Hopefully fix Windows build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7044 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,7 +34,7 @@ void Renderer::Init()
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{
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if (!OpenGL_Create(640, 480)) // 640x480 will be the default if all else fails
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{
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Core::Callback_VideoLog("Renderer::Create failed\n", TRUE);
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Core::Callback_VideoLog("Renderer::Create failed\n");
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return;
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}
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}
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