Merge pull request #3798 from phire/goto_dino
Fix handling of Wii NAND's /tmp directory during savestate loads.
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commit
3d375592a2
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@ -530,6 +530,8 @@ FSTEntry ScanDirectoryTree(const std::string& directory, bool recursive)
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bool DeleteDirRecursively(const std::string& directory)
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{
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INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
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bool success = true;
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#ifdef _WIN32
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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@ -568,22 +570,16 @@ bool DeleteDirRecursively(const std::string& directory)
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{
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if (!DeleteDirRecursively(newPath))
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{
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#ifndef _WIN32
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closedir(dirp);
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#endif
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return false;
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success = false;
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break;
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}
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}
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else
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{
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if (!File::Delete(newPath))
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{
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#ifndef _WIN32
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closedir(dirp);
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#endif
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return false;
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success = false;
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break;
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}
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}
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@ -594,9 +590,10 @@ bool DeleteDirRecursively(const std::string& directory)
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}
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closedir(dirp);
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#endif
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File::DeleteDir(directory);
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if (success)
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File::DeleteDir(directory);
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return true;
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return success;
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}
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// Create directory and copy contents (does not overwrite existing files)
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@ -270,6 +270,13 @@ void DoState(PointerWrap &p)
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p.Do(reply_queue);
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p.Do(last_reply_time);
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if (p.GetMode() == PointerWrap::MODE_READ)
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{
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// We need to make sure all file handles are closed so WII_IPC_Devices_fs::DoState can successfully re-create /tmp
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for (u32 i = 0; i < IPC_MAX_FDS; i++)
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g_FdMap[i].reset();
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}
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for (const auto& entry : g_DeviceMap)
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{
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if (entry.second->IsHardware())
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@ -280,7 +287,7 @@ void DoState(PointerWrap &p)
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if (p.GetMode() == PointerWrap::MODE_READ)
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{
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for (u32 i=0; i<IPC_MAX_FDS; i++)
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for (u32 i=0; i < IPC_MAX_FDS; i++)
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{
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u32 exists = 0;
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p.Do(exists);
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@ -300,13 +307,9 @@ void DoState(PointerWrap &p)
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g_FdMap[i]->DoState(p);
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}
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}
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else
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{
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g_FdMap[i].reset();
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}
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}
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for (u32 i=0; i<ES_MAX_COUNT; i++)
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for (u32 i=0; i < ES_MAX_COUNT; i++)
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{
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p.Do(es_inuse[i]);
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u32 handleID = es_handles[i]->GetDeviceID();
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@ -337,7 +340,7 @@ void DoState(PointerWrap &p)
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}
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}
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for (u32 i=0; i<ES_MAX_COUNT; i++)
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for (u32 i=0; i < ES_MAX_COUNT; i++)
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{
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p.Do(es_inuse[i]);
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u32 handleID = es_handles[i]->GetDeviceID();
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