DolphinWX: Add a filename column

This commit is contained in:
Christian Widmer 2015-10-11 04:44:53 +02:00
parent 4d78aea41d
commit 3fdaf377b0
6 changed files with 55 additions and 6 deletions

View File

@ -210,6 +210,7 @@ void SConfig::SaveGameListSettings(IniFile& ini)
gamelist->Set("ColumnPlatform", m_showSystemColumn);
gamelist->Set("ColumnBanner", m_showBannerColumn);
gamelist->Set("ColumnNotes", m_showMakerColumn);
gamelist->Set("ColumnFileName", m_showFileNameColumn);
gamelist->Set("ColumnID", m_showIDColumn);
gamelist->Set("ColumnRegion", m_showRegionColumn);
gamelist->Set("ColumnSize", m_showSizeColumn);
@ -459,6 +460,7 @@ void SConfig::LoadGameListSettings(IniFile& ini)
gamelist->Get("ColumnPlatform", &m_showSystemColumn, true);
gamelist->Get("ColumnBanner", &m_showBannerColumn, true);
gamelist->Get("ColumnNotes", &m_showMakerColumn, true);
gamelist->Get("ColumnFileName", &m_showFileNameColumn, false);
gamelist->Get("ColumnID", &m_showIDColumn, false);
gamelist->Get("ColumnRegion", &m_showRegionColumn, true);
gamelist->Get("ColumnSize", &m_showSizeColumn, true);

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@ -232,6 +232,7 @@ struct SConfig : NonCopyable
bool m_showSystemColumn;
bool m_showBannerColumn;
bool m_showMakerColumn;
bool m_showFileNameColumn;
bool m_showIDColumn;
bool m_showRegionColumn;
bool m_showSizeColumn;

View File

@ -355,6 +355,8 @@ wxMenuBar* CFrame::CreateMenu()
columnsMenu->Check(IDM_SHOW_BANNER, SConfig::GetInstance().m_showBannerColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_MAKER, _("Maker"));
columnsMenu->Check(IDM_SHOW_MAKER, SConfig::GetInstance().m_showMakerColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_FILENAME, _("File Name"));
columnsMenu->Check(IDM_SHOW_FILENAME, SConfig::GetInstance().m_showFileNameColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_ID, _("Game ID"));
columnsMenu->Check(IDM_SHOW_ID, SConfig::GetInstance().m_showIDColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_REGION, _("Region"));
@ -2004,6 +2006,9 @@ void CFrame::OnChangeColumnsVisible(wxCommandEvent& event)
case IDM_SHOW_MAKER:
SConfig::GetInstance().m_showMakerColumn = !SConfig::GetInstance().m_showMakerColumn;
break;
case IDM_SHOW_FILENAME:
SConfig::GetInstance().m_showFileNameColumn = !SConfig::GetInstance().m_showFileNameColumn;
break;
case IDM_SHOW_ID:
SConfig::GetInstance().m_showIDColumn = !SConfig::GetInstance().m_showIDColumn;
break;

