Wii IPC file handling: Made some comments and changes to try to locate the Mario Kart and SSBB errors, in case they are file handling errors

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1327 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2008-11-29 08:49:22 +00:00
parent f4cae8c9b7
commit 409720b91a
7 changed files with 230 additions and 48 deletions

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@ -172,6 +172,15 @@ bool Rename(const char *srcFilename, const char *destFilename)
return (rename(srcFilename, destFilename) == 0);
}
bool Copy(const char *srcFilename, const char *destFilename)
{
#ifdef _WIN32
return CopyFile(srcFilename, destFilename, FALSE);
#else
#endif
}
std::string GetUserDirectory()
{
#ifdef _WIN32

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@ -44,6 +44,7 @@ bool CreateDir(const char *filename);
bool Delete(const char *filename);
bool DeleteDir(const char *filename);
bool Rename(const char *srcFilename, const char *destFilename);
bool Copy(const char *srcFilename, const char *destFilename);
u64 GetSize(const char *filename);
std::string GetUserDirectory();
bool CreateEmptyFile(const char *filename);

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@ -15,6 +15,31 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// =======================================================
// File description
// -------------
/* This is the main Wii IPC file that handles all incoming IPC calls and directs them
to the right function.
IPC basics:
Return values for file handles: All IPC calls will generate a return value to 0x04,
in case of success they are
Open: DeviceID
Close: 0
Read: Bytes read
Write: Bytes written
Seek: Seek position
Ioctl: 0 (in addition to that there may be messages to the out buffers)
Ioctlv: 0 (in addition to that there may be messages to the out buffers)
They will also generate a true or false return for UpdateInterrupts() in WII_IPC.cpp. */
// =============
#include <map>
#include <string>
#include <list>
@ -32,6 +57,8 @@
#include "WII_IPC_HLE_Device_usb.h"
#include "WII_IPC_HLE_Device_sdio_slot0.h"
#include "FileUtil.h" // For Copy
#include "../Core.h"
#include "../HW/CPU.h"
#include "../HW/Memmap.h"
#include "../HW/WII_IPC.h"
@ -59,6 +86,10 @@ TDeviceMap g_DeviceMap;
u32 g_LastDeviceID = 0x13370000;
// ===================================================
/* General IPC functions */
// ----------------
void Init()
{
_dbg_assert_msg_(WII_IPC, g_DeviceMap.empty(), "DeviceMap isnt empty on init");
@ -108,7 +139,13 @@ void DeleteDeviceByID(u32 ID)
g_DeviceMap.erase(ID);
}
}
// ================
// ===================================================
/* This is called from COMMAND_OPEN_DEVICE. Here we either create a new device
or open a new file handle. */
// ----------------
IWII_IPC_HLE_Device* CreateDevice(u32 _DeviceID, const std::string& _rDeviceName)
{
// scan device name and create the right one ^^
@ -162,8 +199,8 @@ IWII_IPC_HLE_Device* CreateDevice(u32 _DeviceID, const std::string& _rDeviceName
}
}
else
{
LOGV(WII_IPC_FILEIO, 0, "FS: New pDevice %s", _rDeviceName.c_str());
{
LOGV(WII_IPC_FILEIO, 0, "IOP: Create Device %s", _rDeviceName.c_str());
pDevice = new CWII_IPC_HLE_Device_FileIO(_DeviceID, _rDeviceName);
}
@ -174,6 +211,11 @@ std::list<u32> m_Ack;
std::queue<std::pair<u32,std::string> > m_ReplyQueue;
