Some work towards launching by titleid rather than content path,
update some var names in WII_IPC_HLE_Device_fs, filter out some spam logs from VolumeCommon git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6182 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
402b1d83e2
commit
3bdeb923ef
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@ -757,6 +757,14 @@
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RelativePath=".\Src\MsgHandler.h"
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>
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</File>
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<File
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RelativePath=".\Src\NandPaths.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\NandPaths.h"
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>
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</File>
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<File
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RelativePath=".\Src\OpenCL.cpp"
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>
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@ -110,7 +110,6 @@
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#define MAIL_LOGS_DIR LOGS_DIR DIR_SEP "Mail"
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#define SHADERS_DIR "Shaders"
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#define WII_SYSCONF_DIR WII_USER_DIR DIR_SEP "shared2" DIR_SEP "sys"
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#define WII_MENU_DIR WII_USER_DIR DIR_SEP "title" DIR_SEP "00000001" DIR_SEP "00000002" DIR_SEP "content"
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// Filenames
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// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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@ -636,7 +636,6 @@ const char *GetUserPath(int DirIDX)
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static char LogsDir[MAX_PATH] = {0};
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static char MailLogsDir[MAX_PATH] = {0};
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static char WiiSYSCONFDir[MAX_PATH] = {0};
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static char WiiMenuDir[MAX_PATH] = {0};
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static char DolphinConfig[MAX_PATH] = {0};
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static char DebuggerConfig[MAX_PATH] = {0};
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static char LoggerConfig[MAX_PATH] = {0};
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@ -679,7 +678,6 @@ const char *GetUserPath(int DirIDX)
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snprintf(LogsDir, sizeof(LogsDir), "%s" LOGS_DIR DIR_SEP, UserDir);
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snprintf(MailLogsDir, sizeof(MailLogsDir), "%s" MAIL_LOGS_DIR DIR_SEP, UserDir);
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snprintf(WiiSYSCONFDir, sizeof(WiiSYSCONFDir), "%s" WII_SYSCONF_DIR DIR_SEP, UserDir);
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snprintf(WiiMenuDir, sizeof(WiiMenuDir), "%s" WII_MENU_DIR DIR_SEP, UserDir);
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snprintf(DolphinConfig, sizeof(DolphinConfig), "%s" DOLPHIN_CONFIG, ConfigDir);
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snprintf(DebuggerConfig, sizeof(DebuggerConfig), "%s" DEBUGGER_CONFIG, ConfigDir);
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snprintf(LoggerConfig, sizeof(LoggerConfig), "%s" LOGGER_CONFIG, ConfigDir);
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@ -731,8 +729,6 @@ const char *GetUserPath(int DirIDX)
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return MailLogsDir;
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case D_WIISYSCONF_IDX:
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return WiiSYSCONFDir;
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case D_WIIMENU_IDX:
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return WiiMenuDir;
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case F_DOLPHINCONFIG_IDX:
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return DolphinConfig;
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case F_DEBUGGERCONFIG_IDX:
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@ -46,7 +46,6 @@ enum {
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D_LOGS_IDX,
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D_MAILLOGS_IDX,
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D_WIISYSCONF_IDX,
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D_WIIMENU_IDX,
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F_DOLPHINCONFIG_IDX,
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F_DEBUGGERCONFIG_IDX,
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F_LOGGERCONFIG_IDX,
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@ -0,0 +1,40 @@
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// Copyright (C) 2010 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "NandPaths.h"
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#include "CommonPaths.h"
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#include "FileUtil.h"
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#include <string.h>
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namespace Common
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{
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std::string CreateTicketFileName(u64 _TitleID)
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{
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char TicketFilename[1024];
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sprintf(TicketFilename, "%sticket/%08x/%08x.tik", File::GetUserPath(D_WIIUSER_IDX), (u32)(_TitleID >> 32), (u32)_TitleID);
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return TicketFilename;
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}
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std::string CreateTitleContentPath(u64 _TitleID)
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{
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char ContentPath[1024];
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sprintf(ContentPath, "%stitle/%08x/%08x/content", File::GetUserPath(D_WIIUSER_IDX), (u32)(_TitleID >> 32), (u32)_TitleID);
