initialize the uninitialized
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81a1efab8e
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39613a95a8
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@ -140,6 +140,7 @@ class VideoBackendHardware : public VideoBackend
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{
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void DoState(PointerWrap &p);
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void RunLoop(bool enable);
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bool Initialize(void *&) { InitializeShared(); return true; }
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void EmuStateChange(EMUSTATE_CHANGE);
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@ -165,6 +166,9 @@ class VideoBackendHardware : public VideoBackend
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readFn16 Video_PERead16();
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writeFn16 Video_PEWrite16();
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writeFn32 Video_PEWrite32();
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protected:
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void InitializeShared();
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};
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#endif
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@ -346,6 +346,8 @@ void EmuThread()
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DisplayMessage(cpu_info.Summarize(), 8000);
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DisplayMessage(_CoreParameter.m_strFilename, 3000);
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Movie::Init();
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HW::Init();
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if (!g_video_backend->Initialize(g_pWindowHandle))
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@ -133,6 +133,7 @@ void Init()
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void Shutdown()
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{
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MoveEvents();
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ClearPendingEvents();
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UnregisterAllEvents();
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@ -153,6 +153,12 @@ void Init()
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m_Volume.hex = 0;
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m_SampleCounter = 0;
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m_InterruptTiming = 0;
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g_LastCPUTime = 0;
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g_CPUCyclesPerSample = 0xFFFFFFFFFFFULL;
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g_AISSampleRate = 48000;
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g_AIDSampleRate = 32000;
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}
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void Shutdown()
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@ -54,6 +54,7 @@ void DoState(PointerWrap &p)
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void Init()
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{
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ResetGatherPipe();
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memset(m_gatherPipe, 0, sizeof(m_gatherPipe));
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}
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bool IsEmpty()
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@ -43,6 +43,7 @@ namespace HW
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void Init()
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{
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CoreTiming::Init();
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SystemTimers::PreInit();
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State::Init();
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@ -246,10 +246,8 @@ void Init()
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g_Channel[i].m_InHi.Hex = 0;
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g_Channel[i].m_InLo.Hex = 0;
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if (Movie::IsUsingPad(i))
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AddDevice(SIDEVICE_GC_CONTROLLER, i);
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else if (Movie::IsRecordingInput() || Movie::IsPlayingInput())
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AddDevice(SIDEVICE_NONE, i);
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if (Movie::IsRecordingInput() || Movie::IsPlayingInput())
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AddDevice(Movie::IsUsingPad(i) ? SIDEVICE_GC_CONTROLLER : SIDEVICE_NONE, i);
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else
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AddDevice(SConfig::GetInstance().m_SIDevice[i], i);
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}
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@ -231,12 +231,19 @@ void PatchEngineCallback(u64 userdata, int cyclesLate)
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame() - cyclesLate, et_PatchEngine);
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}
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// split from Init to break a circular dependency between VideoInterface::Init and SystemTimers::Init
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void PreInit()
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{
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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CPU_CORE_CLOCK = 729000000u;
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else
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CPU_CORE_CLOCK = 486000000u;
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}
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void Init()
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{
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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{
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CPU_CORE_CLOCK = 729000000u;
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if (!DSP::GetDSPEmulator()->IsLLE())
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DSP_PERIOD = (int)(GetTicksPerSecond() * 0.003f);
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@ -253,8 +260,6 @@ void Init()
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}
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else
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{
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CPU_CORE_CLOCK = 486000000u;
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if (!DSP::GetDSPEmulator()->IsLLE())
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DSP_PERIOD = (int)(GetTicksPerSecond() * 0.005f);
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}
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@ -24,6 +24,7 @@ namespace SystemTimers
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{
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u32 GetTicksPerSecond();
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void PreInit();
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void Init();
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void Shutdown();
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@ -158,6 +158,29 @@ void Preset(bool _bNTSC)
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void Init()
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{
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m_VerticalTimingRegister.Hex = 0;
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m_DisplayControlRegister.Hex = 0;
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m_HTiming0.Hex = 0;
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m_HTiming1.Hex = 0;
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m_VBlankTimingOdd.Hex = 0;
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m_VBlankTimingEven.Hex = 0;
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m_BurstBlankingOdd.Hex = 0;
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m_BurstBlankingEven.Hex = 0;
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m_XFBInfoTop.Hex = 0;
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m_XFBInfoBottom.Hex = 0;
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m_3DFBInfoTop.Hex = 0;
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m_3DFBInfoBottom.Hex = 0;
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m_VBeamPos = 0;
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m_HBeamPos = 0;
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m_HorizontalStepping.Hex = 0;
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m_HorizontalScaling.Hex = 0;
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m_UnkAARegister = 0;
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m_Clock = 0;
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m_DTVStatus.Hex = 0;
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m_FBWidth = 0;
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m_BorderHBlank.Hex = 0;
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memset(&m_FilterCoefTables, 0, sizeof(m_FilterCoefTables));
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fields = Core::g_CoreStartupParameter.bVBeam ? 1 : 2;
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m_DTVStatus.ntsc_j = Core::g_CoreStartupParameter.bForceNTSCJ;
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@ -165,6 +188,9 @@ void Init()
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for (int i = 0; i < 4; i++)
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m_InterruptRegister[i].Hex = 0;
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for (int i = 0; i < 2; i++)
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m_LatchRegister[i].Hex = 0;
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m_DisplayControlRegister.Hex = 0;
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UpdateParameters();
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}
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@ -105,6 +105,34 @@ void FrameUpdate()
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g_bPolled = false;
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}
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// called when game is booting up, even if no movie is active,
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// but potentially after BeginRecordingInput or PlayInput has been called.
