DolphinWX: Add a filename column
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4d78aea41d
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3fdaf377b0
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@ -210,6 +210,7 @@ void SConfig::SaveGameListSettings(IniFile& ini)
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gamelist->Set("ColumnPlatform", m_showSystemColumn);
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gamelist->Set("ColumnBanner", m_showBannerColumn);
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gamelist->Set("ColumnNotes", m_showMakerColumn);
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gamelist->Set("ColumnFileName", m_showFileNameColumn);
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gamelist->Set("ColumnID", m_showIDColumn);
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gamelist->Set("ColumnRegion", m_showRegionColumn);
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gamelist->Set("ColumnSize", m_showSizeColumn);
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@ -459,6 +460,7 @@ void SConfig::LoadGameListSettings(IniFile& ini)
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gamelist->Get("ColumnPlatform", &m_showSystemColumn, true);
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gamelist->Get("ColumnBanner", &m_showBannerColumn, true);
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gamelist->Get("ColumnNotes", &m_showMakerColumn, true);
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gamelist->Get("ColumnFileName", &m_showFileNameColumn, false);
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gamelist->Get("ColumnID", &m_showIDColumn, false);
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gamelist->Get("ColumnRegion", &m_showRegionColumn, true);
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gamelist->Get("ColumnSize", &m_showSizeColumn, true);
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@ -232,6 +232,7 @@ struct SConfig : NonCopyable
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bool m_showSystemColumn;
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bool m_showBannerColumn;
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bool m_showMakerColumn;
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bool m_showFileNameColumn;
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bool m_showIDColumn;
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bool m_showRegionColumn;
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bool m_showSizeColumn;
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@ -355,6 +355,8 @@ wxMenuBar* CFrame::CreateMenu()
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columnsMenu->Check(IDM_SHOW_BANNER, SConfig::GetInstance().m_showBannerColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_MAKER, _("Maker"));
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columnsMenu->Check(IDM_SHOW_MAKER, SConfig::GetInstance().m_showMakerColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_FILENAME, _("File Name"));
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columnsMenu->Check(IDM_SHOW_FILENAME, SConfig::GetInstance().m_showFileNameColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_ID, _("Game ID"));
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columnsMenu->Check(IDM_SHOW_ID, SConfig::GetInstance().m_showIDColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_REGION, _("Region"));
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@ -2004,6 +2006,9 @@ void CFrame::OnChangeColumnsVisible(wxCommandEvent& event)
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case IDM_SHOW_MAKER:
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SConfig::GetInstance().m_showMakerColumn = !SConfig::GetInstance().m_showMakerColumn;
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break;
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case IDM_SHOW_FILENAME:
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SConfig::GetInstance().m_showFileNameColumn = !SConfig::GetInstance().m_showFileNameColumn;
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break;
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case IDM_SHOW_ID:
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SConfig::GetInstance().m_showIDColumn = !SConfig::GetInstance().m_showIDColumn;
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break;
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@ -25,6 +25,7 @@
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#include <wx/progdlg.h>
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#include <wx/settings.h>
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#include <wx/tipwin.h>
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#include <wx/wxcrt.h>
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#include "Common/CDUtils.h"
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#include "Common/CommonPaths.h"
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@ -95,10 +96,19 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
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return t * (iso1->GetRevision() > iso2->GetRevision() ? 1 : -1);
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if (iso1->GetDiscNumber() != iso2->GetDiscNumber())
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return t * (iso1->GetDiscNumber() > iso2->GetDiscNumber() ? 1 : -1);
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wxString iso1_filename = wxFileNameFromPath(iso1->GetFileName());
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wxString iso2_filename = wxFileNameFromPath(iso2->GetFileName());
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if (iso1_filename != iso2_filename)
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return t * wxStricmp(iso1_filename, iso2_filename);
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}
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return strcasecmp(iso1->GetName().c_str(), iso2->GetName().c_str()) * t;
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case CGameListCtrl::COLUMN_MAKER:
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return strcasecmp(iso1->GetCompany().c_str(), iso2->GetCompany().c_str()) * t;
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case CGameListCtrl::COLUMN_FILENAME:
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return wxStricmp(wxFileNameFromPath(iso1->GetFileName()),
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wxFileNameFromPath(iso2->GetFileName())) * t;
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case CGameListCtrl::COLUMN_ID:
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return strcasecmp(iso1->GetUniqueID().c_str(), iso2->GetUniqueID().c_str()) * t;
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case CGameListCtrl::COLUMN_COUNTRY:
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@ -265,6 +275,7 @@ void CGameListCtrl::Update()
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InsertColumn(COLUMN_TITLE, _("Title"));
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InsertColumn(COLUMN_MAKER, _("Maker"));
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InsertColumn(COLUMN_FILENAME, _("File"));
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InsertColumn(COLUMN_ID, _("ID"));
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InsertColumn(COLUMN_COUNTRY, "");
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InsertColumn(COLUMN_SIZE, _("Size"));
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@ -282,6 +293,7 @@ void CGameListCtrl::Update()
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SetColumnWidth(COLUMN_BANNER, SConfig::GetInstance().m_showBannerColumn ? 96 + platform_padding : 0);
