeHandlerLocked()
|
|||
// If the code is not going to fit in the space we have left then we have to skip it
|
||||
if (next_address + active_code.codes.size() * CODE_SIZE > end_address)
|
||||
{
|
||||
NOTICE_LOG(ACTIONREPLAY, "Too many GeckoCodes! Ran out of storage space in Game RAM. Could "
|
||||
"not write: \"%s\". Need %zu bytes, only %u remain.",
|
||||
NOTICE_LOG(ACTIONREPLAY,
|
||||
"Too many GeckoCodes! Ran out of storage space in Game RAM. Could "
|
||||
"not write: \"%s\". Need %zu bytes, only %u remain.",
|
||||
active_code.name.c_str(), active_code.codes.size() * CODE_SIZE,
|
||||
end_address - next_address);
|
||||
continue;
|
||||
|
@ -238,8 +239,9 @@ void RunCodeHandler()
|
|||
PowerPC::HostWrite_U64(riPS0(i), SP + 24 + 2 * i * sizeof(u64));
|
||||
PowerPC::HostWrite_U64(riPS1(i), SP + 24 + (2 * i + 1) * sizeof(u64));
|
||||
}
|
||||
DEBUG_LOG(ACTIONREPLAY, "GeckoCodes: Initiating phantom branch-and-link. "
|
||||
"PC = 0x%08X, SP = 0x%08X, SFP = 0x%08X",
|
||||
DEBUG_LOG(ACTIONREPLAY,
|
||||
"GeckoCodes: Initiating phantom branch-and-link. "
|
||||
"PC = 0x%08X, SP = 0x%08X, SFP = 0x%08X",
|
||||
PC, SP, SFP);
|
||||
LR = HLE_TRAMPOLINE_ADDRESS;
|
||||
PC = NPC = ENTRY_POINT;
|
||||
|
|
|
@ -117,8 +117,8 @@ void AXUCode::HandleCommandList()
|
|||
|
||||
switch (cmd)
|
||||
{
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
|
||||
case CMD_SETUP:
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
|
|
|
@ -460,8 +460,8 @@ void ProcessVoice(PB_TYPE& pb, const AXBuffers& buffers, u16 count, AXMixControl
|
|||
pb.lpf.yn1 = LowPassFilter(samples, count, pb.lpf.yn1, pb.lpf.a0, pb.lpf.b0);
|
||||
}
|
||||
|
||||
// Mix LRS, AUXA and AUXB depending on mixer_control
|
||||
// TODO: Handle DPL2 on AUXB.
|
||||
// Mix LRS, AUXA and AUXB depending on mixer_control
|
||||
// TODO: Handle DPL2 on AUXB.
|
||||
|
||||
#define MIX_ON(C) (0 != (mctrl & MIX_##C))
|
||||
#define RAMP_ON(C) (0 != (mctrl & MIX_##C##_RAMP))
|
||||
|
|
|
@ -59,8 +59,8 @@ void AXWiiUCode::HandleCommandList()
|
|||
{
|
||||
switch (cmd)
|
||||
{
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
|
||||
case CMD_SETUP_OLD:
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
|
@ -156,8 +156,8 @@ void AXWiiUCode::HandleCommandList()
|
|||
{
|
||||
switch (cmd)
|
||||
{
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
|
||||
case CMD_SETUP:
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
|
|
|
@ -66,8 +66,9 @@ void ProcessGBACrypto(u32 address)
|
|||
HLEMemory_Write_U32(dest_addr + 4, t3);
|
||||
|
||||
// Done!
|
||||
DEBUG_LOG(DSPHLE, "\n%08x -> challenge: %08x, len: %08x, dest_addr: %08x, "
|
||||
"palette: %08x, speed: %08x key: %08x, auth_code: %08x",
|
||||
DEBUG_LOG(DSPHLE,
|
||||
"\n%08x -> challenge: %08x, len: %08x, dest_addr: %08x, "
|
||||
"palette: %08x, speed: %08x key: %08x, auth_code: %08x",
|
||||
address, challenge, length, dest_addr, logo_palette, logo_speed_32, key, t3);
|
||||
}
|
||||
|
||||
|
|
|
@ -51,6 +51,7 @@ public:
|
|||
|
||||
virtual void DoState(PointerWrap& p) { DoStateShared(p); }
|
||||
static u32 GetCRC(UCodeInterface* ucode) { return ucode ? ucode->m_crc : UCODE_NULL; }
|
||||
|
||||
protected:
|
||||
void PrepareBootUCode(u32 mail);
|
||||
|
||||
|
|
|
@ -1035,10 +1035,15 @@ void ZeldaAudioRenderer::ApplyReverb(bool post_rendering)
|
|||
|
||||
// Each of the 4 RPBs maps to one of these buffers.
|
||||
MixingBuffer* reverb_buffers[4] = {
|
||||
&m_buf_unk0_reverb, &m_buf_unk1_reverb, &m_buf_front_left_reverb, &m_buf_front_right_reverb,
|
||||
&m_buf_unk0_reverb,
|
||||
&m_buf_unk1_reverb,
|
||||
&m_buf_front_left_reverb,
|
||||
&m_buf_front_right_reverb,
|
||||
};
|
||||
std::array<s16, 8>* last8_samples_buffers[4] = {
|
||||
&m_buf_unk0_reverb_last8, &m_buf_unk1_reverb_last8, &m_buf_front_left_reverb_last8,
|
||||
&m_buf_unk0_reverb_last8,
|
||||
&m_buf_unk1_reverb_last8,
|
||||
&m_buf_front_left_reverb_last8,
|
||||
&m_buf_front_right_reverb_last8,
|
||||
};
|
||||
|
||||
|
|
|
@ -318,8 +318,9 @@ static u32 AdvanceDTK(u32 maximum_samples, u32* samples_to_process)
|
|||
{
|
||||
if (s_audio_position >= s_current_start + s_current_length)
|
||||
{
|
||||
DEBUG_LOG(DVDINTERFACE, "AdvanceDTK: NextStart=%08" PRIx64 ", NextLength=%08x, "
|
||||
"CurrentStart=%08" PRIx64 ", CurrentLength=%08x, AudioPos=%08" PRIx64,
|
||||
DEBUG_LOG(DVDINTERFACE,
|
||||
"AdvanceDTK: NextStart=%08" PRIx64 ", NextLength=%08x, "
|
||||
"CurrentStart=%08" PRIx64 ", CurrentLength=%08x, AudioPos=%08" PRIx64,
|
||||
s_next_start, s_next_length, s_current_start, s_current_length, s_audio_position);
|
||||
|
||||
s_audio_position = s_next_start;
|
||||
|
@ -825,8 +826,9 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
|
|||
{
|
||||
u64 iDVDOffset = (u64)command_1 << 2;
|
||||
|
||||
INFO_LOG(DVDINTERFACE, "Read: DVDOffset=%08" PRIx64
|
||||
", DMABuffer = %08x, SrcLength = %08x, DMALength = %08x",
|
||||
INFO_LOG(DVDINTERFACE,
|
||||
"Read: DVDOffset=%08" PRIx64
|
||||
", DMABuffer = %08x, SrcLength = %08x, DMALength = %08x",
|
||||
iDVDOffset, output_address, command_2, output_length);
|
||||
|
||||
command_handled_by_thread =
|
||||
|
@ -948,9 +950,10 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
|
|||
switch (command_0 >> 16 & 0xFF)
|
||||
{
|
||||
case 0x00: // Returns streaming status
|
||||
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status "
|
||||
"AudioPos:%08" PRIx64 "/%08" PRIx64 " "
|
||||
"CurrentStart:%08" PRIx64 " CurrentLength:%08x",
|
||||
INFO_LOG(DVDINTERFACE,
|
||||
"(Audio): Stream Status: Request Audio status "
|
||||
"AudioPos:%08" PRIx64 "/%08" PRIx64 " "
|
||||
"CurrentStart:%08" PRIx64 " CurrentLength:%08x",
|
||||
s_audio_position, s_current_start + s_current_length, s_current_start,
|
||||
s_current_length);
|
||||
WriteImmediate(s_stream ? 1 : 0, output_address, reply_to_ios);
|
||||
|
@ -1295,8 +1298,9 @@ void ScheduleReads(u64 offset, u32 length, const DiscIO::Partition& partition, u
|
|||
s_read_buffer_end_offset - s_read_buffer_start_offset, wii_disc));
|
||||
}
|
||||
|
||||
DEBUG_LOG(DVDINTERFACE, "Schedule reads: ECC blocks unbuffered=%d, buffered=%d, "
|
||||
"ticks=%" PRId64 ", time=%" PRId64 " us",
|
||||
DEBUG_LOG(DVDINTERFACE,
|
||||
"Schedule reads: ECC blocks unbuffered=%d, buffered=%d, "
|
||||
"ticks=%" PRId64 ", time=%" PRId64 " us",
|
||||
unbuffered_blocks, buffered_blocks, ticks_until_completion,
|
||||
ticks_until_completion * 1000000 / SystemTimers::GetTicksPerSecond());
|
||||
}
|
||||
|
|
|
@ -311,9 +311,10 @@ static void FinishRead(u64 id, s64 cycles_late)
|
|||
const ReadRequest& request = result.first;
|
||||
const std::vector<u8>& buffer = result.second;
|
||||
|
||||
DEBUG_LOG(DVDINTERFACE, "Disc has been read. Real time: %" PRIu64 " us. "
|
||||
"Real time including delay: %" PRIu64 " us. "
|
||||
"Emulated time including delay: %" PRIu64 " us.",
