Merge pull request #3058 from lioncash/override
ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX
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commit
3ef103d1c9
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@ -33,7 +33,7 @@ private:
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~Force();
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std::string GetName() const override;
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void SetState(ControlState state);
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void SetState(ControlState state) override;
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void Update();
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void Stop();
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private:
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@ -20,10 +20,10 @@ private:
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class Button : public Input
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{
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public:
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std::string GetName() const;
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Button(IOHIDElementRef element, IOHIDDeviceRef device)
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: m_element(element), m_device(device) {}
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ControlState GetState() const;
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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const IOHIDDeviceRef m_device;
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@ -37,9 +37,10 @@ private:
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positive = 0,
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negative
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};
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std::string GetName() const;
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Axis(IOHIDElementRef element, IOHIDDeviceRef device, direction dir);
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ControlState GetState() const;
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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@ -60,9 +61,10 @@ private:
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down,
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left
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};
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std::string GetName() const;
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Hat(IOHIDElementRef element, IOHIDDeviceRef device, direction dir);
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ControlState GetState() const;
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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@ -75,9 +77,9 @@ public:
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Joystick(IOHIDDeviceRef device, std::string name, int index);
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~Joystick();
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std::string GetName() const;
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std::string GetSource() const;
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int GetId() const;
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std::string GetName() const override;
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std::string GetSource() const override;
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int GetId() const override;
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private:
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const IOHIDDeviceRef m_device;
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@ -19,9 +19,9 @@ private:
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class Key : public Input
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{
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public:
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std::string GetName() const;
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Key(IOHIDElementRef element, IOHIDDeviceRef device);
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ControlState GetState() const;
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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const IOHIDDeviceRef m_device;
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@ -31,10 +31,10 @@ private:
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class Cursor : public Input
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{
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public:
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std::string GetName() const;
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bool IsDetectable() { return false; }
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Cursor(u8 index, const float& axis, const bool positive) : m_axis(axis), m_index(index), m_positive(positive) {}
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ControlState GetState() const;
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std::string GetName() const override;
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bool IsDetectable() override { return false; }
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ControlState GetState() const override;
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private:
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const float& m_axis;
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const u8 m_index;
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@ -44,9 +44,9 @@ private:
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class Button : public Input
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{
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public:
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std::string GetName() const;
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Button(u8 index, const unsigned char& button) : m_button(button), m_index(index) {}
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ControlState GetState() const;
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const unsigned char& m_button;
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const u8 m_index;
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