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return ContentPath;
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}
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};
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@ -0,0 +1,29 @@
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// Copyright (C) 2010 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __NANDPATHS_H__
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#define __NANDPATHS_H__
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#include "CommonTypes.h"
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#define TITLEID_SYSMENU 0x0000000100000002ull
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namespace Common
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{
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std::string CreateTicketFileName(u64 _TitleID);
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std::string CreateTitleContentPath(u64 _TitleID);
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}
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#endif
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@ -26,6 +26,7 @@ files = [
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"MemoryUtil.cpp",
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"Misc.cpp",
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"MsgHandler.cpp",
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"NandPaths.cpp",
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"OpenCL.cpp",
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"Plugin.cpp",
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"PluginDSP.cpp",
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@ -54,6 +54,7 @@
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#include "AES/aes.h"
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#include "../Boot/Boot_DOL.h"
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#include "NandPaths.h"
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CWII_IPC_HLE_Device_es::CWII_IPC_HLE_Device_es(u32 _DeviceID, const std::string& _rDeviceName)
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: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)
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@ -87,7 +88,7 @@ bool CWII_IPC_HLE_Device_es::Open(u32 _CommandAddress, u32 _Mode)
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}
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else
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{
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m_TitleIDs.push_back(0x0000000100000002ULL);
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m_TitleIDs.push_back(TITLEID_SYSMENU);
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}
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}
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else if (VolumeHandler::IsValid())
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@ -439,7 +440,7 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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std::string TicketFilename = CreateTicketFileName(TitleID);
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std::string TicketFilename = Common::CreateTicketFileName(TitleID);
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u32 ViewCount = 0;
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if (File::Exists(TicketFilename.c_str()))
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@ -454,7 +455,7 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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}
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else
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{
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if (TitleID == 0x0000000100000002ull)
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if (TitleID == TITLEID_SYSMENU)
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{
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PanicAlert("There must be a ticket for 00000001/00000002. Prolly your NAND dump is incomplete");
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}
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@ -476,7 +477,7 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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std::string TicketFilename = CreateTicketFileName(TitleID);
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std::string TicketFilename = Common::CreateTicketFileName(TitleID);
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if (File::Exists(TicketFilename.c_str()))
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{
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const u32 SIZE_OF_ONE_TICKET = 676;
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@ -512,8 +513,7 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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_dbg_assert_msg_(WII_IPC_ES, Buffer.NumberPayloadBuffer == 1, "IOCTL_ES_GETTMDVIEWCNT no out buffer");
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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std::string TitlePath = CreateTitleContentPath(TitleID);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitlePath);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitleID);
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_dbg_assert_(WII_IPC_ES, Loader.IsValid());
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u32 TMDViewCnt = 0;
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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u32 MaxCount = Memory::Read_U32(Buffer.InBuffer[1].m_Address);
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std::string TitlePath = CreateTitleContentPath(TitleID);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitlePath);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitleID);
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INFO_LOG(WII_IPC_ES, "IOCTL_ES_GETTMDVIEWCNT: title: %08x/%08x buffersize: %i", (u32)(TitleID >> 32), (u32)TitleID, MaxCount);
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@ -587,8 +586,7 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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u32 MaxCount = Memory::Read_U32(Buffer.InBuffer[1].m_Address);