|
||||
DEBUG_LOG(DVDINTERFACE,
|
||||
"Disc has been read. Real time: %" PRIu64 " us. "
|
||||
"Real time including delay: %" PRIu64 " us. "
|
||||
"Emulated time including delay: %" PRIu64 " us.",
|
||||
request.realtime_done_us - request.realtime_started_us,
|
||||
Common::Timer::GetTimeUs() - request.realtime_started_us,
|
||||
(CoreTiming::GetTicks() - request.time_started_ticks) /
|
||||
|
|
|
@ -81,6 +81,7 @@ public:
|
|||
virtual void DoState(PointerWrap& p) = 0;
|
||||
u32 GetCardId() const { return m_nintendo_card_id; }
|
||||
bool IsAddressInBounds(u32 address) const { return address <= (m_memory_card_size - 1); }
|
||||
|
||||
protected:
|
||||
int m_card_index;
|
||||
u16 m_nintendo_card_id;
|
||||
|
|
|
@ -27,7 +27,8 @@ static const u16 button_bitmasks[] = {
|
|||
};
|
||||
|
||||
static const u16 trigger_bitmasks[] = {
|
||||
PAD_TRIGGER_L, PAD_TRIGGER_R,
|
||||
PAD_TRIGGER_L,
|
||||
PAD_TRIGGER_R,
|
||||
};
|
||||
|
||||
static const u16 dpad_bitmasks[] = {PAD_BUTTON_UP, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT,
|
||||
|
|
|
@ -148,8 +148,9 @@ private:
|
|||
std::function<T(u32)> InvalidReadLambda() const
|
||||
{
|
||||
return [](u32) {
|
||||
DEBUG_ASSERT_MSG(MEMMAP, 0, "Called the read lambda on a write "
|
||||
"complex handler.");
|
||||
DEBUG_ASSERT_MSG(MEMMAP, 0,
|
||||
"Called the read lambda on a write "
|
||||
"complex handler.");
|
||||
return 0;
|
||||
};
|
||||
}
|
||||
|
@ -157,8 +158,9 @@ private:
|
|||
std::function<void(u32, T)> InvalidWriteLambda() const
|
||||
{
|
||||
return [](u32, T) {
|
||||
DEBUG_ASSERT_MSG(MEMMAP, 0, "Called the write lambda on a read "
|
||||
"complex handler.");
|
||||
DEBUG_ASSERT_MSG(MEMMAP, 0,
|
||||
"Called the write lambda on a read "
|
||||
"complex handler.");
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -62,9 +62,10 @@ inline bool IsMMIOAddress(u32 address)
|
|||
// The block ID can easily be computed by simply checking bit 24 (CC vs. CD).
|
||||
inline u32 UniqueID(u32 address)
|
||||
{
|
||||
DEBUG_ASSERT_MSG(MEMMAP, ((address & 0xFFFF0000) == 0x0C000000) ||
|
||||
((address & 0xFFFF0000) == 0x0D000000) ||
|
||||
((address & 0xFFFF0000) == 0x0D800000),
|
||||
DEBUG_ASSERT_MSG(MEMMAP,
|
||||
((address & 0xFFFF0000) == 0x0C000000) ||
|
||||
((address & 0xFFFF0000) == 0x0D000000) ||
|
||||
((address & 0xFFFF0000) == 0x0D800000),
|
||||
"Trying to get the ID of a non-existing MMIO address.");
|
||||
|
||||
return (((address >> 24) & 1) << 16) | (address & 0xFFFF);
|
||||
|
|
|
@ -61,7 +61,8 @@ static UVIBorderBlankRegister m_BorderHBlank;
|
|||
static u32 s_target_refresh_rate = 0;
|
||||
|
||||
static constexpr std::array<u32, 2> s_clock_freqs{{
|
||||
27000000, 54000000,
|
||||
27000000,
|
||||
54000000,
|
||||
}};
|
||||
|
||||
static u64 s_ticks_last_line_start; // number of ticks when the current full scanline started
|
||||
|
@ -323,10 +324,9 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
}));
|
||||
mmio->Register(
|
||||
base | VI_HORIZONTAL_BEAM_POSITION, MMIO::ComplexRead<u16>([](u32) {
|
||||
u16 value =
|
||||
static_cast<u16>(1 +
|
||||
m_HTiming0.HLW * (CoreTiming::GetTicks() - s_ticks_last_line_start) /
|
||||
(GetTicksPerHalfLine()));
|
||||
u16 value = static_cast<u16>(1 + m_HTiming0.HLW *
|
||||
(CoreTiming::GetTicks() - s_ticks_last_line_start) /
|
||||
(GetTicksPerHalfLine()));
|
||||
return MathUtil::Clamp(value, static_cast<u16>(1), static_cast<u16>(m_HTiming0.HLW * 2));
|
||||
}),
|
||||
MMIO::ComplexWrite<u16>([](u32, u16 val) {
|
||||
|
@ -644,13 +644,15 @@ static void LogField(FieldType field, u32 xfb_address)
|
|||
static constexpr std::array<const char*, 2> field_type_names{{"Odd", "Even"}};
|
||||
|
||||
static const std::array<const UVIVBlankTimingRegister*, 2> vert_timing{{
|
||||
&m_VBlankTimingOdd, &m_VBlankTimingEven,
|
||||
&m_VBlankTimingOdd,
|
||||
&m_VBlankTimingEven,
|
||||
}};
|
||||
|
||||
const auto field_index = static_cast<size_t>(field);
|
||||
|
||||
DEBUG_LOG(VIDEOINTERFACE, "(VI->BeginField): Address: %.08X | WPL %u | STD %u | EQ %u | PRB %u | "
|
||||
"ACV %u | PSB %u | Field %s",
|
||||
DEBUG_LOG(VIDEOINTERFACE,
|
||||
"(VI->BeginField): Address: %.08X | WPL %u | STD %u | EQ %u | PRB %u | "
|
||||
"ACV %u | PSB %u | Field %s",
|
||||
xfb_address, m_PictureConfiguration.WPL, m_PictureConfiguration.STD,
|
||||
m_VerticalTimingRegister.EQU, vert_timing[field_index]->PRB,
|
||||
m_VerticalTimingRegister.ACV, vert_timing[field_index]->PSB,
|
||||
|
|
|
@ -23,25 +23,54 @@ constexpr std::array<u8, 6> classic_id{{0x00, 0x00, 0xa4, 0x20, 0x01, 0x01}};
|
|||
|
||||
// Classic Controller calibration
|
||||
constexpr std::array<u8, 0x10> classic_calibration{{
|
||||
0xff, 0x00, 0x80, 0xff, 0x00, 0x80, 0xff, 0x00, 0x80, 0xff, 0x00, 0x80, 0x00, 0x00, 0x51, 0xa6,
|
||||
0xff,
|
||||
0x00,
|
||||
0x80,
|
||||
0xff,
|
||||
0x00,
|
||||
0x80,
|
||||
0xff,
|
||||
0x00,
|
||||
0x80,
|
||||
0xff,
|
||||
0x00,
|
||||
0x80,
|
||||
0x00,
|
||||
0x00,
|
||||
0x51,
|
||||
0xa6,
|
||||
}};
|
||||
|
||||
constexpr std::array<u16, 9> classic_button_bitmasks{{
|
||||
Classic::BUTTON_A, Classic::BUTTON_B, Classic::BUTTON_X, Classic::BUTTON_Y,
|
||||
Classic::BUTTON_A,
|
||||
Classic::BUTTON_B,
|
||||
Classic::BUTTON_X,
|
||||
Classic::BUTTON_Y,
|
||||
|
||||
Classic::BUTTON_ZL, Classic::BUTTON_ZR,
|
||||
Classic::BUTTON_ZL,
|
||||
Classic::BUTTON_ZR,
|
||||
|
||||
Classic::BUTTON_MINUS, Classic::BUTTON_PLUS,
|
||||
Classic::BUTTON_MINUS,
|
||||
Classic::BUTTON_PLUS,
|
||||
|
||||
Classic::BUTTON_HOME,
|
||||
}};
|
||||
|
||||
constexpr std::array<const char*, 9> classic_button_names{{
|
||||
"A", "B", "X", "Y", "ZL", "ZR", "-", "+", "Home",
|
||||
"A",
|
||||
"B",
|
||||
"X",
|
||||
"Y",
|
||||
"ZL",
|
||||
"ZR",
|
||||
"-",
|
||||
"+",
|
||||
"Home",
|
||||
}};
|
||||
|
||||
constexpr std::array<u16, 2> classic_trigger_bitmasks{{
|
||||
Classic::TRIGGER_L, Classic::TRIGGER_R,
|
||||
Classic::TRIGGER_L,
|
||||
Classic::TRIGGER_R,
|
||||
}};
|
||||
|
||||
constexpr std::array<const char*, 4> classic_trigger_names{{
|
||||
|
@ -56,7 +85,10 @@ constexpr std::array<const char*, 4> classic_trigger_names{{
|
|||
}};
|
||||
|
||||
constexpr std::array<u16, 4> classic_dpad_bitmasks{{
|
||||
Classic::PAD_UP, Classic::PAD_DOWN, Classic::PAD_LEFT, Classic::PAD_RIGHT,
|
||||
Classic::PAD_UP,
|
||||
Classic::PAD_DOWN,
|
||||
Classic::PAD_LEFT,
|
||||
Classic::PAD_RIGHT,
|
||||
}};
|
||||
|
||||
Classic::Classic(ExtensionReg& reg) : Attachment(_trans("Classic"), reg)
|
||||
|
|
|
@ -20,17 +20,26 @@ namespace WiimoteEmu
|
|||
constexpr std::array<u8, 6> drums_id{{0x01, 0x00, 0xa4, 0x20, 0x01, 0x03}};
|
||||
|
||||
constexpr std::array<u16, 6> drum_pad_bitmasks{{
|
||||
Drums::PAD_RED, Drums::PAD_YELLOW, Drums::PAD_BLUE, Drums::PAD_GREEN, Drums::PAD_ORANGE,
|
||||
Drums::PAD_RED,
|
||||
Drums::PAD_YELLOW,
|
||||
Drums::PAD_BLUE,