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SetColumnWidth(COLUMN_TITLE, 175 + platform_padding);
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SetColumnWidth(COLUMN_MAKER, SConfig::GetInstance().m_showMakerColumn ? 150 + platform_padding : 0);
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SetColumnWidth(COLUMN_FILENAME, SConfig::GetInstance().m_showFileNameColumn ? 100 + platform_padding : 0);
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SetColumnWidth(COLUMN_ID, SConfig::GetInstance().m_showIDColumn ? 75 + platform_padding : 0);
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SetColumnWidth(COLUMN_COUNTRY, SConfig::GetInstance().m_showRegionColumn ? 32 + platform_padding : 0);
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SetColumnWidth(COLUMN_EMULATION_STATE, SConfig::GetInstance().m_showStateColumn ? 50 + platform_padding : 0);
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@ -402,6 +414,10 @@ void CGameListCtrl::UpdateItemAtColumn(long _Index, int column)
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case COLUMN_MAKER:
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SetItem(_Index, COLUMN_MAKER, StrToWxStr(rISOFile.GetCompany()), -1);
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break;
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case COLUMN_FILENAME:
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SetItem(_Index, COLUMN_FILENAME,
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wxFileNameFromPath(rISOFile.GetFileName()), -1);
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break;
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case COLUMN_EMULATION_STATE:
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SetItemColumnImage(_Index, COLUMN_EMULATION_STATE,
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m_EmuStateImageIndex[rISOFile.GetEmuState()]);
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@ -644,7 +660,9 @@ void CGameListCtrl::ScanForISOs()
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void CGameListCtrl::OnColBeginDrag(wxListEvent& event)
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{
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if (event.GetColumn() != COLUMN_TITLE && event.GetColumn() != COLUMN_MAKER)
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const int column_id = event.GetColumn();
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if (column_id != COLUMN_TITLE && column_id != COLUMN_MAKER && column_id != COLUMN_FILENAME)
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event.Veto();
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}
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@ -1294,15 +1312,28 @@ void CGameListCtrl::AutomaticColumnWidth()
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+ GetColumnWidth(COLUMN_EMULATION_STATE));
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// We hide the Maker column if the window is too small
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if (resizable > 400)
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// Use ShowColumn() instead of SetColumnWidth because
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// the maker column may have been autohidden and the
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// therefore the content needs to be restored.
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if (resizable > 425)
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{
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if (SConfig::GetInstance().m_showMakerColumn)
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if (SConfig::GetInstance().m_showMakerColumn &&
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SConfig::GetInstance().m_showFileNameColumn)
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{
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SetColumnWidth(COLUMN_TITLE, resizable / 3);
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ShowColumn(COLUMN_MAKER, resizable / 3);
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SetColumnWidth(COLUMN_FILENAME, resizable / 3);
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}
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else if (SConfig::GetInstance().m_showMakerColumn)
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{
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SetColumnWidth(COLUMN_TITLE, resizable / 2);
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// If the maker column has been autohidden, we need to show it again
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ShowColumn(COLUMN_MAKER, resizable / 2);
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}
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else if (SConfig::GetInstance().m_showFileNameColumn)
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{
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SetColumnWidth(COLUMN_TITLE, resizable / 2);
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SetColumnWidth(COLUMN_FILENAME, resizable / 2);
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}
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else
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{
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SetColumnWidth(COLUMN_TITLE, resizable);
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@ -1310,7 +1341,15 @@ void CGameListCtrl::AutomaticColumnWidth()
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}
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else
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{
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SetColumnWidth(COLUMN_TITLE, resizable);
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if (SConfig::GetInstance().m_showFileNameColumn)
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{
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SetColumnWidth(COLUMN_TITLE, resizable / 2);
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SetColumnWidth(COLUMN_FILENAME, resizable / 2);
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}
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else
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{
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SetColumnWidth(COLUMN_TITLE, resizable);
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}
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HideColumn(COLUMN_MAKER);
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}
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}
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@ -46,6 +46,7 @@ public:
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COLUMN_BANNER,
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COLUMN_TITLE,
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COLUMN_MAKER,
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COLUMN_FILENAME,
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COLUMN_ID,
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COLUMN_COUNTRY,
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COLUMN_SIZE,
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@ -179,6 +179,7 @@ enum
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IDM_SHOW_SYSTEM,
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IDM_SHOW_BANNER,
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IDM_SHOW_MAKER,
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IDM_SHOW_FILENAME,
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IDM_SHOW_ID,
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IDM_SHOW_REGION,
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IDM_SHOW_SIZE,
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