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std::string TitlePath = CreateTitleContentPath(TitleID);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitlePath);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitleID);
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INFO_LOG(WII_IPC_ES, "IOCTL_ES_GETSTOREDTMD: title: %08x/%08x buffersize: %i", (u32)(TitleID >> 32), (u32)TitleID, MaxCount);
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@ -622,8 +620,7 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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_dbg_assert_msg_(WII_IPC_ES, Buffer.NumberPayloadBuffer == 1, "IOCTL_ES_ES_GETSTOREDTMDSIZE no out buffer");
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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std::string TitlePath = CreateTitleContentPath(TitleID);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitlePath);
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const DiscIO::INANDContentLoader& Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitleID);
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_dbg_assert_(WII_IPC_ES, Loader.IsValid());
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u32 TMDCnt = 0;
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@ -674,39 +671,30 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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break;
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// ===============================================================================================
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// unsupported functions
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// ===============================================================================================
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case IOCTL_ES_LAUNCH:
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case IOCTL_ES_LAUNCH:
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{
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_dbg_assert_(WII_IPC_ES, Buffer.NumberInBuffer == 2);
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bool bSuccess = false;
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u16 IOSv = 0xffff;
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u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
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u32 view = Memory::Read_U32(Buffer.InBuffer[1].m_Address);
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u64 ticketid = Memory::Read_U64(Buffer.InBuffer[1].m_Address+4);
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u32 devicetype = Memory::Read_U32(Buffer.InBuffer[1].m_Address+12);
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u64 titleid = Memory::Read_U64(Buffer.InBuffer[1].m_Address+16);
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u16 access = Memory::Read_U16(Buffer.InBuffer[1].m_Address+24);
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/* PanicAlert("IOCTL_ES_LAUNCH: src titleID %08x/%08x -> start %08x/%08x \n"
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"This means that dolphin tries to relaunch the WiiMenu or"
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"launches code from the an URL. Both wont work and dolphin will prolly hang...",
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(u32)(TitleID>>32), (u32)TitleID, (u32)(titleid>>32), (u32)titleid );
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*/
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if ((u32)(TitleID>>32) != 0x00000001 || TitleID == 0x0000000100000002ull)
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if ((u32)(TitleID>>32) != 0x00000001 || TitleID == TITLEID_SYSMENU)
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{
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std::string titlePath = CreateTitleContentPath(TitleID);
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const DiscIO::INANDContentLoader& ContentLoader = DiscIO::CNANDContentManager::Access().GetNANDLoader(titlePath);
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const DiscIO::INANDContentLoader& ContentLoader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TitleID);
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if (ContentLoader.IsValid())
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{
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u32 bootInd = ContentLoader.GetBootIndex();
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const DiscIO::SNANDContent* pContent = ContentLoader.GetContentByIndex(bootInd);
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if (pContent)
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{
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LoadWAD(titlePath);
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LoadWAD(Common::CreateTitleContentPath(TitleID));
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CDolLoader DolLoader(pContent->m_pData, pContent->m_Size);
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PC = DolLoader.GetEntryPoint() | 0x80000000;
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IOSv = ContentLoader.GetIosVersion();
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@ -722,6 +710,9 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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// someone with an affected game should test
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IOSv = TitleID & 0xffff;
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}
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if (!bSuccess)
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PanicAlert("IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump\n"
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"TitleID %016llx.\n Dolphin will likely hang now", TitleID);
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// Pass the "#002 check"
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// Apploader should write the IOS version and revision to 0x3140, and compare it
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// to 0x3188 to pass the check, but we don't do it, and i don't know where to read the IOS rev...