|
||||
Drums::PAD_GREEN,
|
||||
Drums::PAD_ORANGE,
|
||||
Drums::PAD_BASS,
|
||||
}};
|
||||
|
||||
constexpr std::array<const char*, 6> drum_pad_names{{
|
||||
_trans("Red"), _trans("Yellow"), _trans("Blue"), _trans("Green"), _trans("Orange"),
|
||||
_trans("Red"),
|
||||
_trans("Yellow"),
|
||||
_trans("Blue"),
|
||||
_trans("Green"),
|
||||
_trans("Orange"),
|
||||
_trans("Bass"),
|
||||
}};
|
||||
|
||||
constexpr std::array<u16, 2> drum_button_bitmasks{{
|
||||
Drums::BUTTON_MINUS, Drums::BUTTON_PLUS,
|
||||
Drums::BUTTON_MINUS,
|
||||
Drums::BUTTON_PLUS,
|
||||
}};
|
||||
|
||||
Drums::Drums(ExtensionReg& reg) : Attachment(_trans("Drums"), reg)
|
||||
|
|
|
@ -36,20 +36,29 @@ static const std::map<const ControlState, const u8> s_slider_bar_control_codes{
|
|||
constexpr std::array<u8, 6> guitar_id{{0x00, 0x00, 0xa4, 0x20, 0x01, 0x03}};
|
||||
|
||||
constexpr std::array<u16, 5> guitar_fret_bitmasks{{
|
||||
Guitar::FRET_GREEN, Guitar::FRET_RED, Guitar::FRET_YELLOW, Guitar::FRET_BLUE,
|
||||
Guitar::FRET_GREEN,
|
||||
Guitar::FRET_RED,
|
||||
Guitar::FRET_YELLOW,
|
||||
Guitar::FRET_BLUE,
|
||||
Guitar::FRET_ORANGE,
|
||||
}};
|
||||
|
||||
constexpr std::array<const char*, 5> guitar_fret_names{{
|
||||
_trans("Green"), _trans("Red"), _trans("Yellow"), _trans("Blue"), _trans("Orange"),
|
||||
_trans("Green"),
|
||||
_trans("Red"),
|
||||
_trans("Yellow"),
|
||||
_trans("Blue"),
|
||||
_trans("Orange"),
|
||||
}};
|
||||
|
||||
constexpr std::array<u16, 2> guitar_button_bitmasks{{
|
||||
Guitar::BUTTON_MINUS, Guitar::BUTTON_PLUS,
|
||||
Guitar::BUTTON_MINUS,
|
||||
Guitar::BUTTON_PLUS,
|
||||
}};
|
||||
|
||||
constexpr std::array<u16, 2> guitar_strum_bitmasks{{
|
||||
Guitar::BAR_UP, Guitar::BAR_DOWN,
|
||||
Guitar::BAR_UP,
|
||||
Guitar::BAR_DOWN,
|
||||
}};
|
||||
|
||||
Guitar::Guitar(ExtensionReg& reg) : Attachment(_trans("Guitar"), reg)
|
||||
|
|
|
@ -24,7 +24,8 @@ namespace WiimoteEmu
|
|||
constexpr std::array<u8, 6> nunchuk_id{{0x00, 0x00, 0xa4, 0x20, 0x00, 0x00}};
|
||||
|
||||
constexpr std::array<u8, 2> nunchuk_button_bitmasks{{
|
||||
Nunchuk::BUTTON_C, Nunchuk::BUTTON_Z,
|
||||
Nunchuk::BUTTON_C,
|
||||
Nunchuk::BUTTON_Z,
|
||||
}};
|
||||
|
||||
Nunchuk::Nunchuk(ExtensionReg& reg) : Attachment(_trans("Nunchuk"), reg)
|
||||
|
|
|
@ -23,14 +23,26 @@ namespace WiimoteEmu
|
|||
constexpr std::array<u8, 6> turntable_id{{0x03, 0x00, 0xa4, 0x20, 0x01, 0x03}};
|
||||
|
||||
constexpr std::array<u16, 9> turntable_button_bitmasks{{
|
||||
Turntable::BUTTON_L_GREEN, Turntable::BUTTON_L_RED, Turntable::BUTTON_L_BLUE,
|
||||
Turntable::BUTTON_R_GREEN, Turntable::BUTTON_R_RED, Turntable::BUTTON_R_BLUE,
|
||||
Turntable::BUTTON_MINUS, Turntable::BUTTON_PLUS, Turntable::BUTTON_EUPHORIA,
|
||||
Turntable::BUTTON_L_GREEN,
|
||||
Turntable::BUTTON_L_RED,
|
||||
Turntable::BUTTON_L_BLUE,
|
||||
Turntable::BUTTON_R_GREEN,
|
||||
Turntable::BUTTON_R_RED,
|
||||
Turntable::BUTTON_R_BLUE,
|
||||
Turntable::BUTTON_MINUS,
|
||||
Turntable::BUTTON_PLUS,
|
||||
Turntable::BUTTON_EUPHORIA,
|
||||
}};
|
||||
|
||||
constexpr std::array<const char*, 9> turntable_button_names{{
|
||||
_trans("Green Left"), _trans("Red Left"), _trans("Blue Left"), _trans("Green Right"),
|
||||
_trans("Red Right"), _trans("Blue Right"), "-", "+",
|
||||
_trans("Green Left"),
|
||||
_trans("Red Left"),
|
||||
_trans("Blue Left"),
|
||||
_trans("Green Right"),
|
||||
_trans("Red Right"),
|
||||
_trans("Blue Right"),
|
||||
"-",
|
||||
"+",
|
||||
// i18n: This button name refers to a gameplay element in DJ Hero
|
||||
_trans("Euphoria"),
|
||||
}};
|
||||
|
|
|
@ -53,6 +53,7 @@ auto const PI = TAU / 2.0;
|
|||
|
||||
namespace WiimoteEmu
|
||||
{
|
||||
// clang-format off
|
||||
static const u8 eeprom_data_0[] = {
|
||||
// IR, maybe more
|
||||
// assuming last 2 bytes are checksum
|
||||
|
@ -64,6 +65,7 @@ static const u8 eeprom_data_0[] = {
|
|||
ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_ZERO_G, 0, ACCEL_ONE_G, ACCEL_ONE_G, ACCEL_ONE_G, 0, 0, 0xA3,
|
||||
ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_ZERO_G, 0, ACCEL_ONE_G, ACCEL_ONE_G, ACCEL_ONE_G, 0, 0, 0xA3,
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
static const u8 motion_plus_id[] = {0x00, 0x00, 0xA6, 0x20, 0x00, 0x05};
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@ public:
|
|||
WiimoteAndroid(int index);
|
||||
~WiimoteAndroid() override;
|
||||
std::string GetId() const override { return "Android " + std::to_string(m_mayflash_index); }
|
||||
|
||||
protected:
|
||||
bool ConnectInternal() override;
|
||||
void DisconnectInternal() override;
|
||||
|
|
|
@ -258,8 +258,9 @@ int WiimoteLinux::IORead(u8* buf)
|
|||
if (errno == ENOTCONN)
|
||||
{
|
||||
// This can happen if the Bluetooth dongle is disconnected
|
||||
ERROR_LOG(WIIMOTE, "Bluetooth appears to be disconnected. "
|
||||
"Wiimote %i will be disconnected.",
|
||||
ERROR_LOG(WIIMOTE,
|
||||
"Bluetooth appears to be disconnected. "
|
||||
"Wiimote %i will be disconnected.",
|
||||
m_index + 1);
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ public:
|
|||
WiimoteWindows(const std::basic_string<TCHAR>& path, WinWriteMethod initial_write_method);
|
||||
~WiimoteWindows() override;
|
||||
std::string GetId() const override { return UTF16ToUTF8(m_devicepath); }
|
||||
|
||||
protected:
|
||||
bool ConnectInternal() override;
|
||||
void DisconnectInternal() override;
|
||||
|
|
|
@ -15,8 +15,9 @@ static bool IsDeviceUsable(const std::string& device_path)
|
|||
hid_device* handle = hid_open_path(device_path.c_str());
|
||||
if (handle == nullptr)
|
||||
{
|
||||
ERROR_LOG(WIIMOTE, "Could not connect to Wii Remote at \"%s\". "
|
||||
"Do you have permission to access the device?",
|
||||
ERROR_LOG(WIIMOTE,
|
||||
"Could not connect to Wii Remote at \"%s\". "
|
||||
"Do you have permission to access the device?",
|
||||
device_path.c_str());
|
||||
return false;
|
||||
}
|
||||
|
@ -96,8 +97,9 @@ bool WiimoteHidapi::ConnectInternal()
|
|||
m_handle = hid_open_path(m_device_path.c_str());
|
||||
if (m_handle == nullptr)
|
||||
{
|
||||
ERROR_LOG(WIIMOTE, "Could not connect to Wii Remote at \"%s\". "
|
||||
"Do you have permission to access the device?",
|
||||
ERROR_LOG(WIIMOTE,
|
||||
"Could not connect to Wii Remote at \"%s\". "
|
||||
"Do you have permission to access the device?",
|
||||
m_device_path.c_str());
|
||||
}
|
||||
return m_handle != nullptr;
|
||||
|
|
|
@ -17,6 +17,7 @@ public:
|
|||
explicit WiimoteHidapi(const std::string& device_path);
|
||||
~WiimoteHidapi() override;
|
||||
std::string GetId() const override { return m_device_path; }
|
||||
|
||||
protected:
|
||||
bool ConnectInternal() override;
|
||||
void DisconnectInternal() override;
|
||||
|
|
|
@ -278,8 +278,9 @@ ReturnCode ES::ImportContentBegin(Context& context, u64 title_id, u32 content_id
|
|||
|
||||
