Fix crash in non-debugger (/d) mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4189 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -311,7 +311,7 @@ CFrame::CFrame(wxFrame* parent,
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bool _UseDebugger,
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bool ShowLogWindow,
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long style)
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: wxFrame(parent, id, title, pos, size, style)
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: wxFrame(parent, id, title, pos, size, style), g_pCodeWindow(NULL)
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, m_LogWindow(NULL), m_MenuBar(NULL), m_ToolBar(NULL), m_ToolBarDebug(NULL), m_ToolBarAui(NULL)
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, m_pStatusBar(NULL), m_GameListCtrl(NULL), m_Panel(NULL)
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, UseDebugger(_UseDebugger), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false), bRenderToMain(true)
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