void ExecuteCommand(u32 _Address);
// ===================================================
/* This generates some kind of acknowledgment. This function is called from? */
// ----------------
bool AckCommand(u32 _Address)
{
Debugger::PrintCallstack(LogTypes::WII_IPC_HLE);
@ -196,6 +238,28 @@ bool AckCommand(u32 _Address)
return true;
}
// Let the game read the setting.txt file
void CopySettingsFile(std::string DeviceName)
{
std::string Source;
if(Core::GetStartupParameter().bNTSC)
Source = "Sys/Wii/setting-usa.txt";
else
Source = "Sys/Wii/setting-eur.txt";
std::string Target = "User/Wii" + DeviceName;
if (File::Copy(Source.c_str(), Target.c_str()))
{
LOG(WII_IPC_FILEIO, "FS: Copied %s to %s", Source.c_str(), Target.c_str());
}
else
{
LOG(WII_IPC_FILEIO, "Could not copy %s to %s", Source.c_str(), Target.c_str());
PanicAlert("Could not copy %s to %s", Source.c_str(), Target.c_str());
}
}
void ExecuteCommand(u32 _Address)
{
@ -223,21 +287,20 @@ void ExecuteCommand(u32 _Address)
{
case COMMAND_OPEN_DEVICE:
{
// HLE - Create a new HLE device
LOG(WII_IPC_FILEIO, "===================================================================");
/* Create a new HLE device. The Mode and DeviceName is given to us but we
generate a DeviceID to be used for access to this device until it is Closed. */
std::string DeviceName;
Memory::GetString(DeviceName, Memory::Read_U32(_Address + 0xC));
u32 Mode = Memory::Read_U32(_Address+0x10);
// The game may try to read setting.txt here, in that case copy it so it can read it
if(DeviceName.find("setting.txt") != std::string::npos) CopySettingsFile(DeviceName);
u32 Mode = Memory::Read_U32(_Address + 0x10);
u32 DeviceID = GetDeviceIDByName(DeviceName);
/* TEMPORARY SOLUTION: For some reason no file was written after a ReOpen in
Mario Galaxy and Mario Kart Wii so I had to do a Open instead */
if (DeviceID == 0
|| DeviceName.find(".bin") != std::string::npos // Do Open instead for common
|| DeviceName.find(".dat") != std::string::npos // save game file types
|| DeviceName.find(".vff") != std::string::npos
|| DeviceName.find(".mod") != std::string::npos
)
/* The device has already been opened and was not closed, reuse the same DeviceID. */
if (DeviceID == 0)
{
// create the new device
// alternatively we could pre create all devices and put them in a directory tree structure
@ -248,36 +311,80 @@ void ExecuteCommand(u32 _Address)
g_LastDeviceID++;
GenerateReply = pDevice->Open(_Address, Mode);
LOG(WII_IPC_HLE, "IOP: Open (Device=%s, Mode=%i)", pDevice->GetDeviceName().c_str(), Mode);
if(pDevice->GetDeviceName().find("/dev/") == std::string::npos
|| pDevice->GetDeviceName().c_str() == std::string("/dev/fs"))
{
LOG(WII_IPC_FILEIO, "IOP: Open (Device=%s, DeviceID=%08x, Mode=%i, GenerateReply=%i)",
pDevice->GetDeviceName().c_str(), CurrentDeviceID, Mode, (int)GenerateReply);
}
else
{
LOG(WII_IPC_HLE, "IOP: Open (Device=%s, Mode=%i)",
pDevice->GetDeviceName().c_str(), Mode);
}
}
else
{
#ifdef LOGGING
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
#endif
/* If we return -6 here after a Open > Failed > CREATE_FILE > ReOpen call
sequence Mario Galaxy and Mario Kart Wii will not start writing to the file,
it will just (seemingly) wait for one or two seconds and then give an error
message. So I'm trying to return the DeviceID instead to make it write to the file.