if (title_id != context.title_import_export.tmd.GetTitleId())
|
||||
{
|
||||
ERROR_LOG(IOS_ES, "ImportContentBegin: title id %016" PRIx64 " != "
|
||||
"TMD title id %016" PRIx64 ", ignoring",
|
||||
ERROR_LOG(IOS_ES,
|
||||
"ImportContentBegin: title id %016" PRIx64 " != "
|
||||
"TMD title id %016" PRIx64 ", ignoring",
|
||||
title_id, context.title_import_export.tmd.GetTitleId());
|
||||
return ES_EINVAL;
|
||||
}
|
||||
|
|
|
@ -318,6 +318,7 @@ struct ARMBinary final
|
|||
u32 GetHeaderSize() const { return Common::swap32(m_bytes.data()); }
|
||||
u32 GetElfOffset() const { return Common::swap32(m_bytes.data() + 0x4); }
|
||||
u32 GetElfSize() const { return Common::swap32(m_bytes.data() + 0x8); }
|
||||
|
||||
private:
|
||||
std::vector<u8> m_bytes;
|
||||
};
|
||||
|
|
|
@ -100,10 +100,13 @@ namespace HLE
|
|||
{
|
||||
constexpr u32 DEFAULT_DEVICE_ID = 0x0403AC68;
|
||||
constexpr u32 DEFAULT_KEY_ID = 0x6AAB8C59;
|
||||
|
||||
constexpr std::array<u8, 30> DEFAULT_PRIVATE_KEY = {{
|
||||
0x00, 0xAB, 0xEE, 0xC1, 0xDD, 0xB4, 0xA6, 0x16, 0x6B, 0x70, 0xFD, 0x7E, 0x56, 0x67, 0x70,
|
||||
0x57, 0x55, 0x27, 0x38, 0xA3, 0x26, 0xC5, 0x46, 0x16, 0xF7, 0x62, 0xC9, 0xED, 0x73, 0xF2,
|
||||
}};
|
||||
|
||||
// clang-format off
|
||||
constexpr ECCSignature DEFAULT_SIGNATURE = {{
|
||||
// R
|
||||
0x00, 0xD8, 0x81, 0x63, 0xB2, 0x00, 0x6B, 0x0B, 0x54, 0x82, 0x88, 0x63, 0x81, 0x1C, 0x00, 0x71,
|
||||
|
@ -112,6 +115,7 @@ constexpr ECCSignature DEFAULT_SIGNATURE = {{
|
|||
0x00, 0x71, 0x8D, 0x82, 0x41, 0xEE, 0x45, 0x11, 0xC7, 0x3B, 0xAC, 0x08, 0xB6, 0x83, 0xDC, 0x05,
|
||||
0xB8, 0xA8, 0x90, 0x1F, 0xA8, 0x2A, 0x0E, 0x4E, 0x76, 0xEF, 0x44, 0x72, 0x99, 0xF8,
|
||||
}};
|
||||
// clang-format on
|
||||
|
||||
const std::map<std::pair<IOSC::ObjectType, IOSC::ObjectSubType>, size_t> s_type_to_size_map = {{
|
||||
{{IOSC::TYPE_SECRET_KEY, IOSC::SUBTYPE_AES128}, 16},
|
||||
|
|
|
@ -31,13 +31,13 @@ struct icmp_hdr
|
|||
static u8 workspace[56];
|
||||
|
||||
/*
|
||||
* Description:
|
||||
* Calculate Internet checksum for data buffer and length (one's
|
||||
* complement sum of 16-bit words). Used in IP, ICMP, UDP, IGMP.
|
||||
*
|
||||
* NOTE: to handle odd number of bytes, last (even) byte in
|
||||
* buffer have a value of 0 (we assume that it does)
|
||||
*/
|
||||
* Description:
|
||||
* Calculate Internet checksum for data buffer and length (one's
|
||||
* complement sum of 16-bit words). Used in IP, ICMP, UDP, IGMP.
|
||||
*
|
||||
* NOTE: to handle odd number of bytes, last (even) byte in
|
||||
* buffer have a value of 0 (we assume that it does)
|
||||
*/
|
||||
u16 cksum(const u16* buffer, int length)
|
||||
{
|
||||
u32 sum = 0;
|
||||
|
|
|
@ -251,8 +251,9 @@ IPCCommandResult NetIPTop::HandleSocketRequest(const IOCtlRequest& request)
|
|||
|
||||
WiiSockMan& sm = WiiSockMan::GetInstance();
|
||||
const s32 return_value = sm.NewSocket(af, type, prot);
|
||||
INFO_LOG(IOS_NET, "IOCTL_SO_SOCKET "
|
||||
"Socket: %08x (%d,%d,%d), BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTL_SO_SOCKET "
|
||||
"Socket: %08x (%d,%d,%d), BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
|
||||
return_value, af, type, prot, request.buffer_in, request.buffer_in_size,
|
||||
request.buffer_out, request.buffer_out_size);
|
||||
|
||||
|
@ -353,10 +354,11 @@ IPCCommandResult NetIPTop::HandleSetSockOptRequest(const IOCtlRequest& request)
|
|||
optlen = std::min(optlen, (u32)sizeof(optval));
|
||||
Memory::CopyFromEmu(optval, request.buffer_in + 0x10, optlen);
|
||||
|
||||
INFO_LOG(IOS_NET, "IOCTL_SO_SETSOCKOPT(%08x, %08x, %08x, %08x) "
|
||||
"BufferIn: (%08x, %i), BufferOut: (%08x, %i)"
|
||||
"%02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx "
|
||||
"%02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTL_SO_SETSOCKOPT(%08x, %08x, %08x, %08x) "
|
||||
"BufferIn: (%08x, %i), BufferOut: (%08x, %i)"
|
||||
"%02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx "
|
||||
"%02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx",
|
||||
fd, level, optname, optlen, request.buffer_in, request.buffer_in_size,
|
||||
request.buffer_out, request.buffer_out_size, optval[0], optval[1], optval[2], optval[3],
|
||||
optval[4], optval[5], optval[6], optval[7], optval[8], optval[9], optval[10], optval[11],
|
||||
|
@ -502,16 +504,18 @@ IPCCommandResult NetIPTop::HandleInetAToNRequest(const IOCtlRequest& request)
|
|||
if (remoteHost == nullptr || remoteHost->h_addr_list == nullptr ||
|
||||
remoteHost->h_addr_list[0] == nullptr)
|
||||
{
|
||||
INFO_LOG(IOS_NET, "IOCTL_SO_INETATON = -1 "
|
||||
"%s, BufferIn: (%08x, %i), BufferOut: (%08x, %i), IP Found: None",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTL_SO_INETATON = -1 "
|
||||
"%s, BufferIn: (%08x, %i), BufferOut: (%08x, %i), IP Found: None",
|
||||
hostname.c_str(), request.buffer_in, request.buffer_in_size, request.buffer_out,
|
||||
request.buffer_out_size);
|
||||
return GetDefaultReply(0);
|
||||
}
|
||||
|
||||
Memory::Write_U32(Common::swap32(*(u32*)remoteHost->h_addr_list[0]), request.buffer_out);
|
||||
INFO_LOG(IOS_NET, "IOCTL_SO_INETATON = 0 "
|
||||
"%s, BufferIn: (%08x, %i), BufferOut: (%08x, %i), IP Found: %08X",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTL_SO_INETATON = 0 "
|
||||
"%s, BufferIn: (%08x, %i), BufferOut: (%08x, %i), IP Found: %08X",
|
||||
hostname.c_str(), request.buffer_in, request.buffer_in_size, request.buffer_out,
|
||||
request.buffer_out_size, Common::swap32(*(u32*)remoteHost->h_addr_list[0]));
|
||||
return GetDefaultReply(1);
|
||||
|
@ -577,9 +581,10 @@ IPCCommandResult NetIPTop::HandlePollRequest(const IOCtlRequest& request)
|
|||
ufds[i].events |= map.native;
|
||||
unhandled_events &= ~map.wii;
|
||||
}
|
||||
DEBUG_LOG(IOS_NET, "IOCTL_SO_POLL(%d) "
|
||||
"Sock: %08x, Unknown: %08x, Events: %08x, "
|
||||
"NativeEvents: %08x",
|
||||
DEBUG_LOG(IOS_NET,
|
||||
"IOCTL_SO_POLL(%d) "
|
||||
"Sock: %08x, Unknown: %08x, Events: %08x, "
|
||||
"NativeEvents: %08x",
|
||||
i, wii_fd, unknown, events, ufds[i].events);
|
||||
|
||||
// Do not pass return-only events to the native poll
|
||||
|
@ -625,8 +630,9 @@ IPCCommandResult NetIPTop::HandleGetHostByNameRequest(const IOCtlRequest& reques
|
|||
std::string hostname = Memory::GetString(request.buffer_in);
|
||||
hostent* remoteHost = gethostbyname(hostname.c_str());
|
||||
|
||||
INFO_LOG(IOS_NET, "IOCTL_SO_GETHOSTBYNAME "
|
||||
"Address: %s, BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTL_SO_GETHOSTBYNAME "
|
||||
"Address: %s, BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
|
||||
hostname.c_str(), request.buffer_in, request.buffer_in_size, request.buffer_out,
|
||||
request.buffer_out_size);
|
||||
|
||||
|
@ -718,8 +724,9 @@ IPCCommandResult NetIPTop::HandleGetInterfaceOptRequest(const IOCtlVRequest& req
|
|||
param5 = Memory::Read_U32(request.io_vectors[0].address + 4);
