Allow user to change DPLII decoding quality
This commit is contained in:
parent
5f8e189207
commit
3c9eb37381
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@ -101,6 +101,11 @@ std::string GetDefaultSoundBackend()
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return backend;
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}
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DPL2Quality GetDefaultDPL2Quality()
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{
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return DPL2Quality::High;
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}
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std::vector<std::string> GetSoundBackends()
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{
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std::vector<std::string> backends;
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@ -9,6 +9,7 @@
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#include <string_view>
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#include <vector>
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#include "AudioCommon/Enums.h"
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#include "AudioCommon/SoundStream.h"
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class Mixer;
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@ -21,6 +22,7 @@ void InitSoundStream();
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void ShutdownSoundStream();
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std::string GetDefaultSoundBackend();
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std::vector<std::string> GetSoundBackends();
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DPL2Quality GetDefaultDPL2Quality();
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bool SupportsDPL2Decoder(std::string_view backend);
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bool SupportsLatencyControl(std::string_view backend);
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bool SupportsVolumeChanges(std::string_view backend);
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@ -53,6 +53,7 @@
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<ClInclude Include="AudioStretcher.h" />
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<ClInclude Include="CubebStream.h" />
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<ClInclude Include="CubebUtils.h" />
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<ClInclude Include="Enums.h" />
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<ClInclude Include="Mixer.h" />
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<ClInclude Include="NullSoundStream.h" />
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<ClInclude Include="OpenALStream.h" />
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@ -56,6 +56,7 @@
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<Filter>SoundStreams</Filter>
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</ClInclude>
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<ClInclude Include="SurroundDecoder.h" />
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<ClInclude Include="Enums.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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@ -7,6 +7,7 @@ add_library(audiocommon
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CubebStream.h
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CubebUtils.cpp
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CubebUtils.h
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Enums.h
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Mixer.cpp
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Mixer.h
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SurroundDecoder.cpp
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@ -0,0 +1,16 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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namespace AudioCommon
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{
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enum class DPL2Quality
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{
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Low = 0,
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Medium = 1,
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High = 2,
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Highest = 3
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};
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} // namespace AudioCommon
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include "AudioCommon/Mixer.h"
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#include "AudioCommon/Enums.h"
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#include <algorithm>
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#include <cmath>
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@ -12,11 +13,28 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/Swap.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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static u32 DPL2QualityToFrameBlockSize(AudioCommon::DPL2Quality quality)
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{
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switch (quality)
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{
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case AudioCommon::DPL2Quality::Low:
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return 512;
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case AudioCommon::DPL2Quality::Medium:
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return 1024;
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case AudioCommon::DPL2Quality::Highest:
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return 4096;
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default:
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return 2048;
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}
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}
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Mixer::Mixer(unsigned int BackendSampleRate)
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: m_sampleRate(BackendSampleRate), m_stretcher(BackendSampleRate),
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m_surround_decoder(BackendSampleRate, SURROUND_BLOCK_SIZE)
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m_surround_decoder(BackendSampleRate,
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DPL2QualityToFrameBlockSize(Config::Get(Config::MAIN_DPL2_QUALITY)))
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{
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INFO_LOG(AUDIO_INTERFACE, "Mixer is initialized");
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}
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@ -54,7 +54,6 @@ private:
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static constexpr u32 CONTROL_AVG = 32; // In freq_shift per FIFO size offset
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const unsigned int SURROUND_CHANNELS = 6;
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const unsigned int SURROUND_BLOCK_SIZE = 512;
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class MixerFifo final
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{
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@ -31,6 +31,8 @@ const ConfigInfo<int> MAIN_GC_LANGUAGE{{System::Main, "Core", "SelectedLanguage"
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const ConfigInfo<bool> MAIN_OVERRIDE_REGION_SETTINGS{
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{System::Main, "Core", "OverrideRegionSettings"}, false};
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const ConfigInfo<bool> MAIN_DPL2_DECODER{{System::Main, "Core", "DPL2Decoder"}, false};
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const ConfigInfo<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY{{System::Main, "Core", "DPL2Quality"},
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AudioCommon::GetDefaultDPL2Quality()};
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const ConfigInfo<int> MAIN_AUDIO_LATENCY{{System::Main, "Core", "AudioLatency"}, 20};
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const ConfigInfo<bool> MAIN_AUDIO_STRETCH{{System::Main, "Core", "AudioStretch"}, false};
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const ConfigInfo<int> MAIN_AUDIO_STRETCH_LATENCY{{System::Main, "Core", "AudioStretchMaxLatency"},
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@ -137,5 +139,4 @@ const ConfigInfo<int> MAIN_AUDIO_VOLUME{{System::Main, "DSP", "Volume"}, 100};
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const ConfigInfo<std::string> MAIN_DUMP_PATH{{System::Main, "General", "DumpPath"}, ""};
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const ConfigInfo<std::string> MAIN_FS_PATH{{System::Main, "General", "NANDRootPath"}, ""};
