Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE

This is much better as prefixed double underscores are reserved for the
implementation when it comes to identifiers. Another reason its better,
is that, on Windows, where __forceinline is a compiler built-in, with
the previous define, header inclusion software that detects unnecessary
includes will erroneously flag usages of Compiler.h as unnecessary
(despite being necessary on other platforms). So we define a macro
that's used by Windows and other platforms to ensure this doesn't
happen.
This commit is contained in:
Lioncash 2018-06-09 11:47:01 -04:00
parent 03414e8e84
commit 3f210836ad
8 changed files with 23 additions and 20 deletions

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@ -137,7 +137,7 @@ public:
BitField& operator=(const BitField&) = delete; BitField& operator=(const BitField&) = delete;
#endif #endif
__forceinline BitField& operator=(T val) DOLPHIN_FORCE_INLINE BitField& operator=(T val)
{ {
storage = (storage & ~GetMask()) | ((static_cast<StorageType>(val) << position) & GetMask()); storage = (storage & ~GetMask()) | ((static_cast<StorageType>(val) << position) & GetMask());
return *this; return *this;

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@ -257,7 +257,7 @@ private:
DoEachElement(x, [](PointerWrap& p, typename T::value_type& elem) { p.Do(elem); }); DoEachElement(x, [](PointerWrap& p, typename T::value_type& elem) { p.Do(elem); });
} }
__forceinline void DoVoid(void* data, u32 size) DOLPHIN_FORCE_INLINE void DoVoid(void* data, u32 size)
{ {
switch (mode) switch (mode)
{ {

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@ -12,6 +12,8 @@
#define UNUSED #define UNUSED
#endif #endif
#ifndef _WIN32 #ifdef _WIN32
#define __forceinline inline __attribute__((always_inline)) #define DOLPHIN_FORCE_INLINE __forceinline
#else
#define DOLPHIN_FORCE_INLINE inline __attribute__((always_inline))
#endif #endif

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@ -903,7 +903,7 @@ union AlphaTest
PASS = 2, PASS = 2,
}; };
__forceinline TEST_RESULT TestResult() const DOLPHIN_FORCE_INLINE TEST_RESULT TestResult() const
{ {
switch (logic) switch (logic)
{ {

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@ -25,7 +25,7 @@ public:
size_t size() const { return end - buffer; } size_t size() const { return end - buffer; }
template <typename T, bool swapped = true> template <typename T, bool swapped = true>
__forceinline T Peek(int offset = 0) const DOLPHIN_FORCE_INLINE T Peek(int offset = 0) const
{ {
T data; T data;
std::memcpy(&data, &buffer[offset], sizeof(T)); std::memcpy(&data, &buffer[offset], sizeof(T));
@ -37,7 +37,7 @@ public:
} }
template <typename T, bool swapped = true> template <typename T, bool swapped = true>
__forceinline T Read() DOLPHIN_FORCE_INLINE T Read()
{ {
const T result = Peek<T, swapped>(); const T result = Peek<T, swapped>();
buffer += sizeof(T); buffer += sizeof(T);
@ -45,7 +45,7 @@ public:
} }
template <typename T, bool swapped = false> template <typename T, bool swapped = false>
__forceinline void Write(T data) DOLPHIN_FORCE_INLINE void Write(T data)
{ {
if (swapped) if (swapped)
data = Common::FromBigEndian(data); data = Common::FromBigEndian(data);

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@ -58,7 +58,8 @@ void IndexGenerator::AddIndices(int primitive, u32 numVerts)
// Triangles // Triangles
template <bool pr> template <bool pr>
__forceinline u16* IndexGenerator::WriteTriangle(u16* Iptr, u32 index1, u32 index2, u32 index3) DOLPHIN_FORCE_INLINE u16* IndexGenerator::WriteTriangle(u16* Iptr, u32 index1, u32 index2,
u32 index3)
{ {
*Iptr++ = index1; *Iptr++ = index1;
*Iptr++ = index2; *Iptr++ = index2;