|
||||
}
|
||||
|
||||
INFO_LOG(IOS_NET, "IOCTLV_SO_GETINTERFACEOPT(%08X, %08X, %X, %X, %X) "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i) ",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTLV_SO_GETINTERFACEOPT(%08X, %08X, %X, %X, %X) "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i) ",
|
||||
param, param2, param3, param4, param5, request.in_vectors[0].address,
|
||||
request.in_vectors[0].size,
|
||||
request.in_vectors.size() > 1 ? request.in_vectors[1].address : 0,
|
||||
|
@ -989,8 +996,9 @@ IPCCommandResult NetIPTop::HandleICMPPingRequest(const IOCtlVRequest& request)
|
|||
|
||||
if (ip_info.length != 8 || ip_info.addr_family != AF_INET)
|
||||
{
|
||||
INFO_LOG(IOS_NET, "IOCTLV_SO_ICMPPING strange IPInfo:\n"
|
||||
"length %x addr_family %x",
|
||||
INFO_LOG(IOS_NET,
|
||||
"IOCTLV_SO_ICMPPING strange IPInfo:\n"
|
||||
"length %x addr_family %x",
|
||||
ip_info.length, ip_info.addr_family);
|
||||
}
|
||||
|
||||
|
|
|
@ -165,7 +165,10 @@ u8 NetKDRequest::GetAreaCode(const std::string& area) const
|
|||
u8 NetKDRequest::GetHardwareModel(const std::string& model) const
|
||||
{
|
||||
static const std::map<std::string, u8> models = {
|
||||
{"RVL", MODEL_RVL}, {"RVT", MODEL_RVT}, {"RVV", MODEL_RVV}, {"RVD", MODEL_RVD},
|
||||
{"RVL", MODEL_RVL},
|
||||
{"RVT", MODEL_RVT},
|
||||
{"RVV", MODEL_RVV},
|
||||
{"RVD", MODEL_RVD},
|
||||
};
|
||||
|
||||
auto entryPos = models.find(model);
|
||||
|
|
|
@ -38,8 +38,9 @@ void GetMACAddress(u8* mac)
|
|||
SaveMACAddress(mac);
|
||||
if (!wireless_mac.empty())
|
||||
{
|
||||
ERROR_LOG(IOS_NET, "The MAC provided (%s) is invalid. We have "
|
||||
"generated another one for you.",
|
||||
ERROR_LOG(IOS_NET,
|
||||
"The MAC provided (%s) is invalid. We have "
|
||||
"generated another one for you.",
|
||||
Common::MacAddressToString(mac).c_str());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -238,10 +238,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
WriteReturnValue(SSL_ERR_FAILED, BufferIn);
|
||||
}
|
||||
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_NEW (%d, %s) "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_NEW (%d, %s) "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
verifyOption, hostname.c_str(), BufferIn, BufferInSize, BufferIn2, BufferInSize2,
|
||||
BufferIn3, BufferInSize3, BufferOut, BufferOutSize, BufferOut2, BufferOutSize2,
|
||||
BufferOut3, BufferOutSize3);
|
||||
|
@ -275,20 +276,22 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
{
|
||||
WriteReturnValue(SSL_ERR_ID, BufferIn);
|
||||
}
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_SHUTDOWN "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_SHUTDOWN "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
break;
|
||||
}
|
||||
case IOCTLV_NET_SSL_SETROOTCA:
|
||||
{
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_SETROOTCA "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_SETROOTCA "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
|
||||
|
@ -325,10 +328,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
}
|
||||
case IOCTLV_NET_SSL_SETBUILTINCLIENTCERT:
|
||||
{
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_SETBUILTINCLIENTCERT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_SETBUILTINCLIENTCERT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
|
||||
|
@ -371,10 +375,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
}
|
||||
case IOCTLV_NET_SSL_REMOVECLIENTCERT:
|
||||
{
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_REMOVECLIENTCERT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_REMOVECLIENTCERT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
|
||||
|
@ -424,10 +429,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
{
|
||||
WriteReturnValue(SSL_ERR_ID, BufferIn);
|
||||
}
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_SETBUILTINROOTCA "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_SETBUILTINROOTCA "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
break;
|
||||
|
@ -450,10 +456,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
{
|
||||
WriteReturnValue(SSL_ERR_ID, BufferIn);
|
||||
}
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_CONNECT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_CONNECT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
break;
|
||||
|
@ -486,10 +493,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
{
|
||||
WriteReturnValue(SSL_ERR_ID, BufferIn);
|
||||
}
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_WRITE "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_WRITE "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
INFO_LOG(IOS_SSL, "%s", Memory::GetString(BufferOut2).c_str());
|
||||
|
@ -510,10 +518,11 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
WriteReturnValue(SSL_ERR_ID, BufferIn);
|
||||
}
|
||||
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_READ(%d)"
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_READ(%d)"
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
ret, BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3,
|
||||
BufferOut, BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
break;
|
||||
|
@ -529,20 +538,22 @@ IPCCommandResult NetSSL::IOCtlV(const IOCtlVRequest& request)
|
|||
{
|
||||
WriteReturnValue(SSL_ERR_ID, BufferIn);
|
||||
}
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_SETROOTCADEFAULT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_SETROOTCADEFAULT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
break;
|
||||
}
|
||||
case IOCTLV_NET_SSL_SETCLIENTCERTDEFAULT:
|
||||
{
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_SETCLIENTCERTDEFAULT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_SETCLIENTCERTDEFAULT "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferIn3: (%08x, %i), BufferOut: (%08x, %i), "
|
||||
"BufferOut2: (%08x, %i), BufferOut3: (%08x, %i)",
|
||||
BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferIn3, BufferInSize3, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2, BufferOut3, BufferOutSize3);
|
||||
|
||||
|
|
|
@ -393,9 +393,10 @@ void WiiSocket::Update(bool read, bool write, bool except)
|
|||
}
|
||||
}
|
||||
|
||||
INFO_LOG(IOS_SSL, "IOCTLV_NET_SSL_DOHANDSHAKE = (%d) "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferOut: (%08x, %i), BufferOut2: (%08x, %i)",
|
||||
INFO_LOG(IOS_SSL,
|
||||
"IOCTLV_NET_SSL_DOHANDSHAKE = (%d) "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferOut: (%08x, %i), BufferOut2: (%08x, %i)",
|
||||
ret, BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2);
|
||||
break;
|
||||
|
@ -560,9 +561,10 @@ void WiiSocket::Update(bool read, bool write, bool except)
|
|||
ReturnValue =
|
||||
WiiSockMan::GetNetErrorCode(ret, BufferOutSize2 ? "SO_RECVFROM" : "SO_RECV", true);
|
||||
|
||||
