diff --git a/Source/Core/Core/BootManager.cpp b/Source/Core/Core/BootManager.cpp index eeeccee467..9d524f7df3 100644 --- a/Source/Core/Core/BootManager.cpp +++ b/Source/Core/Core/BootManager.cpp @@ -390,12 +390,6 @@ bool BootCore(std::unique_ptr boot) return Core::Init(std::move(boot)); } -void Stop() -{ - Core::Stop(); - RestoreConfig(); -} - // SYSCONF can be modified during emulation by the user and internally, which makes it // a bad idea to just always overwrite it with the settings from the base layer. // diff --git a/Source/Core/Core/BootManager.h b/Source/Core/Core/BootManager.h index a068247e50..b89dfac324 100644 --- a/Source/Core/Core/BootManager.h +++ b/Source/Core/Core/BootManager.h @@ -15,8 +15,6 @@ namespace BootManager { bool BootCore(std::unique_ptr parameters); -// Stop the emulation core and restore the configuration. -void Stop(); // Synchronise Dolphin's configuration with the SYSCONF (which may have changed during emulation), // and restore settings that were overriden by per-game INIs or for some other reason. void RestoreConfig(); diff --git a/Source/Core/DolphinQt2/Main.cpp b/Source/Core/DolphinQt2/Main.cpp index c3c62ca06f..cce233098a 100644 --- a/Source/Core/DolphinQt2/Main.cpp +++ b/Source/Core/DolphinQt2/Main.cpp @@ -220,7 +220,6 @@ int main(int argc, char* argv[]) retval = app.exec(); } - BootManager::Stop(); Core::Shutdown(); UICommon::Shutdown(); Host::GetInstance()->deleteLater();