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@ -12,20 +12,20 @@
extern u8* g_video_buffer_read_ptr; extern u8* g_video_buffer_read_ptr;
extern u8* g_vertex_manager_write_ptr; extern u8* g_vertex_manager_write_ptr;
__forceinline void DataSkip(u32 skip) DOLPHIN_FORCE_INLINE void DataSkip(u32 skip)
{ {
g_video_buffer_read_ptr += skip; g_video_buffer_read_ptr += skip;
} }
// probably unnecessary // probably unnecessary
template <int count> template <int count>
__forceinline void DataSkip() DOLPHIN_FORCE_INLINE void DataSkip()
{ {
g_video_buffer_read_ptr += count; g_video_buffer_read_ptr += count;
} }
template <typename T> template <typename T>
__forceinline T DataPeek(int _uOffset, u8* bufp = g_video_buffer_read_ptr) DOLPHIN_FORCE_INLINE T DataPeek(int _uOffset, u8* bufp = g_video_buffer_read_ptr)
{ {
T result; T result;
std::memcpy(&result, &bufp[_uOffset], sizeof(T)); std::memcpy(&result, &bufp[_uOffset], sizeof(T));
@ -33,14 +33,14 @@ __forceinline T DataPeek(int _uOffset, u8* bufp = g_video_buffer_read_ptr)
} }
template <typename T> template <typename T>
__forceinline T DataRead(u8** bufp = &g_video_buffer_read_ptr) DOLPHIN_FORCE_INLINE T DataRead(u8** bufp = &g_video_buffer_read_ptr)
{ {
auto const result = DataPeek<T>(0, *bufp); auto const result = DataPeek<T>(0, *bufp);
*bufp += sizeof(T); *bufp += sizeof(T);
return result; return result;
} }
__forceinline u32 DataReadU32Unswapped() DOLPHIN_FORCE_INLINE u32 DataReadU32Unswapped()
{ {
u32 result; u32 result;
std::memcpy(&result, g_video_buffer_read_ptr, sizeof(u32)); std::memcpy(&result, g_video_buffer_read_ptr, sizeof(u32));
@ -48,13 +48,13 @@ __forceinline u32 DataReadU32Unswapped()
return result; return result;
} }
__forceinline u8* DataGetPosition() DOLPHIN_FORCE_INLINE u8* DataGetPosition()
{ {
return g_video_buffer_read_ptr; return g_video_buffer_read_ptr;
} }
template <typename T> template <typename T>
__forceinline void DataWrite(T data) DOLPHIN_FORCE_INLINE void DataWrite(T data)
{ {
std::memcpy(g_vertex_manager_write_ptr, &data, sizeof(T)); std::memcpy(g_vertex_manager_write_ptr, &data, sizeof(T));
g_vertex_manager_write_ptr += sizeof(T); g_vertex_manager_write_ptr += sizeof(T);

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@ -26,7 +26,7 @@ VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDI
namespace namespace
{ {
template <typename T> template <typename T>
__forceinline float FracAdjust(T val) DOLPHIN_FORCE_INLINE float FracAdjust(T val)
{ {
// auto const S8FRAC = 1.f / (1u << 6); // auto const S8FRAC = 1.f / (1u << 6);
// auto const U8FRAC = 1.f / (1u << 7); // auto const U8FRAC = 1.f / (1u << 7);
@ -38,13 +38,13 @@ __forceinline float FracAdjust(T val)
} }
template <> template <>
__forceinline float FracAdjust(float val) DOLPHIN_FORCE_INLINE float FracAdjust(float val)
{ {
return val; return val;
} }
template <typename T, int N> template <typename T, int N>
__forceinline void ReadIndirect(const T* data) DOLPHIN_FORCE_INLINE void ReadIndirect(const T* data)
{ {
static_assert(3 == N || 9 == N, "N is only sane as 3 or 9!"); static_assert(3 == N || 9 == N, "N is only sane as 3 or 9!");
DataReader dst(g_vertex_manager_write_ptr, nullptr); DataReader dst(g_vertex_manager_write_ptr, nullptr);
@ -72,7 +72,7 @@ struct Normal_Direct
}; };
template <typename I, typename T, int N, int Offset> template <typename I, typename T, int N, int Offset>
__forceinline void Normal_Index_Offset() DOLPHIN_FORCE_INLINE void Normal_Index_Offset()
{ {
static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!"); static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");