INFO_LOG(IOS_NET, "%s(%d, %p) Socket: %08X, Flags: %08X, "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferOut: (%08x, %i), BufferOut2: (%08x, %i)",
|
||||
INFO_LOG(IOS_NET,
|
||||
"%s(%d, %p) Socket: %08X, Flags: %08X, "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferOut: (%08x, %i), BufferOut2: (%08x, %i)",
|
||||
BufferOutSize2 ? "IOCTLV_SO_RECVFROM " : "IOCTLV_SO_RECV ", ReturnValue, data,
|
||||
wii_fd, flags, BufferIn, BufferInSize, BufferIn2, BufferInSize2, BufferOut,
|
||||
BufferOutSize, BufferOut2, BufferOutSize2);
|
||||
|
|
|
@ -561,7 +561,9 @@ std::array<u32, 4> SDIOSlot0::GetCSDv1() const
|
|||
|
||||
// Form the csd using the description above
|
||||
return {{
|
||||
0x007f003, 0x5b5f8000 | (c_size >> 2), 0x3ffc7f80 | (c_size << 30) | (c_size_mult << 15),
|
||||
0x007f003,
|
||||
0x5b5f8000 | (c_size >> 2),
|
||||
0x3ffc7f80 | (c_size << 30) | (c_size_mult << 15),
|
||||
0x07c04001 | (crc << 1),
|
||||
}};
|
||||
}
|
||||
|
@ -616,7 +618,10 @@ std::array<u32, 4> SDIOSlot0::GetCSDv2() const
|
|||
|
||||
// Form the csd using the description above
|
||||
return {{
|
||||
0x400e005a, 0x5f590000 | (c_size >> 16), 0x00007f80 | (c_size << 16), 0x0a400001 | (crc << 1),
|
||||
0x400e005a,
|
||||
0x5f590000 | (c_size >> 16),
|
||||
0x00007f80 | (c_size << 16),
|
||||
0x0a400001 | (crc << 1),
|
||||
}};
|
||||
}
|
||||
|
||||
|
|
|
@ -30,6 +30,7 @@ public:
|
|||
virtual void UpdateSyncButtonState(bool is_held) {}
|
||||
virtual void TriggerSyncButtonPressedEvent() {}
|
||||
virtual void TriggerSyncButtonHeldEvent() {}
|
||||
|
||||
protected:
|
||||
static constexpr int ACL_PKT_SIZE = 339;
|
||||
static constexpr int ACL_PKT_NUM = 10;
|
||||
|
|
|
@ -288,8 +288,9 @@ void BluetoothEmu::AddEventToQueue(const SQueuedEvent& _event)
|
|||
m_EventQueue.size());
|
||||
m_EventQueue.push_back(_event);
|
||||
const SQueuedEvent& event = m_EventQueue.front();
|
||||
DEBUG_LOG(IOS_WIIMOTE, "HCI event %x "
|
||||
"being written from queue (%zu) to %08x...",
|
||||
DEBUG_LOG(IOS_WIIMOTE,
|
||||
"HCI event %x "
|
||||
"being written from queue (%zu) to %08x...",
|
||||
((hci_event_hdr_t*)event.m_buffer)->event, m_EventQueue.size() - 1,
|
||||
m_HCIEndpoint->ios_request.address);
|
||||
m_HCIEndpoint->FillBuffer(event.m_buffer, event.m_size);
|
||||
|
@ -400,8 +401,9 @@ void BluetoothEmu::ACLPool::WriteToEndpoint(USB::V0BulkMessage& endpoint)
|
|||
const u16 size = packet.size;
|
||||
const u16 conn_handle = packet.conn_handle;
|
||||
|
||||
DEBUG_LOG(IOS_WIIMOTE, "ACL packet being written from "
|
||||
"queue to %08x",
|
||||
DEBUG_LOG(IOS_WIIMOTE,
|
||||
"ACL packet being written from "
|
||||
"queue to %08x",
|
||||
endpoint.ios_request.address);
|
||||
|
||||
hci_acldata_hdr_t* pHeader = (hci_acldata_hdr_t*)Memory::GetPointer(endpoint.data_address);
|
||||
|
@ -1204,7 +1206,8 @@ void BluetoothEmu::CommandAcceptCon(const u8* input)
|
|||
const hci_accept_con_cp* accept_connection = reinterpret_cast<const hci_accept_con_cp*>(input);
|
||||
|
||||
static char roles[][128] = {
|
||||
{"Master (0x00)"}, {"Slave (0x01)"},
|
||||
{"Master (0x00)"},
|
||||
{"Slave (0x01)"},
|
||||
};
|
||||
|
||||
INFO_LOG(IOS_WIIMOTE, "Command: HCI_CMD_ACCEPT_CON");
|
||||
|
|
|
@ -87,6 +87,7 @@ private:
|
|||
bool IsEmpty() const { return m_queue.empty(); }
|
||||
// For SaveStates
|
||||
void DoState(PointerWrap& p) { p.Do(m_queue); }
|
||||
|
||||
private:
|
||||
struct Packet
|
||||
{
|
||||
|
|
|
@ -621,16 +621,16 @@ void WiimoteDevice::SendConfigurationRequest(u16 scid, u16 MTU, u16 FlushTimeOut
|
|||
SendCommandToACL(L2CAP_CONFIG_REQ, L2CAP_CONFIG_REQ, Offset, Buffer);
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
// --- SDP
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
// --- SDP
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
|
||||
#define SDP_UINT8 0x08
|
||||
#define SDP_UINT16 0x09
|
||||
|
|
|
@ -34,6 +34,7 @@ public:
|
|||
void Write16(u32 offset, u16 data) { *(u16*)&m_pBuffer[offset] = Common::swap16(data); }
|
||||
void Write32(u32 offset, u32 data) { *(u32*)&m_pBuffer[offset] = Common::swap32(data); }
|
||||
u8* GetPointer(u32 offset) { return &m_pBuffer[offset]; }
|
||||
|
||||
private:
|
||||
u8* m_pBuffer;
|
||||
};
|
||||
|
@ -69,6 +70,7 @@ public:
|
|||
u16 GetLMPSubVersion() const { return lmp_subversion; }
|
||||
u16 GetManufactorID() const { return 0x000F; } // Broadcom Corporation
|
||||
const u8* GetLinkKey() const { return m_LinkKey; }
|
||||
|
||||
private:
|
||||
enum ConnectionState
|
||||
{
|
||||
|
|
|
@ -2530,11 +2530,11 @@ static __inline int hci_filter_test(uint8_t bit, const struct hci_filter* filter
|
|||
return (filter->mask[off] & (1 << ((bit - 1) & 0x1f)));
|
||||
}
|
||||
|
||||
/*
|
||||
* HCI socket ioctl's
|
||||
*
|
||||
* Apart from GBTINFOA, these are all indexed on the unit name
|
||||
*/
|
||||
/*
|
||||
* HCI socket ioctl's
|
||||
*
|
||||
* Apart from GBTINFOA, these are all indexed on the unit name
|
||||
*/
|
||||
|
||||
#define SIOCGBTINFO _IOWR('b', 5, struct btreq) /* get unit info */
|
||||
#define SIOCGBTINFOA _IOWR('b', 6, struct btreq) /* get info by address */
|
||||
|
|
|
@ -5,70 +5,70 @@
|
|||
/* $NetBSD: l2cap.h,v 1.9 2009/09/13 18:45:11 pooka Exp $ */
|
||||
|
||||
/*-
|
||||
* Copyright (c) 2005 Iain Hibbert.
|
||||
* Copyright (c) 2006 Itronix Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. The name of Itronix Inc. may not be used to endorse
|
||||
* or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY ITRONIX INC. ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ITRONIX INC. BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
* Copyright (c) 2005 Iain Hibbert.
|
||||
* Copyright (c) 2006 Itronix Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. The name of Itronix Inc. may not be used to endorse
|
||||
* or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY ITRONIX INC. ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ITRONIX INC. BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
/*-
|
||||
* Copyright (c) Maksim Yevmenkin <m_evmenkin@yahoo.com>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* $Id: l2cap.h,v 1.9 2009/09/13 18:45:11 pooka Exp $
|
||||
* $FreeBSD: src/sys/netgraph/bluetooth/include/l2cap.h,v 1.4 2005/08/31 18:13:23 emax Exp $
|
||||
*/
|
||||
* Copyright (c) Maksim Yevmenkin <m_evmenkin@yahoo.com>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* $Id: l2cap.h,v 1.9 2009/09/13 18:45:11 pooka Exp $
|
||||
* $FreeBSD: src/sys/netgraph/bluetooth/include/l2cap.h,v 1.4 2005/08/31 18:13:23 emax Exp $
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file contains everything that application needs to know about
|
||||
* Link Layer Control and Adaptation Protocol (L2CAP). All information
|
||||
* was obtained from Bluetooth Specification Books (v1.1 and up)
|
||||
*
|
||||
* This file can be included by both kernel and userland applications.
