Merge pull request #4423 from degasus/framedump

Framedump: Use an object for the framedumping state.
This commit is contained in:
Markus Wick 2016-11-06 02:07:08 +01:00 committed by GitHub
commit 3924a99942
9 changed files with 64 additions and 64 deletions

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@ -824,8 +824,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
D3D11_MAPPED_SUBRESOURCE map; D3D11_MAPPED_SUBRESOURCE map;
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map); D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
AVIDump::Frame state = AVIDump::FetchState(ticks);
DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch, DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch,
ticks); state);
FinishFrameData(); FinishFrameData();
D3D::context->Unmap(s_screenshot_texture, 0); D3D::context->Unmap(s_screenshot_texture, 0);

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@ -777,8 +777,9 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height}; D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map)); CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
AVIDump::Frame state = AVIDump::FetchState(ticks);
DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height, DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height,
dst_location.PlacedFootprint.Footprint.RowPitch, ticks); dst_location.PlacedFootprint.Footprint.RowPitch, state);
FinishFrameData(); FinishFrameData();
D3D12_RANGE write_range = {}; D3D12_RANGE write_range = {};

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@ -1455,8 +1455,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(), glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(),
flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data()); flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
AVIDump::Frame state = AVIDump::FetchState(ticks);
DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(), DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
flipped_trc.GetWidth() * 4, ticks, true); flipped_trc.GetWidth() * 4, state, true);
FinishFrameData(); FinishFrameData();
} }
// Finish up the current frame, print some stats // Finish up the current frame, print some stats

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@ -125,7 +125,8 @@ void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
// Save screenshot // Save screenshot
if (IsFrameDumping()) if (IsFrameDumping())
{ {
DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, ticks); AVIDump::Frame state = AVIDump::FetchState(ticks);
DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, state);
FinishFrameData(); FinishFrameData();
} }

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@ -747,10 +747,11 @@ bool Renderer::DrawFrameDump(const EFBRectangle& rc, u32 xfb_addr,
void Renderer::DumpFrame(u64 ticks) void Renderer::DumpFrame(u64 ticks)
{ {
AVIDump::Frame state = AVIDump::FetchState(ticks);
DumpFrameData(reinterpret_cast<const u8*>(m_frame_dump_readback_texture->GetMapPointer()), DumpFrameData(reinterpret_cast<const u8*>(m_frame_dump_readback_texture->GetMapPointer()),
static_cast<int>(m_frame_dump_render_texture->GetWidth()), static_cast<int>(m_frame_dump_render_texture->GetWidth()),
static_cast<int>(m_frame_dump_render_texture->GetHeight()), static_cast<int>(m_frame_dump_render_texture->GetHeight()),
static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), ticks); static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), state);
FinishFrameData(); FinishFrameData();
} }

