Merge pull request #8155 from Techjar/dtm-get-origin
Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState
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3b7a7ae2e7
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@ -804,6 +804,8 @@ void CheckPadStatus(const GCPadStatus* PadStatus, int controllerID)
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s_padState.is_connected = PadStatus->isConnected;
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s_padState.is_connected = PadStatus->isConnected;
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s_padState.get_origin = (PadStatus->button & PAD_GET_ORIGIN) != 0;
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s_padState.disc = s_bDiscChange;
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s_padState.disc = s_bDiscChange;
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s_bDiscChange = false;
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s_bDiscChange = false;
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s_padState.reset = s_bReset;
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s_padState.reset = s_bReset;
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@ -1183,6 +1185,10 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
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PadStatus->button |= PAD_TRIGGER_L;
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PadStatus->button |= PAD_TRIGGER_L;
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if (s_padState.R)
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if (s_padState.R)
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PadStatus->button |= PAD_TRIGGER_R;
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PadStatus->button |= PAD_TRIGGER_R;
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if (s_padState.get_origin)
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PadStatus->button |= PAD_GET_ORIGIN;
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if (s_padState.disc)
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if (s_padState.disc)
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{
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{
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Core::RunAsCPUThread([] {
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Core::RunAsCPUThread([] {
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@ -49,7 +49,7 @@ struct ControllerState
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bool disc : 1; // Checks for disc being changed
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bool disc : 1; // Checks for disc being changed
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bool reset : 1; // Console reset button
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bool reset : 1; // Console reset button
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bool is_connected : 1; // Should controller be treated as connected
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bool is_connected : 1; // Should controller be treated as connected
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bool reserved : 1; // Reserved bits used for padding, 1 bit
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bool get_origin : 1; // Special bit to indicate analog origin reset
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u8 TriggerL, TriggerR; // Triggers, 16 bits
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u8 TriggerL, TriggerR; // Triggers, 16 bits
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u8 AnalogStickX, AnalogStickY; // Main Stick, 16 bits
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u8 AnalogStickX, AnalogStickY; // Main Stick, 16 bits
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