|
||||
*/
|
||||
* This file contains everything that application needs to know about
|
||||
* Link Layer Control and Adaptation Protocol (L2CAP). All information
|
||||
* was obtained from Bluetooth Specification Books (v1.1 and up)
|
||||
*
|
||||
* This file can be included by both kernel and userland applications.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -81,10 +81,10 @@
|
|||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Channel IDs are assigned per machine. So the total number of channels that
|
||||
* a machine can have open at the same time is 0xffff - 0x0040 = 0xffbf (65471).
|
||||
* This number does not depend on number of HCI connections.
|
||||
*/
|
||||
* Channel IDs are assigned per machine. So the total number of channels that
|
||||
* a machine can have open at the same time is 0xffff - 0x0040 = 0xffbf (65471).
|
||||
* This number does not depend on number of HCI connections.
|
||||
*/
|
||||
|
||||
#define L2CAP_NULL_CID 0x0000 /* DO NOT USE THIS CID */
|
||||
#define L2CAP_SIGNAL_CID 0x0001 /* signaling channel ID */
|
||||
|
@ -338,9 +338,9 @@ typedef struct
|
|||
uint16_t type; /* requested information type */
|
||||
uint16_t result; /* 0x00 - success */
|
||||
/* uint8_t info[] -- info data (depends on type)
|
||||
*
|
||||
* L2CAP_CONNLESS_MTU - 2 bytes connectionless MTU
|
||||
*/
|
||||
*
|
||||
* L2CAP_CONNLESS_MTU - 2 bytes connectionless MTU
|
||||
*/
|
||||
} l2cap_info_rsp_cp;
|
||||
|
||||
typedef union
|
||||
|
|
|
@ -36,6 +36,7 @@ public:
|
|||
~LibusbConfigDescriptor();
|
||||
libusb_config_descriptor* Get() const { return m_descriptor; }
|
||||
bool IsValid() const { return m_descriptor != nullptr; }
|
||||
|
||||
private:
|
||||
libusb_config_descriptor* m_descriptor = nullptr;
|
||||
};
|
||||
|
|
|
@ -178,7 +178,7 @@ IPCCommandResult WFSI::IOCtl(const IOCtlRequest& request)
|
|||
|
||||
case IOCTL_WFSI_PREPARE_PROFILE:
|
||||
m_base_extract_path = StringFromFormat("/vol/%s/tmp/", m_device_name.c_str());
|
||||
// Fall through intended.
|
||||
// Fall through intended.
|
||||
|
||||
case IOCTL_WFSI_PREPARE_CONTENT:
|
||||
{
|
||||
|
|
|
@ -27,7 +27,9 @@
|
|||
namespace PatchEngine
|
||||
{
|
||||
const char* PatchTypeStrings[] = {
|
||||
"byte", "word", "dword",
|
||||
"byte",
|
||||
"word",
|
||||
"dword",
|
||||
};
|
||||
|
||||
static std::vector<Patch> onFrame;
|
||||
|
|
|
@ -93,6 +93,7 @@ public:
|
|||
|
||||
void Clear() { m_mem_checks.clear(); }
|
||||
bool HasAny() const { return !m_mem_checks.empty(); }
|
||||
|
||||
private:
|
||||
TMemChecks m_mem_checks;
|
||||
};
|
||||
|
|
|
@ -31,6 +31,7 @@ public:
|
|||
JitBaseBlockCache* GetBlockCache() override { return &m_block_cache; }
|
||||
const char* GetName() const override { return "Cached Interpreter"; }
|
||||
const CommonAsmRoutinesBase* GetAsmRoutines() override { return nullptr; }
|
||||
|
||||
private:
|
||||
struct Instruction;
|
||||
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
#include <unistd.h>
|
||||
#ifdef _WIN32
|
||||
#include <iphlpapi.h>
|
||||
#include <iphlpapi.h>
|
||||
#include <ws2tcpip.h>
|
||||
#else
|
||||
#include <netinet/in.h>
|
||||
|
|
|
@ -92,8 +92,9 @@ static void Trace(UGeckoInstruction& inst)
|
|||
}
|
||||
|
||||
std::string ppc_inst = GekkoDisassembler::Disassemble(inst.hex, PC);
|
||||
DEBUG_LOG(POWERPC, "INTER PC: %08x SRR0: %08x SRR1: %08x CRval: %016lx FPSCR: %08x MSR: %08x LR: "
|
||||
"%08x %s %08x %s",
|
||||
DEBUG_LOG(POWERPC,
|
||||
"INTER PC: %08x SRR0: %08x SRR1: %08x CRval: %016lx FPSCR: %08x MSR: %08x LR: "
|
||||
"%08x %s %08x %s",
|
||||
PC, SRR0, SRR1, (unsigned long)PowerPC::ppcState.cr_val[0], PowerPC::ppcState.fpscr,
|
||||
PowerPC::ppcState.msr, PowerPC::ppcState.spr[8], regs.c_str(), inst.hex,
|
||||
ppc_inst.c_str());
|
||||
|
|
|
@ -2,12 +2,12 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/Interpreter/Interpreter.h"
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
#include "Core/HLE/HLE.h"
|
||||
#include "Core/PowerPC/Interpreter/Interpreter.h"
|
||||
#include "Core/PowerPC/PowerPC.h"
|
||||
|
||||
void Interpreter::bx(UGeckoInstruction inst)
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Core/PowerPC/Gekko.h"
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
|
||||
static Jit64::Instruction dynaOpTable[64];
|
||||
static Jit64::Instruction dynaOpTable4[1024];
|
||||
|
|
|
@ -2,12 +2,12 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/x64Emitter.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
#include "Core/PowerPC/Gekko.h"
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Core/PowerPC/Jit64/JitRegCache.h"
|
||||
#include "Core/PowerPC/Jit64Common/Jit64PowerPCState.h"
|
||||
#include "Core/PowerPC/PPCAnalyst.h"
|
||||
|
|
|
@ -2,10 +2,10 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Common/BitSet.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/x64Emitter.h"
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Core/PowerPC/Jit64/JitRegCache.h"
|
||||
#include "Core/PowerPC/Jit64Common/Jit64PowerPCState.h"
|
||||
|
||||
|
|
|
@ -2,11 +2,11 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Common/CPUDetect.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/x64Emitter.h"
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Core/PowerPC/Jit64/JitRegCache.h"
|
||||
|
||||
using namespace Gen;
|
||||
|
|
|
@ -2,13 +2,13 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Common/BitSet.h"
|
||||
#include "Common/CPUDetect.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/x64Emitter.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
#include "Core/HW/ProcessorInterface.h"
|
||||
#include "Core/PowerPC/Jit64/Jit.h"
|
||||
#include "Core/PowerPC/Jit64/JitRegCache.h"
|
||||
#include "Core/PowerPC/Jit64Common/Jit64PowerPCState.h"
|
||||
#include "Core/PowerPC/PowerPC.h"
|
||||
|
|
|
@ -1059,8 +1059,9 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
|
|||
FixupBranch zeroExponent = J_CC(CC_Z);
|
||||
|
||||
// Nice normalized number: sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
|
||||
LEA(32, RSCRATCH, MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NN - MathUtil::PPC_FPCLASS_PN,
|
||||
MathUtil::PPC_FPCLASS_PN));
|
||||
LEA(32, RSCRATCH,
|
||||
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NN - MathUtil::PPC_FPCLASS_PN,
|
||||
MathUtil::PPC_FPCLASS_PN));
|
||||
continue1 = J();
|
||||
|
||||
SetJumpTarget(maxExponent);
|
||||
|
@ -1073,8 +1074,9 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
|
|||
|
||||
// Max exponent + no mantissa: sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
|
||||
SetJumpTarget(notNAN);
|
||||
LEA(32, RSCRATCH, MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NINF - MathUtil::PPC_FPCLASS_PINF,
|
||||
MathUtil::PPC_FPCLASS_PINF));
|
||||
LEA(32, RSCRATCH,
|
||||
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NINF - MathUtil::PPC_FPCLASS_PINF,