(Which was most likely the reason it created the file in the first place.) */
// we have already opened this device
Memory::Write_U32(u32(-6), _Address + 4);
GenerateReply = true;
if(DeviceName.find("/dev/") == std::string::npos)
{
LOG(WII_IPC_FILEIO, "IOP: ReOpen (Device=%s, DeviceID=%08x, Mode=%i)",
pDevice->GetDeviceName().c_str(), DeviceID, Mode);
LOG(WII_IPC_HLE, "IOP: ReOpen (Device=%s, Mode=%i)", pDevice->GetDeviceName().c_str(), Mode);
u32 Mode = Memory::Read_U32(_Address + 0x10);
/* We may not have a file handle at this point, in Mario Kart I got a
Open > Failed > ... other stuff > ReOpen call sequence, in that case
we have no file and no file handle, so we call Open again to basically
get a -106 error so that the game call CreateFile and then ReOpen again. */
if(pDevice->ReturnFileHandle())
Memory::Write_U32(DeviceID, _Address + 4);
else
GenerateReply = pDevice->Open(_Address, Mode);
}
else
{
LOG(WII_IPC_HLE, "IOP: ReOpen (Device=%s, DeviceID=%08x, Mode=%i)",
pDevice->GetDeviceName().c_str(), pDevice->GetDeviceID(), Mode);
// We have already opened this device, return -6
Memory::Write_U32(u32(-6), _Address + 4);
}
GenerateReply = true;
}
}
break;
case COMMAND_CLOSE_DEVICE:
{
u32 DeviceID = Memory::Read_U32(_Address+8);
u32 DeviceID = Memory::Read_U32(_Address + 8);
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
if (pDevice != NULL)
{
pDevice->Close(_Address);
LOG(WII_IPC_HLE, "IOP: Close (Device=%s ID=0x%08x)", pDevice->GetDeviceName().c_str(), DeviceID);
/* Write log
if(pDevice->GetDeviceName().find("/dev/") == std::string::npos
|| pDevice->GetDeviceName().c_str() == std::string("/dev/fs")) {
LOG(WII_IPC_FILEIO, "IOP: Close (Device=%s ID=0x%08x)",
pDevice->GetDeviceName().c_str(), DeviceID);
LOG(WII_IPC_FILEIO, "===================================================================");
} else {
LOG(WII_IPC_HLE, "IOP: Close (Device=%s ID=0x%08x)",
pDevice->GetDeviceName().c_str(), DeviceID); }*/
/* Delete the device when CLOSE is called, this does not effect
GenerateReply() for any other purpose than the logging because
it's a true / false only function */
DeleteDeviceByID(DeviceID);
GenerateReply = true;
}
}
@ -334,24 +441,52 @@ void ExecuteCommand(u32 _Address)
break;
}
// seems that the org hw overwrites the command after it has been executed
Memory::Write_U32(8, _Address);
/* It seems that the original hardware overwrites the command after it has been
executed. We write 8 which is not any valid command. */
Memory::Write_U32(8, _Address);
// Generate a reply to the IPC command
if (GenerateReply)
{
u32 DeviceID = Memory::Read_U32(_Address+8);
// Get device id
u32 DeviceID = Memory::Read_U32(_Address + 8);
IWII_IPC_HLE_Device* pDevice = NULL;
// Get the device from the device map
if (g_DeviceMap.find(DeviceID) != g_DeviceMap.end())
pDevice = g_DeviceMap[DeviceID];
if (pDevice != NULL)
m_ReplyQueue.push(std::pair<u32, std::string>(_Address, pDevice->GetDeviceName()));
{
/* Write log
u32 Mode = Memory::Read_U32(_Address + 0x10);
if(pDevice->GetDeviceName().find("/dev/") == std::string::npos
|| pDevice->GetDeviceName().c_str() == std::string("/dev/fs"))
{
LOGV(WII_IPC_FILEIO, 1, "IOP: GenerateReply (Device=%s, DeviceID=%08x, Mode=%i)",
pDevice->GetDeviceName().c_str(), pDevice->GetDeviceID(), Mode);
}
else
{
LOG(WII_IPC_HLE, "IOP: GenerateReply (Device=%s, DeviceID=%08x, Mode=%i)",
pDevice->GetDeviceName().c_str(), pDevice->GetDeviceID(), Mode);
} */
// Write reply, this will later be executed in Update()
m_ReplyQueue.push(std::pair<u32, std::string>(_Address, pDevice->GetDeviceName()));
}
else
m_ReplyQueue.push(std::pair<u32, std::string>(_Address, "unknown"));
{
m_ReplyQueue.push(std::pair<u32, std::string>(_Address, "unknown"));
}
}
}
// ===================================================
/* This is called continouosly and WII_IPCInterface::IsReady() is controlled from
WII_IPC.cpp. */
// ----------------
void Update()
{
if (WII_IPCInterface::IsReady())
@ -368,21 +503,38 @@ void Update()
++itr;
}
// check if we have to execute an acknowledged command
// Check if we have to execute an acknowledge command...