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const ConfigInfo<std::string> MAIN_SD_PATH{{System::Main, "General", "WiiSDCardPath"}, ""};
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} // namespace Config
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@ -13,6 +13,11 @@ namespace PowerPC
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enum class CPUCore;
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}
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namespace AudioCommon
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{
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enum class DPL2Quality;
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}
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namespace Config
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{
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// Main.Core
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@ -32,6 +37,7 @@ extern const ConfigInfo<bool> MAIN_ENABLE_CHEATS;
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extern const ConfigInfo<int> MAIN_GC_LANGUAGE;
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extern const ConfigInfo<bool> MAIN_OVERRIDE_REGION_SETTINGS;
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extern const ConfigInfo<bool> MAIN_DPL2_DECODER;
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extern const ConfigInfo<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY;
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extern const ConfigInfo<int> MAIN_AUDIO_LATENCY;
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extern const ConfigInfo<bool> MAIN_AUDIO_STRETCH;
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extern const ConfigInfo<int> MAIN_AUDIO_STRETCH_LATENCY;
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@ -106,5 +112,4 @@ extern const ConfigInfo<bool> MAIN_DISABLE_SCREENSAVER;
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extern const ConfigInfo<std::string> MAIN_DUMP_PATH;
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extern const ConfigInfo<std::string> MAIN_FS_PATH;
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extern const ConfigInfo<std::string> MAIN_SD_PATH;
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} // namespace Config
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@ -32,6 +32,8 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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Config::MAIN_MEMCARD_A_PATH.location,
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Config::MAIN_MEMCARD_B_PATH.location,
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Config::MAIN_AUTO_DISC_CHANGE.location,
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Config::MAIN_DPL2_DECODER.location,
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Config::MAIN_DPL2_QUALITY.location,
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// Main.Display
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Config::MAIN_FULLSCREEN_DISPLAY_RES.location,
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@ -142,7 +144,6 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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// UI.General
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Config::MAIN_USE_DISCORD_PRESENCE.location,
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};
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return std::find(s_setting_saveable.begin(), s_setting_saveable.end(), config_location) !=
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@ -18,6 +18,7 @@
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#include <QVBoxLayout>
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/Enums.h"
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#include "AudioCommon/WASAPIStream.h"
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#include "Core/Config/MainSettings.h"
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@ -91,6 +92,29 @@ void AudioPane::CreateWidgets()
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m_dolby_pro_logic->setToolTip(
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tr("Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends only."));
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auto* dolby_quality_layout = new QHBoxLayout;
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m_dolby_quality_label = new QLabel(tr("Decoding Quality:"));
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m_dolby_quality_slider = new QSlider(Qt::Horizontal);
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m_dolby_quality_slider->setMinimum(0);
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m_dolby_quality_slider->setMaximum(3);
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m_dolby_quality_slider->setPageStep(1);
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m_dolby_quality_slider->setTickPosition(QSlider::TicksBelow);
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m_dolby_quality_slider->setToolTip(
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tr("Quality of the DPLII decoder. Audio latency increases with quality."));
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m_dolby_quality_slider->setTracking(true);
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m_dolby_quality_low_label = new QLabel(GetDPL2QualityLabel(AudioCommon::DPL2Quality::Low));
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m_dolby_quality_highest_label =
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new QLabel(GetDPL2QualityLabel(AudioCommon::DPL2Quality::Highest));
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m_dolby_quality_latency_label =
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new QLabel(GetDPL2ApproximateLatencyLabel(AudioCommon::DPL2Quality::Highest));
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dolby_quality_layout->addWidget(m_dolby_quality_low_label);
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dolby_quality_layout->addWidget(m_dolby_quality_slider);
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dolby_quality_layout->addWidget(m_dolby_quality_highest_label);
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backend_layout->setFormAlignment(Qt::AlignLeft | Qt::AlignTop);
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backend_layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
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backend_layout->addRow(m_backend_label, m_backend_combo);
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@ -105,6 +129,9 @@ void AudioPane::CreateWidgets()
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#endif
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backend_layout->addRow(m_dolby_pro_logic);
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backend_layout->addRow(m_dolby_quality_label);
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backend_layout->addRow(dolby_quality_layout);
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backend_layout->addRow(m_dolby_quality_latency_label);
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auto* stretching_box = new QGroupBox(tr("Audio Stretching Settings"));
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auto* stretching_layout = new QGridLayout;
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@ -152,6 +179,7 @@ void AudioPane::ConnectWidgets()
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}
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connect(m_stretching_buffer_slider, &QSlider::valueChanged, this, &AudioPane::SaveSettings);
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connect(m_dolby_pro_logic, &QCheckBox::toggled, this, &AudioPane::SaveSettings);
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connect(m_dolby_quality_slider, &QSlider::valueChanged, this, &AudioPane::SaveSettings);
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connect(m_stretching_enable, &QCheckBox::toggled, this, &AudioPane::SaveSettings);
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connect(m_dsp_hle, &QRadioButton::toggled, this, &AudioPane::SaveSettings);
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connect(m_dsp_lle, &QRadioButton::toggled, this, &AudioPane::SaveSettings);
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@ -201,6 +229,13 @@ void AudioPane::LoadSettings()
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// DPL2
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m_dolby_pro_logic->setChecked(SConfig::GetInstance().bDPL2Decoder);
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m_dolby_quality_slider->setValue(int(Config::Get(Config::MAIN_DPL2_QUALITY)));
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m_dolby_quality_latency_label->setText(
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GetDPL2ApproximateLatencyLabel(Config::Get(Config::MAIN_DPL2_QUALITY)));
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if (AudioCommon::SupportsDPL2Decoder(current))
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{
