Create Slot enum class for EXI slots

This commit is contained in:
Pokechu22 2020-08-30 13:43:45 -07:00
parent fefde0481d
commit 3f0b23ed2b
10 changed files with 125 additions and 45 deletions

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@ -10,11 +10,13 @@
#include "AudioCommon/AudioCommon.h"
#include "Common/CommonPaths.h"
#include "Common/Config/Config.h"
#include "Common/EnumMap.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Common/StringUtil.h"
#include "Common/Version.h"
#include "Core/Config/DefaultLocale.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SI/SI_Device.h"
@ -62,14 +64,16 @@ const Info<ExpansionInterface::EXIDeviceType> MAIN_SLOT_B{{System::Main, "Core",
const Info<ExpansionInterface::EXIDeviceType> MAIN_SERIAL_PORT_1{
{System::Main, "Core", "SerialPort1"}, ExpansionInterface::EXIDeviceType::None};
const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(int channel)
const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(ExpansionInterface::Slot slot)
{
static constexpr std::array<const Info<ExpansionInterface::EXIDeviceType>*, 3> infos{
static constexpr Common::EnumMap<const Info<ExpansionInterface::EXIDeviceType>*,
ExpansionInterface::MAX_SLOT>
infos{
&MAIN_SLOT_A,
&MAIN_SLOT_B,
&MAIN_SERIAL_PORT_1,
};
return *infos[channel];
return *infos[slot];
}
const Info<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};

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@ -34,7 +34,8 @@ enum class DPL2Quality;
namespace ExpansionInterface
{
enum class EXIDeviceType : int;
}
enum class Slot : int;
} // namespace ExpansionInterface
namespace SerialInterface
{
@ -72,7 +73,7 @@ extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
extern const Info<ExpansionInterface::EXIDeviceType> MAIN_SLOT_A;
extern const Info<ExpansionInterface::EXIDeviceType> MAIN_SLOT_B;
extern const Info<ExpansionInterface::EXIDeviceType> MAIN_SERIAL_PORT_1;
const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(int channel);
const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(ExpansionInterface::Slot slot);
extern const Info<std::string> MAIN_BBA_MAC;
extern const Info<std::string> MAIN_BBA_XLINK_IP;
extern const Info<bool> MAIN_BBA_XLINK_CHAT_OSD;

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@ -15,6 +15,7 @@
#include "Core/Config/MainSettings.h"
#include "Core/Config/SYSCONFSettings.h"
#include "Core/Config/SessionSettings.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/NetPlayProto.h"
namespace ConfigLoaders
@ -37,9 +38,8 @@ public:
layer->Set(Config::MAIN_DSP_HLE, m_settings.m_DSPHLE);
layer->Set(Config::MAIN_OVERCLOCK_ENABLE, m_settings.m_OCEnable);
layer->Set(Config::MAIN_OVERCLOCK, m_settings.m_OCFactor);
layer->Set(Config::MAIN_SLOT_A, m_settings.m_EXIDevice[0]);
layer->Set(Config::MAIN_SLOT_B, m_settings.m_EXIDevice[1]);
layer->Set(Config::MAIN_SERIAL_PORT_1, m_settings.m_EXIDevice[2]);
for (ExpansionInterface::Slot slot : ExpansionInterface::SLOTS)
layer->Set(Config::GetInfoForEXIDevice(slot), m_settings.m_EXIDevice[slot]);
layer->Set(Config::SESSION_SAVE_DATA_WRITABLE, m_settings.m_WriteToMemcard);
layer->Set(Config::MAIN_RAM_OVERRIDE_ENABLE, m_settings.m_RAMOverrideEnable);
layer->Set(Config::MAIN_MEM1_SIZE, m_settings.m_Mem1Size);