if (!m_ReplyQueue.empty())
{
LOGV(WII_IPC_HLE, 1, "-- Generate Reply %s (0x%08x)", m_ReplyQueue.front().second.c_str(), m_ReplyQueue.front().first);
/* Write one log for files and one for devices
if(m_ReplyQueue.front().second.find("unknown") == std::string::npos
&& (m_ReplyQueue.front().second.find("/dev/") == std::string::npos
|| m_ReplyQueue.front().second.c_str() == std::string("/dev/fs")))
{
LOGV(WII_IPC_FILEIO, 1, "-- Update() Reply %s (0x%08x)",
m_ReplyQueue.front().second.c_str(), m_ReplyQueue.front().first);
}
else
{
LOGV(WII_IPC_HLE, 1, "-- Update() Reply %s (0x%08x)",
m_ReplyQueue.front().second.c_str(), m_ReplyQueue.front().first);
} */
WII_IPCInterface::GenerateReply(m_ReplyQueue.front().first);
m_ReplyQueue.pop();
return;
}
// ...no we don't, we can now execute the IPC command
if (m_ReplyQueue.empty() && !m_Ack.empty())
{
u32 _Address = m_Ack.front();
m_Ack.pop_front();
ExecuteCommand(_Address);
LOGV(WII_IPC_HLE, 1, "-- Generate Ack (0x%08x)", _Address);
// Go back to WII_IPC.cpp and generate an acknowledgement
WII_IPCInterface::GenerateAck(_Address);
}
}

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@ -47,6 +47,17 @@ public:
virtual u32 Update() { return 0; }
virtual bool ReturnFileHandle() { return false; }
//FILE* ReturnFileHandle() const { return m_pFileHandle; }
private:
// STATE_TO_SAVE
std::string m_Name;
u32 m_DeviceID;
protected:
// ===================================================
@ -183,12 +194,6 @@ protected:
}
}
private:
// STATE_TO_SAVE
std::string m_Name;
u32 m_DeviceID;
};
#endif

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@ -21,6 +21,9 @@
#include "WII_IPC_HLE_Device_FileIO.h"
// ===================================================
/* This is used by several of the FileIO and /dev/fs/ functions */
// ----------------
std::string HLE_IPC_BuildFilename(const char* _pFilename, int _size)
{
char Buffer[128];
@ -37,7 +40,7 @@ std::string HLE_IPC_BuildFilename(const char* _pFilename, int _size)
/// ----------------------------------------------------------------
// The FileIO class
CWII_IPC_HLE_Device_FileIO::CWII_IPC_HLE_Device_FileIO(u32 _DeviceID, const std::string& _rDeviceName )
@ -59,7 +62,8 @@ CWII_IPC_HLE_Device_FileIO::~CWII_IPC_HLE_Device_FileIO()
bool
CWII_IPC_HLE_Device_FileIO::Close(u32 _CommandAddress)
{
LOG(WII_IPC_FILEIO, "FileIO: Close %s", GetDeviceName().c_str());
u32 DeviceID = Memory::Read_U32(_CommandAddress + 8);
LOG(WII_IPC_FILEIO, "FileIO: Close %s (DeviceID=%08x)", GetDeviceName().c_str(), DeviceID);
// Close always return 0 for success
Memory::Write_U32(0, _CommandAddress + 4);
@ -70,7 +74,7 @@ CWII_IPC_HLE_Device_FileIO::Close(u32 _CommandAddress)
bool
CWII_IPC_HLE_Device_FileIO::Open(u32 _CommandAddress, u32 _Mode)
{
LOG(WII_IPC_FILEIO, "===================================================================");
//LOG(WII_IPC_FILEIO, "===================================================================");
u32 ReturnValue = 0;
@ -113,7 +117,7 @@ CWII_IPC_HLE_Device_FileIO::Open(u32 _CommandAddress, u32 _Mode)
}
Memory::Write_U32(ReturnValue, _CommandAddress+4);