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void Init()
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{
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g_bPolled = false;
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g_bFrameStep = false;
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g_bFrameStop = false;
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g_frameSkipCounter = g_framesToSkip;
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memset(&g_padState, 0, sizeof(g_padState));
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for (int i = 0; i < 8; ++i)
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g_InputDisplay[i].clear();
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if (!IsPlayingInput() && !IsRecordingInput())
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{
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g_bRecordingFromSaveState = false;
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g_rerecords = 0;
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g_numPads = 0;
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g_currentByte = 0;
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g_currentFrame = 0;
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g_currentLagCount = 0;
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g_currentInputCount = 0;
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// we don't clear these things because otherwise we can't resume playback if we load a movie state later
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//g_totalFrames = g_totalBytes = 0;
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//delete tmpInput;
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//tmpInput = NULL;
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}
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}
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void InputUpdate()
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{
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g_currentInputCount++;
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@ -813,7 +841,7 @@ bool PlayWiimote(int wiimote, u8 *data, const WiimoteEmu::ReportFeatures& rptf,
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if (size != sizeInMovie)
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{
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PanicAlertT("Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %d.)%s", sizeInMovie, size, g_currentByte, (g_numPads & 0xF)?" Try re-creating the recording with all GameCube controllers disabled.":"");
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PanicAlertT("Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s", (u32)sizeInMovie, (u32)size, (u32)g_currentByte, (g_numPads & 0xF)?" Try re-creating the recording with all GameCube controllers disabled (in Configure > Gamecube > Device Settings).":"");
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EndPlayInput(!g_bReadOnly);
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return false;
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}
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@ -105,6 +105,7 @@ struct DTMHeader {
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void FrameUpdate();
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void InputUpdate();
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void Init();
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void SetPolledDevice();
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@ -80,6 +80,16 @@ namespace PowerPC
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jit->GetBlockCache()->ClearSafe();
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}
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void InstructionCache::Init()
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{
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memset(data, 0, sizeof(data));
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memset(tags, 0, sizeof(tags));
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memset(way_from_valid, 0, sizeof(way_from_valid));
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memset(way_from_plru, 0, sizeof(way_from_plru));
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Reset();
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}
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void InstructionCache::Invalidate(u32 addr)
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{
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if (!HID0.ICE)
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@ -50,9 +50,10 @@ namespace PowerPC
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#endif
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InstructionCache();
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void Reset();
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u32 ReadInstruction(u32 addr);
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void Invalidate(u32 addr);
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void Init();
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void Reset();
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};
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}
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@ -154,6 +154,17 @@ void Init(int cpu_core)
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//but still - set any useful sse options here
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#endif
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memset(ppcState.mojs, 0, sizeof(ppcState.mojs));
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memset(ppcState.sr, 0, sizeof(ppcState.sr));
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ppcState.DebugCount = 0;
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ppcState.dtlb_last = 0;
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ppcState.dtlb_last = 0;
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memset(ppcState.dtlb_va, 0, sizeof(ppcState.dtlb_va));
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memset(ppcState.dtlb_pa, 0, sizeof(ppcState.dtlb_pa));
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ppcState.itlb_last = 0;
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memset(ppcState.itlb_va, 0, sizeof(ppcState.itlb_va));
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memset(ppcState.itlb_pa, 0, sizeof(ppcState.itlb_pa));
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ResetRegisters();
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PPCTables::InitTables(cpu_core);
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@ -197,7 +208,7 @@ void Init(int cpu_core)
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}
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state = CPU_STEPPING;
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ppcState.iCache.Reset();
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ppcState.iCache.Init();
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}
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void Shutdown()
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@ -109,6 +109,8 @@ void Init()
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m_CPCtrlReg.Hex = 0;
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m_CPClearReg.Hex = 0;