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@ -46,7 +46,8 @@ void AddMemoryCards(int i)
{
if (Movie::IsUsingMemcard(i))
{
if (Config::Get(Config::GetInfoForEXIDevice(i)) == EXIDeviceType::MemoryCardFolder)
if (Config::Get(Config::GetInfoForEXIDevice(static_cast<Slot>(i))) ==
EXIDeviceType::MemoryCardFolder)
memorycard_device = EXIDeviceType::MemoryCardFolder;
else
memorycard_device = EXIDeviceType::MemoryCard;
@ -58,13 +59,45 @@ void AddMemoryCards(int i)
}
else
{
memorycard_device = Config::Get(Config::GetInfoForEXIDevice(i));
memorycard_device = Config::Get(Config::GetInfoForEXIDevice(static_cast<Slot>(i)));
}
g_Channels[i]->AddDevice(memorycard_device, 0);
}
} // namespace
u8 SlotToEXIChannel(Slot slot)
{
switch (slot)
{
case Slot::A:
return 0;
case Slot::B:
return 1;
case Slot::SP1:
return 0;
default:
PanicAlertFmt("Unhandled slot {}", slot);
return 0;
}
}
u8 SlotToEXIDevice(Slot slot)
{
switch (slot)
{
case Slot::A:
return 0;
case Slot::B:
return 0;
case Slot::SP1:
return 2;
default:
PanicAlertFmt("Unhandled slot {}", slot);
return 0;
}
}
void Init()
{
if (!g_SRAM_netplay_initialized)
@ -98,11 +131,12 @@ void Init()
}
}
for (int i = 0; i < MAX_MEMORYCARD_SLOTS; i++)
AddMemoryCards(i);
for (Slot slot : MEMCARD_SLOTS)
AddMemoryCards(static_cast<int>(slot));
g_Channels[0]->AddDevice(EXIDeviceType::MaskROM, 1);
g_Channels[0]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_1), 2);
g_Channels[SlotToEXIChannel(Slot::SP1)]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_1),
SlotToEXIDevice(Slot::SP1));
g_Channels[2]->AddDevice(EXIDeviceType::AD16, 0);
changeDevice = CoreTiming::RegisterEvent("ChangeEXIDevice", ChangeDeviceCallback);

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@ -3,7 +3,10 @@
#pragma once
#include <initializer_list>
#include "Common/CommonTypes.h"
#include "Common/EnumFormatter.h"
#include "Core/CoreTiming.h"
class PointerWrap;
@ -25,10 +28,22 @@ enum class EXIDeviceType : int;
enum
{
MAX_MEMORYCARD_SLOTS = 2,
MAX_EXI_CHANNELS = 3
};
enum class Slot : int
{
A,
B,
SP1,
};
static constexpr auto SLOTS = {Slot::A, Slot::B, Slot::SP1};
static constexpr auto MAX_SLOT = Slot::SP1;
static constexpr auto MEMCARD_SLOTS = {Slot::A, Slot::B};
u8 SlotToEXIChannel(Slot slot);
u8 SlotToEXIDevice(Slot slot);
void Init();
void Shutdown();
void DoState(PointerWrap& p);
@ -47,3 +62,9 @@ CEXIChannel* GetChannel(u32 index);
IEXIDevice* FindDevice(EXIDeviceType device_type, int customIndex = -1);
} // namespace ExpansionInterface
template <>
struct fmt::formatter<ExpansionInterface::Slot> : EnumFormatter<ExpansionInterface::MAX_SLOT>
{
constexpr formatter() : EnumFormatter({"Slot A", "Slot B", "Serial Port 1"}) {}
};

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@ -39,6 +39,7 @@
#include "Core/Config/SessionSettings.h"
#include "Core/ConfigManager.h"
#include "Core/GeckoCode.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#ifdef HAS_LIBMGBA
#include "Core/HW/GBACore.h"
@ -818,8 +819,8 @@ void NetPlayClient::OnStartGame(sf::Packet& packet)
packet >> m_net_settings.m_OCEnable;
packet >> m_net_settings.m_OCFactor;
for (auto& device : m_net_settings.m_EXIDevice)
packet >> device;
for (auto slot : ExpansionInterface::SLOTS)
packet >> m_net_settings.m_EXIDevice[slot];
for (u32& value : m_net_settings.m_SYSCONFSettings)
packet >> value;