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EnableDolbyQualityWidgets(m_dolby_pro_logic->isChecked());
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}
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// Latency
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if (m_latency_control_supported)
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@ -255,6 +290,14 @@ void AudioPane::SaveSettings()
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// DPL2
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SConfig::GetInstance().bDPL2Decoder = m_dolby_pro_logic->isChecked();
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Config::SetBase(Config::MAIN_DPL2_QUALITY,
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static_cast<AudioCommon::DPL2Quality>(m_dolby_quality_slider->value()));
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m_dolby_quality_latency_label->setText(
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GetDPL2ApproximateLatencyLabel(Config::Get(Config::MAIN_DPL2_QUALITY)));
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if (AudioCommon::SupportsDPL2Decoder(backend))
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{
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EnableDolbyQualityWidgets(m_dolby_pro_logic->isChecked());
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}
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// Latency
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if (m_latency_control_supported)
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@ -286,6 +329,7 @@ void AudioPane::OnBackendChanged()
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const auto backend = SConfig::GetInstance().sBackend;
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend));
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend));
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if (m_latency_control_supported)
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{
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m_latency_label->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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@ -316,9 +360,13 @@ void AudioPane::OnEmulationStateChanged(bool running)
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m_dsp_hle->setEnabled(!running);
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m_dsp_lle->setEnabled(!running);
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m_dsp_interpreter->setEnabled(!running);
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m_dolby_pro_logic->setEnabled(!running);
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m_backend_label->setEnabled(!running);
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m_backend_combo->setEnabled(!running);
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if (AudioCommon::SupportsDPL2Decoder(SConfig::GetInstance().sBackend))
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{
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m_dolby_pro_logic->setEnabled(!running);
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EnableDolbyQualityWidgets(!running);
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}
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if (m_latency_control_supported)
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{
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m_latency_label->setEnabled(!running);
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@ -342,3 +390,42 @@ void AudioPane::CheckNeedForLatencyControl()
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m_latency_control_supported =
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std::any_of(backends.cbegin(), backends.cend(), AudioCommon::SupportsLatencyControl);
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}
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QString AudioPane::GetDPL2QualityLabel(AudioCommon::DPL2Quality value) const
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{
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switch (value)
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{
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case AudioCommon::DPL2Quality::Low:
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return tr("Low");
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case AudioCommon::DPL2Quality::Medium:
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return tr("Medium");
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case AudioCommon::DPL2Quality::Highest:
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return tr("Highest");
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default:
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return tr("High");
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}
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}
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QString AudioPane::GetDPL2ApproximateLatencyLabel(AudioCommon::DPL2Quality value) const
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{
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switch (value)
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{
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case AudioCommon::DPL2Quality::Low:
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return tr("Latency: ~10ms");
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case AudioCommon::DPL2Quality::Medium:
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return tr("Latency: ~20ms");
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case AudioCommon::DPL2Quality::Highest:
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return tr("Latency: ~80ms");
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default:
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return tr("Latency: ~40ms");
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}
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}
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void AudioPane::EnableDolbyQualityWidgets(bool enabled) const
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{
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m_dolby_quality_label->setEnabled(enabled);
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m_dolby_quality_slider->setEnabled(enabled);
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m_dolby_quality_low_label->setEnabled(enabled);
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m_dolby_quality_highest_label->setEnabled(enabled);
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m_dolby_quality_latency_label->setEnabled(enabled);
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}
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@ -6,6 +6,11 @@
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#include <QWidget>
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namespace AudioCommon
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{
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enum class DPL2Quality;
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}
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class QCheckBox;
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class QComboBox;
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class QLabel;
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@ -35,6 +40,10 @@ private:
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void CheckNeedForLatencyControl();
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bool m_latency_control_supported;
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QString GetDPL2QualityLabel(AudioCommon::DPL2Quality value) const;
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QString GetDPL2ApproximateLatencyLabel(AudioCommon::DPL2Quality value) const;
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void EnableDolbyQualityWidgets(bool enabled) const;
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QGridLayout* m_main_layout;
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// DSP Engine
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QLabel* m_backend_label;
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QComboBox* m_backend_combo;
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QCheckBox* m_dolby_pro_logic;
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QLabel* m_dolby_quality_label;
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QSlider* m_dolby_quality_slider;
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QLabel* m_dolby_quality_low_label;
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QLabel* m_dolby_quality_highest_label;
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QLabel* m_dolby_quality_latency_label;
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QLabel* m_latency_label;
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QSpinBox* m_latency_spin;
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#ifdef _WIN32
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