Merge pull request #3798 from phire/goto_dino

Fix handling of Wii NAND's /tmp directory during savestate loads.
This commit is contained in:
Matthew Parlane 2016-05-01 11:37:33 +12:00
commit 3d375592a2
2 changed files with 19 additions and 19 deletions

View File

@ -530,6 +530,8 @@ FSTEntry ScanDirectoryTree(const std::string& directory, bool recursive)
bool DeleteDirRecursively(const std::string& directory)
{
INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
bool success = true;
#ifdef _WIN32
// Find the first file in the directory.
WIN32_FIND_DATA ffd;
@ -568,22 +570,16 @@ bool DeleteDirRecursively(const std::string& directory)
{
if (!DeleteDirRecursively(newPath))
{
#ifndef _WIN32
closedir(dirp);
#endif
return false;
success = false;
break;
}
}
else
{
if (!File::Delete(newPath))
{
#ifndef _WIN32
closedir(dirp);
#endif
return false;
success = false;
break;
}
}
@ -594,9 +590,10 @@ bool DeleteDirRecursively(const std::string& directory)
}
closedir(dirp);
#endif
File::DeleteDir(directory);
if (success)
File::DeleteDir(directory);
return true;
return success;
}
// Create directory and copy contents (does not overwrite existing files)

View File

@ -270,6 +270,13 @@ void DoState(PointerWrap &p)
p.Do(reply_queue);
p.Do(last_reply_time);
if (p.GetMode() == PointerWrap::MODE_READ)
{
// We need to make sure all file handles are closed so WII_IPC_Devices_fs::DoState can successfully re-create /tmp
for (u32 i = 0; i < IPC_MAX_FDS; i++)
g_FdMap[i].reset();
}
for (const auto& entry : g_DeviceMap)
{
if (entry.second->IsHardware())
@ -280,7 +287,7 @@ void DoState(PointerWrap &p)
if (p.GetMode() == PointerWrap::MODE_READ)
{
for (u32 i=0; i<IPC_MAX_FDS; i++)
for (u32 i=0; i < IPC_MAX_FDS; i++)
{
u32 exists = 0;
p.Do(exists);
@ -300,13 +307,9 @@ void DoState(PointerWrap &p)
g_FdMap[i]->DoState(p);
}
}
else
{
g_FdMap[i].reset();
}
}
for (u32 i=0; i<ES_MAX_COUNT; i++)
for (u32 i=0; i < ES_MAX_COUNT; i++)
{
p.Do(es_inuse[i]);
u32 handleID = es_handles[i]->GetDeviceID();
@ -337,7 +340,7 @@ void DoState(PointerWrap &p)
}
}
for (u32 i=0; i<ES_MAX_COUNT; i++)
for (u32 i=0; i < ES_MAX_COUNT; i++)
{
p.Do(es_inuse[i]);
u32 handleID = es_handles[i]->GetDeviceID();