Fix crash in non-debugger (/d) mode.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4189 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-09-03 22:08:54 +00:00
parent efc74c77a9
commit 400381a24f
1 changed files with 1 additions and 1 deletions

View File

@ -311,7 +311,7 @@ CFrame::CFrame(wxFrame* parent,
bool _UseDebugger, bool _UseDebugger,
bool ShowLogWindow, bool ShowLogWindow,
long style) long style)
: wxFrame(parent, id, title, pos, size, style) : wxFrame(parent, id, title, pos, size, style), g_pCodeWindow(NULL)
, m_LogWindow(NULL), m_MenuBar(NULL), m_ToolBar(NULL), m_ToolBarDebug(NULL), m_ToolBarAui(NULL) , m_LogWindow(NULL), m_MenuBar(NULL), m_ToolBar(NULL), m_ToolBarDebug(NULL), m_ToolBarAui(NULL)
, m_pStatusBar(NULL), m_GameListCtrl(NULL), m_Panel(NULL) , m_pStatusBar(NULL), m_GameListCtrl(NULL), m_Panel(NULL)
, UseDebugger(_UseDebugger), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false), bRenderToMain(true) , UseDebugger(_UseDebugger), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false), bRenderToMain(true)