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@ -741,19 +732,24 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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}
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break;
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case IOCTL_ES_DIGETTICKETVIEW: // (Input: none, Output: 216 bytes) bug crediar :D
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WARN_LOG(WII_IPC_ES, "IOCTL_ES_DIGETTICKETVIEW: this looks really wrong...");
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break;
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case IOCTL_ES_GETDEVICECERT: // (Input: none, Output: 384 bytes)
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WARN_LOG(WII_IPC_ES, "IOCTL_ES_GETDEVICECERT: this looks really wrong...");
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break;
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case IOCTL_ES_CHECKKOREAREGION: //note by DacoTaco : name is unknown, i just tried to name it SOMETHING
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//IOS70 has this to let system menu 4.2 check if the console is region changed. it returns -1017
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//if the IOS didn't find the korean keys and 0 if it does. 0 leads to a error 003
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WARN_LOG(WII_IPC_ES,"IOCTL_ES_CHECKKOREAREGION: Title Checked for korean Keys");
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Memory::Write_U32(ES_PARAMTER_SIZE_OR_ALIGNMENT , _CommandAddress + 0x4);
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return true;
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// ===============================================================================================
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// unsupported functions
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// ===============================================================================================
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case IOCTL_ES_DIGETTICKETVIEW: // (Input: none, Output: 216 bytes) bug crediar :D
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WARN_LOG(WII_IPC_ES, "IOCTL_ES_DIGETTICKETVIEW: this looks really wrong...");
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break;
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case IOCTL_ES_GETDEVICECERT: // (Input: none, Output: 384 bytes)
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WARN_LOG(WII_IPC_ES, "IOCTL_ES_GETDEVICECERT: this looks really wrong...");
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break;
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default:
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WARN_LOG(WII_IPC_ES, "CWII_IPC_HLE_Device_es: 0x%x", Buffer.Parameter);
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@ -777,8 +773,7 @@ const DiscIO::INANDContentLoader& CWII_IPC_HLE_Device_es::AccessContentDevice(u6
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if (itr != m_NANDContent.end())
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return *itr->second;
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std::string TitlePath = CreateTitleContentPath(_TitleID);
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m_NANDContent[_TitleID] = &DiscIO::CNANDContentManager::Access().GetNANDLoader(TitlePath);
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m_NANDContent[_TitleID] = &DiscIO::CNANDContentManager::Access().GetNANDLoader(_TitleID);
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_dbg_assert_(WII_IPC_ES, m_NANDContent[_TitleID]->IsValid());
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return *m_NANDContent[_TitleID];
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@ -792,19 +787,4 @@ bool CWII_IPC_HLE_Device_es::IsValid(u64 _TitleID) const
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return false;
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}
|
||||
|
||||
std::string CWII_IPC_HLE_Device_es::CreateTicketFileName(u64 _TitleID) const
|
||||
{
|
||||
char TicketFilename[1024];
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sprintf(TicketFilename, "%sticket/%08x/%08x.tik", File::GetUserPath(D_WIIUSER_IDX), (u32)(_TitleID >> 32), (u32)_TitleID);
|
||||
|
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return TicketFilename;
|
||||
}
|
||||
|
||||
std::string CWII_IPC_HLE_Device_es::CreateTitleContentPath(u64 _TitleID) const
|
||||
{
|
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char ContentPath[1024];
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sprintf(ContentPath, "%stitle/%08x/%08x/content", File::GetUserPath(D_WIIUSER_IDX), (u32)(_TitleID >> 32), (u32)_TitleID);
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||||
|
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return ContentPath;
|
||||
}
|
||||
|
||||
|
|
|
@ -141,9 +141,6 @@ private:
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|||
const DiscIO::INANDContentLoader& AccessContentDevice(u64 _TitleID);
|
||||
|
||||
bool IsValid(u64 _TitleID) const;
|
||||
|
||||
std::string CreateTicketFileName(u64 _TitleID) const;
|
||||
std::string CreateTitleContentPath(u64 _TitleID) const;
|
||||
};
|
||||
|
||||
#endif
|
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|
|
|
@ -276,12 +276,12 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
|
|||
|
||||
//TODO: scrape the real amounts from somewhere...
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||||
fs.BlockSize = 0x4000;
|
||||
fs.FreeBlocks = 0x5DEC;
|
||||
fs.UsedBlocks = 0x1DD4;
|
||||
fs.unk3 = 0x10;
|
||||
fs.unk4 = 0x02F0;
|
||||
fs.FreeUserBlocks = 0x5DEC;
|
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fs.UsedUserBlocks = 0x1DD4;
|
||||
fs.FreeSysBlocks = 0x10;
|
||||
fs.UsedSysBlocks = 0x02F0;
|
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fs.Free_INodes = 0x146B;
|
||||
fs.unk5 = 0x0394;
|
||||
fs.Used_Inodes = 0x0394;
|
||||
|
||||
*(NANDStat*)Memory::GetPointer(_BufferOut) = fs;
|
||||
|
||||
|
|
|
@ -22,12 +22,12 @@
|
|||
struct NANDStat
|
||||
{
|
||||
u32 BlockSize;
|
||||
u32 FreeBlocks;
|
||||
u32 UsedBlocks;
|
||||
u32 unk3;
|
||||
u32 unk4;
|
||||
u32 FreeUserBlocks;
|
||||
u32 UsedUserBlocks;
|
||||
u32 FreeSysBlocks;
|
||||
u32 UsedSysBlocks;
|
||||
u32 Free_INodes;
|
||||
u32 unk5; // Used INodes?
