VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Field is unused as of Hybrid XFB.
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f2f50d4fe5
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39559f6358
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@ -123,8 +123,6 @@ void AdvancedWidget::SaveSettings()
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void AdvancedWidget::OnBackendChanged()
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void AdvancedWidget::OnBackendChanged()
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{
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{
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const auto supports_fr_framedumps = g_Config.backend_info.bSupportsInternalResolutionFrameDumps;
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m_use_fullres_framedumps->setEnabled(supports_fr_framedumps);
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}
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}
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void AdvancedWidget::OnEmulationStateChanged(bool running)
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void AdvancedWidget::OnEmulationStateChanged(bool running)
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@ -843,12 +843,9 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
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Config::GFX_CACHE_HIRES_TEXTURES);
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Config::GFX_CACHE_HIRES_TEXTURES);
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szr_utility->Add(cache_hires_textures);
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szr_utility->Add(cache_hires_textures);
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if (vconfig.backend_info.bSupportsInternalResolutionFrameDumps)
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szr_utility->Add(CreateCheckBox(page_advanced, _("Full Resolution Frame Dumps"),
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{
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wxGetTranslation(internal_resolution_frame_dumping_desc),
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szr_utility->Add(CreateCheckBox(page_advanced, _("Full Resolution Frame Dumps"),
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Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS));
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wxGetTranslation(internal_resolution_frame_dumping_desc),
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Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS));
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}
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szr_utility->Add(CreateCheckBox(page_advanced, _("Dump EFB Target"),
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szr_utility->Add(CreateCheckBox(page_advanced, _("Dump EFB Target"),
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wxGetTranslation(dump_efb_desc),
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wxGetTranslation(dump_efb_desc),
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@ -75,7 +75,6 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsDepthClamp = true;
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g_Config.backend_info.bSupportsDepthClamp = true;
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g_Config.backend_info.bSupportsReversedDepthRange = false;
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g_Config.backend_info.bSupportsReversedDepthRange = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsCopyToVram = true;
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g_Config.backend_info.bSupportsCopyToVram = true;
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@ -43,7 +43,6 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsDepthClamp = true;
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g_Config.backend_info.bSupportsDepthClamp = true;
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g_Config.backend_info.bSupportsReversedDepthRange = true;
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g_Config.backend_info.bSupportsReversedDepthRange = true;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsBPTCTextures = false;
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g_Config.backend_info.bSupportsBPTCTextures = false;
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@ -90,7 +90,6 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsSSAA = true;
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g_Config.backend_info.bSupportsSSAA = true;
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g_Config.backend_info.bSupportsReversedDepthRange = true;
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g_Config.backend_info.bSupportsReversedDepthRange = true;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsInternalResolutionFrameDumps = true;
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g_Config.backend_info.bSupportsCopyToVram = true;
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g_Config.backend_info.bSupportsCopyToVram = true;
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g_Config.backend_info.bForceCopyToRam = false;
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g_Config.backend_info.bForceCopyToRam = false;
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@ -68,7 +68,6 @@ void VideoSoftware::InitBackendInfo()
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g_Config.backend_info.bSupportsPrimitiveRestart = false;
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g_Config.backend_info.bSupportsPrimitiveRestart = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsComputeShaders = false;
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g_Config.backend_info.bSupportsComputeShaders = false;
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g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsBPTCTextures = false;
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g_Config.backend_info.bSupportsBPTCTextures = false;
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@ -233,18 +233,17 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsComputeShaders = true; // Assumed support.
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config->backend_info.bSupportsComputeShaders = true; // Assumed support.
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config->backend_info.bSupportsGPUTextureDecoding = true; // Assumed support.
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config->backend_info.bSupportsGPUTextureDecoding = true; // Assumed support.
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config->backend_info.bSupportsBitfield = true; // Assumed support.
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config->backend_info.bSupportsBitfield = true; // Assumed support.
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config->backend_info.bSupportsDynamicSamplerIndexing = true; // Assumed support.
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config->backend_info.bSupportsDynamicSamplerIndexing = true; // Assumed support.
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config->backend_info.bSupportsInternalResolutionFrameDumps = true; // Assumed support.
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config->backend_info.bSupportsPostProcessing = true; // Assumed support.
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config->backend_info.bSupportsPostProcessing = true; // Assumed support.
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config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features.
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config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features.
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config->backend_info.bSupportsGeometryShaders = false; // Dependent on features.
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config->backend_info.bSupportsGeometryShaders = false; // Dependent on features.
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config->backend_info.bSupportsGSInstancing = false; // Dependent on features.
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config->backend_info.bSupportsGSInstancing = false; // Dependent on features.
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config->backend_info.bSupportsBBox = false; // Dependent on features.
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config->backend_info.bSupportsBBox = false; // Dependent on features.
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config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features.
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config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features.
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config->backend_info.bSupportsSSAA = false; // Dependent on features.
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config->backend_info.bSupportsSSAA = false; // Dependent on features.
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config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
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config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
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config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
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config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
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config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
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config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
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config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
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config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
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config->backend_info.bSupportsCopyToVram = true; // Assumed support.
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config->backend_info.bSupportsCopyToVram = true; // Assumed support.
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config->backend_info.bForceCopyToRam = false;
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config->backend_info.bForceCopyToRam = false;
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@ -36,7 +36,6 @@ VideoConfig::VideoConfig()
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backend_info.MaxTextureSize = 16384;
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backend_info.MaxTextureSize = 16384;
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backend_info.bSupportsExclusiveFullscreen = false;
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backend_info.bSupportsExclusiveFullscreen = false;
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backend_info.bSupportsMultithreading = false;
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backend_info.bSupportsMultithreading = false;
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backend_info.bSupportsInternalResolutionFrameDumps = false;
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backend_info.bSupportsST3CTextures = false;
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backend_info.bSupportsST3CTextures = false;
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backend_info.bSupportsBPTCTextures = false;
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backend_info.bSupportsBPTCTextures = false;
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@ -219,7 +219,6 @@ struct VideoConfig final
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bool bSupportsDepthClamp; // Needed by VertexShaderGen, so must stay in VideoCommon
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bool bSupportsDepthClamp; // Needed by VertexShaderGen, so must stay in VideoCommon
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bool bSupportsReversedDepthRange;
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bool bSupportsReversedDepthRange;
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bool bSupportsMultithreading;
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bool bSupportsMultithreading;
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bool bSupportsInternalResolutionFrameDumps;
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bool bSupportsGPUTextureDecoding;
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bool bSupportsGPUTextureDecoding;
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bool bSupportsST3CTextures;
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bool bSupportsST3CTextures;
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bool bSupportsCopyToVram;
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bool bSupportsCopyToVram;
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