|
||||
MathUtil::PPC_FPCLASS_PINF));
|
||||
continue3 = J();
|
||||
|
||||
SetJumpTarget(zeroExponent);
|
||||
|
@ -1082,8 +1084,9 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
|
|||
FixupBranch zero = J_CC(CC_Z);
|
||||
|
||||
// No exponent + mantissa: sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
|
||||
LEA(32, RSCRATCH, MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_ND - MathUtil::PPC_FPCLASS_PD,
|
||||
MathUtil::PPC_FPCLASS_PD));
|
||||
LEA(32, RSCRATCH,
|
||||
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_ND - MathUtil::PPC_FPCLASS_PD,
|
||||
MathUtil::PPC_FPCLASS_PD));
|
||||
continue4 = J();
|
||||
|
||||
// Zero: sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
|
||||
|
@ -1103,8 +1106,9 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
|
|||
FixupBranch infinity = J_CC(CC_E);
|
||||
MOVQ_xmm(R(RSCRATCH), xmm);
|
||||
SHR(64, R(RSCRATCH), Imm8(63));
|
||||
LEA(32, RSCRATCH, MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NN - MathUtil::PPC_FPCLASS_PN,
|
||||
MathUtil::PPC_FPCLASS_PN));
|
||||
LEA(32, RSCRATCH,
|
||||
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NN - MathUtil::PPC_FPCLASS_PN,
|
||||
MathUtil::PPC_FPCLASS_PN));
|
||||
continue1 = J();
|
||||
SetJumpTarget(nan);
|
||||
MOVQ_xmm(R(RSCRATCH), xmm);
|
||||
|
@ -1114,15 +1118,17 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
|
|||
SetJumpTarget(infinity);
|
||||
MOVQ_xmm(R(RSCRATCH), xmm);
|
||||
SHR(64, R(RSCRATCH), Imm8(63));
|
||||
LEA(32, RSCRATCH, MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NINF - MathUtil::PPC_FPCLASS_PINF,
|
||||
MathUtil::PPC_FPCLASS_PINF));
|
||||
LEA(32, RSCRATCH,
|
||||
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NINF - MathUtil::PPC_FPCLASS_PINF,
|
||||
MathUtil::PPC_FPCLASS_PINF));
|
||||
continue3 = J();
|
||||
SetJumpTarget(zeroExponent);
|
||||
TEST(64, R(RSCRATCH), R(RSCRATCH));
|
||||
FixupBranch zero = J_CC(CC_Z);
|
||||
SHR(64, R(RSCRATCH), Imm8(63));
|
||||
LEA(32, RSCRATCH, MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_ND - MathUtil::PPC_FPCLASS_PD,
|
||||
MathUtil::PPC_FPCLASS_PD));
|
||||
LEA(32, RSCRATCH,
|
||||
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_ND - MathUtil::PPC_FPCLASS_PD,
|
||||
MathUtil::PPC_FPCLASS_PD));
|
||||
continue4 = J();
|
||||
SetJumpTarget(zero);
|
||||
SHR(64, R(RSCRATCH), Imm8(63));
|
||||
|
|
|
@ -108,7 +108,17 @@ void Arm64GPRCache::Start(PPCAnalyst::BlockRegStats& stats)
|
|||
bool Arm64GPRCache::IsCalleeSaved(ARM64Reg reg)
|
||||
{
|
||||
static constexpr std::array<ARM64Reg, 11> callee_regs{{
|
||||
X28, X27, X26, X25, X24, X23, X22, X21, X20, X19, INVALID_REG,
|
||||
X28,
|
||||
X27,
|
||||
X26,
|
||||
X25,
|
||||
X24,
|
||||
X23,
|
||||
X22,
|
||||
X21,
|
||||
X20,
|
||||
X19,
|
||||
INVALID_REG,
|
||||
}};
|
||||
|
||||
return std::find(callee_regs.begin(), callee_regs.end(), EncodeRegTo64(reg)) != callee_regs.end();
|
||||
|
@ -317,10 +327,37 @@ void Arm64GPRCache::GetAllocationOrder()
|
|||
// Callee saved registers first in hopes that we will keep everything stored there first
|
||||
static constexpr std::array<ARM64Reg, 29> allocation_order{{
|
||||
// Callee saved
|
||||
W27, W26, W25, W24, W23, W22, W21, W20, W19,
|
||||
W27,
|
||||
W26,
|
||||
W25,
|
||||
W24,
|
||||
W23,
|
||||
W22,
|
||||
W21,
|
||||
W20,
|
||||
W19,
|
||||
|
||||
// Caller saved
|
||||
W18, W17, W16, W15, W14, W13, W12, W11, W10, W9, W8, W7, W6, W5, W4, W3, W2, W1, W0, W30,
|
||||
W18,
|
||||
W17,
|
||||
W16,
|
||||
W15,
|
||||
W14,
|
||||
W13,
|
||||
W12,
|
||||
W11,
|
||||
W10,
|
||||
W9,
|
||||
W8,
|
||||
W7,
|
||||
W6,
|
||||
W5,
|
||||
W4,
|
||||
W3,
|
||||
W2,
|
||||
W1,
|
||||
W0,
|
||||
W30,
|
||||
}};
|
||||
|
||||
for (ARM64Reg reg : allocation_order)
|
||||
|
@ -545,11 +582,40 @@ void Arm64FPRCache::GetAllocationOrder()
|
|||
{
|
||||
static constexpr std::array<ARM64Reg, 32> allocation_order{{
|
||||
// Callee saved
|
||||
Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15,
|
||||
Q8,
|
||||
Q9,
|
||||
Q10,
|
||||
Q11,
|
||||
Q12,
|
||||
Q13,
|
||||
Q14,
|
||||
Q15,
|
||||
|
||||
// Caller saved
|
||||
Q16, Q17, Q18, Q19, Q20, Q21, Q22, Q23, Q24, Q25, Q26, Q27, Q28, Q29, Q30, Q31, Q7, Q6, Q5,
|
||||
Q4, Q3, Q2, Q1, Q0,
|
||||
Q16,
|
||||
Q17,
|
||||
Q18,
|
||||
Q19,
|
||||
Q20,
|
||||
Q21,
|
||||
Q22,
|
||||
Q23,
|
||||
Q24,
|
||||
Q25,
|
||||
Q26,
|
||||
Q27,
|
||||
Q28,
|
||||
Q29,
|
||||
Q30,
|
||||
Q31,
|
||||
Q7,
|
||||
Q6,
|
||||
Q5,
|
||||
Q4,
|
||||
Q3,
|
||||
Q2,
|
||||
Q1,
|
||||
Q0,
|
||||
}};
|
||||
|
||||
for (ARM64Reg reg : allocation_order)
|
||||
|
@ -574,7 +640,15 @@ void Arm64FPRCache::FlushByHost(ARM64Reg host_reg)
|
|||
bool Arm64FPRCache::IsCalleeSaved(ARM64Reg reg)
|
||||
{
|
||||
static constexpr std::array<ARM64Reg, 9> callee_regs{{
|
||||
Q8, Q9, Q10, Q11, Q12, Q13, Q14, Q15, INVALID_REG,
|
||||
Q8,
|
||||
Q9,
|
||||
Q10,
|
||||
Q11,
|
||||
Q12,
|
||||
Q13,
|
||||
Q14,
|
||||
Q15,
|
||||
INVALID_REG,
|
||||
}};
|
||||
|
||||
return std::find(callee_regs.begin(), callee_regs.end(), reg) != callee_regs.end();
|
||||
|
|
|
@ -85,6 +85,7 @@ public:
|
|||
void IncrementLastUsed() { ++m_last_used; }
|
||||
void SetDirty(bool dirty) { m_dirty = dirty; }
|
||||
bool IsDirty() const { return m_dirty; }
|
||||
|
||||
private:
|
||||
// For REG_REG
|
||||
RegType m_type; // store type
|
||||
|
@ -108,6 +109,7 @@ public:
|
|||
void Unlock() { m_locked = false; }
|
||||
Arm64Gen::ARM64Reg GetReg() const { return m_reg; }
|
||||
bool operator==(const Arm64Gen::ARM64Reg& reg) { return reg == m_reg; }
|
||||
|
||||
private:
|
||||
Arm64Gen::ARM64Reg m_reg;
|
||||
bool m_locked;
|
||||
|
@ -231,6 +233,7 @@ public:
|
|||
|
||||
void StoreRegisters(BitSet32 regs) { FlushRegisters(regs, false); }
|
||||
void StoreCRRegisters(BitSet32 regs) { FlushCRRegisters(regs, false); }
|
||||
|
||||
protected:
|
||||
// Get the order of the host registers
|
||||
void GetAllocationOrder() override;
|
||||
|
@ -284,6 +287,7 @@ public:
|
|||
void FixSinglePrecision(size_t preg);
|
||||
|
||||
void StoreRegisters(BitSet32 regs) { FlushRegisters(regs, false); }
|
||||
|
||||
protected:
|
||||
// Get the order of the host registers
|
||||
void GetAllocationOrder() override;
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Core/PowerPC/JitArm64/Jit.h"
|
||||
#include "Common/Arm64Emitter.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/JitRegister.h"
|
||||
|
@ -10,6 +9,7 @@
|
|||
#include "Core/CoreTiming.h"
|
||||
#include "Core/HW/CPU.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "Core/PowerPC/JitArm64/Jit.h"
|
||||
#include "Core/PowerPC/JitCommon/JitAsmCommon.h"
|
||||
#include "Core/PowerPC/JitCommon/JitCache.h"
|
||||
#include "Core/PowerPC/PowerPC.h"
|
||||
|
|
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Reference in New Issue