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@ -23,7 +23,9 @@ extern "C" {
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
#include "Core/HW/VideoInterface.h" //for TargetRefreshRate #include "Core/HW/VideoInterface.h" //for TargetRefreshRate
#include "Core/Movie.h" #include "Core/Movie.h"
#include "VideoCommon/AVIDump.h" #include "VideoCommon/AVIDump.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoConfig.h"
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(55, 28, 1) #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(55, 28, 1)
@ -42,16 +44,10 @@ static int s_height;
static u64 s_last_frame; static u64 s_last_frame;
static bool s_last_frame_is_valid = false; static bool s_last_frame_is_valid = false;
static bool s_start_dumping = false; static bool s_start_dumping = false;
static bool s_stop_dumping = false;
static u64 s_last_pts; static u64 s_last_pts;
static int s_current_width;
static int s_current_height;
static int s_file_index = 0; static int s_file_index = 0;
static const u8* s_stored_frame_data; static int s_savestate_index = 0;
static int s_stored_frame_width; static int s_last_savestate_index = 0;
static int s_stored_frame_height;
static int s_stored_frame_stride;
static u64 s_stored_frame_ticks;
static void InitAVCodec() static void InitAVCodec()
{ {
@ -69,18 +65,17 @@ bool AVIDump::Start(int w, int h)
s_width = w; s_width = w;
s_height = h; s_height = h;
s_current_width = w;
s_current_height = h;
s_last_frame_is_valid = false; s_last_frame_is_valid = false;
s_last_pts = 0; s_last_pts = 0;
s_stop_dumping = false;
InitAVCodec(); InitAVCodec();
bool success = CreateFile(); bool success = CreateFile();
if (!success) if (!success)
{
CloseFile(); CloseFile();
OSD::AddMessage("AVIDump Start failed");
}
return success; return success;
} }
@ -160,6 +155,9 @@ bool AVIDump::CreateFile()
return false; return false;
} }
OSD::AddMessage(StringFromFormat("Dumping Frames to \"%s\" (%dx%d)", s_format_context->filename,
s_width, s_height));
return true; return true;
} }
@ -170,24 +168,24 @@ static void PreparePacket(AVPacket* pkt)
pkt->size = 0; pkt->size = 0;
} }
void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ticks) void AVIDump::AddFrame(const u8* data, int width, int height, int stride, const Frame& state)
{ {
// Store current frame data in case frame dumping stops before next frame update, // Assume that the timing is valid, if the savestate id of the new frame
// but make sure that you don't store the last stored frame and check the resolution upon // doesn't match the last one.
// closing the file or else you store recursion, and dolphins don't like recursion. if (state.savestate_index != s_last_savestate_index)
if (!s_stop_dumping)
{ {
StoreFrameData(data, width, height, stride, ticks); s_last_savestate_index = state.savestate_index;
CheckResolution(width, height); s_last_frame_is_valid = false;
} }
CheckResolution(width, height);
s_src_frame->data[0] = const_cast<u8*>(data); s_src_frame->data[0] = const_cast<u8*>(data);
s_src_frame->linesize[0] = stride; s_src_frame->linesize[0] = stride;
s_src_frame->format = s_pix_fmt; s_src_frame->format = s_pix_fmt;
s_src_frame->width = s_width; s_src_frame->width = s_width;
s_src_frame->height = s_height; s_src_frame->height = s_height;
// Convert image from {BGR24, RGBA} to desired pixel format, and scale to initial // Convert image from {BGR24, RGBA} to desired pixel format
// width and height
if ((s_sws_context = if ((s_sws_context =
sws_getCachedContext(s_sws_context, width, height, s_pix_fmt, s_width, s_height, sws_getCachedContext(s_sws_context, width, height, s_pix_fmt, s_width, s_height,
s_stream->codec->pix_fmt, SWS_BICUBIC, nullptr, nullptr, nullptr))) s_stream->codec->pix_fmt, SWS_BICUBIC, nullptr, nullptr, nullptr)))
@ -208,26 +206,25 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ti
// incorrectly. // incorrectly.
if (!s_last_frame_is_valid) if (!s_last_frame_is_valid)
{ {
s_last_frame = ticks; s_last_frame = state.ticks;
s_last_frame_is_valid = true; s_last_frame_is_valid = true;
} }
if (!s_start_dumping && Movie::GetCurrentFrame() < 1) if (!s_start_dumping && state.first_frame)
{ {
delta = ticks; delta = state.ticks;
last_pts = AV_NOPTS_VALUE; last_pts = AV_NOPTS_VALUE;
s_start_dumping = true; s_start_dumping = true;
} }
else else
{ {
delta = ticks - s_last_frame; delta = state.ticks - s_last_frame;
last_pts = (s_last_pts * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond(); last_pts = (s_last_pts * s_stream->codec->time_base.den) / state.ticks_per_second;
} }
u64 pts_in_ticks = s_last_pts + delta; u64 pts_in_ticks = s_last_pts + delta;
s_scaled_frame->pts = s_scaled_frame->pts = (pts_in_ticks * s_stream->codec->time_base.den) / state.ticks_per_second;
(pts_in_ticks * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
if (s_scaled_frame->pts != last_pts) if (s_scaled_frame->pts != last_pts)
{ {
s_last_frame = ticks; s_last_frame = state.ticks;
s_last_pts = pts_in_ticks; s_last_pts = pts_in_ticks;
error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet); error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet);
} }
@ -259,10 +256,6 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ti
void AVIDump::Stop() void AVIDump::Stop()
{ {
s_stop_dumping = true;
// Write the last stored frame just in case frame dumping stops before the next frame update
AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height, s_stored_frame_stride,
s_stored_frame_ticks);
av_write_trailer(s_format_context); av_write_trailer(s_format_context);
CloseFile(); CloseFile();
s_file_index = 0; s_file_index = 0;
@ -302,7 +295,7 @@ void AVIDump::CloseFile()
void AVIDump::DoState() void AVIDump::DoState()
{ {
s_last_frame_is_valid = false; s_savestate_index++;
} }
void AVIDump::CheckResolution(int width, int height) void AVIDump::CheckResolution(int width, int height)
@ -312,22 +305,21 @@ void AVIDump::CheckResolution(int width, int height)
// (possibly width as well, but no examples known) to have a value of zero. This can occur as the // (possibly width as well, but no examples known) to have a value of zero. This can occur as the
// VI is able to be set to a zero value for height/width to disable output. If this is the case, // VI is able to be set to a zero value for height/width to disable output. If this is the case,
// simply keep the last known resolution of the video for the added frame. // simply keep the last known resolution of the video for the added frame.
if ((width != s_current_width || height != s_current_height) && (width > 0 && height > 0)) if ((width != s_width || height != s_height) && (width > 0 && height > 0))
{ {
int temp_file_index = s_file_index; int temp_file_index = s_file_index;
Stop(); Stop();
s_file_index = temp_file_index + 1; s_file_index = temp_file_index + 1;
Start(width, height); Start(width, height);
s_current_width = width;
s_current_height = height;
} }
} }
void AVIDump::StoreFrameData(const u8* data, int width, int height, int stride, u64 ticks) AVIDump::Frame AVIDump::FetchState(u64 ticks)
{ {
s_stored_frame_data = data; Frame state;
s_stored_frame_width = width; state.ticks = ticks;
s_stored_frame_height = height; state.first_frame = Movie::GetCurrentFrame() < 1;
s_stored_frame_stride = stride; state.ticks_per_second = SystemTimers::GetTicksPerSecond();
s_stored_frame_ticks = ticks; state.savestate_index = s_savestate_index;
return state;
} }

