Gameini compatibility updates/additions of: Dragon's Lair 3D, Madagascar, Silent Hill: Shattered Memories, House Of The Dead: OVERKILL, Rayman Raving Rabbids, SSX Blur, The Hobbit, NHL06, Spectrobes Origins, Phineas and Ferb Across the 2nd Dimension, Xenoblade.
This commit is contained in:
parent
a5a2562e59
commit
3d9ccb9ae6
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# GDGE7H - Dragon's Lair 3D
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[Core] Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs MMU (very slow due to that).
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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@ -1,6 +1,19 @@
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# GDGP78 - Dragon's Lair 3D
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[Core] Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationStateId = 3
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EmulationIssues = Needs MMU (very slow due to that).
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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@ -1,8 +1,20 @@
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# GGZE52 - Madagascar
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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FastDiscSpeed = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Alot of GFX glitches (black rastering)
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EmulationStateId = 2
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EmulationStateId = 3
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video_Hacks]
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EFBCopyEnable = True
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EFBToTextureEnable = False
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -0,0 +1,20 @@
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# GGZX52 - Madagascar
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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FastDiscSpeed = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Alot of GFX glitches (black rastering)
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EmulationStateId = 3
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video_Hacks]
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EFBCopyEnable = True
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EFBToTextureEnable = False
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -0,0 +1,16 @@
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# GHBE7D - The Hobbit
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -0,0 +1,16 @@
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# GHBP7D - The Hobbit
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -0,0 +1,16 @@
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# GN6E69 - NHL06
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -16,4 +16,5 @@ PH_ZFar =
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -7,6 +7,14 @@ EmulationIssues = Flashlight glitches (r6521)
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -7,6 +7,11 @@ EmulationIssues = Use dx11 plugin (r6945)
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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$Infinte Bomb Usage after Getting 1 [g6flavor]
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04159D1C 60000000
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@ -30,4 +35,5 @@ $If Score Increase, MAX [ZiT]
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C2152674 00000002
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3CA03B9B 38A5C9FF
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90B60178 00000000
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -8,4 +8,5 @@ EmulationIssues = Use dx11 plugin (r6945)
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[Video]
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ProjectionHack = 0
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[Gecko]
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -8,3 +8,5 @@ EmulationIssues = Use dx11 plugin (r6945)
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[Video]
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ProjectionHack = 0
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[Gecko]
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -1,6 +1,17 @@
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# RRBE41 - Rayman Raving Rabbids
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[Core] Values set here will override the main dolphin settings.
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CPUThread = 0
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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EmulationStateId = 4
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EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687)
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Wii]
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# RRBJ41 - Rayman Raving Rabbids
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[Core] Values set here will override the main dolphin settings.
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CPUThread = 0
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687)
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Wii]
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@ -0,0 +1,17 @@
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# RRBP41 - Rayman Raving Rabbids
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[Core] Values set here will override the main dolphin settings.
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CPUThread = 0
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687)
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Wii]
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@ -1,11 +1,21 @@
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# RSXE69 - SSX Blur
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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EmulationIssues = Black screen
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EmulationStateId = 3
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBAccessEnable = True
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[Wii]
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@ -0,0 +1,22 @@
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# RSXJ13 - SSX Blur
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBAccessEnable = True
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[Wii]
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@ -0,0 +1,21 @@
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# RSXK69 - SSX Blur
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBAccessEnable = True
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[Wii]
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@ -1,8 +1,8 @@
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# RSXP69 - SSX Wii
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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EmulationIssues = crash after strap warning
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EmulationStateId = 3
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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@ -13,3 +13,10 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBAccessEnable = True
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[Wii]
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@ -0,0 +1,20 @@
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# RXXE4Q - Spectrobes Origins
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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@ -0,0 +1,20 @@
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# RXXJ4Q - Spectrobes Origins
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
|
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[Video]
|
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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@ -0,0 +1,20 @@
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# RXXP4Q - Spectrobes Origins
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBEmulateFormatChanges = True
|
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@ -0,0 +1,20 @@
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# SHLPA4 - Silent Hill: Shattered Memories
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
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||||
EmulationIssues = Flashlight glitches (r6521)
|
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[OnFrame] Add memory patches to be applied every frame here.
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||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
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ProjectionHack = 0
|
||||
PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Wii]
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DisableWiimoteSpeaker = 1
|
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@ -0,0 +1,22 @@
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# SMFE4Q - Phineas and Ferb Across the 2nd Dimension
|
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[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
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EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
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PH_SZFar = 0
|
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PH_ExtraParam = 0
|
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PH_ZNear =
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||||
PH_ZFar =
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[Gecko]
|
||||
[Video_Settings]
|
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SafeTextureCache = True
|
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SafeTextureCacheColorSamples = 0
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
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[Video_Hacks]
|
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EFBEmulateFormatChanges = False
|
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@ -0,0 +1,17 @@
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# SX4J01 - Xenoblade
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[Core] Values set here will override the main dolphin settings.
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BlockMerging = 1
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SkipIdle = 0
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||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable idle skipping to solve sound issues or use LLE audio.
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[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
|
@ -0,0 +1,17 @@
|
|||
# SX4P01 - Xenoblade Chronicles
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
BlockMerging = 1
|
||||
SkipIdle = 0
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable idle skipping to solve sound issues or use LLE audio.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
Loading…
Reference in New Issue