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@ -8,7 +8,9 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/EnumMap.h"
#include "Core/Config/SYSCONFSettings.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_Device.h"
namespace DiscIO
@ -44,7 +46,7 @@ struct NetSettings
bool m_CopyWiiSave = false;
bool m_OCEnable = false;
float m_OCFactor = 0;
std::array<ExpansionInterface::EXIDeviceType, 3> m_EXIDevice{};
Common::EnumMap<ExpansionInterface::EXIDeviceType, ExpansionInterface::MAX_SLOT> m_EXIDevice{};
std::array<u32, Config::SYSCONF_SETTINGS.size()> m_SYSCONFSettings{};

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@ -40,6 +40,8 @@
#include "Core/ConfigManager.h"
#include "Core/GeckoCode.h"
#include "Core/GeckoCodeConfig.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_Device.h"
#ifdef HAS_LIBMGBA
#include "Core/HW/GBACore.h"
#endif
@ -1306,10 +1308,21 @@ bool NetPlayServer::SetupNetSettings()
settings.m_CopyWiiSave = Config::Get(Config::NETPLAY_LOAD_WII_SAVE);
settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
settings.m_EXIDevice[0] = Config::Get(Config::MAIN_SLOT_A);
settings.m_EXIDevice[1] = Config::Get(Config::MAIN_SLOT_B);
for (ExpansionInterface::Slot slot : ExpansionInterface::SLOTS)
{
ExpansionInterface::EXIDeviceType device;
if (slot == ExpansionInterface::Slot::SP1)
{
// There's no way the BBA is going to sync, disable it
settings.m_EXIDevice[2] = ExpansionInterface::EXIDeviceType::None;
device = ExpansionInterface::EXIDeviceType::None;
}
else
{
device = Config::Get(Config::GetInfoForEXIDevice(slot));
}
settings.m_EXIDevice[slot] = device;
}
for (size_t i = 0; i < Config::SYSCONF_SETTINGS.size(); ++i)
{
@ -1494,8 +1507,8 @@ bool NetPlayServer::StartGame()
spac << m_settings.m_OCEnable;
spac << m_settings.m_OCFactor;
for (auto& device : m_settings.m_EXIDevice)
spac << static_cast<int>(device);
for (auto slot : ExpansionInterface::SLOTS)
spac << static_cast<int>(m_settings.m_EXIDevice[slot]);
for (u32 value : m_settings.m_SYSCONFSettings)
spac << value;
@ -1592,11 +1605,10 @@ bool NetPlayServer::SyncSaveData()
u8 save_count = 0;
constexpr int exi_device_count = 2;
for (int i = 0; i < exi_device_count; ++i)
for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
{
if (m_settings.m_EXIDevice[i] == ExpansionInterface::EXIDeviceType::MemoryCard ||
Config::Get(Config::GetInfoForEXIDevice(i)) ==
if (m_settings.m_EXIDevice[slot] == ExpansionInterface::EXIDeviceType::MemoryCard ||
Config::Get(Config::GetInfoForEXIDevice(slot)) ==
ExpansionInterface::EXIDeviceType::MemoryCardFolder)
{
save_count++;
@ -1652,11 +1664,11 @@ bool NetPlayServer::SyncSaveData()
const std::string region =
SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(game->GetRegion()));
for (int i = 0; i < exi_device_count; ++i)
for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
{
const bool is_slot_a = i == 0;
const bool is_slot_a = slot == ExpansionInterface::Slot::A;
if (m_settings.m_EXIDevice[i] == ExpansionInterface::EXIDeviceType::MemoryCard)
if (m_settings.m_EXIDevice[slot] == ExpansionInterface::EXIDeviceType::MemoryCard)
{
std::string path = is_slot_a ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
Config::Get(Config::MAIN_MEMCARD_B_PATH);
@ -1693,7 +1705,7 @@ bool NetPlayServer::SyncSaveData()
SendChunkedToClients(std::move(pac), 1,
fmt::format("Memory Card {} Synchronization", is_slot_a ? 'A' : 'B'));
}
else if (Config::Get(Config::GetInfoForEXIDevice(i)) ==
else if (Config::Get(Config::GetInfoForEXIDevice(slot)) ==
ExpansionInterface::EXIDeviceType::MemoryCardFolder)
{
const std::string path = File::GetUserPath(D_GCUSER_IDX) + region + DIR_SEP +