LOG(WII_IPC_FILEIO, "===================================================================");
//LOG(WII_IPC_FILEIO, "===================================================================");
return true;
}
@ -174,7 +178,7 @@ CWII_IPC_HLE_Device_FileIO::Write(u32 _CommandAddress)
{
u32 ReturnValue = 0;
u32 Address = Memory::Read_U32(_CommandAddress +0xC);
u32 Size = Memory::Read_U32(_CommandAddress +0x10);
u32 Size = Memory::Read_U32(_CommandAddress +0x10);
LOG(WII_IPC_FILEIO, "FileIO: Write Addr: 0x%08x Size: %i (Device=%s)", Address, Size, GetDeviceName().c_str());
@ -233,3 +237,12 @@ CWII_IPC_HLE_Device_FileIO::IOCtl(u32 _CommandAddress)
return true;
}
bool
CWII_IPC_HLE_Device_FileIO::ReturnFileHandle()
{
if(m_pFileHandle == NULL)
return false;
else
return true;
}

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@ -34,6 +34,7 @@ public:
bool Read(u32 _CommandAddress);
bool Write(u32 _CommandAddress);
bool IOCtl(u32 _CommandAddress);
bool ReturnFileHandle();
private:

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@ -71,7 +71,8 @@ bool CWII_IPC_HLE_Device_fs::Open(u32 _CommandAddress, u32 _Mode)
bool CWII_IPC_HLE_Device_fs::IOCtl(u32 _CommandAddress)
{
LOG(WII_IPC_FILEIO, "FS: IOCtl (Device=%s)", GetDeviceName().c_str());
//u32 DeviceID = Memory::Read_U32(_CommandAddress + 8);
//LOG(WII_IPC_FILEIO, "FS: IOCtl (Device=%s, DeviceID=%08x)", GetDeviceName().c_str(), DeviceID);
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
@ -354,7 +355,7 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
case CREATE_FILE:
{
LOGV(WII_IPC_FILEIO, 0, "==============================================================");
//LOGV(WII_IPC_FILEIO, 0, "==============================================================");
_dbg_assert_(WII_IPC_FILEIO, _BufferOutSize == 0);
u32 Addr = _BufferIn;
@ -369,12 +370,12 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
u8 Attributes = Memory::Read_U8(Addr); Addr++;
LOGV(WII_IPC_FILEIO, 0, "FS: CreateFile %s", Filename.c_str());
LOG(WII_IPC_FILEIO, " OwnerID: 0x08%x", OwnerID);
LOG(WII_IPC_FILEIO, " GroupID: 0x04%x", GroupID);
LOG(WII_IPC_FILEIO, " OwnerPerm: 0x02%x", OwnerPerm);
LOG(WII_IPC_FILEIO, " GroupPerm: 0x02%x", GroupPerm);
LOG(WII_IPC_FILEIO, " OtherPerm: 0x02%x", OtherPerm);
LOG(WII_IPC_FILEIO, " Attributes: 0x02%x", Attributes);
LOG(WII_IPC_FILEIO, " OwnerID: 0x%08x", OwnerID);
LOG(WII_IPC_FILEIO, " GroupID: 0x%04x", GroupID);
LOG(WII_IPC_FILEIO, " OwnerPerm: 0x%02x", OwnerPerm);
LOG(WII_IPC_FILEIO, " GroupPerm: 0x%02x", GroupPerm);
LOG(WII_IPC_FILEIO, " OtherPerm: 0x%02x", OtherPerm);
LOG(WII_IPC_FILEIO, " Attributes: 0x%02x", Attributes);
// check if the file allready exist
if (File::Exists(Filename.c_str()))
@ -401,7 +402,7 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
PanicAlert("CWII_IPC_HLE_Device_fs::IOCtl: ni 0x%x", _Parameter);
break;
}
LOGV(WII_IPC_FILEIO, 0, "==============================================================");
//LOGV(WII_IPC_FILEIO, 0, "==============================================================");
return FS_RESULT_FATAL;
}