View File

@ -25,6 +25,7 @@
#include <wx/progdlg.h>
#include <wx/settings.h>
#include <wx/tipwin.h>
#include <wx/wxcrt.h>
#include "Common/CDUtils.h"
#include "Common/CommonPaths.h"
@ -95,10 +96,19 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
return t * (iso1->GetRevision() > iso2->GetRevision() ? 1 : -1);
if (iso1->GetDiscNumber() != iso2->GetDiscNumber())
return t * (iso1->GetDiscNumber() > iso2->GetDiscNumber() ? 1 : -1);
wxString iso1_filename = wxFileNameFromPath(iso1->GetFileName());
wxString iso2_filename = wxFileNameFromPath(iso2->GetFileName());
if (iso1_filename != iso2_filename)
return t * wxStricmp(iso1_filename, iso2_filename);
}
return strcasecmp(iso1->GetName().c_str(), iso2->GetName().c_str()) * t;
case CGameListCtrl::COLUMN_MAKER:
return strcasecmp(iso1->GetCompany().c_str(), iso2->GetCompany().c_str()) * t;
case CGameListCtrl::COLUMN_FILENAME:
return wxStricmp(wxFileNameFromPath(iso1->GetFileName()),
wxFileNameFromPath(iso2->GetFileName())) * t;
case CGameListCtrl::COLUMN_ID:
return strcasecmp(iso1->GetUniqueID().c_str(), iso2->GetUniqueID().c_str()) * t;
case CGameListCtrl::COLUMN_COUNTRY:
@ -265,6 +275,7 @@ void CGameListCtrl::Update()
InsertColumn(COLUMN_TITLE, _("Title"));
InsertColumn(COLUMN_MAKER, _("Maker"));
InsertColumn(COLUMN_FILENAME, _("File"));
InsertColumn(COLUMN_ID, _("ID"));
InsertColumn(COLUMN_COUNTRY, "");
InsertColumn(COLUMN_SIZE, _("Size"));
@ -282,6 +293,7 @@ void CGameListCtrl::Update()
SetColumnWidth(COLUMN_BANNER, SConfig::GetInstance().m_showBannerColumn ? 96 + platform_padding : 0);
SetColumnWidth(COLUMN_TITLE, 175 + platform_padding);
SetColumnWidth(COLUMN_MAKER, SConfig::GetInstance().m_showMakerColumn ? 150 + platform_padding : 0);
SetColumnWidth(COLUMN_FILENAME, SConfig::GetInstance().m_showFileNameColumn ? 100 + platform_padding : 0);
SetColumnWidth(COLUMN_ID, SConfig::GetInstance().m_showIDColumn ? 75 + platform_padding : 0);
SetColumnWidth(COLUMN_COUNTRY, SConfig::GetInstance().m_showRegionColumn ? 32 + platform_padding : 0);
SetColumnWidth(COLUMN_EMULATION_STATE, SConfig::GetInstance().m_showStateColumn ? 50 + platform_padding : 0);
@ -402,6 +414,10 @@ void CGameListCtrl::UpdateItemAtColumn(long _Index, int column)
case COLUMN_MAKER:
SetItem(_Index, COLUMN_MAKER, StrToWxStr(rISOFile.GetCompany()), -1);
break;
case COLUMN_FILENAME:
SetItem(_Index, COLUMN_FILENAME,
wxFileNameFromPath(rISOFile.GetFileName()), -1);
break;
case COLUMN_EMULATION_STATE:
SetItemColumnImage(_Index, COLUMN_EMULATION_STATE,
m_EmuStateImageIndex[rISOFile.GetEmuState()]);
@ -644,7 +660,9 @@ void CGameListCtrl::ScanForISOs()
void CGameListCtrl::OnColBeginDrag(wxListEvent& event)
{
if (event.GetColumn() != COLUMN_TITLE && event.GetColumn() != COLUMN_MAKER)
const int column_id = event.GetColumn();
if (column_id != COLUMN_TITLE && column_id != COLUMN_MAKER && column_id != COLUMN_FILENAME)
event.Veto();
}
@ -1294,15 +1312,28 @@ void CGameListCtrl::AutomaticColumnWidth()
+ GetColumnWidth(COLUMN_EMULATION_STATE));
// We hide the Maker column if the window is too small
if (resizable > 400)
// Use ShowColumn() instead of SetColumnWidth because
// the maker column may have been autohidden and the
// therefore the content needs to be restored.
if (resizable > 425)
{
if (SConfig::GetInstance().m_showMakerColumn)
if (SConfig::GetInstance().m_showMakerColumn &&
SConfig::GetInstance().m_showFileNameColumn)
{
SetColumnWidth(COLUMN_TITLE, resizable / 3);
ShowColumn(COLUMN_MAKER, resizable / 3);
SetColumnWidth(COLUMN_FILENAME, resizable / 3);
}
else if (SConfig::GetInstance().m_showMakerColumn)
{
SetColumnWidth(COLUMN_TITLE, resizable / 2);
// If the maker column has been autohidden, we need to show it again
ShowColumn(COLUMN_MAKER, resizable / 2);
}
else if (SConfig::GetInstance().m_showFileNameColumn)
{
SetColumnWidth(COLUMN_TITLE, resizable / 2);
SetColumnWidth(COLUMN_FILENAME, resizable / 2);
}
else
{
SetColumnWidth(COLUMN_TITLE, resizable);
@ -1310,7 +1341,15 @@ void CGameListCtrl::AutomaticColumnWidth()
}
else
{
SetColumnWidth(COLUMN_TITLE, resizable);
if (SConfig::GetInstance().m_showFileNameColumn)
{
SetColumnWidth(COLUMN_TITLE, resizable / 2);
SetColumnWidth(COLUMN_FILENAME, resizable / 2);
}
else
{
SetColumnWidth(COLUMN_TITLE, resizable);
}
HideColumn(COLUMN_MAKER);
}
}

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@ -46,6 +46,7 @@ public:
COLUMN_BANNER,
COLUMN_TITLE,
COLUMN_MAKER,
COLUMN_FILENAME,
COLUMN_ID,
COLUMN_COUNTRY,
COLUMN_SIZE,

View File

@ -179,6 +179,7 @@ enum
IDM_SHOW_SYSTEM,
IDM_SHOW_BANNER,
IDM_SHOW_MAKER,
IDM_SHOW_FILENAME,
IDM_SHOW_ID,
IDM_SHOW_REGION,
IDM_SHOW_SIZE,