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m_bboxleft = 0;
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m_bboxtop = 0;
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m_bboxright = 640;
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interruptFinishWaiting = false;
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interruptTokenWaiting = false;
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bProcessFifoToLoWatermark = false;
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bProcessFifoAllDistance = false;
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isPossibleWaitingSetDrawDone = false;
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OnOverflow = false;
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et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
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}
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@ -171,6 +171,18 @@ u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32
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static volatile u32 s_doStateRequested = false;
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void VideoBackendHardware::InitializeShared()
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{
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VideoCommon_Init();
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s_swapRequested = 0;
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s_efbAccessRequested = 0;
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s_FifoShuttingDown = 0;
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memset((void*)&s_beginFieldArgs, 0, sizeof(s_beginFieldArgs));
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memset(&s_accessEFBArgs, 0, sizeof(s_accessEFBArgs));
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s_AccessEFBResult = 0;
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}
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static volatile struct
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{
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unsigned char **ptr;
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@ -155,6 +155,16 @@ void SetFinish_OnMainThread(u64 userdata, int cyclesLate);
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void Init()
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{
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m_Control.Hex = 0;
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m_ZConf.Hex = 0;
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m_AlphaConf.Hex = 0;
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m_DstAlphaConf.Hex = 0;
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m_AlphaModeConf.Hex = 0;
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m_AlphaRead.Hex = 0;
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g_bSignalTokenInterrupt = false;
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g_bSignalFinishInterrupt = false;
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interruptSetToken = false;
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interruptSetFinish = false;
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et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
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et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
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@ -150,6 +150,12 @@ void VertexShaderManager::Init()
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memset(&xfregs, 0, sizeof(xfregs));
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memset(xfmem, 0, sizeof(xfmem));
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ResetView();
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// TODO: should these go inside ResetView()?
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Matrix44::LoadIdentity(s_viewportCorrection);
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memset(g_fProjectionMatrix, 0, sizeof(g_fProjectionMatrix));
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for (int i = 0; i < 4; ++i)
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g_fProjectionMatrix[i*5] = 1.0f;
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}
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void VertexShaderManager::Shutdown()
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@ -60,3 +60,14 @@ void VideoCommon_RunLoop(bool enable)
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{
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EmulatorState(enable);
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}
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void VideoCommon_Init()
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{
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memset(arraybases, 0, sizeof(arraybases));
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memset(arraystrides, 0, sizeof(arraystrides));
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memset(&MatrixIndexA, 0, sizeof(MatrixIndexA));
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memset(&MatrixIndexB, 0, sizeof(MatrixIndexB));
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memset(&g_VtxDesc, 0, sizeof(g_VtxDesc));
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memset(g_VtxAttr, 0, sizeof(g_VtxAttr));
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memset(texMem, 0, TMEM_SIZE);
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}
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@ -23,5 +23,6 @@
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void VideoCommon_DoState(PointerWrap &p);
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void VideoCommon_RunLoop(bool enable);
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void VideoCommon_Init();
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#endif // _VIDEOSTATE_H
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@ -150,6 +150,7 @@ void VideoBackend::ShowConfig(void *_hParent)
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bool VideoBackend::Initialize(void *&window_handle)
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{
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InitializeShared();
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InitBackendInfo();
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frameCount = 0;
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@ -132,6 +132,7 @@ void VideoBackend::ShowConfig(void* parent)
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bool VideoBackend::Initialize(void *&window_handle)
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{
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InitializeShared();
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InitBackendInfo();
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frameCount = 0;
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@ -155,6 +155,7 @@ void VideoBackend::ShowConfig(void *_hParent)
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bool VideoBackend::Initialize(void *&window_handle)
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{
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InitializeShared();
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InitBackendInfo();
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frameCount = 0;
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