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@ -12,11 +12,24 @@ private:
static bool CreateFile(); static bool CreateFile();
static void CloseFile(); static void CloseFile();
static void CheckResolution(int width, int height); static void CheckResolution(int width, int height);
static void StoreFrameData(const u8* data, int width, int height, int stride, u64 ticks);
public: public:
struct Frame
{
u64 ticks = 0;
u32 ticks_per_second = 0;
bool first_frame = false;
int savestate_index = 0;
};
static bool Start(int w, int h); static bool Start(int w, int h);
static void AddFrame(const u8* data, int width, int height, int stride, u64 ticks); static void AddFrame(const u8* data, int width, int height, int stride, const Frame& state);
static void Stop(); static void Stop();
static void DoState(); static void DoState();
#if defined(HAVE_LIBAV) || defined(_WIN32)
static Frame FetchState(u64 ticks);
#else
static Frame FetchState(u64 ticks) { return {}; }
#endif
}; };

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@ -660,14 +660,14 @@ bool Renderer::IsFrameDumping()
AVIDump::Stop(); AVIDump::Stop();
std::vector<u8>().swap(m_frame_data); std::vector<u8>().swap(m_frame_data);
m_AVI_dumping = false; m_AVI_dumping = false;
OSD::AddMessage("Stop dumping frames", 2000); OSD::AddMessage("Stop dumping frames");
} }
m_last_frame_dumped = false; m_last_frame_dumped = false;
#endif #endif
return false; return false;
} }
void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks, void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
bool swap_upside_down) bool swap_upside_down)
{ {
if (w == 0 || h == 0) if (w == 0 || h == 0)
@ -698,20 +698,10 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks
if (!m_last_frame_dumped) if (!m_last_frame_dumped)
{ {
m_AVI_dumping = AVIDump::Start(w, h); m_AVI_dumping = AVIDump::Start(w, h);
if (!m_AVI_dumping)
{
OSD::AddMessage("AVIDump Start failed", 2000);
}
else
{
OSD::AddMessage(StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), w, h),
2000);
}
} }
if (m_AVI_dumping) if (m_AVI_dumping)
{ {
AVIDump::AddFrame(m_frame_data.data(), w, h, stride, ticks); AVIDump::AddFrame(m_frame_data.data(), w, h, stride, state);
} }
m_last_frame_dumped = true; m_last_frame_dumped = true;

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@ -147,7 +147,7 @@ protected:
static void RecordVideoMemory(); static void RecordVideoMemory();
bool IsFrameDumping(); bool IsFrameDumping();
void DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks, void DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
bool swap_upside_down = false); bool swap_upside_down = false);
void FinishFrameData(); void FinishFrameData();