|
||||
u32 Used_Inodes;
|
||||
};
|
||||
|
||||
enum {
|
||||
|
|
|
@ -372,6 +372,13 @@ const INANDContentLoader& CNANDContentManager::GetNANDLoader(const std::string&
|
|||
return *m_Map[_rName];
|
||||
}
|
||||
|
||||
const INANDContentLoader& CNANDContentManager::GetNANDLoader(u64 _titleId)
|
||||
{
|
||||
|
||||
std::string _rName = Common::CreateTitleContentPath(_titleId);
|
||||
return GetNANDLoader(_rName);
|
||||
}
|
||||
|
||||
cUIDsys::cUIDsys()
|
||||
{
|
||||
sprintf(uidSys, "%ssys/uid.sys", File::GetUserPath(D_WIIUSER_IDX));
|
||||
|
@ -401,7 +408,7 @@ cUIDsys::cUIDsys()
|
|||
else
|
||||
{
|
||||
SElement Element;
|
||||
*(u64*)&(Element.titleID) = Common::swap64(0x0000000100000002ull);
|
||||
*(u64*)&(Element.titleID) = Common::swap64(TITLEID_SYSMENU);
|
||||
*(u32*)&(Element.UID) = Common::swap32(lastUID++);
|
||||
|
||||
FILE* pFile = fopen(uidSys, "wb");
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include "Common.h"
|
||||
#include "Blob.h"
|
||||
#include "Volume.h"
|
||||
#include "NandPaths.h"
|
||||
|
||||
namespace DiscIO
|
||||
{
|
||||
|
@ -80,7 +81,7 @@ public:
|
|||
static CNANDContentManager& Access() { return m_Instance; }
|
||||
|
||||
const INANDContentLoader& GetNANDLoader(const std::string& _rName);
|
||||
|
||||
const INANDContentLoader& GetNANDLoader(u64 _titleId);
|
||||
private:
|
||||
|
||||
CNANDContentManager() {};
|
||||
|
|
|
@ -71,7 +71,8 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
|
|||
break;
|
||||
|
||||
default:
|
||||
WARN_LOG(DISCIO, "Unknown Country Code! %c", CountryCode);
|
||||
if (CountryCode > 'A') // Silently ignore IOS wads
|
||||
WARN_LOG(DISCIO, "Unknown Country Code! %c", CountryCode);
|
||||
return IVolume::COUNTRY_UNKNOWN;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -198,7 +198,7 @@ void CFrame::CreateMenu()
|
|||
|
||||
toolsMenu->Append(IDM_NETPLAY, _T("Start &NetPlay"));
|
||||
|
||||
if (DiscIO::CNANDContentManager::Access().GetNANDLoader(std::string (File::GetUserPath(D_WIIMENU_IDX))).IsValid())
|
||||
if (DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU).IsValid())
|
||||
{
|
||||
toolsMenu->Append(IDM_LOAD_WII_MENU, _T("Load Wii Menu"));
|
||||
}
|
||||
|
@ -1122,7 +1122,7 @@ void CFrame::OnImportSave(wxCommandEvent& WXUNUSED (event))
|
|||
|
||||
if (!path.IsEmpty())
|
||||
{
|
||||
CWiiSaveCrypted* saveFile = new CWiiSaveCrypted(path.ToUTF8().data());
|
||||
CWiiSaveCrypted* saveFile = new CWiiSaveCrypted(path.mb_str());
|
||||
delete saveFile;
|
||||
}
|
||||
}
|
||||
|
@ -1141,7 +1141,7 @@ void CFrame::OnLoadWiiMenu(wxCommandEvent& event)
|
|||
{
|
||||
if (event.GetId() == IDM_LOAD_WII_MENU)
|
||||
{
|
||||
BootGame(std::string (File::GetUserPath(D_WIIMENU_IDX)));
|
||||
BootGame(Common::CreateTitleContentPath(TITLEID_SYSMENU));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1317,11 +1317,9 @@ void CFrame::UpdateGUI()
|
|||
|
||||
GetMenuBar()->FindItem(IDM_LOADSTATE)->Enable(Initialized);
|
||||
GetMenuBar()->FindItem(IDM_SAVESTATE)->Enable(Initialized);
|
||||
|
||||
// Misc
|
||||
GetMenuBar()->FindItem(IDM_CHANGEDISC)->Enable(Initialized);
|
||||
if (DiscIO::CNANDContentManager::Access().GetNANDLoader
|
||||
(std::string(File::GetUserPath(D_WIIMENU_IDX))).IsValid())
|
||||
if (DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU).IsValid())
|
||||
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(!Initialized);
|
||||
|
||||
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->
|
||||
|
|
Loading…
Reference in New Issue