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@ -47,6 +47,7 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/WiiSave.h"
#include "Core/WiiUtils.h"
@ -661,20 +662,23 @@ void GameList::OpenGCSaveFolder()
bool found = false;
for (int i = 0; i < 2; i++)
using ExpansionInterface::Slot;
for (Slot slot : ExpansionInterface::MEMCARD_SLOTS)
{
QUrl url;
const ExpansionInterface::EXIDeviceType current_exi_device =
Config::Get(Config::GetInfoForEXIDevice(i));
Config::Get(Config::GetInfoForEXIDevice(slot));
switch (current_exi_device)
{
case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
{
std::string path = StringFromFormat("%s/%s/%s", File::GetUserPath(D_GCUSER_IDX).c_str(),
SConfig::GetDirectoryForRegion(game->GetRegion()),
i == 0 ? "Card A" : "Card B");
slot == Slot::A ? "Card A" : "Card B");
std::string override_path = i == 0 ? Config::Get(Config::MAIN_GCI_FOLDER_A_PATH_OVERRIDE) :
std::string override_path = slot == Slot::A ?
Config::Get(Config::MAIN_GCI_FOLDER_A_PATH_OVERRIDE) :
Config::Get(Config::MAIN_GCI_FOLDER_B_PATH_OVERRIDE);
if (!override_path.empty())
@ -693,7 +697,7 @@ void GameList::OpenGCSaveFolder()
}
case ExpansionInterface::EXIDeviceType::MemoryCard:
{
std::string memcard_path = i == 0 ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
std::string memcard_path = slot == Slot::A ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
Config::Get(Config::MAIN_MEMCARD_B_PATH);
std::string memcard_dir;

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@ -464,7 +464,7 @@ void GameCubePane::LoadSettings()
{
QSignalBlocker blocker(m_slot_combos[i]);
const ExpansionInterface::EXIDeviceType exi_device =
Config::Get(Config::GetInfoForEXIDevice(i));
Config::Get(Config::GetInfoForEXIDevice(static_cast<ExpansionInterface::Slot>(i)));
m_slot_combos[i]->setCurrentIndex(m_slot_combos[i]->findData(static_cast<int>(exi_device)));
UpdateButton(i);
}
@ -494,7 +494,7 @@ void GameCubePane::SaveSettings()
const auto dev =
static_cast<ExpansionInterface::EXIDeviceType>(m_slot_combos[i]->currentData().toInt());
const ExpansionInterface::EXIDeviceType current_exi_device =
Config::Get(Config::GetInfoForEXIDevice(i));
Config::Get(Config::GetInfoForEXIDevice(static_cast<ExpansionInterface::Slot>(i)));
if (Core::IsRunning() && current_exi_device != dev)
{
@ -507,7 +507,8 @@ void GameCubePane::SaveSettings()
(i == 2) ? 2 : 0);
}
Config::SetBaseOrCurrent(Config::GetInfoForEXIDevice(i), dev);
Config::SetBaseOrCurrent(Config::GetInfoForEXIDevice(static_cast<ExpansionInterface::Slot>(i)),
dev);
}
#ifdef HAS_LIBMGBA